mirror of
https://github.com/overte-org/overte.git
synced 2025-08-10 08:48:53 +02:00
Fix variable names
This commit is contained in:
parent
f5a825e606
commit
c4668c585a
1 changed files with 3 additions and 3 deletions
|
@ -63,7 +63,7 @@ class AvatarExporter : MonoBehaviour {
|
||||||
"2017.4.15f1",
|
"2017.4.15f1",
|
||||||
};
|
};
|
||||||
|
|
||||||
static readonly Dictionary<string, string> HUMANOID_TO_VIRC_JOINT_NAME = new Dictionary<string, string> {
|
static readonly Dictionary<string, string> HUMANOID_TO_OVERTE_JOINT_NAME = new Dictionary<string, string> {
|
||||||
{"Chest", "Spine1"},
|
{"Chest", "Spine1"},
|
||||||
{"Head", "Head"},
|
{"Head", "Head"},
|
||||||
{"Hips", "Hips"},
|
{"Hips", "Hips"},
|
||||||
|
@ -661,7 +661,7 @@ class AvatarExporter : MonoBehaviour {
|
||||||
// write out joint mappings to fst file
|
// write out joint mappings to fst file
|
||||||
foreach (var userBoneInfo in userBoneInfos) {
|
foreach (var userBoneInfo in userBoneInfos) {
|
||||||
if (userBoneInfo.Value.HasHumanMapping()) {
|
if (userBoneInfo.Value.HasHumanMapping()) {
|
||||||
string vircJointName = HUMANOID_TO_VIRC_JOINT_NAME[userBoneInfo.Value.humanName];
|
string vircJointName = HUMANOID_TO_OVERTE_JOINT_NAME[userBoneInfo.Value.humanName];
|
||||||
File.AppendAllText(exportFstPath, "jointMap = " + vircJointName + " = " + removeTypeFromJointname(userBoneInfo.Key) + "\n");
|
File.AppendAllText(exportFstPath, "jointMap = " + vircJointName + " = " + removeTypeFromJointname(userBoneInfo.Key) + "\n");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -763,7 +763,7 @@ class AvatarExporter : MonoBehaviour {
|
||||||
string vircJointName;
|
string vircJointName;
|
||||||
if (userBoneInfos.ContainsKey(userBoneName)) {
|
if (userBoneInfos.ContainsKey(userBoneName)) {
|
||||||
++userBoneInfos[userBoneName].mappingCount;
|
++userBoneInfos[userBoneName].mappingCount;
|
||||||
if (HUMANOID_TO_VIRC_JOINT_NAME.TryGetValue(humanName, out vircJointName)) {
|
if (HUMANOID_TO_OVERTE_JOINT_NAME.TryGetValue(humanName, out vircJointName)) {
|
||||||
userBoneInfos[userBoneName].humanName = humanName;
|
userBoneInfos[userBoneName].humanName = humanName;
|
||||||
humanoidToUserBoneMappings.Add(humanName, userBoneName);
|
humanoidToUserBoneMappings.Add(humanName, userBoneName);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue