Merge master into 22007-hifiQtBuildv2

This commit is contained in:
Andrew Meadows 2019-05-16 12:31:39 -07:00
commit c660ddd1af
36 changed files with 1493 additions and 247 deletions

View file

@ -22,6 +22,7 @@
#include <QtCore/QThread>
#include <QtCore/QUrl>
#include <QtCore/QUrlQuery>
#include <QSaveFile>
#include <AccountManager.h>
#include <Assignment.h>
@ -1712,28 +1713,44 @@ void DomainServerSettingsManager::sortPermissions() {
}
void DomainServerSettingsManager::persistToFile() {
sortPermissions();
// make sure we have the dir the settings file is supposed to live in
QFileInfo settingsFileInfo(_configMap.getUserConfigFilename());
if (!settingsFileInfo.dir().exists()) {
settingsFileInfo.dir().mkpath(".");
}
QFile settingsFile(_configMap.getUserConfigFilename());
if (settingsFile.open(QIODevice::WriteOnly)) {
// take a read lock so we can grab the config and write it to file
QReadLocker locker(&_settingsLock);
settingsFile.write(QJsonDocument::fromVariant(_configMap.getConfig()).toJson());
} else {
qCritical("Could not write to JSON settings file. Unable to persist settings.");
// failed to write, reload whatever the current config state is
// with a write lock since we're about to overwrite the config map
QString settingsFilename = _configMap.getUserConfigFilename();
QDir settingsDir = QFileInfo(settingsFilename).dir();
if (!settingsDir.exists() && !settingsDir.mkpath(".")) {
// If the path already exists when the `mkpath` method is
// called, it will return true. It will only return false if the
// path doesn't exist after the call returns.
qCritical("Could not create the settings file parent directory. Unable to persist settings.");
QWriteLocker locker(&_settingsLock);
_configMap.loadConfig();
return;
}
QSaveFile settingsFile(settingsFilename);
if (!settingsFile.open(QIODevice::WriteOnly)) {
qCritical("Could not open the JSON settings file. Unable to persist settings.");
QWriteLocker locker(&_settingsLock);
_configMap.loadConfig();
return;
}
sortPermissions();
QVariantMap conf;
{
QReadLocker locker(&_settingsLock);
conf = _configMap.getConfig();
}
QByteArray json = QJsonDocument::fromVariant(conf).toJson();
if (settingsFile.write(json) == -1) {
qCritical("Could not write to JSON settings file. Unable to persist settings.");
QWriteLocker locker(&_settingsLock);
_configMap.loadConfig();
return;
}
if (!settingsFile.commit()) {
qCritical("Could not commit writes to JSON settings file. Unable to persist settings.");
QWriteLocker locker(&_settingsLock);
_configMap.loadConfig();
return; // defend against future code
}
}

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@ -209,7 +209,7 @@ link_hifi_libraries(
model-networking model-baker entities avatars trackers
audio audio-client animation script-engine physics
render-utils entities-renderer avatars-renderer ui qml auto-updater midi
controllers plugins image trackers
controllers plugins image trackers platform
ui-plugins display-plugins input-plugins
# Platform specific GL libraries
${PLATFORM_GL_BACKEND}
@ -228,6 +228,7 @@ target_bullet()
target_opengl()
add_crashpad()
target_breakpad()
target_json()
# perform standard include and linking for found externals
foreach(EXTERNAL ${OPTIONAL_EXTERNALS})

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@ -192,7 +192,7 @@
#include "scripting/WalletScriptingInterface.h"
#include "scripting/TTSScriptingInterface.h"
#include "scripting/KeyboardScriptingInterface.h"
#include "scripting/RefreshRateScriptingInterface.h"
#include "scripting/PerformanceScriptingInterface.h"
@ -3274,7 +3274,7 @@ void Application::onDesktopRootContextCreated(QQmlContext* surfaceContext) {
surfaceContext->setContextProperty("Controller", DependencyManager::get<controller::ScriptingInterface>().data());
surfaceContext->setContextProperty("Entities", DependencyManager::get<EntityScriptingInterface>().data());
surfaceContext->setContextProperty("RefreshRate", new RefreshRateScriptingInterface());
surfaceContext->setContextProperty("Performance", new PerformanceScriptingInterface());
_fileDownload = new FileScriptingInterface(engine);
surfaceContext->setContextProperty("File", _fileDownload);
connect(_fileDownload, &FileScriptingInterface::unzipResult, this, &Application::handleUnzip);
@ -3424,7 +3424,7 @@ void Application::setupQmlSurface(QQmlContext* surfaceContext, bool setAdditiona
surfaceContext->setContextProperty("Settings", SettingsScriptingInterface::getInstance());
surfaceContext->setContextProperty("MenuInterface", MenuScriptingInterface::getInstance());
surfaceContext->setContextProperty("RefreshRate", new RefreshRateScriptingInterface());
surfaceContext->setContextProperty("Performance", new PerformanceScriptingInterface());
surfaceContext->setContextProperty("Account", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
surfaceContext->setContextProperty("GlobalServices", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
@ -7392,7 +7392,7 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEnginePointe
scriptEngine->registerGlobalObject("LODManager", DependencyManager::get<LODManager>().data());
scriptEngine->registerGlobalObject("Keyboard", DependencyManager::get<KeyboardScriptingInterface>().data());
scriptEngine->registerGlobalObject("RefreshRate", new RefreshRateScriptingInterface);
scriptEngine->registerGlobalObject("Performance", new PerformanceScriptingInterface());
scriptEngine->registerGlobalObject("Paths", DependencyManager::get<PathUtils>().data());

View file

@ -1,4 +1,4 @@
//
//
// Application.h
// interface/src
//
@ -48,7 +48,6 @@
#include <ThreadSafeValueCache.h>
#include <shared/ConicalViewFrustum.h>
#include <shared/FileLogger.h>
#include <RunningMarker.h>
#include "avatar/MyAvatar.h"

View file

@ -351,10 +351,18 @@ float LODManager::getHMDLODTargetFPS() const {
}
float LODManager::getLODTargetFPS() const {
auto refreshRateFPS = qApp->getRefreshRateManager().getActiveRefreshRate();
auto lodTargetFPS = getDesktopLODTargetFPS();
if (qApp->isHMDMode()) {
return getHMDLODTargetFPS();
lodTargetFPS = getHMDLODTargetFPS();
}
// if RefreshRate is slower than LOD target then it becomes the true LOD target
if (lodTargetFPS > refreshRateFPS) {
return refreshRateFPS;
} else {
return lodTargetFPS;
}
return getDesktopLODTargetFPS();
}
void LODManager::setWorldDetailQuality(float quality) {

View file

@ -13,13 +13,8 @@
#include "RefreshRateManager.h"
#include <array>
#include <map>
#include <Application.h>
#include <display-plugins/hmd/HmdDisplayPlugin.h>
static const int VR_TARGET_RATE = 90;
static const std::array<std::string, RefreshRateManager::RefreshRateProfile::PROFILE_NUM> REFRESH_RATE_PROFILE_TO_STRING =

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@ -14,6 +14,7 @@
#include <map>
#include <string>
#include <functional>
#include <QTimer>

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@ -0,0 +1,40 @@
//
// Created by Bradley Austin Davis on 2019/05/14
// Copyright 2013-2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "PerformanceScriptingInterface.h"
#include "../Application.h"
std::once_flag PerformanceScriptingInterface::registry_flag;
PerformanceScriptingInterface::PerformanceScriptingInterface() {
std::call_once(registry_flag, [] {
qmlRegisterType<PerformanceScriptingInterface>("PerformanceEnums", 1, 0, "RefreshRate");
});
}
void PerformanceScriptingInterface::setRefreshRateProfile(RefreshRateProfile refreshRateProfile) {
qApp->getRefreshRateManager().setRefreshRateProfile((RefreshRateManager::RefreshRateProfile)refreshRateProfile);
}
PerformanceScriptingInterface::RefreshRateProfile PerformanceScriptingInterface::getRefreshRateProfile() const {
return (PerformanceScriptingInterface::RefreshRateProfile)qApp->getRefreshRateManager().getRefreshRateProfile();
}
int PerformanceScriptingInterface::getActiveRefreshRate() const {
return qApp->getRefreshRateManager().getActiveRefreshRate();
}
RefreshRateManager::UXMode PerformanceScriptingInterface::getUXMode() const {
return qApp->getRefreshRateManager().getUXMode();
}
RefreshRateManager::RefreshRateRegime PerformanceScriptingInterface::getRefreshRateRegime() const {
return qApp->getRefreshRateManager().getRefreshRateRegime();
}

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@ -0,0 +1,48 @@
//
// Created by Bradley Austin Davis on 2019/05/14
// Copyright 2013-2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_PerformanceScriptingInterface_h
#define hifi_PerformanceScriptingInterface_h
#include <mutex>
#include <QObject>
#include "../RefreshRateManager.h"
class PerformanceScriptingInterface : public QObject {
Q_OBJECT
public:
// Must match RefreshRateManager enums
enum RefreshRateProfile {
ECO = RefreshRateManager::RefreshRateProfile::ECO,
INTERACTIVE = RefreshRateManager::RefreshRateProfile::INTERACTIVE,
REALTIME = RefreshRateManager::RefreshRateProfile::REALTIME,
};
Q_ENUM(RefreshRateProfile)
PerformanceScriptingInterface();
~PerformanceScriptingInterface() = default;
public slots:
void setRefreshRateProfile(RefreshRateProfile refreshRateProfile);
RefreshRateProfile getRefreshRateProfile() const;
int getActiveRefreshRate() const;
RefreshRateManager::UXMode getUXMode() const;
RefreshRateManager::RefreshRateRegime getRefreshRateRegime() const;
private:
static std::once_flag registry_flag;
};
#endif // header guard

