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Merge pull request #3473 from AndrewMeadows/ragdoll
remove build warnings
This commit is contained in:
commit
c535d0170d
2 changed files with 5 additions and 5 deletions
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@ -228,7 +228,7 @@ void writeRecordingToFile(RecordingPointer recording, const QString& filename) {
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stream << numBlendshapes;
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mask.resize(mask.size() + numBlendshapes);
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}
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for (int j = 0; j < numBlendshapes; ++j) {
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for (quint32 j = 0; j < numBlendshapes; ++j) {
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if (i == 0 ||
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frame._blendshapeCoefficients[j] != previousFrame._blendshapeCoefficients[j]) {
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writeFloat(stream, frame.getBlendshapeCoefficients()[j], BLENDSHAPE_RADIX);
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@ -243,7 +243,7 @@ void writeRecordingToFile(RecordingPointer recording, const QString& filename) {
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stream << numJoints;
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mask.resize(mask.size() + numJoints);
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}
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for (int j = 0; j < numJoints; ++j) {
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for (quint32 j = 0; j < numJoints; ++j) {
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if (i == 0 ||
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frame._jointRotations[j] != previousFrame._jointRotations[j]) {
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writeQuat(stream, frame._jointRotations[j]);
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@ -547,7 +547,7 @@ RecordingPointer readRecordingFromFile(RecordingPointer recording, const QString
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stream >> numBlendshapes;
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}
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frame._blendshapeCoefficients.resize(numBlendshapes);
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for (int j = 0; j < numBlendshapes; ++j) {
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for (quint32 j = 0; j < numBlendshapes; ++j) {
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if (!mask[maskIndex++] || !readFloat(stream, frame._blendshapeCoefficients[j], BLENDSHAPE_RADIX)) {
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frame._blendshapeCoefficients[j] = previousFrame._blendshapeCoefficients[j];
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}
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@ -557,7 +557,7 @@ RecordingPointer readRecordingFromFile(RecordingPointer recording, const QString
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stream >> numJoints;
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}
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frame._jointRotations.resize(numJoints);
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for (int j = 0; j < numJoints; ++j) {
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for (quint32 j = 0; j < numJoints; ++j) {
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if (!mask[maskIndex++] || !readQuat(stream, frame._jointRotations[j])) {
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frame._jointRotations[j] = previousFrame._jointRotations[j];
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}
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@ -56,7 +56,7 @@ public:
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void setShapes(QVector<ListShapeEntry>& shapes);
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// TODO: either implement this or remove ListShape altogether
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bool findRayIntersection(const glm::vec3& rayStart, const glm::vec3& rayDirection, float& distance) const { return false; }
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bool findRayIntersection(RayIntersectionInfo& intersection) const { return false; }
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protected:
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void clear();
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