From c6bccb3de3b9c49482b179bcd78c436c8a473612 Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Tue, 7 Nov 2017 18:58:25 -0800 Subject: [PATCH] avoid adding null renderables to list --- libraries/entities-renderer/src/EntityTreeRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/entities-renderer/src/EntityTreeRenderer.cpp b/libraries/entities-renderer/src/EntityTreeRenderer.cpp index 527bf29cb4..aa4fe35bcd 100644 --- a/libraries/entities-renderer/src/EntityTreeRenderer.cpp +++ b/libraries/entities-renderer/src/EntityTreeRenderer.cpp @@ -310,7 +310,7 @@ void EntityTreeRenderer::updateChangedEntities(const render::ScenePointer& scene continue; } _renderablesToUpdate.insert(itr, { entityId, renderable }); - } else { + } else if (renderable) { _renderablesToUpdate.insert({ entityId, renderable }); } }