View file

@ -1,46 +0,0 @@
//
// RefreshRateScriptingInterface.h
// interface/src/scrfipting
//
// Created by Dante Ruiz on 2019-04-15.
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_RefreshRateScriptingInterface_h
#define hifi_RefreshRateScriptingInterface_h
#include <QtCore/QObject>
#include <Application.h>
class RefreshRateScriptingInterface : public QObject {
Q_OBJECT
public:
RefreshRateScriptingInterface() = default;
~RefreshRateScriptingInterface() = default;
public:
Q_INVOKABLE QString getRefreshRateProfile() {
RefreshRateManager& refreshRateManager = qApp->getRefreshRateManager();
return QString::fromStdString(RefreshRateManager::refreshRateProfileToString(refreshRateManager.getRefreshRateProfile()));
}
Q_INVOKABLE QString getRefreshRateRegime() {
RefreshRateManager& refreshRateManager = qApp->getRefreshRateManager();
return QString::fromStdString(RefreshRateManager::refreshRateRegimeToString(refreshRateManager.getRefreshRateRegime()));
}
Q_INVOKABLE QString getUXMode() {
RefreshRateManager& refreshRateManager = qApp->getRefreshRateManager();
return QString::fromStdString(RefreshRateManager::uxModeToString(refreshRateManager.getUXMode()));
}
Q_INVOKABLE int getActiveRefreshRate() {
return qApp->getRefreshRateManager().getActiveRefreshRate();
}
};
#endif

View file

@ -19,6 +19,7 @@
#include <shared/QtHelpers.h>
#include <SettingHandle.h>
#include <plugins/PluginManager.h>
#include <display-plugins/CompositorHelper.h>
#include <AddressManager.h>
#include "AndroidHelper.h"
@ -414,11 +415,11 @@ QString WindowScriptingInterface::protocolSignature() {
}
int WindowScriptingInterface::getInnerWidth() {
return qApp->getWindow()->geometry().width();
return qApp->getPrimaryWidget()->geometry().width();
}
int WindowScriptingInterface::getInnerHeight() {
return qApp->getWindow()->geometry().height() - qApp->getPrimaryMenu()->geometry().height();
return qApp->getPrimaryWidget()->geometry().height();
}
glm::vec2 WindowScriptingInterface::getDeviceSize() const {
@ -609,3 +610,31 @@ void WindowScriptingInterface::onMessageBoxSelected(int button) {
float WindowScriptingInterface::domainLoadingProgress() {
return qApp->getOctreePacketProcessor().domainLoadingProgress();
}
int WindowScriptingInterface::getDisplayPluginCount() {
return (int)PluginManager::getInstance()->getDisplayPlugins().size();
}
QString WindowScriptingInterface::getDisplayPluginName(int index) {
return PluginManager::getInstance()->getDisplayPlugins().at(index)->getName();
}
bool WindowScriptingInterface::isDisplayPluginHmd(int index) {
return PluginManager::getInstance()->getDisplayPlugins().at(index)->isHmd();
}
int WindowScriptingInterface::getActiveDisplayPlugin() {
auto active = qApp->getActiveDisplayPlugin();
auto size = getDisplayPluginCount();
for (int i = 0; i < size; ++i) {
if (PluginManager::getInstance()->getDisplayPlugins().at(i) == active) {
return i;
}
}
return -1;
}
void WindowScriptingInterface::setActiveDisplayPlugin(int index) {
auto name = PluginManager::getInstance()->getDisplayPlugins().at(index)->getName();
qApp->setActiveDisplayPlugin(name);
}

View file

@ -558,6 +558,44 @@ public slots:
*/
float domainLoadingProgress();
/**jsdoc
* Return the number of display plugins currently available
* @function Window.getDisplayPluginCount
* @returns {int} The number of currently available display plugins
*/
int getDisplayPluginCount();
/**jsdoc
* Return the human readable name of a display plugin
* @function Window.getDisplayPluginName
* @param {int} index - The index of the display plugin. Must be less than the value returned by {@link Window.getDisplayPluginCount|getDisplayPluginCount}.
* @returns {string} The name of the specified display plugin
*/
QString getDisplayPluginName(int index);
/**jsdoc
* Return whether a given display plugin is an HMD
* @function Window.isDisplayPluginHmd
* @param {int} index - The index of the display plugin. Must be less than the value returned by {@link Window.getDisplayPluginCount|getDisplayPluginCount}.
* @returns {bool} True if the specified display plugin is a HMD
*/
bool isDisplayPluginHmd(int index);
/**jsdoc
* Return the currently active display plugin
* @function Window.getActiveDisplayPlugin
* @returns {int} The index of the currently active display plugin
*/
int getActiveDisplayPlugin();
/**jsdoc
* Return the currently active display plugin
* @function Window.setActiveDisplayPlugin
* @param {int} index - The index of the display plugin. Must be less than the value returned by {@link Window.getDisplayPluginCount|getDisplayPluginCount}.
*/
void setActiveDisplayPlugin(int index);
private slots:
void onWindowGeometryChanged(const QRect& geometry);
void onMessageBoxSelected(int button);

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@ -86,7 +86,6 @@ void interactiveWindowPointerFromScriptValue(const QScriptValue& object, Interac
* provided as {@link Desktop|Desktop.ALWAYS_ON_TOP} and {@link Desktop|Desktop.CLOSE_BUTTON_HIDES}.
*/
InteractiveWindow::InteractiveWindow(const QString& sourceUrl, const QVariantMap& properties) {
bool docked = false;
InteractiveWindowPresentationMode presentationMode = InteractiveWindowPresentationMode::Native;
if (properties.contains(PRESENTATION_MODE_PROPERTY)) {
@ -146,12 +145,12 @@ InteractiveWindow::InteractiveWindow(const QString& sourceUrl, const QVariantMap
QObject::connect(quickView.get(), &QQuickView::statusChanged, [&, this] (QQuickView::Status status) {
if (status == QQuickView::Ready) {
QQuickItem* rootItem = _dockWidget->getRootItem();
_dockWidget->getQuickView()->rootContext()->setContextProperty(EVENT_BRIDGE_PROPERTY, this);
QObject::connect(rootItem, SIGNAL(sendToScript(QVariant)), this, SLOT(qmlToScript(const QVariant&)), Qt::QueuedConnection);
}
});
_dockWidget->setSource(QUrl(sourceUrl));
mainWindow->addDockWidget(dockArea, _dockWidget.get());
_dockedWindow = docked;
} else {
auto offscreenUi = DependencyManager::get<OffscreenUi>();
// Build the event bridge and wrapper on the main thread
@ -210,10 +209,10 @@ InteractiveWindow::~InteractiveWindow() {
void InteractiveWindow::sendToQml(const QVariant& message) {
// Forward messages received from the script on to QML
if (_dockedWindow) {
if (_dockWidget) {
QQuickItem* rootItem = _dockWidget->getRootItem();
if (rootItem) {
QMetaObject::invokeMethod(_qmlWindow, "fromScript", Qt::QueuedConnection, Q_ARG(QVariant, message));
QMetaObject::invokeMethod(rootItem, "fromScript", Qt::QueuedConnection, Q_ARG(QVariant, message));
}
} else {
QMetaObject::invokeMethod(_qmlWindow, "fromScript", Qt::QueuedConnection, Q_ARG(QVariant, message));

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@ -288,7 +288,6 @@ protected slots:
void qmlToScript(const QVariant& message);
private:
bool _dockedWindow { false };
QPointer<QObject> _qmlWindow;
std::shared_ptr<DockWidget> _dockWidget { nullptr };
};

View file

@ -30,7 +30,7 @@ int RefreshRateController::getRefreshRateLimitPeriod() const {
return durationNanosecondsToHz(_refreshRateLimitPeriod);
}
void RefreshRateController::sleepThreadIfNeeded(QThread* thread, bool isHmd) {
std::chrono::nanoseconds RefreshRateController::sleepThreadIfNeeded(QThread* thread, bool isHmd) {
if (!isHmd) {
static const std::chrono::nanoseconds EPSILON = std::chrono::milliseconds(1);
auto duration = std::chrono::duration_cast<std::chrono::nanoseconds>(_endTime - _startTime);
@ -39,5 +39,7 @@ void RefreshRateController::sleepThreadIfNeeded(QThread* thread, bool isHmd) {
if (sleepDuration.count() > 0) {
thread->msleep(std::chrono::duration_cast<std::chrono::milliseconds>(sleepDuration).count());
}
return sleepDuration;
}
return std::chrono::nanoseconds(0);
}

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@ -29,7 +29,7 @@ public:
void clockStartTime() { _startTime = std::chrono::high_resolution_clock::now(); }
void clockEndTime() { _endTime = std::chrono::high_resolution_clock::now(); }
void sleepThreadIfNeeded(QThread* thread, bool isHmd);
std::chrono::nanoseconds sleepThreadIfNeeded(QThread* thread, bool isHmd);
private:
std::chrono::time_point<std::chrono::high_resolution_clock> _startTime { std::chrono::high_resolution_clock::now() };
std::chrono::time_point<std::chrono::high_resolution_clock> _endTime { std::chrono::high_resolution_clock::now() };

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@ -37,6 +37,28 @@
#include "FBXSerializer.h"
#define GLTF_GET_INDICIES(accCount) int index1 = (indices[n + 0] * accCount); int index2 = (indices[n + 1] * accCount); int index3 = (indices[n + 2] * accCount);
#define GLTF_APPEND_ARRAY_1(newArray, oldArray) GLTF_GET_INDICIES(1) \
newArray.append(oldArray[index1]); \
newArray.append(oldArray[index2]); \
newArray.append(oldArray[index3]);
#define GLTF_APPEND_ARRAY_2(newArray, oldArray) GLTF_GET_INDICIES(2) \
newArray.append(oldArray[index1]); newArray.append(oldArray[index1 + 1]); \
newArray.append(oldArray[index2]); newArray.append(oldArray[index2 + 1]); \
newArray.append(oldArray[index3]); newArray.append(oldArray[index3 + 1]);
#define GLTF_APPEND_ARRAY_3(newArray, oldArray) GLTF_GET_INDICIES(3) \
newArray.append(oldArray[index1]); newArray.append(oldArray[index1 + 1]); newArray.append(oldArray[index1 + 2]); \
newArray.append(oldArray[index2]); newArray.append(oldArray[index2 + 1]); newArray.append(oldArray[index2 + 2]); \
newArray.append(oldArray[index3]); newArray.append(oldArray[index3 + 1]); newArray.append(oldArray[index3 + 2]);
#define GLTF_APPEND_ARRAY_4(newArray, oldArray) GLTF_GET_INDICIES(4) \
newArray.append(oldArray[index1]); newArray.append(oldArray[index1 + 1]); newArray.append(oldArray[index1 + 2]); newArray.append(oldArray[index1 + 3]); \
newArray.append(oldArray[index2]); newArray.append(oldArray[index2 + 1]); newArray.append(oldArray[index2 + 2]); newArray.append(oldArray[index2 + 3]); \
newArray.append(oldArray[index3]); newArray.append(oldArray[index3 + 1]); newArray.append(oldArray[index3 + 2]); newArray.append(oldArray[index3 + 3]);
bool GLTFSerializer::getStringVal(const QJsonObject& object, const QString& fieldname,
QString& value, QMap<QString, bool>& defined) {
bool _defined = (object.contains(fieldname) && object[fieldname].isString());
@ -261,6 +283,41 @@ bool GLTFSerializer::setAsset(const QJsonObject& object) {
return isAssetDefined;
}
GLTFAccessor::GLTFAccessorSparse::GLTFAccessorSparseIndices GLTFSerializer::createAccessorSparseIndices(const QJsonObject& object) {
GLTFAccessor::GLTFAccessorSparse::GLTFAccessorSparseIndices accessorSparseIndices;
getIntVal(object, "bufferView", accessorSparseIndices.bufferView, accessorSparseIndices.defined);
getIntVal(object, "byteOffset", accessorSparseIndices.byteOffset, accessorSparseIndices.defined);
getIntVal(object, "componentType", accessorSparseIndices.componentType, accessorSparseIndices.defined);
return accessorSparseIndices;
}
GLTFAccessor::GLTFAccessorSparse::GLTFAccessorSparseValues GLTFSerializer::createAccessorSparseValues(const QJsonObject& object) {
GLTFAccessor::GLTFAccessorSparse::GLTFAccessorSparseValues accessorSparseValues;
getIntVal(object, "bufferView", accessorSparseValues.bufferView, accessorSparseValues.defined);
getIntVal(object, "byteOffset", accessorSparseValues.byteOffset, accessorSparseValues.defined);
return accessorSparseValues;
}
GLTFAccessor::GLTFAccessorSparse GLTFSerializer::createAccessorSparse(const QJsonObject& object) {
GLTFAccessor::GLTFAccessorSparse accessorSparse;
getIntVal(object, "count", accessorSparse.count, accessorSparse.defined);
QJsonObject sparseIndicesObject;
if (getObjectVal(object, "indices", sparseIndicesObject, accessorSparse.defined)) {
accessorSparse.indices = createAccessorSparseIndices(sparseIndicesObject);
}
QJsonObject sparseValuesObject;
if (getObjectVal(object, "values", sparseValuesObject, accessorSparse.defined)) {
accessorSparse.values = createAccessorSparseValues(sparseValuesObject);
}
return accessorSparse;
}
bool GLTFSerializer::addAccessor(const QJsonObject& object) {
GLTFAccessor accessor;
@ -273,6 +330,12 @@ bool GLTFSerializer::addAccessor(const QJsonObject& object) {
if (getStringVal(object, "type", type, accessor.defined)) {
accessor.type = getAccessorType(type);
}
QJsonObject sparseObject;
if (getObjectVal(object, "sparse", sparseObject, accessor.defined)) {
accessor.sparse = createAccessorSparse(sparseObject);
}
getDoubleArrayVal(object, "max", accessor.max, accessor.defined);
getDoubleArrayVal(object, "min", accessor.min, accessor.defined);
@ -749,32 +812,16 @@ glm::mat4 GLTFSerializer::getModelTransform(const GLTFNode& node) {
void GLTFSerializer::getSkinInverseBindMatrices(std::vector<std::vector<float>>& inverseBindMatrixValues) {
for (auto &skin : _file.skins) {
GLTFAccessor& indicesAccessor = _file.accessors[skin.inverseBindMatrices];
GLTFBufferView& indicesBufferview = _file.bufferviews[indicesAccessor.bufferView];
GLTFBuffer& indicesBuffer = _file.buffers[indicesBufferview.buffer];
int accBoffset = indicesAccessor.defined["byteOffset"] ? indicesAccessor.byteOffset : 0;
QVector<float> matrices;
addArrayOfType(indicesBuffer.blob,
indicesBufferview.byteOffset + accBoffset,
indicesAccessor.count,
matrices,
indicesAccessor.type,
indicesAccessor.componentType);
addArrayFromAccessor(indicesAccessor, matrices);
inverseBindMatrixValues.push_back(matrices.toStdVector());
}
}
void GLTFSerializer::generateTargetData(int index, float weight, QVector<glm::vec3>& returnVector) {
GLTFAccessor& accessor = _file.accessors[index];
GLTFBufferView& bufferview = _file.bufferviews[accessor.bufferView];
GLTFBuffer& buffer = _file.buffers[bufferview.buffer];
int accBoffset = accessor.defined["byteOffset"] ? accessor.byteOffset : 0;
QVector<float> storedValues;
addArrayOfType(buffer.blob,
bufferview.byteOffset + accBoffset,
accessor.count,
storedValues,
accessor.type,
accessor.componentType);
addArrayFromAccessor(accessor, storedValues);
for (int n = 0; n < storedValues.size(); n = n + 3) {
returnVector.push_back(glm::vec3(weight * storedValues[n], weight * storedValues[n + 1], weight * storedValues[n + 2]));
}
@ -783,7 +830,7 @@ void GLTFSerializer::generateTargetData(int index, float weight, QVector<glm::ve
bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash& mapping, const hifi::URL& url) {
int numNodes = _file.nodes.size();
// Build dependencies
//Build dependencies
QVector<int> parents;
QVector<int> sortedNodes;
parents.fill(-1, numNodes);
@ -813,7 +860,7 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
nodecount++;
}
// since parent indices must exist in the sorted list before any of their children, sortedNodes might not be initialized in the correct order
// therefore we need to re-initialize the order in which nodes will be parsed
QVector<bool> hasBeenSorted;
@ -868,7 +915,7 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
joint.translation = extractTranslation(joint.transform);
joint.rotation = glmExtractRotation(joint.transform);
glm::vec3 scale = extractScale(joint.transform);
joint.postTransform = glm::scale(glm::mat4(), scale);
joint.postTransform = glm::scale(glm::mat4(), scale);
joint.name = node.name;
joint.isSkeletonJoint = false;
@ -915,12 +962,18 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
}
// Build materials
//Build materials
QVector<QString> materialIDs;
QString unknown = "Default";
int ukcount = 0;
foreach(auto material, _file.materials) {
QString mid = (material.defined["name"]) ? material.name : unknown + ukcount++;
