From 78e15e021268d5bc3ed3a3f9b9dc1f3779e51d08 Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 11 Feb 2014 16:03:23 -0800
Subject: [PATCH 01/24] Starting on Visage support.

---
 cmake/modules/FindVisage.cmake       | 0
 interface/external/visage/readme.txt | 8 ++++++++
 2 files changed, 8 insertions(+)
 create mode 100644 cmake/modules/FindVisage.cmake
 create mode 100644 interface/external/visage/readme.txt

diff --git a/cmake/modules/FindVisage.cmake b/cmake/modules/FindVisage.cmake
new file mode 100644
index 0000000000..e69de29bb2
diff --git a/interface/external/visage/readme.txt b/interface/external/visage/readme.txt
new file mode 100644
index 0000000000..fe2e81f87b
--- /dev/null
+++ b/interface/external/visage/readme.txt
@@ -0,0 +1,8 @@
+
+Instructions for adding the Visage driver to Interface
+Andrzej Kapolka, February 11, 2014
+
+1. Copy the Visage sdk folders (lib, include) into the interface/external/visage folder. This readme.txt should be there as well.
+
+2. Delete your build directory, run cmake and build, and you should be all set.
+

From 25066f8b4f81f2d11427d996896c76452a343a00 Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 11 Feb 2014 16:44:25 -0800
Subject: [PATCH 02/24] Starting on Visage integration.

---
 cmake/modules/FindVisage.cmake       | 44 ++++++++++++++++++++++++++++
 interface/CMakeLists.txt             | 14 ++++++++-
 interface/external/visage/readme.txt | 10 +++++--
 interface/src/Application.h          |  2 ++
 interface/src/devices/Visage.cpp     | 36 +++++++++++++++++++++++
 interface/src/devices/Visage.h       | 28 ++++++++++++++++++
 6 files changed, 131 insertions(+), 3 deletions(-)
 create mode 100644 interface/src/devices/Visage.cpp
 create mode 100644 interface/src/devices/Visage.h

diff --git a/cmake/modules/FindVisage.cmake b/cmake/modules/FindVisage.cmake
index e69de29bb2..a8d1acc30b 100644
--- a/cmake/modules/FindVisage.cmake
+++ b/cmake/modules/FindVisage.cmake
@@ -0,0 +1,44 @@
+#  Try to find the Visage controller library
+#
+#  You must provide a VISAGE_ROOT_DIR which contains lib and include directories
+#
+#  Once done this will define
+#
+#  VISAGE_FOUND - system found Visage
+#  VISAGE_INCLUDE_DIRS - the Visage include directory
+#  VISAGE_LIBRARIES - Link this to use Visage
+#
+#  Created on 2/11/2014 by Andrzej Kapolka
+#  Copyright (c) 2014 High Fidelity
+#
+
+if (VISAGE_LIBRARIES AND VISAGE_INCLUDE_DIRS)
+  # in cache already
+  set(VISAGE_FOUND TRUE)
+else (VISAGE_LIBRARIES AND VISAGE_INCLUDE_DIRS)
+  find_path(VISAGE_INCLUDE_DIRS VisageTracker2.h ${VISAGE_ROOT_DIR}/include)
+
+  if (APPLE)
+    find_library(VISAGE_LIBRARIES libvscore.a ${VISAGE_ROOT_DIR}/lib)
+  elseif (WIN32)
+    find_library(VISAGE_LIBRARIES vscore.dll ${VISAGE_ROOT_DIR}/lib)
+  endif ()
+
+  if (VISAGE_INCLUDE_DIRS AND VISAGE_LIBRARIES)
+     set(VISAGE_FOUND TRUE)
+  endif (VISAGE_INCLUDE_DIRS AND VISAGE_LIBRARIES)
+ 
+  if (VISAGE_FOUND)
+    if (NOT VISAGE_FIND_QUIETLY)
+      message(STATUS "Found Visage: ${VISAGE_LIBRARIES}")
+    endif (NOT VISAGE_FIND_QUIETLY)
+  else (VISAGE_FOUND)
+    if (VISAGE_FIND_REQUIRED)
+      message(FATAL_ERROR "Could not find Visage")
+    endif (VISAGE_FIND_REQUIRED)
+  endif (VISAGE_FOUND)
+
+  # show the VISAGE_INCLUDE_DIRS and VISAGE_LIBRARIES variables only in the advanced view
+  mark_as_advanced(VISAGE_INCLUDE_DIRS VISAGE_LIBRARIES)
+
+endif (VISAGE_LIBRARIES AND VISAGE_INCLUDE_DIRS)
diff --git a/interface/CMakeLists.txt b/interface/CMakeLists.txt
index 6af6ed478d..188e7a6995 100644
--- a/interface/CMakeLists.txt
+++ b/interface/CMakeLists.txt
@@ -11,6 +11,7 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/../cmake
 set(FACESHIFT_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external/faceshift)
 set(LIBOVR_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external/LibOVR)
 set(SIXENSE_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external/Sixense)
+set(VISAGE_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external/visage)
 
 if (DEFINED ENV{JOB_ID})
   set(BUILD_SEQ $ENV{JOB_ID})
@@ -132,9 +133,10 @@ find_package(Faceshift)
 find_package(GLM REQUIRED)
 find_package(LibOVR)
 find_package(Sixense)
+find_package(Visage)
 find_package(ZLIB)
 
-# likewise with Sixense library for Razer Hydra
+# include the Sixense library for Razer Hydra if available
 if (SIXENSE_FOUND AND NOT DISABLE_SIXENSE)
     add_definitions(-DHAVE_SIXENSE)
     include_directories(SYSTEM ${SIXENSE_INCLUDE_DIRS})
@@ -144,6 +146,16 @@ if (SIXENSE_FOUND AND NOT DISABLE_SIXENSE)
     target_link_libraries(${TARGET_NAME} ${SIXENSE_LIBRARIES})
 endif (SIXENSE_FOUND AND NOT DISABLE_SIXENSE)
 
+# likewise with Visage library for webcam feature tracking
+if (VISAGE_FOUND AND NOT DISABLE_VISAGE)
+    add_definitions(-DHAVE_VISAGE)
+    include_directories(SYSTEM ${VISAGE_INCLUDE_DIRS})
+    if (APPLE OR UNIX)
+        SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -isystem ${VISAGE_INCLUDE_DIRS}")
+    endif (APPLE OR UNIX)
+    target_link_libraries(${TARGET_NAME} ${VISAGE_LIBRARIES})
+endif (VISAGE_FOUND AND NOT DISABLE_VISAGE)
+
 # and with LibOVR for Oculus Rift
 if (LIBOVR_FOUND AND NOT DISABLE_LIBOVR)
     add_definitions(-DHAVE_LIBOVR)
diff --git a/interface/external/visage/readme.txt b/interface/external/visage/readme.txt
index fe2e81f87b..dfb3da3969 100644
--- a/interface/external/visage/readme.txt
+++ b/interface/external/visage/readme.txt
@@ -2,7 +2,13 @@
 Instructions for adding the Visage driver to Interface
 Andrzej Kapolka, February 11, 2014
 
-1. Copy the Visage sdk folders (lib, include) into the interface/external/visage folder. This readme.txt should be there as well.
+1. Copy the Visage sdk folders (lib, include) into the interface/external/visage folder.
+   This readme.txt should be there as well.
 
-2. Delete your build directory, run cmake and build, and you should be all set.
+2. Copy the Visage configuration data folder (visageSDK-MacOS/Samples/MacOSX/data/) to interface/resources/visage
+   (i.e., so that interface/resources/visage/candide3.wfm is accessible)
+
+3. Copy the Visage license file to interface/resources/visage/license.vlc.
+
+4. Delete your build directory, run cmake and build, and you should be all set.
 
diff --git a/interface/src/Application.h b/interface/src/Application.h
index ff6e08758b..b2af223edc 100644
--- a/interface/src/Application.h
+++ b/interface/src/Application.h
@@ -55,6 +55,7 @@
 #include "avatar/Profile.h"
 #include "devices/Faceshift.h"
 #include "devices/SixenseManager.h"
+#include "devices/Visage.h"
 #include "renderer/AmbientOcclusionEffect.h"
 #include "renderer/GeometryCache.h"
 #include "renderer/GlowEffect.h"
@@ -378,6 +379,7 @@ private:
     Profile _profile;               // The data-server linked profile for this user
 
     Faceshift _faceshift;
+    Visage _visage;
 
     SixenseManager _sixenseManager;
     QStringList _activeScripts;
diff --git a/interface/src/devices/Visage.cpp b/interface/src/devices/Visage.cpp
new file mode 100644
index 0000000000..4b986d7db4
--- /dev/null
+++ b/interface/src/devices/Visage.cpp
@@ -0,0 +1,36 @@
+//
+//  Visage.cpp
+//  interface
+//
+//  Created by Andrzej Kapolka on 2/11/14.
+//  Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
+//
+
+#ifdef HAVE_VISAGE
+#include <VisageTracker2.h>
+#endif
+
+#include <SharedUtil.h>
+
+#include "Visage.h"
+
+namespace VisageSDK {
+    void initializeLicenseManager(char* licenseKeyFileName);
+}
+
+using namespace VisageSDK;
+
+Visage::Visage() {
+#ifdef HAVE_VISAGE
+    switchToResourcesParentIfRequired();
+    initializeLicenseManager("resources/visage/license.vlc");
+    _tracker = new VisageTracker2("resources/visage/Facial Features Tracker - Asymmetric.cfg");
+    _tracker->trackFromCam();
+#endif
+}
+
+Visage::~Visage() {
+#ifdef HAVE_VISAGE
+    delete _tracker;
+#endif
+}
diff --git a/interface/src/devices/Visage.h b/interface/src/devices/Visage.h
new file mode 100644
index 0000000000..1b9d283bb3
--- /dev/null
+++ b/interface/src/devices/Visage.h
@@ -0,0 +1,28 @@
+//
+//  Visage.h
+//  interface
+//
+//  Created by Andrzej Kapolka on 2/11/14.
+//  Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
+//
+
+#ifndef __interface__Visage__
+#define __interface__Visage__
+
+namespace VisageSDK {
+    class VisageTracker2;
+}
+
+/// Handles input from the Visage webcam feature tracking software.
+class Visage {
+public:
+    
+    Visage();
+    ~Visage();
+    
+private:
+    
+    VisageSDK::VisageTracker2* _tracker;
+};
+
+#endif /* defined(__interface__Visage__) */

From b3fba320fcd3dced1f9252637eff016a89b23482 Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 11 Feb 2014 17:03:24 -0800
Subject: [PATCH 03/24] We need the dependencies, too.

---
 cmake/modules/FindVisage.cmake       | 32 ++++++++++++++++++++++++----
 interface/external/visage/readme.txt |  2 +-
 2 files changed, 29 insertions(+), 5 deletions(-)

diff --git a/cmake/modules/FindVisage.cmake b/cmake/modules/FindVisage.cmake
index a8d1acc30b..600164908c 100644
--- a/cmake/modules/FindVisage.cmake
+++ b/cmake/modules/FindVisage.cmake
@@ -16,12 +16,36 @@ if (VISAGE_LIBRARIES AND VISAGE_INCLUDE_DIRS)
   # in cache already
   set(VISAGE_FOUND TRUE)
 else (VISAGE_LIBRARIES AND VISAGE_INCLUDE_DIRS)
-  find_path(VISAGE_INCLUDE_DIRS VisageTracker2.h ${VISAGE_ROOT_DIR}/include)
-
+  find_path(VISAGE_INCLUDE_DIR VisageTracker2.h ${VISAGE_ROOT_DIR}/include)
+  
   if (APPLE)
-    find_library(VISAGE_LIBRARIES libvscore.a ${VISAGE_ROOT_DIR}/lib)
+    find_path(VISAGE_OPENCV_INCLUDE_DIR cv.h ${VISAGE_ROOT_DIR}/dependencies/OpenCV_MacOSX/include)
+    if (VISAGE_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR)
+      set(VISAGE_INCLUDE_DIRS "${VISAGE_INCLUDE_DIR};${VISAGE_OPENCV_INCLUDE_DIR}" CACHE INTERNAL "Visage include dirs")
+    endif (VISAGE_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR)
+    
+    find_library(VISAGE_CORE_LIBRARY libvscore.a ${VISAGE_ROOT_DIR}/lib)
+    find_library(VISAGE_VISION_LIBRARY libvsvision.a ${VISAGE_ROOT_DIR}/lib)
+    find_library(VISAGE_OPENCV_LIBRARY libOpenCV.a ${VISAGE_ROOT_DIR}/dependencies/OpenCV_MacOSX/lib)
+    if (VISAGE_CORE_LIBRARY AND VISAGE_VISION_LIBRARY AND VISAGE_OPENCV_LIBRARY)
+      set(VISAGE_LIBRARIES "${VISAGE_CORE_LIBRARY};${VISAGE_VISION_LIBRARY};${VISAGE_OPENCV_LIBRARY}"
+        CACHE INTERNAL "Visage libraries")
+    endif (VISAGE_CORE_LIBRARY AND VISAGE_VISION_LIBRARY AND VISAGE_OPENCV_LIBRARY)
+    
   elseif (WIN32)
-    find_library(VISAGE_LIBRARIES vscore.dll ${VISAGE_ROOT_DIR}/lib)
+    find_path(VISAGE_OPENCV_INCLUDE_DIR cv.h ${VISAGE_ROOT_DIR}/dependencies/OpenCV_Win32/include)
+    if (VISAGE_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR)
+      set(VISAGE_INCLUDE_DIRS "${VISAGE_INCLUDE_DIR};${VISAGE_OPENCV_INCLUDE_DIR}" CACHE INTERNAL "Visage include dirs")
+    endif (VISAGE_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR)
+    
+    find_library(VISAGE_CORE_LIBRARY vscore.lib ${VISAGE_ROOT_DIR}/lib)
+    find_library(VISAGE_VISION_LIBRARY vsvision.lib ${VISAGE_ROOT_DIR}/lib)
+    find_library(VISAGE_OPENCV_LIBRARY OpenCV.lib ${VISAGE_ROOT_DIR}/dependencies/OpenCV_Win32/lib)
+    if (VISAGE_CORE_LIBRARY AND VISAGE_VISION_LIBRARY AND VISAGE_OPENCV_LIBRARY)
+      set(VISAGE_LIBRARIES "${VISAGE_CORE_LIBRARY};${VISAGE_VISION_LIBRARY};${VISAGE_OPENCV_LIBRARY}"
+        CACHE INTERNAL "Visage libraries")
+    endif (VISAGE_CORE_LIBRARY AND VISAGE_VISION_LIBRARY AND VISAGE_OPENCV_LIBRARY)
+    
   endif ()
 
   if (VISAGE_INCLUDE_DIRS AND VISAGE_LIBRARIES)
diff --git a/interface/external/visage/readme.txt b/interface/external/visage/readme.txt
index dfb3da3969..8aa28f81c4 100644
--- a/interface/external/visage/readme.txt
+++ b/interface/external/visage/readme.txt
@@ -2,7 +2,7 @@
 Instructions for adding the Visage driver to Interface
 Andrzej Kapolka, February 11, 2014
 
-1. Copy the Visage sdk folders (lib, include) into the interface/external/visage folder.
+1. Copy the Visage sdk folders (lib, include, dependencies) into the interface/external/visage folder.
    This readme.txt should be there as well.
 
 2. Copy the Visage configuration data folder (visageSDK-MacOS/Samples/MacOSX/data/) to interface/resources/visage

From a9b415b0f9dc309677109cf792ede2e6a81d1a01 Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 11 Feb 2014 17:22:40 -0800
Subject: [PATCH 04/24] More build settings.

---
 cmake/modules/FindVisage.cmake | 10 +++++++---
 interface/CMakeLists.txt       |  5 +++--
 2 files changed, 10 insertions(+), 5 deletions(-)

diff --git a/cmake/modules/FindVisage.cmake b/cmake/modules/FindVisage.cmake
index 600164908c..0b5ac5f563 100644
--- a/cmake/modules/FindVisage.cmake
+++ b/cmake/modules/FindVisage.cmake
@@ -19,10 +19,14 @@ else (VISAGE_LIBRARIES AND VISAGE_INCLUDE_DIRS)
   find_path(VISAGE_INCLUDE_DIR VisageTracker2.h ${VISAGE_ROOT_DIR}/include)
   
   if (APPLE)
+    find_path(VISAGE_XML_INCLUDE_DIR libxml/xmlreader.h /usr/include/libxml2)
     find_path(VISAGE_OPENCV_INCLUDE_DIR cv.h ${VISAGE_ROOT_DIR}/dependencies/OpenCV_MacOSX/include)
-    if (VISAGE_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR)
-      set(VISAGE_INCLUDE_DIRS "${VISAGE_INCLUDE_DIR};${VISAGE_OPENCV_INCLUDE_DIR}" CACHE INTERNAL "Visage include dirs")
-    endif (VISAGE_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR)
+    find_path(VISAGE_OPENCV2_INCLUDE_DIR cv.h ${VISAGE_ROOT_DIR}/dependencies/OpenCV_MacOSX/include/opencv2)
+    if (VISAGE_INCLUDE_DIR AND VISAGE_XML_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR AND VISAGE_OPENCV2_INCLUDE_DIR)
+      set(VISAGE_INCLUDE_DIRS
+        "${VISAGE_INCLUDE_DIR};${VISAGE_XML_INCLUDE_DIR};${VISAGE_OPENCV_INCLUDE_DIR};${VISAGE_OPENCV2_INCLUDE_DIR}"
+        CACHE INTERNAL "Visage include dirs")
+    endif (VISAGE_INCLUDE_DIR AND VISAGE_XML_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR AND VISAGE_OPENCV2_INCLUDE_DIR)
     
     find_library(VISAGE_CORE_LIBRARY libvscore.a ${VISAGE_ROOT_DIR}/lib)
     find_library(VISAGE_VISION_LIBRARY libvsvision.a ${VISAGE_ROOT_DIR}/lib)
diff --git a/interface/CMakeLists.txt b/interface/CMakeLists.txt
index 188e7a6995..81170b0a57 100644
--- a/interface/CMakeLists.txt
+++ b/interface/CMakeLists.txt
@@ -148,10 +148,11 @@ endif (SIXENSE_FOUND AND NOT DISABLE_SIXENSE)
 
 # likewise with Visage library for webcam feature tracking
 if (VISAGE_FOUND AND NOT DISABLE_VISAGE)
-    add_definitions(-DHAVE_VISAGE)
+    add_definitions(-DHAVE_VISAGE -DVISAGE_STATIC)
     include_directories(SYSTEM ${VISAGE_INCLUDE_DIRS})
     if (APPLE OR UNIX)
-        SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -isystem ${VISAGE_INCLUDE_DIRS}")
+        add_definitions(_DMAC_OS_X)
+        SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-comment -isystem ${VISAGE_INCLUDE_DIRS}")
     endif (APPLE OR UNIX)
     target_link_libraries(${TARGET_NAME} ${VISAGE_LIBRARIES})
 endif (VISAGE_FOUND AND NOT DISABLE_VISAGE)

From 87f7e2465fd5bbbdd9fa399627c5d171e547607f Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 11 Feb 2014 17:25:25 -0800
Subject: [PATCH 05/24] Missed a spot.

---
 cmake/modules/FindVisage.cmake | 12 ++++++++----
 1 file changed, 8 insertions(+), 4 deletions(-)

diff --git a/cmake/modules/FindVisage.cmake b/cmake/modules/FindVisage.cmake
index 0b5ac5f563..4c600755cd 100644
--- a/cmake/modules/FindVisage.cmake
+++ b/cmake/modules/FindVisage.cmake
@@ -21,7 +21,7 @@ else (VISAGE_LIBRARIES AND VISAGE_INCLUDE_DIRS)
   if (APPLE)
     find_path(VISAGE_XML_INCLUDE_DIR libxml/xmlreader.h /usr/include/libxml2)
     find_path(VISAGE_OPENCV_INCLUDE_DIR cv.h ${VISAGE_ROOT_DIR}/dependencies/OpenCV_MacOSX/include)
-    find_path(VISAGE_OPENCV2_INCLUDE_DIR cv.h ${VISAGE_ROOT_DIR}/dependencies/OpenCV_MacOSX/include/opencv2)
+    find_path(VISAGE_OPENCV2_INCLUDE_DIR opencv.hpp ${VISAGE_ROOT_DIR}/dependencies/OpenCV_MacOSX/include/opencv2)
     if (VISAGE_INCLUDE_DIR AND VISAGE_XML_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR AND VISAGE_OPENCV2_INCLUDE_DIR)
       set(VISAGE_INCLUDE_DIRS
         "${VISAGE_INCLUDE_DIR};${VISAGE_XML_INCLUDE_DIR};${VISAGE_OPENCV_INCLUDE_DIR};${VISAGE_OPENCV2_INCLUDE_DIR}"
@@ -37,10 +37,14 @@ else (VISAGE_LIBRARIES AND VISAGE_INCLUDE_DIRS)
     endif (VISAGE_CORE_LIBRARY AND VISAGE_VISION_LIBRARY AND VISAGE_OPENCV_LIBRARY)
     
   elseif (WIN32)
+    find_path(VISAGE_XML_INCLUDE_DIR libxml/xmlreader.h /usr/include/libxml2)
     find_path(VISAGE_OPENCV_INCLUDE_DIR cv.h ${VISAGE_ROOT_DIR}/dependencies/OpenCV_Win32/include)
-    if (VISAGE_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR)
-      set(VISAGE_INCLUDE_DIRS "${VISAGE_INCLUDE_DIR};${VISAGE_OPENCV_INCLUDE_DIR}" CACHE INTERNAL "Visage include dirs")
-    endif (VISAGE_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR)
+    find_path(VISAGE_OPENCV2_INCLUDE_DIR opencv.hpp ${VISAGE_ROOT_DIR}/dependencies/OpenCV_Win32/include/opencv2)
+    if (VISAGE_INCLUDE_DIR AND VISAGE_XML_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR AND VISAGE_OPENCV2_INCLUDE_DIR)
+      set(VISAGE_INCLUDE_DIRS
+        "${VISAGE_INCLUDE_DIR};${VISAGE_XML_INCLUDE_DIR};${VISAGE_OPENCV_INCLUDE_DIR};${VISAGE_OPENCV2_INCLUDE_DIR}"
+        CACHE INTERNAL "Visage include dirs")
+    endif (VISAGE_INCLUDE_DIR AND VISAGE_XML_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR AND VISAGE_OPENCV2_INCLUDE_DIR)
     
     find_library(VISAGE_CORE_LIBRARY vscore.lib ${VISAGE_ROOT_DIR}/lib)
     find_library(VISAGE_VISION_LIBRARY vsvision.lib ${VISAGE_ROOT_DIR}/lib)

From c07801261415bee79711ddb97ba4ef69b2fb245b Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 11 Feb 2014 17:26:31 -0800
Subject: [PATCH 06/24] Sniffing glue, wrong day, etc.

---
 interface/CMakeLists.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/interface/CMakeLists.txt b/interface/CMakeLists.txt
index 81170b0a57..e000efa695 100644
--- a/interface/CMakeLists.txt
+++ b/interface/CMakeLists.txt
@@ -151,7 +151,7 @@ if (VISAGE_FOUND AND NOT DISABLE_VISAGE)
     add_definitions(-DHAVE_VISAGE -DVISAGE_STATIC)
     include_directories(SYSTEM ${VISAGE_INCLUDE_DIRS})
     if (APPLE OR UNIX)
-        add_definitions(_DMAC_OS_X)
+        add_definitions(-DMAC_OS_X)
         SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-comment -isystem ${VISAGE_INCLUDE_DIRS}")
     endif (APPLE OR UNIX)
     target_link_libraries(${TARGET_NAME} ${VISAGE_LIBRARIES})

From 8206f8d2b3ef4f972aaa8abc8732dda697678ea2 Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 11 Feb 2014 19:00:41 -0800
Subject: [PATCH 07/24] Fixes for Windows.  Compiles, but the license doesn't
 work yet.

---
 cmake/modules/FindVisage.cmake   |  8 ++++----
 interface/src/devices/Visage.cpp | 12 ++++++++----
 2 files changed, 12 insertions(+), 8 deletions(-)

diff --git a/cmake/modules/FindVisage.cmake b/cmake/modules/FindVisage.cmake
index 4c600755cd..84f672525d 100644
--- a/cmake/modules/FindVisage.cmake
+++ b/cmake/modules/FindVisage.cmake
@@ -37,9 +37,9 @@ else (VISAGE_LIBRARIES AND VISAGE_INCLUDE_DIRS)
     endif (VISAGE_CORE_LIBRARY AND VISAGE_VISION_LIBRARY AND VISAGE_OPENCV_LIBRARY)
     
   elseif (WIN32)
-    find_path(VISAGE_XML_INCLUDE_DIR libxml/xmlreader.h /usr/include/libxml2)
-    find_path(VISAGE_OPENCV_INCLUDE_DIR cv.h ${VISAGE_ROOT_DIR}/dependencies/OpenCV_Win32/include)
-    find_path(VISAGE_OPENCV2_INCLUDE_DIR opencv.hpp ${VISAGE_ROOT_DIR}/dependencies/OpenCV_Win32/include/opencv2)
+    find_path(VISAGE_XML_INCLUDE_DIR libxml/xmlreader.h ${VISAGE_ROOT_DIR}/dependencies/libxml2/include)
+    find_path(VISAGE_OPENCV_INCLUDE_DIR opencv/cv.h ${VISAGE_ROOT_DIR}/dependencies/OpenCV/include)
+    find_path(VISAGE_OPENCV2_INCLUDE_DIR cv.h ${VISAGE_ROOT_DIR}/dependencies/OpenCV/include/opencv)
     if (VISAGE_INCLUDE_DIR AND VISAGE_XML_INCLUDE_DIR AND VISAGE_OPENCV_INCLUDE_DIR AND VISAGE_OPENCV2_INCLUDE_DIR)
       set(VISAGE_INCLUDE_DIRS
         "${VISAGE_INCLUDE_DIR};${VISAGE_XML_INCLUDE_DIR};${VISAGE_OPENCV_INCLUDE_DIR};${VISAGE_OPENCV2_INCLUDE_DIR}"
@@ -48,7 +48,7 @@ else (VISAGE_LIBRARIES AND VISAGE_INCLUDE_DIRS)
     
     find_library(VISAGE_CORE_LIBRARY vscore.lib ${VISAGE_ROOT_DIR}/lib)
     find_library(VISAGE_VISION_LIBRARY vsvision.lib ${VISAGE_ROOT_DIR}/lib)
-    find_library(VISAGE_OPENCV_LIBRARY OpenCV.lib ${VISAGE_ROOT_DIR}/dependencies/OpenCV_Win32/lib)
+    find_library(VISAGE_OPENCV_LIBRARY opencv_core243.lib ${VISAGE_ROOT_DIR}/dependencies/OpenCV/lib)
     if (VISAGE_CORE_LIBRARY AND VISAGE_VISION_LIBRARY AND VISAGE_OPENCV_LIBRARY)
       set(VISAGE_LIBRARIES "${VISAGE_CORE_LIBRARY};${VISAGE_VISION_LIBRARY};${VISAGE_OPENCV_LIBRARY}"
         CACHE INTERNAL "Visage libraries")
diff --git a/interface/src/devices/Visage.cpp b/interface/src/devices/Visage.cpp
index 4b986d7db4..f69121bf7f 100644
--- a/interface/src/devices/Visage.cpp
+++ b/interface/src/devices/Visage.cpp
@@ -6,16 +6,20 @@
 //  Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
 //
 
+#include <SharedUtil.h>
+
 #ifdef HAVE_VISAGE
 #include <VisageTracker2.h>
 #endif
 
-#include <SharedUtil.h>
-
 #include "Visage.h"
 
 namespace VisageSDK {
-    void initializeLicenseManager(char* licenseKeyFileName);
+#ifdef WIN32
+    void __declspec(dllimport) initializeLicenseManager(char* licenseKeyFileName);
+#else
+	void initializeLicenseManager(char* licenseKeyFileName);
+#endif
 }
 
 using namespace VisageSDK;
@@ -23,7 +27,7 @@ using namespace VisageSDK;
 Visage::Visage() {
 #ifdef HAVE_VISAGE
     switchToResourcesParentIfRequired();
-    initializeLicenseManager("resources/visage/license.vlc");
+    initializeLicenseManager("resources/visage");
     _tracker = new VisageTracker2("resources/visage/Facial Features Tracker - Asymmetric.cfg");
     _tracker->trackFromCam();
 #endif

From 861ae12151c93f69293a49e50d5eea098b378154 Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Thu, 13 Feb 2014 16:53:17 -0800
Subject: [PATCH 08/24] Added Visage stuff to .gitignore.

---
 .gitignore | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/.gitignore b/.gitignore
index 62686287bc..087e24208d 100644
--- a/.gitignore
+++ b/.gitignore
@@ -39,5 +39,11 @@ interface/external/Leap/util/
 interface/external/Sixense/include/
 interface/external/Sixense/lib/
 
+# Ignore Visage
+interface/external/visage/dependencies/
+interface/external/visage/include/
+interface/external/visage/lib/
+interface/resources/visage/
+
 # Ignore interfaceCache for Linux users
 interface/interfaceCache/

From ab3e1af64d82f708364f2620625482b55046bb6d Mon Sep 17 00:00:00 2001
From: ZappoMan <bradh@konamoxt.com>
Date: Mon, 17 Feb 2014 12:02:11 -0800
Subject: [PATCH 09/24] fix the sometime voxels don't show when you move bug

---
 interface/src/VoxelSystem.cpp | 19 ++++++++++---------
 1 file changed, 10 insertions(+), 9 deletions(-)

diff --git a/interface/src/VoxelSystem.cpp b/interface/src/VoxelSystem.cpp
index a3352f36e7..693a010182 100644
--- a/interface/src/VoxelSystem.cpp
+++ b/interface/src/VoxelSystem.cpp
@@ -2105,7 +2105,7 @@ void VoxelSystem::hideOutOfView(bool forceFullFrustum) {
 bool VoxelSystem::hideAllSubTreeOperation(OctreeElement* element, void* extraData) {
     VoxelTreeElement* voxel = (VoxelTreeElement*)element;
     hideOutOfViewArgs* args = (hideOutOfViewArgs*)extraData;
-
+    
     // If we've culled at least once, then we will use the status of this voxel in the last culled frustum to determine
     // how to proceed. If we've never culled, then we just consider all these voxels to be UNKNOWN so that we will not
     // consider that case.
@@ -2141,7 +2141,7 @@ bool VoxelSystem::hideAllSubTreeOperation(OctreeElement* element, void* extraDat
 bool VoxelSystem::showAllSubTreeOperation(OctreeElement* element, void* extraData) {
     VoxelTreeElement* voxel = (VoxelTreeElement*)element;
     hideOutOfViewArgs* args = (hideOutOfViewArgs*)extraData;
-
+    
     // If we've culled at least once, then we will use the status of this voxel in the last culled frustum to determine
     // how to proceed. If we've never culled, then we just consider all these voxels to be UNKNOWN so that we will not
     // consider that case.
@@ -2184,7 +2184,7 @@ bool VoxelSystem::showAllSubTreeOperation(OctreeElement* element, void* extraDat
 bool VoxelSystem::hideOutOfViewOperation(OctreeElement* element, void* extraData) {
     VoxelTreeElement* voxel = (VoxelTreeElement*)element;
     hideOutOfViewArgs* args = (hideOutOfViewArgs*)extraData;
-
+    
     // If we're still recursing the tree using this operator, then we don't know if we're inside or outside...
     // so before we move forward we need to determine our frustum location
     ViewFrustum::location inFrustum = voxel->inFrustum(args->thisViewFrustum);
@@ -2201,7 +2201,6 @@ bool VoxelSystem::hideOutOfViewOperation(OctreeElement* element, void* extraData
     // ok, now do some processing for this node...
     switch (inFrustum) {
         case ViewFrustum::OUTSIDE: {
-
             // If this node is outside the current view, then we might want to hide it... unless it was previously OUTSIDE,
             // if it was previously outside, then we can safely assume it's already hidden, and we can also safely assume
             // that all of it's children are outside both of our views, in which case we can just stop recursing...
@@ -2215,12 +2214,10 @@ bool VoxelSystem::hideOutOfViewOperation(OctreeElement* element, void* extraData
             // we need to hide it. Additionally we know that ALL of it's children are also fully OUTSIDE so we can recurse
             // the children and simply mark them as hidden
             args->tree->recurseNodeWithOperation(voxel, hideAllSubTreeOperation, args );
-
             return false;
 
         } break;
         case ViewFrustum::INSIDE: {
-
             // If this node is INSIDE the current view, then we might want to show it... unless it was previously INSIDE,
             // if it was previously INSIDE, then we can safely assume it's already shown, and we can also safely assume
             // that all of it's children are INSIDE both of our views, in which case we can just stop recursing...
@@ -2234,12 +2231,10 @@ bool VoxelSystem::hideOutOfViewOperation(OctreeElement* element, void* extraData
             // we need to show it. Additionally we know that ALL of it's children are also fully INSIDE so we can recurse
             // the children and simply mark them as visible (as appropriate based on LOD)
             args->tree->recurseNodeWithOperation(voxel, showAllSubTreeOperation, args);
-
             return false;
         } break;
         case ViewFrustum::INTERSECT: {
             args->nodesScanned++;
-
             // If this node INTERSECTS the current view, then we might want to show it... unless it was previously INSIDE
             // the last known view, in which case it will already be visible, and we know that all it's children are also
             // previously INSIDE and visible. So in this case stop recursing
@@ -2253,8 +2248,15 @@ bool VoxelSystem::hideOutOfViewOperation(OctreeElement* element, void* extraData
             // if the child node INTERSECTs the view, then we want to check to see if it thinks it should render
             // if it should render but is missing it's VBO index, then we want to flip it on, and we can stop recursing from
             // here because we know will block any children anyway
+            
+            float voxelSizeScale = Menu::getInstance()->getVoxelSizeScale();
+            int boundaryLevelAdjust = Menu::getInstance()->getBoundaryLevelAdjust();
+            bool shouldRender = voxel->calculateShouldRender(&args->thisViewFrustum, voxelSizeScale, boundaryLevelAdjust);
+            voxel->setShouldRender(shouldRender);
+            
             if (voxel->getShouldRender() && !voxel->isKnownBufferIndex()) {
                 voxel->setDirtyBit(); // will this make it draw?
+                voxel->markWithChangedTime(); // both are needed to force redraw
                 args->nodesShown++;
                 return false;
             }
@@ -2267,7 +2269,6 @@ bool VoxelSystem::hideOutOfViewOperation(OctreeElement* element, void* extraData
         } break;
     } // switch
 
-
     return true; // keep going!
 }
 

From 8be17bf02aa3e76cc576baca011a2a160f240b07 Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 14:27:06 -0800
Subject: [PATCH 10/24] Attempting to get Visage building in on OS X.

---
 interface/CMakeLists.txt | 9 ++++++---
 1 file changed, 6 insertions(+), 3 deletions(-)

diff --git a/interface/CMakeLists.txt b/interface/CMakeLists.txt
index c3f7ebc286..13238d5c56 100644
--- a/interface/CMakeLists.txt
+++ b/interface/CMakeLists.txt
@@ -156,10 +156,13 @@ endif (SIXENSE_FOUND AND NOT DISABLE_SIXENSE)
 if (VISAGE_FOUND AND NOT DISABLE_VISAGE)
     add_definitions(-DHAVE_VISAGE -DVISAGE_STATIC)
     include_directories(SYSTEM ${VISAGE_INCLUDE_DIRS})
-    if (APPLE OR UNIX)
+    if (APPLE)
         add_definitions(-DMAC_OS_X)
-        SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-comment -isystem ${VISAGE_INCLUDE_DIRS}")
-    endif (APPLE OR UNIX)
+        SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-comment -isystem -std=c++0x ${VISAGE_INCLUDE_DIRS}")
+        find_library(AVFoundation AVFoundation)
+        find_library(CoreMedia CoreMedia)
+        target_link_libraries(${TARGET_NAME} ${AVFoundation} ${CoreMedia})
+    endif (APPLE)
     target_link_libraries(${TARGET_NAME} ${VISAGE_LIBRARIES})
 endif (VISAGE_FOUND AND NOT DISABLE_VISAGE)
 

From a89959cd4768799c423e9a1b714d6d9884743c1f Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 15:09:34 -0800
Subject: [PATCH 11/24] Get rid of this line.

---
 interface/CMakeLists.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/interface/CMakeLists.txt b/interface/CMakeLists.txt
index 13238d5c56..0c94be59f3 100644
--- a/interface/CMakeLists.txt
+++ b/interface/CMakeLists.txt
@@ -158,7 +158,7 @@ if (VISAGE_FOUND AND NOT DISABLE_VISAGE)
     include_directories(SYSTEM ${VISAGE_INCLUDE_DIRS})
     if (APPLE)
         add_definitions(-DMAC_OS_X)
-        SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-comment -isystem -std=c++0x ${VISAGE_INCLUDE_DIRS}")
+        SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-comment -isystem ${VISAGE_INCLUDE_DIRS}")
         find_library(AVFoundation AVFoundation)
         find_library(CoreMedia CoreMedia)
         target_link_libraries(${TARGET_NAME} ${AVFoundation} ${CoreMedia})

From 0547fa61b4b18218400e222b5c491c893ed7d7db Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 15:17:16 -0800
Subject: [PATCH 12/24] Link in the new standard library, which Visage uses.

---
 interface/CMakeLists.txt | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/interface/CMakeLists.txt b/interface/CMakeLists.txt
index 0c94be59f3..a0a9033187 100644
--- a/interface/CMakeLists.txt
+++ b/interface/CMakeLists.txt
@@ -161,7 +161,8 @@ if (VISAGE_FOUND AND NOT DISABLE_VISAGE)
         SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-comment -isystem ${VISAGE_INCLUDE_DIRS}")
         find_library(AVFoundation AVFoundation)
         find_library(CoreMedia CoreMedia)
-        target_link_libraries(${TARGET_NAME} ${AVFoundation} ${CoreMedia})
+        find_library(NEW_STD_LIBRARY libc++.dylib /usr/lib/)
+        target_link_libraries(${TARGET_NAME} ${AVFoundation} ${CoreMedia} ${NEW_STD_LIBRARY})
     endif (APPLE)
     target_link_libraries(${TARGET_NAME} ${VISAGE_LIBRARIES})
 endif (VISAGE_FOUND AND NOT DISABLE_VISAGE)

From cc6b663ea6619f98e228272be573583f0348e12c Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 15:37:40 -0800
Subject: [PATCH 13/24] Use the ABI-compatible library (hopefully).

---
 interface/CMakeLists.txt         | 2 +-
 interface/src/devices/Visage.cpp | 3 ++-
 2 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/interface/CMakeLists.txt b/interface/CMakeLists.txt
index a0a9033187..32e75c9f34 100644
--- a/interface/CMakeLists.txt
+++ b/interface/CMakeLists.txt
@@ -161,7 +161,7 @@ if (VISAGE_FOUND AND NOT DISABLE_VISAGE)
         SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-comment -isystem ${VISAGE_INCLUDE_DIRS}")
         find_library(AVFoundation AVFoundation)
         find_library(CoreMedia CoreMedia)
-        find_library(NEW_STD_LIBRARY libc++.dylib /usr/lib/)
+        find_library(NEW_STD_LIBRARY libc++abi.dylib /usr/lib/)
         target_link_libraries(${TARGET_NAME} ${AVFoundation} ${CoreMedia} ${NEW_STD_LIBRARY})
     endif (APPLE)
     target_link_libraries(${TARGET_NAME} ${VISAGE_LIBRARIES})
diff --git a/interface/src/devices/Visage.cpp b/interface/src/devices/Visage.cpp
index f69121bf7f..6a612eb59d 100644
--- a/interface/src/devices/Visage.cpp
+++ b/interface/src/devices/Visage.cpp
@@ -27,7 +27,7 @@ using namespace VisageSDK;
 Visage::Visage() {
 #ifdef HAVE_VISAGE
     switchToResourcesParentIfRequired();
-    initializeLicenseManager("resources/visage");
+    initializeLicenseManager("resources/visage/license.vlc");
     _tracker = new VisageTracker2("resources/visage/Facial Features Tracker - Asymmetric.cfg");
     _tracker->trackFromCam();
 #endif
@@ -35,6 +35,7 @@ Visage::Visage() {
 
 Visage::~Visage() {
 #ifdef HAVE_VISAGE
+    _tracker->stop();
     delete _tracker;
 #endif
 }

From f83254882aff25e823a1d19c64962616736c1492 Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 16:07:08 -0800
Subject: [PATCH 14/24] Attempting to get the head rotation from Visage.

---
 interface/src/Application.cpp     | 10 ++++++++++
 interface/src/Application.h       |  2 ++
 interface/src/avatar/MyAvatar.cpp | 24 +++++++++++++++++-------
 interface/src/devices/Visage.cpp  | 28 ++++++++++++++++++++++++----
 interface/src/devices/Visage.h    | 16 ++++++++++++++++
 5 files changed, 69 insertions(+), 11 deletions(-)

diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp
index b316548ad4..098b42dccf 100644
--- a/interface/src/Application.cpp
+++ b/interface/src/Application.cpp
@@ -2041,6 +2041,15 @@ void Application::updateFaceshift() {
     }
 }
 
+void Application::updateVisage() {
+
+    bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
+    PerformanceWarning warn(showWarnings, "Application::updateVisage()");
+
+    //  Update Visage
+    _visage.update();
+}
+
 void Application::updateMyAvatarLookAtPosition(glm::vec3& lookAtSpot) {
 
     bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
@@ -2318,6 +2327,7 @@ void Application::update(float deltaTime) {
     glm::vec3 lookAtSpot;
 
     updateFaceshift();
+    updateVisage();
     _myAvatar->updateLookAtTargetAvatar(lookAtSpot);
     updateMyAvatarLookAtPosition(lookAtSpot);
 
diff --git a/interface/src/Application.h b/interface/src/Application.h
index f9c1005c13..06a19f13b1 100644
--- a/interface/src/Application.h
+++ b/interface/src/Application.h
@@ -161,6 +161,7 @@ public:
     const glm::vec3& getMouseRayOrigin() const { return _mouseRayOrigin; }
     const glm::vec3& getMouseRayDirection() const { return _mouseRayDirection; }
     Faceshift* getFaceshift() { return &_faceshift; }
+    Visage* getVisage() { return &_visage; }
     SixenseManager* getSixenseManager() { return &_sixenseManager; }
     BandwidthMeter* getBandwidthMeter() { return &_bandwidthMeter; }
     QSettings* getSettings() { return _settings; }
@@ -284,6 +285,7 @@ private:
     // Various helper functions called during update()
     void updateMouseRay();
     void updateFaceshift();
+    void updateVisage();
     void updateMyAvatarLookAtPosition(glm::vec3& lookAtSpot);
     void updateHoverVoxels(float deltaTime, float& distance, BoxFace& face);
     void updateMouseVoxels(float deltaTime, float& distance, BoxFace& face);
diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp
index 17b80089a7..51de5a944c 100644
--- a/interface/src/avatar/MyAvatar.cpp
+++ b/interface/src/avatar/MyAvatar.cpp
@@ -337,22 +337,32 @@ const float MAX_PITCH = 90.0f;
 //  Update avatar head rotation with sensor data
 void MyAvatar::updateFromGyros(float deltaTime) {
     Faceshift* faceshift = Application::getInstance()->getFaceshift();
+    Visage* visage = Application::getInstance()->getVisage();
     glm::vec3 estimatedPosition, estimatedRotation;
 
