Merge pull request #3184 from ZappoMan/audiobuffersize

revert back the largest capacity of the client ring buffer back to the smaller default value
This commit is contained in:
Brad Hefta-Gaub 2014-07-21 10:37:27 -07:00
commit c3bbdbc176

View file

@ -79,8 +79,14 @@ Audio::Audio(int16_t initialJitterBufferSamples, QObject* parent) :
_loopbackOutputDevice(NULL),
_proceduralAudioOutput(NULL),
_proceduralOutputDevice(NULL),
// NOTE: Be very careful making changes to the initializers of these ring buffers. There is a known problem with some
// Mac audio devices that slowly introduce additional delay in the audio device because they play out audio slightly
// slower than real time (or at least the desired sample rate). If you increase the size of the ring buffer, then it
// this delay will slowly add up and the longer someone runs, they more delayed their audio will be.
_inputRingBuffer(0),
_ringBuffer(NETWORK_BUFFER_LENGTH_SAMPLES_STEREO, false, 100),
_ringBuffer(NETWORK_BUFFER_LENGTH_SAMPLES_STEREO), // DO NOT CHANGE THIS UNLESS YOU SOLVE THE AUDIO DEVICE DRIFT PROBLEM!!!
_isStereoInput(false),
_averagedLatency(0.0),
_measuredJitter(0),