if (!material.defined["name"]) {
QString name = unknown + QString::number(ukcount++);
material.name = name;
material.defined.insert("name", true);
}
QString mid = material.name;
materialIDs.push_back(mid);
}
@ -929,6 +982,7 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
hfmModel.materials[matid] = HFMMaterial();
HFMMaterial& hfmMaterial = hfmModel.materials[matid];
hfmMaterial._material = std::make_shared<graphics::Material>();
hfmMaterial.name = hfmMaterial.materialID = matid;
setHFMMaterial(hfmMaterial, _file.materials[i]);
}
@ -939,56 +993,76 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
auto& node = _file.nodes[nodeIndex];
if (node.defined["mesh"]) {
foreach(auto &primitive, _file.meshes[node.mesh].primitives) {
hfmModel.meshes.append(HFMMesh());
HFMMesh& mesh = hfmModel.meshes[hfmModel.meshes.size() - 1];
if (!hfmModel.hasSkeletonJoints) {
hfmModel.meshes.append(HFMMesh());
HFMMesh& mesh = hfmModel.meshes[hfmModel.meshes.size() - 1];
if (!hfmModel.hasSkeletonJoints) {
HFMCluster cluster;
cluster.jointIndex = nodecount;
cluster.inverseBindMatrix = glm::mat4();
cluster.inverseBindTransform = Transform(cluster.inverseBindMatrix);
mesh.clusters.append(cluster);
} else { // skinned model
for (int j = 0; j < numNodes; j++) {
HFMCluster cluster;
cluster.jointIndex = nodecount;
cluster.inverseBindMatrix = glm::mat4();
cluster.jointIndex = j;
cluster.inverseBindMatrix = jointInverseBindTransforms[j];
cluster.inverseBindTransform = Transform(cluster.inverseBindMatrix);
mesh.clusters.append(cluster);
} else { // skinned model
for (int j = 0; j < numNodes; j++) {
HFMCluster cluster;
cluster.jointIndex = j;
cluster.inverseBindMatrix = jointInverseBindTransforms[j];
cluster.inverseBindTransform = Transform(cluster.inverseBindMatrix);
mesh.clusters.append(cluster);
}
}
HFMCluster root;
root.jointIndex = 0;
root.inverseBindMatrix = jointInverseBindTransforms[root.jointIndex];
root.inverseBindTransform = Transform(root.inverseBindMatrix);
mesh.clusters.append(root);
QList<QString> meshAttributes;
foreach(auto &primitive, _file.meshes[node.mesh].primitives) {
QList<QString> keys = primitive.attributes.values.keys();
foreach (auto &key, keys) {
if (!meshAttributes.contains(key)) {
meshAttributes.push_back(key);
}
}
HFMCluster root;
root.jointIndex = 0;
root.inverseBindMatrix = jointInverseBindTransforms[root.jointIndex];
root.inverseBindTransform = Transform(root.inverseBindMatrix);
mesh.clusters.append(root);
}
foreach(auto &primitive, _file.meshes[node.mesh].primitives) {
HFMMeshPart part = HFMMeshPart();
int indicesAccessorIdx = primitive.indices;
GLTFAccessor& indicesAccessor = _file.accessors[indicesAccessorIdx];
GLTFBufferView& indicesBufferview = _file.bufferviews[indicesAccessor.bufferView];
GLTFBuffer& indicesBuffer = _file.buffers[indicesBufferview.buffer];
int indicesAccBoffset = indicesAccessor.defined["byteOffset"] ? indicesAccessor.byteOffset : 0;
// Buffers
QVector<int> indices;
QVector<float> vertices;
int verticesStride = 3;
QVector<float> normals;
int normalStride = 3;
QVector<float> tangents;
int tangentStride = 4;
QVector<float> texcoords;
int texCoordStride = 2;
QVector<float> texcoords2;
int texCoord2Stride = 2;
QVector<float> colors;
int colorStride = 3;
QVector<uint16_t> joints;
int jointStride = 4;
QVector<float> weights;
int weightStride = 4;
QVector<int> raw_indices;
QVector<glm::vec3> raw_vertices;
QVector<glm::vec3> raw_normals;
bool success = addArrayOfType(indicesBuffer.blob,
indicesBufferview.byteOffset + indicesAccBoffset,
indicesAccessor.count,
part.triangleIndices,
indicesAccessor.type,
indicesAccessor.componentType);
bool success = addArrayFromAccessor(indicesAccessor, indices);
if (!success) {
qWarning(modelformat) << "There was a problem reading glTF INDICES data for model " << _url;
continue;
}
// Increment the triangle indices by the current mesh vertex count so each mesh part can all reference the same buffers within the mesh
int prevMeshVerticesCount = mesh.vertices.count();
QList<QString> keys = primitive.attributes.values.keys();
QVector<uint16_t> clusterJoints;
QVector<float> clusterWeights;
@ -997,147 +1071,391 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
int accessorIdx = primitive.attributes.values[key];
GLTFAccessor& accessor = _file.accessors[accessorIdx];
GLTFBufferView& bufferview = _file.bufferviews[accessor.bufferView];
GLTFBuffer& buffer = _file.buffers[bufferview.buffer];
int accBoffset = accessor.defined["byteOffset"] ? accessor.byteOffset : 0;
if (key == "POSITION") {
QVector<float> vertices;
success = addArrayOfType(buffer.blob,
bufferview.byteOffset + accBoffset,
accessor.count, vertices,
accessor.type,
accessor.componentType);
if (accessor.type != GLTFAccessorType::VEC3) {
qWarning(modelformat) << "Invalid accessor type on glTF POSITION data for model " << _url;
continue;
}
success = addArrayFromAccessor(accessor, vertices);
if (!success) {
qWarning(modelformat) << "There was a problem reading glTF POSITION data for model " << _url;
continue;
}
for (int n = 0; n < vertices.size(); n = n + 3) {
mesh.vertices.push_back(glm::vec3(vertices[n], vertices[n + 1], vertices[n + 2]));
}
} else if (key == "NORMAL") {
QVector<float> normals;
success = addArrayOfType(buffer.blob,
bufferview.byteOffset + accBoffset,
accessor.count,
normals,
accessor.type,
accessor.componentType);
if (accessor.type != GLTFAccessorType::VEC3) {
qWarning(modelformat) << "Invalid accessor type on glTF NORMAL data for model " << _url;
continue;
}
success = addArrayFromAccessor(accessor, normals);
if (!success) {
qWarning(modelformat) << "There was a problem reading glTF NORMAL data for model " << _url;
continue;
}
for (int n = 0; n < normals.size(); n = n + 3) {
mesh.normals.push_back(glm::vec3(normals[n], normals[n + 1], normals[n + 2]));
}
} else if (key == "COLOR_0") {
QVector<float> colors;
success = addArrayOfType(buffer.blob,
bufferview.byteOffset + accBoffset,
accessor.count,
colors,
accessor.type,
accessor.componentType);
if (!success) {
qWarning(modelformat) << "There was a problem reading glTF COLOR_0 data for model " << _url;
} else if (key == "TANGENT") {
if (accessor.type == GLTFAccessorType::VEC4) {
tangentStride = 4;
} else if (accessor.type == GLTFAccessorType::VEC3) {
tangentStride = 3;
} else {
qWarning(modelformat) << "Invalid accessor type on glTF TANGENT data for model " << _url;
continue;
}
int stride = (accessor.type == GLTFAccessorType::VEC4) ? 4 : 3;
for (int n = 0; n < colors.size() - 3; n += stride) {
mesh.colors.push_back(glm::vec3(colors[n], colors[n + 1], colors[n + 2]));
}
} else if (key == "TANGENT") {
QVector<float> tangents;
success = addArrayOfType(buffer.blob,
bufferview.byteOffset + accBoffset,
accessor.count,
tangents,
accessor.type,
accessor.componentType);
success = addArrayFromAccessor(accessor, tangents);
if (!success) {
qWarning(modelformat) << "There was a problem reading glTF TANGENT data for model " << _url;
tangentStride = 0;
continue;
}
// tangents can be a vec3 or a vec4 which includes a w component (of -1 or 1)
int stride = (accessor.type == GLTFAccessorType::VEC4) ? 4 : 3;
for (int n = 0; n < tangents.size() - 3; n += stride) {
float tanW = stride == 4 ? tangents[n + 3] : 1;
mesh.tangents.push_back(glm::vec3(tanW * tangents[n], tangents[n + 1], tanW * tangents[n + 2]));
}
} else if (key == "TEXCOORD_0") {
QVector<float> texcoords;
success = addArrayOfType(buffer.blob,
bufferview.byteOffset + accBoffset,
accessor.count,
texcoords,
accessor.type,
accessor.componentType);
success = addArrayFromAccessor(accessor, texcoords);
if (!success) {
qWarning(modelformat) << "There was a problem reading glTF TEXCOORD_0 data for model " << _url;
continue;
}
for (int n = 0; n < texcoords.size(); n = n + 2) {