+    bool trackerActive = false;
     if (faceshift->isActive()) {
         estimatedPosition = faceshift->getHeadTranslation();
         estimatedRotation = safeEulerAngles(faceshift->getHeadRotation());
+        trackerActive = true;
+    
+    } else if (visage->isActive()) {
+        estimatedPosition = visage->getHeadTranslation();
+        estimatedRotation = safeEulerAngles(visage->getHeadRotation());
+        trackerActive = true;
+    }
+    if (trackerActive) {
         //  Rotate the body if the head is turned beyond the screen
         if (Menu::getInstance()->isOptionChecked(MenuOption::TurnWithHead)) {
-            const float FACESHIFT_YAW_TURN_SENSITIVITY = 0.5f;
-            const float FACESHIFT_MIN_YAW_TURN = 15.f;
-            const float FACESHIFT_MAX_YAW_TURN = 50.f;
-            if ( (fabs(estimatedRotation.y) > FACESHIFT_MIN_YAW_TURN) &&
-                 (fabs(estimatedRotation.y) < FACESHIFT_MAX_YAW_TURN) ) {
+            const float TRACKER_YAW_TURN_SENSITIVITY = 0.5f;
+            const float TRACKER_MIN_YAW_TURN = 15.f;
+            const float TRACKER_MAX_YAW_TURN = 50.f;
+            if ( (fabs(estimatedRotation.y) > TRACKER_MIN_YAW_TURN) &&
+                 (fabs(estimatedRotation.y) < TRACKER_MAX_YAW_TURN) ) {
                 if (estimatedRotation.y > 0.f) {
-                    _bodyYawDelta += (estimatedRotation.y - FACESHIFT_MIN_YAW_TURN) * FACESHIFT_YAW_TURN_SENSITIVITY;
+                    _bodyYawDelta += (estimatedRotation.y - TRACKER_MIN_YAW_TURN) * TRACKER_YAW_TURN_SENSITIVITY;
                 } else {
-                    _bodyYawDelta += (estimatedRotation.y + FACESHIFT_MIN_YAW_TURN) * FACESHIFT_YAW_TURN_SENSITIVITY;
+                    _bodyYawDelta += (estimatedRotation.y + TRACKER_MIN_YAW_TURN) * TRACKER_YAW_TURN_SENSITIVITY;
                 }
             }
         }
diff --git a/interface/src/devices/Visage.cpp b/interface/src/devices/Visage.cpp
index 6a612eb59d..59b3ac06f8 100644
--- a/interface/src/devices/Visage.cpp
+++ b/interface/src/devices/Visage.cpp
@@ -24,18 +24,38 @@ namespace VisageSDK {
 
 using namespace VisageSDK;
 
-Visage::Visage() {
+Visage::Visage() :
+    _active(false) {
 #ifdef HAVE_VISAGE
     switchToResourcesParentIfRequired();
     initializeLicenseManager("resources/visage/license.vlc");
     _tracker = new VisageTracker2("resources/visage/Facial Features Tracker - Asymmetric.cfg");
-    _tracker->trackFromCam();
+    if (_tracker->trackFromCam()) {
+        _data = new FaceData();   
+         
+    } else {
+        delete _tracker;
+        _tracker = NULL;
+    }
 #endif
 }
 
 Visage::~Visage() {
 #ifdef HAVE_VISAGE
-    _tracker->stop();
-    delete _tracker;
+    if (_tracker) {
+        _tracker->stop();
+        delete _tracker;
+        delete _data;
+    }
+#endif
+}
+
+void Visage::update() {
+#ifdef HAVE_VISAGE
+    _active = (_tracker->getTrackingData(_data) == TRACK_STAT_OK);
+    if (!_active) {
+        return;
+    }
+    _headRotation = glm::quat(glm::vec3(_data->faceRotation[0], _data->faceRotation[1], _data->faceRotation[2]));
 #endif
 }
diff --git a/interface/src/devices/Visage.h b/interface/src/devices/Visage.h
index 1b9d283bb3..f16119cdbd 100644
--- a/interface/src/devices/Visage.h
+++ b/interface/src/devices/Visage.h
@@ -9,7 +9,11 @@
 #ifndef __interface__Visage__
 #define __interface__Visage__
 
+#include <glm/glm.hpp>
+#include <glm/gtc/quaternion.hpp>
+
 namespace VisageSDK {
+    class FaceData;
     class VisageTracker2;
 }
 
@@ -20,9 +24,21 @@ public:
     Visage();
     ~Visage();
     
+    bool isActive() const { return _active; }
+    
+    const glm::quat& getHeadRotation() const { return _headRotation; }
+    const glm::vec3& getHeadTranslation() const { return _headTranslation; }
+    
+    void update();
+    
 private:
     
     VisageSDK::VisageTracker2* _tracker;
+    VisageSDK::FaceData* _data;
+    
+    bool _active;
+    glm::quat _headRotation;
+    glm::vec3 _headTranslation;
 };
 
 #endif /* defined(__interface__Visage__) */

From baa1762056264b558c1c7aa3c8c43da751c8cd1b Mon Sep 17 00:00:00 2001
From: ZappoMan <bradh@konamoxt.com>
Date: Tue, 18 Feb 2014 16:23:34 -0800
Subject: [PATCH 15/24] added support for overlays to editVoxels.js

---
 examples/editVoxels.js                        | 319 +++++++++++++++---
 .../src/ControllerScriptingInterface.cpp      |   4 +
 interface/src/ControllerScriptingInterface.h  |   2 +
 3 files changed, 285 insertions(+), 40 deletions(-)

diff --git a/examples/editVoxels.js b/examples/editVoxels.js
index c1f0c8dc49..c67ff0dcfa 100644
--- a/examples/editVoxels.js
+++ b/examples/editVoxels.js
@@ -16,14 +16,7 @@
 //  Click and drag to create more new voxels in the same direction
 //
 
-function vLength(v) {
-    return Math.sqrt(v.x * v.x + v.y * v.y + v.z * v.z);
-}
-
-function vMinus(a, b) { 
-    var rval = { x: a.x - b.x, y: a.y - b.y, z: a.z - b.z };
-    return rval;
-}
+var windowDimensions = Controller.getViewportDimensions();
 
 var NEW_VOXEL_SIZE = 1.0;
 var NEW_VOXEL_DISTANCE_FROM_CAMERA = 3.0;
@@ -76,6 +69,52 @@ var clickSound = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-publ
 var audioOptions = new AudioInjectionOptions();

 audioOptions.volume = 0.5;
 
+var editToolsOn = false; // starts out off
+
+
+var voxelPreview = Overlays.addOverlay("cube", {
+                    position: { x: 0, y: 0, z: 0},
+                    size: 1,
+                    color: { red: 255, green: 0, blue: 0},
+                    alpha: 1,
+                    solid: false,
+                    visible: false,
+                    lineWidth: 4
+                });
+
+
+// These will be our "overlay IDs"
+var swatches = new Array();
+var swatchHeight = 54;
+var swatchWidth = 31;
+var swatchesWidth = swatchWidth * numColors;
+var swatchesX = (windowDimensions.x - swatchesWidth) / 2;
+var swatchesY = windowDimensions.y - swatchHeight;
+
+// create the overlays, position them in a row, set their colors, and for the selected one, use a different source image
+// location so that it displays the "selected" marker
+for (s = 0; s < numColors; s++) {
+    var imageFromX = 12 + (s * 27);
+    var imageFromY = 0;
+    if (s == whichColor) {
+        imageFromY = 55;
+    }
+    var swatchX = swatchesX + (30 * s);
+
+    swatches[s] = Overlays.addOverlay("image", {
+                    x: swatchX,
+                    y: swatchesY,
+                    width: swatchWidth,
+                    height: swatchHeight,
+                    subImage: { x: imageFromX, y: imageFromY, width: (swatchWidth - 1), height: swatchHeight },
+                    imageURL: "http://highfidelity-public.s3-us-west-1.amazonaws.com/images/testing-swatches.svg",
+                    color: colors[s],
+                    alpha: 1,
+                    visible: editToolsOn
+                });
+}
+
+
 function setAudioPosition() {
     var camera = Camera.getPosition();
     var forwardVector = Quat.getFront(MyAvatar.orientation);
@@ -101,7 +140,141 @@ function fixEulerAngles(eulers) {
     return rVal;
 }
 
