From c515355cfff89f27c43b9e4bb9640c15f3c16049 Mon Sep 17 00:00:00 2001 From: Ryan Huffman Date: Mon, 21 Mar 2016 14:07:15 -0700 Subject: [PATCH] Fix handshakeRequestPacket not being thread safe --- libraries/networking/src/udt/Connection.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/networking/src/udt/Connection.cpp b/libraries/networking/src/udt/Connection.cpp index a7a3dc3902..a9923d8486 100644 --- a/libraries/networking/src/udt/Connection.cpp +++ b/libraries/networking/src/udt/Connection.cpp @@ -410,7 +410,7 @@ bool Connection::processReceivedSequenceNumber(SequenceNumber sequenceNumber, in if (!_hasReceivedHandshake) { // Refuse to process any packets until we've received the handshake // Send handshake request to re-request a handshake - static auto handshakeRequestPacket = ControlPacket::create(ControlPacket::HandshakeRequest, 0); + auto handshakeRequestPacket = ControlPacket::create(ControlPacket::HandshakeRequest, 0); _parentSocket->writeBasePacket(*handshakeRequestPacket, _destination); #ifdef UDT_CONNECTION_DEBUG