mesh.texCoords.push_back(glm::vec2(texcoords[n], texcoords[n + 1]));
if (accessor.type != GLTFAccessorType::VEC2) {
qWarning(modelformat) << "Invalid accessor type on glTF TEXCOORD_0 data for model " << _url;
continue;
}
} else if (key == "TEXCOORD_1") {
QVector<float> texcoords;
success = addArrayOfType(buffer.blob,
bufferview.byteOffset + accBoffset,
accessor.count,
texcoords,
accessor.type,
accessor.componentType);
success = addArrayFromAccessor(accessor, texcoords2);
if (!success) {
qWarning(modelformat) << "There was a problem reading glTF TEXCOORD_1 data for model " << _url;
continue;
}
for (int n = 0; n < texcoords.size(); n = n + 2) {
mesh.texCoords1.push_back(glm::vec2(texcoords[n], texcoords[n + 1]));
if (accessor.type != GLTFAccessorType::VEC2) {
qWarning(modelformat) << "Invalid accessor type on glTF TEXCOORD_1 data for model " << _url;
continue;
}
} else if (key == "COLOR_0") {
if (accessor.type == GLTFAccessorType::VEC4) {
colorStride = 4;
} else if (accessor.type == GLTFAccessorType::VEC3) {
colorStride = 3;
} else {
qWarning(modelformat) << "Invalid accessor type on glTF COLOR_0 data for model " << _url;
continue;
}
success = addArrayFromAccessor(accessor, colors);
if (!success) {
qWarning(modelformat) << "There was a problem reading glTF COLOR_0 data for model " << _url;
continue;
}
} else if (key == "JOINTS_0") {
QVector<uint16_t> joints;
success = addArrayOfType(buffer.blob,
bufferview.byteOffset + accBoffset,
accessor.count,
joints,
accessor.type,
accessor.componentType);
if (accessor.type == GLTFAccessorType::VEC4) {
jointStride = 4;
} else if (accessor.type == GLTFAccessorType::VEC3) {
jointStride = 3;
} else if (accessor.type == GLTFAccessorType::VEC2) {
jointStride = 2;
} else if (accessor.type == GLTFAccessorType::SCALAR) {
jointStride = 1;
} else {
qWarning(modelformat) << "Invalid accessor type on glTF JOINTS_0 data for model " << _url;
continue;
}
success = addArrayFromAccessor(accessor, joints);
if (!success) {
qWarning(modelformat) << "There was a problem reading glTF JOINTS_0 data for model " << _url;
continue;
}
for (int n = 0; n < joints.size(); n++) {
clusterJoints.push_back(joints[n]);
}
} else if (key == "WEIGHTS_0") {
QVector<float> weights;
success = addArrayOfType(buffer.blob,
bufferview.byteOffset + accBoffset,
accessor.count,
weights,
accessor.type,
accessor.componentType);
if (accessor.type == GLTFAccessorType::VEC4) {
weightStride = 4;
} else if (accessor.type == GLTFAccessorType::VEC3) {
weightStride = 3;
} else if (accessor.type == GLTFAccessorType::VEC2) {
weightStride = 2;
} else if (accessor.type == GLTFAccessorType::SCALAR) {
weightStride = 1;
} else {
qWarning(modelformat) << "Invalid accessor type on glTF WEIGHTS_0 data for model " << _url;
continue;
}
success = addArrayFromAccessor(accessor, weights);
if (!success) {
qWarning(modelformat) << "There was a problem reading glTF WEIGHTS_0 data for model " << _url;
continue;
}
for (int n = 0; n < weights.size(); n++) {
clusterWeights.push_back(weights[n]);
}
}
// Validation stage
if (indices.count() == 0) {
qWarning(modelformat) << "Missing indices for model " << _url;
continue;
}
if (vertices.count() == 0) {
qWarning(modelformat) << "Missing vertices for model " << _url;
continue;
}
int partVerticesCount = vertices.size() / 3;
// generate the normals if they don't exist
if (normals.size() == 0) {
QVector<int> newIndices;
QVector<float> newVertices;
QVector<float> newNormals;
QVector<float> newTexcoords;
QVector<float> newTexcoords2;
QVector<float> newColors;
QVector<uint16_t> newJoints;
QVector<float> newWeights;
for (int n = 0; n < indices.size(); n = n + 3) {
int v1_index = (indices[n + 0] * 3);
int v2_index = (indices[n + 1] * 3);
int v3_index = (indices[n + 2] * 3);
glm::vec3 v1 = glm::vec3(vertices[v1_index], vertices[v1_index + 1], vertices[v1_index + 2]);
glm::vec3 v2 = glm::vec3(vertices[v2_index], vertices[v2_index + 1], vertices[v2_index + 2]);
glm::vec3 v3 = glm::vec3(vertices[v3_index], vertices[v3_index + 1], vertices[v3_index + 2]);
newVertices.append(v1.x);
newVertices.append(v1.y);
newVertices.append(v1.z);
newVertices.append(v2.x);
newVertices.append(v2.y);
newVertices.append(v2.z);
newVertices.append(v3.x);
newVertices.append(v3.y);
newVertices.append(v3.z);
glm::vec3 norm = glm::normalize(glm::cross(v2 - v1, v3 - v1));
newNormals.append(norm.x);
newNormals.append(norm.y);
newNormals.append(norm.z);
newNormals.append(norm.x);
newNormals.append(norm.y);
newNormals.append(norm.z);
newNormals.append(norm.x);
newNormals.append(norm.y);
newNormals.append(norm.z);
if (texcoords.size() == partVerticesCount * texCoordStride) {
GLTF_APPEND_ARRAY_2(newTexcoords, texcoords)
}
if (texcoords2.size() == partVerticesCount * texCoord2Stride) {
GLTF_APPEND_ARRAY_2(newTexcoords2, texcoords2)
}
if (colors.size() == partVerticesCount * colorStride) {
if (colorStride == 4) {
GLTF_APPEND_ARRAY_4(newColors, colors)
} else {
GLTF_APPEND_ARRAY_3(newColors, colors)
}
}
if (joints.size() == partVerticesCount * jointStride) {
if (jointStride == 4) {
GLTF_APPEND_ARRAY_4(newJoints, joints)
} else if (jointStride == 3) {
GLTF_APPEND_ARRAY_3(newJoints, joints)
} else if (jointStride == 2) {
GLTF_APPEND_ARRAY_2(newJoints, joints)
} else {
GLTF_APPEND_ARRAY_1(newJoints, joints)
}
}
if (weights.size() == partVerticesCount * weightStride) {
if (weightStride == 4) {
GLTF_APPEND_ARRAY_4(newWeights, weights)
} else if (weightStride == 3) {
GLTF_APPEND_ARRAY_3(newWeights, weights)
} else if (weightStride == 2) {
GLTF_APPEND_ARRAY_2(newWeights, weights)
} else {
GLTF_APPEND_ARRAY_1(newWeights, weights)
}
}
newIndices.append(n);
newIndices.append(n + 1);
newIndices.append(n + 2);
}
vertices = newVertices;
normals = newNormals;
tangents = QVector<float>();
texcoords = newTexcoords;
texcoords2 = newTexcoords2;
colors = newColors;
joints = newJoints;
weights = newWeights;
indices = newIndices;
partVerticesCount = vertices.size() / 3;
}
QVector<int> validatedIndices;
for (int n = 0; n < indices.count(); n++) {
if (indices[n] < partVerticesCount) {
validatedIndices.push_back(indices[n] + prevMeshVerticesCount);
} else {
validatedIndices = QVector<int>();
break;
}
}
if (validatedIndices.size() == 0) {
qWarning(modelformat) << "Indices out of range for model " << _url;
continue;
}
part.triangleIndices.append(validatedIndices);
for (int n = 0; n < vertices.size(); n = n + verticesStride) {
mesh.vertices.push_back(glm::vec3(vertices[n], vertices[n + 1], vertices[n + 2]));
}
for (int n = 0; n < normals.size(); n = n + normalStride) {
mesh.normals.push_back(glm::vec3(normals[n], normals[n + 1], normals[n + 2]));
}
// TODO: add correct tangent generation
if (tangents.size() == partVerticesCount * tangentStride) {
for (int n = 0; n < tangents.size(); n += tangentStride) {
float tanW = tangentStride == 4 ? tangents[n + 3] : 1;
mesh.tangents.push_back(glm::vec3(tanW * tangents[n], tangents[n + 1], tanW * tangents[n + 2]));
}
} else {
if (meshAttributes.contains("TANGENT")) {
for (int i = 0; i < partVerticesCount; i++) {
mesh.tangents.push_back(glm::vec3(0.0f, 0.0f, 0.0f));
}
}
}
if (texcoords.size() == partVerticesCount * texCoordStride) {
for (int n = 0; n < texcoords.size(); n = n + 2) {
mesh.texCoords.push_back(glm::vec2(texcoords[n], texcoords[n + 1]));
}
} else {
if (meshAttributes.contains("TEXCOORD_0")) {
for (int i = 0; i < partVerticesCount; i++) {
mesh.texCoords.push_back(glm::vec2(0.0f, 0.0f));
}
}
}
if (texcoords2.size() == partVerticesCount * texCoord2Stride) {
for (int n = 0; n < texcoords2.size(); n = n + 2) {
mesh.texCoords1.push_back(glm::vec2(texcoords2[n], texcoords2[n + 1]));
}
} else {
if (meshAttributes.contains("TEXCOORD_1")) {
for (int i = 0; i < partVerticesCount; i++) {
mesh.texCoords1.push_back(glm::vec2(0.0f, 0.0f));
}
}
}