+var trackLastMouseX = 0;
+var trackLastMouseY = 0;
+var trackAsDelete = false;
+var trackAsRecolor = false;
+
+function showPreviewVoxel() {
+    if (editToolsOn) {
+        var voxelColor;
+
+        var pickRay = Camera.computePickRay(trackLastMouseX, trackLastMouseY);
+        var intersection = Voxels.findRayIntersection(pickRay);
+
+        if (whichColor == -1) {
+            //  Copy mode - use clicked voxel color
+            voxelColor = { red: intersection.voxel.red,
+                      green: intersection.voxel.green,
+                      blue: intersection.voxel.blue };
+        } else {
+            voxelColor = { red: colors[whichColor].red,
+                      green: colors[whichColor].green,
+                      blue: colors[whichColor].blue };
+        }
+
+        var guidePosition;
+        
+        if (trackAsDelete) {
+            guidePosition = { x: intersection.voxel.x,
+                              y: intersection.voxel.y,
+                              z: intersection.voxel.z };
+            Overlays.editOverlay(voxelPreview, { 
+                    position: guidePosition,
+                    size: intersection.voxel.s,
+                    visible: true,
+                    color: { red: 255, green: 0, blue: 0 },
+                    solid: false,
+                    alpha: 1
+                });
+        } else if (trackAsRecolor) {
+            guidePosition = { x: intersection.voxel.x - 0.001,
+                              y: intersection.voxel.y - 0.001,
+                              z: intersection.voxel.z - 0.001 };
+
+            Overlays.editOverlay(voxelPreview, { 
+                    position: guidePosition,
+                    size: intersection.voxel.s + 0.002,
+                    visible: true,
+                    color: voxelColor,
+                    solid: true,
+                    alpha: 0.8
+                });
+
+        } else if (!isExtruding) {
+            guidePosition = { x: intersection.voxel.x,
+                              y: intersection.voxel.y,
+                              z: intersection.voxel.z };
+                
+            if (intersection.face == "MIN_X_FACE") {
+                guidePosition.x -= intersection.voxel.s;
+            } else if (intersection.face == "MAX_X_FACE") {
+                guidePosition.x += intersection.voxel.s;
+            } else if (intersection.face == "MIN_Y_FACE") {
+                guidePosition.y -= intersection.voxel.s;
+            } else if (intersection.face == "MAX_Y_FACE") {
+                guidePosition.y += intersection.voxel.s;
+            } else if (intersection.face == "MIN_Z_FACE") {
+                guidePosition.z -= intersection.voxel.s;
+            } else if (intersection.face == "MAX_Z_FACE") {
+                guidePosition.z += intersection.voxel.s;
+            }
+
+            Overlays.editOverlay(voxelPreview, { 
+                    position: guidePosition,
+                    size: intersection.voxel.s,
+                    visible: true,
+                    color: voxelColor,
+                    solid: true,
+                    alpha: 0.7
+                });
+        } else if (isExtruding) {
+            Overlays.editOverlay(voxelPreview, { visible: false });
+        }
+    } else {
+        Overlays.editOverlay(voxelPreview, { visible: false });
+    }
+}
+
+function trackMouseEvent(event) {
+    trackLastMouseX = event.x;
+    trackLastMouseY = event.y;
+    trackAsDelete = event.isControl;
+    trackAsRecolor = event.isShifted;
+    showPreviewVoxel();
+}
+
+function trackKeyPressEvent(event) {
+    if (event.text == "CONTROL") {
+        trackAsDelete = true;
+        showPreviewVoxel();
+    }
+    if (event.text == "SHIFT") {
+        trackAsRecolor = true;
+    }
+    showPreviewVoxel();
+}
+
+function trackKeyReleaseEvent(event) {
+    if (event.text == "CONTROL") {
+        trackAsDelete = false;
+        showPreviewVoxel();
+    }
+    if (event.text == "SHIFT") {
+        trackAsRecolor = false;
+    }
+    
+    // on TAB release, toggle our tool state
+    if (event.text == "TAB") {
+        editToolsOn = !editToolsOn;
+        moveTools();
+        Audio.playSound(clickSound, audioOptions);
+    }
+    showPreviewVoxel();
+}
+
 function mousePressEvent(event) {
+
+    // if our tools are off, then don't do anything
+    if (!editToolsOn) {
+        return; 
+    }
+
+    if (event.isRightButton) {
+        // debugging of right button click on mac...
+        print(">>>> RIGHT BUTTON <<<<<");
+    }
+    trackMouseEvent(event); // used by preview support
     mouseX = event.x;
     mouseY = event.y;
     var pickRay = Camera.computePickRay(event.x, event.y);
@@ -118,16 +291,17 @@ function mousePressEvent(event) {
             // get position for initial azimuth, elevation
             orbitCenter = intersection.intersection; 
             var orbitVector = Vec3.subtract(cameraPosition, orbitCenter);
-            orbitRadius = vLength(orbitVector); 
+            orbitRadius = Vec3.length(orbitVector); 
             orbitAzimuth = Math.atan2(orbitVector.z, orbitVector.x);
             orbitAltitude = Math.asin(orbitVector.y / Vec3.length(orbitVector));
 
-        } else if (event.isRightButton || event.isControl) {
+        } else if (trackAsDelete || event.isRightButton) {
             //  Delete voxel
             Voxels.eraseVoxel(intersection.voxel.x, intersection.voxel.y, intersection.voxel.z, intersection.voxel.s);
             Audio.playSound(deleteSound, audioOptions);
+            Overlays.editOverlay(voxelPreview, { visible: false });
 
-        } else if (event.isShifted) {
+        } else if (trackAsRecolor) {
             //  Recolor Voxel
             Voxels.setVoxel(intersection.voxel.x, 
                             intersection.voxel.y, 
@@ -135,6 +309,7 @@ function mousePressEvent(event) {
                             intersection.voxel.s, 
                             colors[whichColor].red, colors[whichColor].green, colors[whichColor].blue);
             Audio.playSound(changeColorSound, audioOptions);
+            Overlays.editOverlay(voxelPreview, { visible: false });
         } else {
             //  Add voxel on face
             if (whichColor == -1) {
@@ -178,6 +353,7 @@ function mousePressEvent(event) {
             lastVoxelScale = newVoxel.s;
 
             Audio.playSound(addSound, audioOptions);
+            Overlays.editOverlay(voxelPreview, { visible: false });
             dragStart = { x: event.x, y: event.y };
             isAdding = true;
         }       
@@ -185,42 +361,52 @@ function mousePressEvent(event) {
 }
 
 function keyPressEvent(event) {
-    key_alt = event.isAlt;
-    key_shift = event.isShifted;
-    var nVal = parseInt(event.text);
-    if (event.text == "0") {
-        print("Color = Copy");
-        whichColor = -1;
-        Audio.playSound(clickSound, audioOptions);
-    } else if ((nVal > 0) && (nVal <= numColors)) {
-        whichColor = nVal - 1;
-        print("Color = " + (whichColor + 1));
-        Audio.playSound(clickSound, audioOptions);
-    } else if (event.text == "9") {
-        // Create a brand new 1 meter voxel in front of your avatar 
-        var color = whichColor; 
-        if (color == -1) color = 0;
-        var newPosition = getNewVoxelPosition();
-        var newVoxel = {    
-                    x: newPosition.x,
-                    y: newPosition.y ,
-                    z: newPosition.z,    
-                    s: NEW_VOXEL_SIZE,
-                    red: colors[color].red,
-                    green: colors[color].green,
-                    blue: colors[color].blue };
-        Voxels.setVoxel(newVoxel.x, newVoxel.y, newVoxel.z, newVoxel.s, newVoxel.red, newVoxel.green, newVoxel.blue);
-        setAudioPosition();
-        Audio.playSound(addSound, audioOptions);
-    } else if (event.text == " ") {
+    // if our tools are off, then don't do anything
+    if (editToolsOn) {
+        key_alt = event.isAlt;
+        key_shift = event.isShifted;
+        var nVal = parseInt(event.text);
+        if (event.text == "0") {
+            print("Color = Copy");
+            whichColor = -1;
+            Audio.playSound(clickSound, audioOptions);
+            moveTools();
+        } else if ((nVal > 0) && (nVal <= numColors)) {
+            whichColor = nVal - 1;
+            print("Color = " + (whichColor + 1));
+            Audio.playSound(clickSound, audioOptions);
+            moveTools();
+        } else if (event.text == "9") {
+            // Create a brand new 1 meter voxel in front of your avatar 
+            var color = whichColor; 
+            if (color == -1) color = 0;
+            var newPosition = getNewVoxelPosition();
+            var newVoxel = {    
+                        x: newPosition.x,
+                        y: newPosition.y ,
+                        z: newPosition.z,    
+                        s: NEW_VOXEL_SIZE,
+                        red: colors[color].red,
+                        green: colors[color].green,
+                        blue: colors[color].blue };
+            Voxels.setVoxel(newVoxel.x, newVoxel.y, newVoxel.z, newVoxel.s, newVoxel.red, newVoxel.green, newVoxel.blue);
+            setAudioPosition();
+            Audio.playSound(addSound, audioOptions);
+        }
+    }
+    
+    // do this even if not in edit tools
+    if (event.text == " ") {
         //  Reset my orientation!
         var orientation = { x:0, y:0, z:0, w:1 };
         Camera.setOrientation(orientation);
         MyAvatar.orientation = orientation;
     }
+    trackKeyPressEvent(event); // used by preview support
 }
 
 function keyReleaseEvent(event) {
+    trackKeyReleaseEvent(event); // used by preview support
     key_alt = false;
     key_shift = false; 
 }
@@ -248,7 +434,7 @@ function mouseMoveEvent(event) {
             var lastVoxelDistance = { x: pickRay.origin.x - lastVoxelPosition.x, 
                                     y: pickRay.origin.y - lastVoxelPosition.y, 
                                     z: pickRay.origin.z - lastVoxelPosition.z };
-            var distance = vLength(lastVoxelDistance);
+            var distance = Vec3.length(lastVoxelDistance);
             var mouseSpot = { x: pickRay.direction.x * distance, y: pickRay.direction.y * distance, z: pickRay.direction.z * distance };
             mouseSpot.x += pickRay.origin.x;
             mouseSpot.y += pickRay.origin.y;
@@ -279,9 +465,17 @@ function mouseMoveEvent(event) {
             }
         }
     }
+    
+    // update the add voxel/delete voxel overlay preview
+    trackMouseEvent(event);
 }
 
 function mouseReleaseEvent(event) {
+    // if our tools are off, then don't do anything
+    if (!editToolsOn) {
+        return; 
+    }
+
     if (isOrbiting) {
         var cameraOrientation = Camera.getOrientation();
         var eulers = Quat.safeEulerAngles(cameraOrientation);
@@ -296,6 +490,41 @@ function mouseReleaseEvent(event) {
     isExtruding = false; 
 }
 
+function moveTools() {
+    swatchesX = (windowDimensions.x - swatchesWidth) / 2;
+    swatchesY = windowDimensions.y - swatchHeight;
+
+    // create the overlays, position them in a row, set their colors, and for the selected one, use a different source image
+    // location so that it displays the "selected" marker
+    for (s = 0; s < numColors; s++) {
+        var imageFromX = 12 + (s * 27);
+        var imageFromY = 0;
+        if (s == whichColor) {
+            imageFromY = 55;
+        }
+        var swatchX = swatchesX + ((swatchWidth - 1) * s);
+
+        Overlays.editOverlay(swatches[s], {
+                        x: swatchX,
+                        y: swatchesY,
+                        subImage: { x: imageFromX, y: imageFromY, width: (swatchWidth - 1), height: swatchHeight },
+                        color: colors[s],
+                        alpha: 1,
+                        visible: editToolsOn
+                    });
+    }
+}
+
+
+function update() {
+    var newWindowDimensions = Controller.getViewportDimensions();
+    if (newWindowDimensions.x != windowDimensions.x || newWindowDimensions.y != windowDimensions.y) {
+        windowDimensions = newWindowDimensions;
+        print("window resized...");
+        moveTools();
+    }
+}
+
 Controller.mousePressEvent.connect(mousePressEvent);
 Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
 Controller.mouseMoveEvent.connect(mouseMoveEvent);
@@ -303,5 +532,15 @@ Controller.keyPressEvent.connect(keyPressEvent);
 Controller.keyReleaseEvent.connect(keyReleaseEvent);
 
 function scriptEnding() {
+    Overlays.deleteOverlay(voxelPreview);
+    for (s = 0; s < numColors; s++) {
+        Overlays.deleteOverlay(swatches[s]);
+    }
 }
 Script.scriptEnding.connect(scriptEnding);
+
+
+Script.willSendVisualDataCallback.connect(update);
+
+
+
diff --git a/interface/src/ControllerScriptingInterface.cpp b/interface/src/ControllerScriptingInterface.cpp
index b3d6170bff..b60615f124 100644
--- a/interface/src/ControllerScriptingInterface.cpp
+++ b/interface/src/ControllerScriptingInterface.cpp
@@ -250,3 +250,7 @@ void ControllerScriptingInterface::releaseJoystick(int joystickIndex) {
     }
 }
 
+glm::vec2 ControllerScriptingInterface::getViewportDimensions() const { 
+    QGLWidget* widget = Application::getInstance()->getGLWidget();
+    return glm::vec2(widget->width(), widget->height()); 
+}
diff --git a/interface/src/ControllerScriptingInterface.h b/interface/src/ControllerScriptingInterface.h
index f0a50559f9..6fe5a60fa4 100644
--- a/interface/src/ControllerScriptingInterface.h
+++ b/interface/src/ControllerScriptingInterface.h
@@ -74,6 +74,8 @@ public slots:
     virtual void captureJoystick(int joystickIndex);
     virtual void releaseJoystick(int joystickIndex);
 
+    virtual glm::vec2 getViewportDimensions() const;
+
 private:
     const PalmData* getPrimaryPalm() const;
     const PalmData* getPalm(int palmIndex) const;

From ada2594ad17462ef92c625877a544be0594fe517 Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 16:36:54 -0800
Subject: [PATCH 16/24] Working on getting the head translation, too.

---
 interface/src/Application.cpp    |  1 +
 interface/src/devices/Visage.cpp | 17 +++++++++++++----
 interface/src/devices/Visage.h   |  5 ++++-
 3 files changed, 18 insertions(+), 5 deletions(-)

diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp
index 098b42dccf..fc8bf8e899 100644
--- a/interface/src/Application.cpp
+++ b/interface/src/Application.cpp
@@ -3831,6 +3831,7 @@ void Application::resetSensors() {
     _mouseY = _glWidget->height() / 2;
 
     _faceshift.reset();
+    _visage.reset();
 
     if (OculusManager::isConnected()) {
         OculusManager::reset();
diff --git a/interface/src/devices/Visage.cpp b/interface/src/devices/Visage.cpp
index 59b3ac06f8..94992417f4 100644
--- a/interface/src/devices/Visage.cpp
+++ b/interface/src/devices/Visage.cpp
@@ -24,11 +24,15 @@ namespace VisageSDK {
 
 using namespace VisageSDK;
 
+const glm::vec3 DEFAULT_HEAD_ORIGIN(0.0f, 0.0f, 0.3f);
+
 Visage::Visage() :
-    _active(false) {
+    _active(false),
+    _headOrigin(DEFAULT_HEAD_ORIGIN) {
 #ifdef HAVE_VISAGE
     switchToResourcesParentIfRequired();
-    initializeLicenseManager("resources/visage/license.vlc");
+    QByteArray licensePath = "resources/visage/license.vlc";
+    initializeLicenseManager(licensePath);
     _tracker = new VisageTracker2("resources/visage/Facial Features Tracker - Asymmetric.cfg");
     if (_tracker->trackFromCam()) {
         _data = new FaceData();   
@@ -52,10 +56,15 @@ Visage::~Visage() {
 
 void Visage::update() {
 #ifdef HAVE_VISAGE
-    _active = (_tracker->getTrackingData(_data) == TRACK_STAT_OK);
+    _active = (_tracker && _tracker->getTrackingData(_data) == TRACK_STAT_OK);
     if (!_active) {
         return;
     }
-    _headRotation = glm::quat(glm::vec3(_data->faceRotation[0], _data->faceRotation[1], _data->faceRotation[2]));
+    _headRotation = glm::quat(glm::vec3(-_data->faceRotation[0], -_data->faceRotation[1], _data->faceRotation[2]));
+    _headTranslation = glm::vec3(_data->faceTranslation[0], _data->faceTranslation[1], _data->faceTranslation[2]) - _headOrigin;
 #endif
 }
+
+void Visage::reset() {
+    _headOrigin += _headTranslation;
+}
diff --git a/interface/src/devices/Visage.h b/interface/src/devices/Visage.h
index f16119cdbd..20c361bda0 100644
--- a/interface/src/devices/Visage.h
+++ b/interface/src/devices/Visage.h
@@ -13,8 +13,8 @@
 #include <glm/gtc/quaternion.hpp>
 
 namespace VisageSDK {
-    class FaceData;
     class VisageTracker2;
+    struct FaceData;
 }
 
 /// Handles input from the Visage webcam feature tracking software.
@@ -30,6 +30,7 @@ public:
     const glm::vec3& getHeadTranslation() const { return _headTranslation; }
     
     void update();
+    void reset();
     
 private:
     
@@ -39,6 +40,8 @@ private:
     bool _active;
     glm::quat _headRotation;
     glm::vec3 _headTranslation;
+    
+    glm::vec3 _headOrigin;
 };
 
 #endif /* defined(__interface__Visage__) */

From fe7970665389307d22f6c285f56de89b0e7b55d0 Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 16:42:30 -0800
Subject: [PATCH 17/24] Working on the translation scale.

---
 interface/src/devices/Visage.cpp | 11 +++++++----
 1 file changed, 7 insertions(+), 4 deletions(-)

diff --git a/interface/src/devices/Visage.cpp b/interface/src/devices/Visage.cpp
index 94992417f4..cce5f66340 100644
--- a/interface/src/devices/Visage.cpp
+++ b/interface/src/devices/Visage.cpp
@@ -32,7 +32,7 @@ Visage::Visage() :
 #ifdef HAVE_VISAGE
     switchToResourcesParentIfRequired();
     QByteArray licensePath = "resources/visage/license.vlc";
-    initializeLicenseManager(licensePath);
+    initializeLicenseManager(licensePath.data());
     _tracker = new VisageTracker2("resources/visage/Facial Features Tracker - Asymmetric.cfg");
     if (_tracker->trackFromCam()) {
         _data = new FaceData();   
@@ -54,17 +54,20 @@ Visage::~Visage() {
 #endif
 }
 
+const float TRANSLATION_SCALE = 50.0f;
+
 void Visage::update() {
 #ifdef HAVE_VISAGE
     _active = (_tracker && _tracker->getTrackingData(_data) == TRACK_STAT_OK);
     if (!_active) {
         return;
     }
-    _headRotation = glm::quat(glm::vec3(-_data->faceRotation[0], -_data->faceRotation[1], _data->faceRotation[2]));
-    _headTranslation = glm::vec3(_data->faceTranslation[0], _data->faceTranslation[1], _data->faceTranslation[2]) - _headOrigin;
+    _headRotation = glm::quat(glm::vec3(-_data->faceRotation[0], -_data->faceRotation[1], _data->faceRotation[2]));    
+    _headTranslation = (glm::vec3(_data->faceTranslation[0], _data->faceTranslation[1], _data->faceTranslation[2]) -
+        _headOrigin) * TRANSLATION_SCALE;
 #endif
 }
 
 void Visage::reset() {
-    _headOrigin += _headTranslation;
+    _headOrigin += _headTranslation / TRANSLATION_SCALE;
 }

From 866b3dbb6315850b07647a9ef2ac1e3dc5a1ffcf Mon Sep 17 00:00:00 2001
From: ZappoMan <bradh@konamoxt.com>
Date: Tue, 18 Feb 2014 16:47:50 -0800
Subject: [PATCH 18/24] scripting additions

---
 .../script-engine/src/AbstractControllerScriptingInterface.h  | 4 ++++
 libraries/script-engine/src/EventTypes.cpp                    | 4 ++++
 2 files changed, 8 insertions(+)

diff --git a/libraries/script-engine/src/AbstractControllerScriptingInterface.h b/libraries/script-engine/src/AbstractControllerScriptingInterface.h
index d9878d0b71..1878edd4d6 100644
--- a/libraries/script-engine/src/AbstractControllerScriptingInterface.h
+++ b/libraries/script-engine/src/AbstractControllerScriptingInterface.h
@@ -52,6 +52,10 @@ public slots:
     virtual void captureWheelEvents() = 0;
     virtual void releaseWheelEvents() = 0;
 
+    virtual void captureJoystick(int joystickIndex) = 0;
+    virtual void releaseJoystick(int joystickIndex) = 0;
+
+    virtual glm::vec2 getViewportDimensions() const = 0;
 
 signals:
     void keyPressEvent(const KeyEvent& event);
diff --git a/libraries/script-engine/src/EventTypes.cpp b/libraries/script-engine/src/EventTypes.cpp
index 963912fd34..8fac2bcd2a 100644
--- a/libraries/script-engine/src/EventTypes.cpp
+++ b/libraries/script-engine/src/EventTypes.cpp
@@ -102,6 +102,8 @@ KeyEvent::KeyEvent(const QKeyEvent& event) {
         text = "END";
     } else if (key == Qt::Key_Help) {
         text = "HELP";
+    } else if (key == Qt::Key_CapsLock) {
+        text = "CAPS LOCK";
     }
 }
 
@@ -208,6 +210,8 @@ void keyEventFromScriptValue(const QScriptValue& object, KeyEvent& event) {
                 event.key = Qt::Key_End;
             } else if (event.text.toUpper() == "HELP") {
                 event.key = Qt::Key_Help;
+            } else if (event.text.toUpper() == "CAPS LOCK") {
+                event.key = Qt::Key_CapsLock;
             } else {
                 event.key = event.text.at(0).unicode();
             }

From 9c4143e1beb7234ec03852b5001e850739f257e2 Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 17:03:43 -0800
Subject: [PATCH 19/24] Working on gaze deflection.

