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Fix entity camera tool from taking over in mirror mode
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@ -477,7 +477,7 @@ CameraManager = function() {
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// Last mode that was first or third person
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var lastAvatarCameraMode = "first person";
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Camera.modeUpdated.connect(function(newMode) {
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if (newMode == "first person" || newMode == "third person") {
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if (newMode != "independent") {
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lastAvatarCameraMode = newMode;
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that.disable(true);
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} else {
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