if (colors.size() == partVerticesCount * colorStride) {
for (int n = 0; n < colors.size(); n += colorStride) {
mesh.colors.push_back(glm::vec3(colors[n], colors[n + 1], colors[n + 2]));
}
} else {
if (meshAttributes.contains("COLOR_0")) {
for (int i = 0; i < partVerticesCount; i++) {
mesh.colors.push_back(glm::vec3(1.0f, 1.0f, 1.0f));
}
}
}
if (joints.size() == partVerticesCount * jointStride) {
for (int n = 0; n < joints.size(); n += jointStride) {
clusterJoints.push_back(joints[n]);
if (jointStride > 1) {
clusterJoints.push_back(joints[n + 1]);
if (jointStride > 2) {
clusterJoints.push_back(joints[n + 2]);
if (jointStride > 3) {
clusterJoints.push_back(joints[n + 3]);
} else {
clusterJoints.push_back(0);
}
} else {
clusterJoints.push_back(0);
clusterJoints.push_back(0);
}
} else {
clusterJoints.push_back(0);
clusterJoints.push_back(0);
clusterJoints.push_back(0);
}
}
} else {
if (meshAttributes.contains("JOINTS_0")) {
for (int i = 0; i < partVerticesCount; i++) {
for (int j = 0; j < 4; j++) {
clusterJoints.push_back(0);
}
}
}
}
if (weights.size() == partVerticesCount * weightStride) {
for (int n = 0; n < weights.size(); n += weightStride) {
clusterWeights.push_back(weights[n]);
if (weightStride > 1) {
clusterWeights.push_back(weights[n + 1]);
if (weightStride > 2) {
clusterWeights.push_back(weights[n + 2]);
if (weightStride > 3) {
clusterWeights.push_back(weights[n + 3]);
} else {
clusterWeights.push_back(0.0f);
}
} else {
clusterWeights.push_back(0.0f);
clusterWeights.push_back(0.0f);
}
} else {
clusterWeights.push_back(0.0f);
clusterWeights.push_back(0.0f);
clusterWeights.push_back(0.0f);
}
}
} else {
if (meshAttributes.contains("WEIGHTS_0")) {
for (int i = 0; i < partVerticesCount; i++) {
clusterWeights.push_back(1.0f);
for (int j = 1; j < 4; j++) {
clusterWeights.push_back(0.0f);
}
}
}
}
// Build weights (adapted from FBXSerializer.cpp)
if (hfmModel.hasSkeletonJoints) {
int numClusterIndices = clusterJoints.size();
int prevMeshClusterIndexCount = mesh.clusterIndices.count();
int prevMeshClusterWeightCount = mesh.clusterWeights.count();
const int WEIGHTS_PER_VERTEX = 4;
const float ALMOST_HALF = 0.499f;
int numVertices = mesh.vertices.size();
mesh.clusterIndices.fill(mesh.clusters.size() - 1, numClusterIndices);
mesh.clusterWeights.fill(0, numClusterIndices);
int numVertices = mesh.vertices.size() - prevMeshVerticesCount;
// Append new cluster indices and weights for this mesh part
for (int i = 0; i < numVertices * WEIGHTS_PER_VERTEX; i++) {
mesh.clusterIndices.push_back(mesh.clusters.size() - 1);
mesh.clusterWeights.push_back(0);
}
for (int c = 0; c < clusterJoints.size(); c++) {
mesh.clusterIndices[c] = originalToNewNodeIndexMap[_file.skins[node.skin].joints[clusterJoints[c]]];
mesh.clusterIndices[prevMeshClusterIndexCount + c] =
originalToNewNodeIndexMap[_file.skins[node.skin].joints[clusterJoints[c]]];
}
// normalize and compress to 16-bits
@ -1151,10 +1469,10 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
if (totalWeight > 0.0f) {
float weightScalingFactor = (float)(UINT16_MAX) / totalWeight;
for (int k = j; k < j + WEIGHTS_PER_VERTEX; ++k) {
mesh.clusterWeights[k] = (uint16_t)(weightScalingFactor * clusterWeights[k] + ALMOST_HALF);
mesh.clusterWeights[prevMeshClusterWeightCount + k] = (uint16_t)(weightScalingFactor * clusterWeights[k] + ALMOST_HALF);
}
} else {
mesh.clusterWeights[j] = (uint16_t)((float)(UINT16_MAX) + ALMOST_HALF);
mesh.clusterWeights[prevMeshClusterWeightCount + j] = (uint16_t)((float)(UINT16_MAX) + ALMOST_HALF);
}
}
}
@ -1259,6 +1577,20 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
mesh.meshIndex = hfmModel.meshes.size();
}
mesh.meshExtents.reset();
foreach(const glm::vec3& vertex, mesh.vertices) {
mesh.meshExtents.addPoint(vertex);
hfmModel.meshExtents.addPoint(vertex);
}
// Add epsilon to mesh extents to compensate for planar meshes
mesh.meshExtents.minimum -= glm::vec3(EPSILON, EPSILON, EPSILON);
mesh.meshExtents.maximum += glm::vec3(EPSILON, EPSILON, EPSILON);
hfmModel.meshExtents.minimum -= glm::vec3(EPSILON, EPSILON, EPSILON);
hfmModel.meshExtents.maximum += glm::vec3(EPSILON, EPSILON, EPSILON);
mesh.meshIndex = hfmModel.meshes.size();
}
nodecount++;
}
@ -1412,10 +1744,6 @@ HFMTexture GLTFSerializer::getHFMTexture(const GLTFTexture& texture) {
void GLTFSerializer::setHFMMaterial(HFMMaterial& fbxmat, const GLTFMaterial& material) {
if (material.defined["name"]) {
fbxmat.name = fbxmat.materialID = material.name;
}
if (material.defined["emissiveFactor"] && material.emissiveFactor.size() == 3) {
glm::vec3 emissive = glm::vec3(material.emissiveFactor[0],
material.emissiveFactor[1],
@ -1552,7 +1880,74 @@ bool GLTFSerializer::addArrayOfType(const hifi::ByteArray& bin, int byteOffset,
return false;
}
void GLTFSerializer::retriangulate(const QVector<int>& inIndices, const QVector<glm::vec3>& in_vertices,
template <typename T>
bool GLTFSerializer::addArrayFromAccessor(GLTFAccessor& accessor, QVector<T>& outarray) {
bool success = true;
if (accessor.defined["bufferView"]) {
GLTFBufferView& bufferview = _file.bufferviews[accessor.bufferView];
GLTFBuffer& buffer = _file.buffers[bufferview.buffer];
int accBoffset = accessor.defined["byteOffset"] ? accessor.byteOffset : 0;
success = addArrayOfType(buffer.blob, bufferview.byteOffset + accBoffset, accessor.count, outarray, accessor.type,
accessor.componentType);
} else {
for (int i = 0; i < accessor.count; i++) {
T value;
memset(&value, 0, sizeof(T)); // Make sure the dummy array is initalised to zero.
outarray.push_back(value);
}
}
if (success) {
if (accessor.defined["sparse"]) {
QVector<int> out_sparse_indices_array;
GLTFBufferView& sparseIndicesBufferview = _file.bufferviews[accessor.sparse.indices.bufferView];
GLTFBuffer& sparseIndicesBuffer = _file.buffers[sparseIndicesBufferview.buffer];
int accSIBoffset = accessor.sparse.indices.defined["byteOffset"] ? accessor.sparse.indices.byteOffset : 0;
success = addArrayOfType(sparseIndicesBuffer.blob, sparseIndicesBufferview.byteOffset + accSIBoffset,
accessor.sparse.count, out_sparse_indices_array, GLTFAccessorType::SCALAR,
accessor.sparse.indices.componentType);
if (success) {
QVector<T> out_sparse_values_array;
GLTFBufferView& sparseValuesBufferview = _file.bufferviews[accessor.sparse.values.bufferView];
GLTFBuffer& sparseValuesBuffer = _file.buffers[sparseValuesBufferview.buffer];
int accSVBoffset = accessor.sparse.values.defined["byteOffset"] ? accessor.sparse.values.byteOffset : 0;
success = addArrayOfType(sparseValuesBuffer.blob, sparseValuesBufferview.byteOffset + accSVBoffset,
accessor.sparse.count, out_sparse_values_array, accessor.type, accessor.componentType);
if (success) {
for (int i = 0; i < accessor.sparse.count; i++) {
if ((i * 3) + 2 < out_sparse_values_array.size()) {
if ((out_sparse_indices_array[i] * 3) + 2 < outarray.length()) {
for (int j = 0; j < 3; j++) {
outarray[(out_sparse_indices_array[i] * 3) + j] = out_sparse_values_array[(i * 3) + j];
}
} else {
success = false;
break;
}
} else {
success = false;
break;
}
}
}
}
}
}
return success;
}
void GLTFSerializer::retriangulate(const QVector<int>& inIndices, const QVector<glm::vec3>& in_vertices,
const QVector<glm::vec3>& in_normals, QVector<int>& outIndices,
QVector<glm::vec3>& out_vertices, QVector<glm::vec3>& out_normals) {
for (int i = 0; i < inIndices.size(); i = i + 3) {
@ -1717,7 +2112,7 @@ void GLTFSerializer::hfmDebugDump(const HFMModel& hfmModel) {
qCDebug(modelformat) << "---------------- Joints ----------------";
foreach(HFMJoint joint, hfmModel.joints) {
foreach (HFMJoint joint, hfmModel.joints) {
qCDebug(modelformat) << "\n";
qCDebug(modelformat) << " shapeInfo.avgPoint =" << joint.shapeInfo.avgPoint;
qCDebug(modelformat) << " shapeInfo.debugLines =" << joint.shapeInfo.debugLines;

View file

@ -481,6 +481,49 @@ namespace GLTFAccessorComponentType {
};
}
struct GLTFAccessor {
struct GLTFAccessorSparse {
struct GLTFAccessorSparseIndices {
int bufferView;
int byteOffset{ 0 };
int componentType;
QMap<QString, bool> defined;
void dump() {
if (defined["bufferView"]) {
qCDebug(modelformat) << "bufferView: " << bufferView;
}
if (defined["byteOffset"]) {
qCDebug(modelformat) << "byteOffset: " << byteOffset;
}
if (defined["componentType"]) {
qCDebug(modelformat) << "componentType: " << componentType;
}
}
};
struct GLTFAccessorSparseValues {
int bufferView;
int byteOffset{ 0 };
QMap<QString, bool> defined;
void dump() {
if (defined["bufferView"]) {
qCDebug(modelformat) << "bufferView: " << bufferView;
}
if (defined["byteOffset"]) {
qCDebug(modelformat) << "byteOffset: " << byteOffset;
}
}
};
int count;
GLTFAccessorSparseIndices indices;
GLTFAccessorSparseValues values;
QMap<QString, bool> defined;
void dump() {
}
};
int bufferView;
int byteOffset { 0 };
int componentType; //required
@ -489,6 +532,7 @@ struct GLTFAccessor {
bool normalized{ false };
QVector<double> max;
QVector<double> min;
GLTFAccessorSparse sparse;
QMap<QString, bool> defined;
void dump() {
if (defined["bufferView"]) {
@ -521,6 +565,10 @@ struct GLTFAccessor {
qCDebug(modelformat) << m;
}
}
if (defined["sparse"]) {
qCDebug(modelformat) << "sparse: ";
sparse.dump();
}
}
};
@ -763,6 +811,11 @@ private:
int& outidx, QMap<QString, bool>& defined);
bool setAsset(const QJsonObject& object);
GLTFAccessor::GLTFAccessorSparse::GLTFAccessorSparseIndices createAccessorSparseIndices(const QJsonObject& object);
GLTFAccessor::GLTFAccessorSparse::GLTFAccessorSparseValues createAccessorSparseValues(const QJsonObject& object);
GLTFAccessor::GLTFAccessorSparse createAccessorSparse(const QJsonObject& object);
bool addAccessor(const QJsonObject& object);
bool addAnimation(const QJsonObject& object);
bool addBufferView(const QJsonObject& object);
@ -782,11 +835,14 @@ private:
template<typename T, typename L>
bool readArray(const hifi::ByteArray& bin, int byteOffset, int count,
QVector<L>& outarray, int accessorType);
template<typename T>
bool addArrayOfType(const hifi::ByteArray& bin, int byteOffset, int count,
QVector<T>& outarray, int accessorType, int componentType);
template <typename T>
bool addArrayFromAccessor(GLTFAccessor& accessor, QVector<T>& outarray);
void retriangulate(const QVector<int>& in_indices, const QVector<glm::vec3>& in_vertices,
const QVector<glm::vec3>& in_normals, QVector<int>& out_indices,
QVector<glm::vec3>& out_vertices, QVector<glm::vec3>& out_normals);

View file

@ -0,0 +1,5 @@
set(TARGET_NAME platform)
setup_hifi_library()
link_hifi_libraries(shared)
target_json()

View file

@ -0,0 +1,40 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "AndroidPlatform.h"
#include "platformJsonKeys.h"
#include <GPUIdent.h>
#include <string>
using namespace platform;
void AndroidInstance::enumerateCpu() {
json cpu;
cpu["cpuBrand"] = "";
cpu["cpuModel"] = "";
cpu["cpuClockSpeed"] = "";
cpu["cpuNumCores"] = "";
_cpu.push_back(cpu);
}
void AndroidInstance::enumerateGpu() {
GPUIdent* ident = GPUIdent::getInstance();
json gpu = {};
gpu["gpuName"] = ident->getName().toUtf8().constData();
gpu["gpuMemory"] = ident->getMemory();
gpu["gpuDriver"] = ident->getDriver().toUtf8().constData();
_gpu.push_back(gpu);
_display = ident->getOutput();
}
void AndroidInstance::enumerateMemory() {
json ram = {};
_memory.push_back(ram);
}

View file

@ -0,0 +1,25 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AndroidPlatform_h
#define hifi_AndroidPlatform_h
#include "platformInstance.h"
namespace platform {
class AndroidInstance : public Instance {
public:
void enumerateCpu() override;
void enumerateMemory() override;
void enumerateGpu() override;
};
} // namespace platform
#endif //hifi_androidplatform_h

View file

@ -0,0 +1,42 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "LinuxPlatform.h"
#include "platformJsonKeys.h"
#include <GPUIdent.h>
#include <string>
using namespace platform;
void LinuxInstance::enumerateCpu() {
json cpu = {};
cpu["cpuBrand"] = "";
cpu["cpuModel"] = "";
cpu["cpuClockSpeed"] = "";
cpu["cpuNumCores"] = "";
_cpu.push_back(cpu);
}
void LinuxInstance::enumerateGpu() {
GPUIdent* ident = GPUIdent::getInstance();
json gpu = {};
gpu["gpuName"] = ident->getName().toUtf8().constData();
gpu["gpuMemory"] = ident->getMemory();
gpu["gpuDriver"] = ident->getDriver().toUtf8().constData();
_gpu.push_back(gpu);
_display = ident->getOutput();
}
void LinuxInstance::enumerateMemory() {
json ram = {};
_memory.push_back(ram);
}

View file

@ -0,0 +1,25 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_LinuxPlatform_h
#define hifi_LinuxPlatform_h
#include "platformInstance.h"
namespace platform {
class LinuxInstance : public Instance {
public:
void enumerateCpu() override;
void enumerateMemory() override;
void enumerateGpu() override;
};
} // namespace platform
#endif //hifi_linuxPlaform_h

View file

@ -0,0 +1,86 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "MACOSPlatform.h"
#include "platformJsonKeys.h"
#include <thread>
#include <GPUIdent.h>
#include <string>
#ifdef Q_OS_MAC
#include <unistd.h>
#include <cpuid.h>
#endif
using namespace platform;
static void getCpuId( uint32_t* p, uint32_t ax )
{
#ifdef Q_OS_MAC
__asm __volatile
( "movl %%ebx, %%esi\n\t"
"cpuid\n\t"
"xchgl %%ebx, %%esi"
: "=a" (p[0]), "=S" (p[1]),
"=c" (p[2]), "=d" (p[3])
: "0" (ax)
);
#endif
}
void MACOSInstance::enumerateCpu() {
json cpu = {};
uint32_t cpuInfo[4]={0,0,0,0};
char CPUBrandString[16];
char CPUModelString[16];
char CPUClockString[16];
uint32_t nExIds;
getCpuId(cpuInfo, 0x80000000);
nExIds = cpuInfo[0];
for (uint32_t i = 0x80000000; i <= nExIds; ++i) {
getCpuId(cpuInfo, i);
// Interpret CPU brand string
if (i == 0x80000002) {
memcpy(CPUBrandString, cpuInfo, sizeof(cpuInfo));
} else if (i == 0x80000003) {
memcpy(CPUModelString, cpuInfo, sizeof(cpuInfo));
} else if (i == 0x80000004) {
memcpy(CPUClockString, cpuInfo, sizeof(cpuInfo));
}
}
cpu["cpuBrand"] = CPUBrandString;
cpu["cpuModel"] = CPUModelString;
cpu["cpuClockSpeed"] = CPUClockString;
cpu["cpuNumCores"] = std::thread::hardware_concurrency();
_cpu.push_back(cpu);
}
void MACOSInstance::enumerateGpu() {
GPUIdent* ident = GPUIdent::getInstance();
json gpu = {};
gpu["gpuName"] = ident->getName().toUtf8().constData();
gpu["gpuMemory"] = ident->getMemory();
gpu["gpuDriver"] = ident->getDriver().toUtf8().constData();
_gpu.push_back(gpu);
_display = ident->getOutput();
}
void MACOSInstance::enumerateMemory() {
json ram = {};
#ifdef Q_OS_MAC
long pages = sysconf(_SC_PHYS_PAGES);
long page_size = sysconf(_SC_PAGE_SIZE);
ram["totalMemory"] = pages * page_size;;
#endif
_memory.push_back(ram);
}

View file

@ -0,0 +1,25 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_MACOSPlatform_h
#define hifi_MACOSPlatform_h
#include "platformInstance.h"
namespace platform {
class MACOSInstance : public Instance {
public:
void enumerateCpu() override;
void enumerateMemory() override;
void enumerateGpu() override;
};
} // namespace platform
#endif //hifi_winplatform_h

View file

@ -0,0 +1,82 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "WINPlatform.h"
#include "platformJsonKeys.h"
#ifdef Q_OS_WINDOWS
#include <intrin.h>
#include <Windows.h>
#endif
#include <thread>
#include <GPUIdent.h>
#include <string>
using namespace platform;
void WINInstance::enumerateCpu() {
json cpu = {};
#ifdef Q_OS_WINDOWS
int CPUInfo[4] = { -1 };
unsigned nExIds;
unsigned int i = 0;
char CPUBrandString[16];
char CPUModelString[16];
char CPUClockString[16];
// Get the information associated with each extended ID.
__cpuid(CPUInfo, 0x80000000);
nExIds = CPUInfo[0];
for (i = 0x80000000; i <= nExIds; ++i) {
__cpuid(CPUInfo, i);
// Interpret CPU brand string
if (i == 0x80000002) {
memcpy(CPUBrandString, CPUInfo, sizeof(CPUInfo));
} else if (i == 0x80000003) {
memcpy(CPUModelString, CPUInfo, sizeof(CPUInfo));
} else if (i == 0x80000004) {
memcpy(CPUClockString, CPUInfo, sizeof(CPUInfo));
}
}
cpu["cpuBrand"] = CPUBrandString;
cpu["cpuModel"] = CPUModelString;
cpu["cpuClockSpeed"] = CPUClockString;
cpu["cpuNumCores"] = std::thread::hardware_concurrency();
#endif
_cpu.push_back(cpu);
}
void WINInstance::enumerateGpu() {
GPUIdent* ident = GPUIdent::getInstance();
json gpu = {};
gpu["gpuName"] = ident->getName().toUtf8().constData();
gpu["gpuMemory"] = ident->getMemory();
gpu["gpuDriver"] = ident->getDriver().toUtf8().constData();
_gpu.push_back(gpu);
_display = ident->getOutput();
}
void WINInstance::enumerateMemory() {
json ram = {};
#ifdef Q_OS_WINDOWS
MEMORYSTATUSEX statex;
statex.dwLength = sizeof(statex);
GlobalMemoryStatusEx(&statex);
int totalRam = statex.ullTotalPhys / 1024 / 1024;
ram[jsonKeys::totalMemory] = totalRam;
#endif
_memory.push_back(ram);
}

View file

@ -0,0 +1,25 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_WinPlatform_h
#define hifi_WinPlatform_h
#include "platformInstance.h"
namespace platform {
class WINInstance : public Instance {
public:
void enumerateCpu() override;
void enumerateMemory() override;
void enumerateGpu() override;
};
} // namespace platform
#endif //hifi_winplatform_h

View file

@ -0,0 +1,79 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "platform.h"
#include <qglobal.h>
#if defined(Q_OS_WIN)
#include "WINPlatform.h"
#elif defined(Q_OS_MAC)
#include "MACOSPlatform.h"
#elif defined(Q_OS_ANDROID)
#include "AndroidPlatform.h"
#elif defined(Q_OS_LINUX)
#include "LinuxPlatform.h"
#endif
using namespace platform;
Instance *_instance;
void platform::create() {
#if defined(Q_OS_WIN)
_instance =new WINInstance();
#elif defined(Q_OS_MAC)
_instance = new MACOSInstance();
#elif defined(Q_OS_ANDROID)
_instance= new AndroidInstance();
#elif defined(Q_OS_LINUX)
_instance= new LinuxInstance();
#endif
}
void platform::destroy() {
if(_instance)
delete _instance;
}
bool platform::enumeratePlatform() {
return _instance->enumeratePlatform();
}
int platform::getNumCPU() {
return _instance->getNumCPU();
}
json platform::getCPU(int index) {
return _instance->getCPU(index);
}
int platform::getNumGPU() {
return _instance->getNumGPU();
}
json platform::getGPU(int index) {
return _instance->getGPU(index);
}
int platform::getNumDisplay() {
return _instance->getNumDisplay();
}
json platform::getDisplay(int index) {
return _instance->getDisplay(index);
}
int platform::getNumMemory() {
return _instance->getNumMemory();
}
json platform::getMemory(int index) {
return _instance->getMemory(index);
}

View file

@ -0,0 +1,37 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Platform_h
#define hifi_Platform_h
#include "platformInstance.h"
#include <vector>
#include <nlohmann/json.hpp>
namespace platform {
using json = nlohmann::json;
void create();
void destroy();
bool enumeratePlatform();
int getNumCPU();
json getCPU(int index);
int getNumGPU();
json getGPU(int index);
int getNumDisplay();
json getDisplay(int index);
int getNumMemory();
json getMemory(int index);
} // namespace platform
#endif // hifi_platform_h

View file

@ -0,0 +1,86 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "platform.h"
#include <QtGlobal>
#ifdef Q_OS_WIN
#include "WINPlatform.h"
#endif
#ifdef Q_OS_MACOS
#include "MACOSPlatform.h"
#endif
#ifdef Q_OS_LINUX
#endif
using namespace platform;
bool Instance::enumeratePlatform() {
enumerateCpu();
enumerateGpu();
enumerateMemory();
return true;
}
json Instance::getCPU(int index) {
assert(index <(int) _cpu.size());
if (index >= (int)_cpu.size())
return json();
return _cpu.at(index);
}
//These are ripe for template.. will work on that next
json Instance::getMemory(int index) {
assert(index <(int) _memory.size());
if(index >= (int)_memory.size())
return json();
return _memory.at(index);
}
json Instance::getGPU(int index) {
assert(index <(int) _gpu.size());
if (index >=(int) _gpu.size())
return json();
return _gpu.at(index);
}
json Instance::getDisplay(int index) {
assert(index <(int) _display.size());
if (index >=(int) _display.size())
return json();
return _display.at(index);
}
Instance::~Instance() {
if (_cpu.size() > 0) {
_cpu.clear();
}
if (_memory.size() > 0) {
_memory.clear();
}
if (_gpu.size() > 0) {
_gpu.clear();
}
if (_display.size() > 0) {
_display.clear();
}
}

View file

@ -0,0 +1,49 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_PlatformInstance_h
#define hifi_PlatformInstance_h
#include <vector>
#include <nlohmann/json.hpp>
namespace platform {
using json = nlohmann::json;
class Instance {
public:
bool virtual enumeratePlatform();
int getNumCPU() { return (int)_cpu.size(); }
json getCPU(int index);
int getNumGPU() { return (int)_gpu.size(); }
json getGPU(int index);
int getNumMemory() { return (int)_memory.size(); }
json getMemory(int index);
int getNumDisplay() { return (int)_display.size(); }
json getDisplay(int index);
void virtual enumerateCpu()=0;
void virtual enumerateMemory()=0;
void virtual enumerateGpu()=0;
virtual ~Instance();
protected:
std::vector<json> _cpu;
std::vector<json> _memory;
std::vector<json> _gpu;
std::vector<json> _display;
};
} // namespace platform
#endif // hifi_platformInstance_h

View file

@ -0,0 +1,34 @@
//
// Created by Amer Cerkic 05/02/2019
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_PlatformJsonKeys_h
#define hifi_PlatformJsonKeys_h
namespace platform {
namespace jsonKeys{
#if 0
static const char* cpuBrand { "cpuBrand"};
static const char* cpuModel {"cpuModel"};
static const char* cpuClockSpeed {"clockSpeed"};
static const char* cpuNumCores { "numCores"};
static const char* gpuName {"GpuName"};
static const char* gpuMemory {"gpuMemory"};
static const char* gpuDriver {"gpuDriver"};
static const char* totalMemory {"totalMem"};
static const char* displayDescription { "description"};
static const char* displayName {"deviceName"};
static const char* displayCoordsLeft {"coordinatesleft"};
static const char* displayCoordsRight { "coordinatesright"};
static const char* displayCoordsTop { "coordinatestop"};
static const char* displayCoordsBottom { "coordinatesbottom"};
#endif
}
} // namespace platform
#endif

View file

@ -211,7 +211,7 @@ public:
virtual void cycleDebugOutput() {}
void waitForPresent();
float getAveragePresentTime() { return _movingAveragePresent.average / (float)USECS_PER_MSEC; } // in msec
float getAveragePresentTime() { return _movingAveragePresent.average / (float)USECS_PER_MSEC; } // in msec
std::function<void(gpu::Batch&, const gpu::TexturePointer&, bool mirror)> getHUDOperator();

View file

@ -15,3 +15,5 @@ endif()
target_zlib()
target_nsight()
target_json()

View file

@ -12,6 +12,7 @@
#ifdef Q_OS_WIN
#include <string>
#include <nlohmann/json.hpp>
//#include <atlbase.h>
//#include <Wbemidl.h>
@ -250,6 +251,22 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
*/
if (!validAdapterList.empty()) {
for (auto outy = adapterToOutputs.begin(); outy != adapterToOutputs.end(); ++outy) {
AdapterEntry entry = *outy;
for (auto test = entry.second.begin(); test != entry.second.end(); ++test) {
nlohmann::json output = {};
output["description"] = entry.first.first.Description;
output["deviceName"]= test->DeviceName;
output["coordinatesleft"] = test->DesktopCoordinates.left;
output["coordinatesright"] = test->DesktopCoordinates.right;
output["coordinatestop"] = test->DesktopCoordinates.top;
output["coordinatesbottom"] = test->DesktopCoordinates.bottom;
_output.push_back(output);
}
}
auto& adapterEntry = adapterToOutputs[validAdapterList.front()];
std::wstring wDescription(adapterEntry.first.first.Description);

View file

@ -15,19 +15,25 @@
#define hifi_GPUIdent_h
#include <cstdint>
#include <QString>
#include <memory>
#include <nlohmann/json.hpp>
#include <vector>
class GPUIdent
{
public:
uint64_t getMemory() { return _dedicatedMemoryMB; }
QString getName() { return _name; }
QString getDriver() { return _driver; }
bool isValid() { return _isValid; }
const std::vector<nlohmann::json>& getOutput() { return _output; }
// E.g., GPUIdent::getInstance()->getMemory();
static GPUIdent* getInstance(const QString& vendor = "", const QString& renderer = "") { return _instance.ensureQuery(vendor, renderer); }
private:
std::vector<nlohmann::json> _output;
uint64_t _dedicatedMemoryMB { 0 };
QString _name { "" };
QString _driver { "" };