---
 interface/src/Application.cpp    | 14 +++++++++++++-
 interface/src/devices/Visage.cpp | 10 +++++++---
 interface/src/devices/Visage.h   |  6 ++++++
 3 files changed, 26 insertions(+), 4 deletions(-)

diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp
index fc8bf8e899..88c7af102b 100644
--- a/interface/src/Application.cpp
+++ b/interface/src/Application.cpp
@@ -2070,13 +2070,25 @@ void Application::updateMyAvatarLookAtPosition(glm::vec3& lookAtSpot) {
         }
         lookAtSpot = _mouseRayOrigin + _mouseRayDirection * distance;
     }
+    bool trackerActive = false;
+    float eyePitch, eyeYaw;
     if (_faceshift.isActive()) {
+        eyePitch = _faceshift.getEstimatedEyePitch();
+        eyeYaw = _faceshift.getEstimatedEyeYaw();
+        trackerActive = true;
+        
+    } else if (_visage.isActive()) {
+        eyePitch = _visage.getEstimatedEyePitch();
+        eyeYaw = _visage.getEstimatedEyeYaw();
+        trackerActive = true;
+    }
+    if (trackerActive) {
         // deflect using Faceshift gaze data
         glm::vec3 origin = _myAvatar->getHead().calculateAverageEyePosition();
         float pitchSign = (_myCamera.getMode() == CAMERA_MODE_MIRROR) ? -1.0f : 1.0f;
         float deflection = Menu::getInstance()->getFaceshiftEyeDeflection();
         lookAtSpot = origin + _myCamera.getRotation() * glm::quat(glm::radians(glm::vec3(
-            _faceshift.getEstimatedEyePitch() * pitchSign * deflection, _faceshift.getEstimatedEyeYaw() * deflection, 0.0f))) *
+            eyePitch * pitchSign * deflection, eyeYaw * deflection, 0.0f))) *
                 glm::inverse(_myCamera.getRotation()) * (lookAtSpot - origin);
     }
     _myAvatar->getHead().setLookAtPosition(lookAtSpot);
diff --git a/interface/src/devices/Visage.cpp b/interface/src/devices/Visage.cpp
index cce5f66340..8696db3af4 100644
--- a/interface/src/devices/Visage.cpp
+++ b/interface/src/devices/Visage.cpp
@@ -24,11 +24,13 @@ namespace VisageSDK {
 
 using namespace VisageSDK;
 
-const glm::vec3 DEFAULT_HEAD_ORIGIN(0.0f, 0.0f, 0.3f);
+const glm::vec3 DEFAULT_HEAD_ORIGIN(0.0f, 0.0f, 0.7f);
 
 Visage::Visage() :
     _active(false),
-    _headOrigin(DEFAULT_HEAD_ORIGIN) {
+    _headOrigin(DEFAULT_HEAD_ORIGIN),
+    _estimatedEyePitch(0.0f),
+    _estimatedEyeYaw(0.0f) {
 #ifdef HAVE_VISAGE
     switchToResourcesParentIfRequired();
     QByteArray licensePath = "resources/visage/license.vlc";
@@ -54,7 +56,7 @@ Visage::~Visage() {
 #endif
 }
 
-const float TRANSLATION_SCALE = 50.0f;
+const float TRANSLATION_SCALE = 20.0f;
 
 void Visage::update() {
 #ifdef HAVE_VISAGE
@@ -65,6 +67,8 @@ void Visage::update() {
     _headRotation = glm::quat(glm::vec3(-_data->faceRotation[0], -_data->faceRotation[1], _data->faceRotation[2]));    
     _headTranslation = (glm::vec3(_data->faceTranslation[0], _data->faceTranslation[1], _data->faceTranslation[2]) -
         _headOrigin) * TRANSLATION_SCALE;
+    _estimatedEyePitch = glm::degrees(_data->gazeDirection[1]);
+    _estimatedEyeYaw = glm::degrees(_data->gazeDirection[0]);
 #endif
 }
 
diff --git a/interface/src/devices/Visage.h b/interface/src/devices/Visage.h
index 20c361bda0..966c41335e 100644
--- a/interface/src/devices/Visage.h
+++ b/interface/src/devices/Visage.h
@@ -29,6 +29,9 @@ public:
     const glm::quat& getHeadRotation() const { return _headRotation; }
     const glm::vec3& getHeadTranslation() const { return _headTranslation; }
     
+    float getEstimatedEyePitch() const { return _estimatedEyePitch; }
+    float getEstimatedEyeYaw() const { return _estimatedEyeYaw; }
+    
     void update();
     void reset();
     
@@ -42,6 +45,9 @@ private:
     glm::vec3 _headTranslation;
     
     glm::vec3 _headOrigin;
+    
+    float _estimatedEyePitch;
+    float _estimatedEyeYaw;
 };
 
 #endif /* defined(__interface__Visage__) */

From e97a912d9746600afd880cf74bab4d5b64e592ac Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 17:19:29 -0800
Subject: [PATCH 20/24] Working on blendshape coefficients.

---
 interface/src/avatar/Head.cpp    | 26 +++++++++++---------------
 interface/src/devices/Visage.cpp | 11 +++++++++--
 interface/src/devices/Visage.h   |  6 ++++++
 3 files changed, 26 insertions(+), 17 deletions(-)

diff --git a/interface/src/avatar/Head.cpp b/interface/src/avatar/Head.cpp
index ddb0660364..5c6100764a 100644
--- a/interface/src/avatar/Head.cpp
+++ b/interface/src/avatar/Head.cpp
@@ -62,24 +62,20 @@ void Head::simulate(float deltaTime, bool isMine) {
     
     //  Update audio trailing average for rendering facial animations
     Faceshift* faceshift = Application::getInstance()->getFaceshift();
+    Visage* visage = Application::getInstance()->getVisage();
     if (isMine) {
-        _isFaceshiftConnected = faceshift->isActive();
+        _isFaceshiftConnected = false;
+        if (faceshift->isActive()) {
+            _blendshapeCoefficients = faceshift->getBlendshapeCoefficients();
+            _isFaceshiftConnected = true;
+            
+        } else if (visage->isActive()) {
+            _blendshapeCoefficients = visage->getBlendshapeCoefficients();
+            _isFaceshiftConnected = true;
+        }
     }
     
-    if (isMine && faceshift->isActive()) {
-        const float EYE_OPEN_SCALE = 0.5f;
-        _leftEyeBlink = faceshift->getLeftBlink() - EYE_OPEN_SCALE * faceshift->getLeftEyeOpen();
-        _rightEyeBlink = faceshift->getRightBlink() - EYE_OPEN_SCALE * faceshift->getRightEyeOpen();
-        
-        // set these values based on how they'll be used.  if we use faceshift in the long term, we'll want a complete
-        // mapping between their blendshape coefficients and our avatar features
-        const float MOUTH_SIZE_SCALE = 2500.0f;
-        _averageLoudness = faceshift->getMouthSize() * faceshift->getMouthSize() * MOUTH_SIZE_SCALE;
-        const float BROW_HEIGHT_SCALE = 0.005f;
-        _browAudioLift = faceshift->getBrowUpCenter() * BROW_HEIGHT_SCALE;
-        _blendshapeCoefficients = faceshift->getBlendshapeCoefficients();
-        
-    } else if (!_isFaceshiftConnected) {
+    if (!_isFaceshiftConnected) {
         // Update eye saccades
         const float AVERAGE_MICROSACCADE_INTERVAL = 0.50f;
         const float AVERAGE_SACCADE_INTERVAL = 4.0f;
diff --git a/interface/src/devices/Visage.cpp b/interface/src/devices/Visage.cpp
index 8696db3af4..c6fb5b9668 100644
--- a/interface/src/devices/Visage.cpp
+++ b/interface/src/devices/Visage.cpp
@@ -67,8 +67,15 @@ void Visage::update() {
     _headRotation = glm::quat(glm::vec3(-_data->faceRotation[0], -_data->faceRotation[1], _data->faceRotation[2]));    
     _headTranslation = (glm::vec3(_data->faceTranslation[0], _data->faceTranslation[1], _data->faceTranslation[2]) -
         _headOrigin) * TRANSLATION_SCALE;
-    _estimatedEyePitch = glm::degrees(_data->gazeDirection[1]);
-    _estimatedEyeYaw = glm::degrees(_data->gazeDirection[0]);
+    _estimatedEyePitch = glm::degrees(-_data->gazeDirection[1]);
+    _estimatedEyeYaw = glm::degrees(-_data->gazeDirection[0]);
+    
+    for (int i = 0; i < _data->actionUnitCount; i++) {
+        if (!_data->actionUnitsUsed[i]) {
+            continue;
+        }
+        qDebug() << _data->actionUnitsNames[i] << _data->actionUnits[i];
+    }
 #endif
 }
 
diff --git a/interface/src/devices/Visage.h b/interface/src/devices/Visage.h
index 966c41335e..383c81be54 100644
--- a/interface/src/devices/Visage.h
+++ b/interface/src/devices/Visage.h
@@ -9,6 +9,8 @@
 #ifndef __interface__Visage__
 #define __interface__Visage__
 
+#include <vector>
+
 #include <glm/glm.hpp>
 #include <glm/gtc/quaternion.hpp>
 
@@ -32,6 +34,8 @@ public:
     float getEstimatedEyePitch() const { return _estimatedEyePitch; }
     float getEstimatedEyeYaw() const { return _estimatedEyeYaw; }
     
+    const std::vector<float>& getBlendshapeCoefficients() const { return _blendshapeCoefficients; }
+    
     void update();
     void reset();
     
@@ -48,6 +52,8 @@ private:
     
     float _estimatedEyePitch;
     float _estimatedEyeYaw;
+    
+    std::vector<float> _blendshapeCoefficients;
 };
 
 #endif /* defined(__interface__Visage__) */

From 636e3b1910952a5ce0d1ff92c89554603cc24d7a Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 18:24:25 -0800
Subject: [PATCH 21/24] Working on blendshape integration.

---
 interface/src/devices/Visage.cpp   | 56 +++++++++++++++++++++++++++++-
 interface/src/devices/Visage.h     |  4 +++
 interface/src/renderer/FBXReader.h |  3 ++
 3 files changed, 62 insertions(+), 1 deletion(-)

diff --git a/interface/src/devices/Visage.cpp b/interface/src/devices/Visage.cpp
index c6fb5b9668..2ed36e9594 100644
--- a/interface/src/devices/Visage.cpp
+++ b/interface/src/devices/Visage.cpp
@@ -6,6 +6,8 @@
 //  Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
 //
 
+#include <QHash>
+
 #include <SharedUtil.h>
 
 #ifdef HAVE_VISAGE
@@ -13,6 +15,7 @@
 #endif
 
 #include "Visage.h"
+#include "renderer/FBXReader.h"
 
 namespace VisageSDK {
 #ifdef WIN32
@@ -56,6 +59,43 @@ Visage::~Visage() {
 #endif
 }
 
+static QHash<QByteArray, int> createBlendshapeIndices() {
+    QHash<QByteArray, QByteArray> blendshapeMap;
+    blendshapeMap.insert("Sneer", "au_nose_wrinkler");
+    blendshapeMap.insert("JawFwd", "au_jaw_z_push");
+    blendshapeMap.insert("JawLeft", "au_jaw_x_push");
+    blendshapeMap.insert("JawOpen", "au_jaw_drop");
+    blendshapeMap.insert("LipsLowerDown", "au_lower_lip_drop");
+    blendshapeMap.insert("LipsUpperUp", "au_upper_lip_raiser");
+    blendshapeMap.insert("LipsStretch_L", "au_lip_stretcher_left");
+    blendshapeMap.insert("BrowsU_L", "au_left_outer_brow_raiser");
+    blendshapeMap.insert("BrowsU_C", "au_left_inner_brow_raiser");
+    blendshapeMap.insert("BrowsD_L", "au_left_brow_lowerer");
+    blendshapeMap.insert("LipsStretch_R", "au_lip_stretcher_right");
+    blendshapeMap.insert("BrowsU_R", "au_right_outer_brow_raiser");
+    blendshapeMap.insert("BrowsU_C", "au_right_inner_brow_raiser");
+    blendshapeMap.insert("BrowsD_R", "au_right_brow_lowerer");
+    
+    QHash<QByteArray, int> blendshapeIndices;
+    for (int i = 0;; i++) {
+        QByteArray blendshape = FACESHIFT_BLENDSHAPES[i];
+        if (blendshape.isEmpty()) {
+            break;
+        }
+        QByteArray mapping = blendshapeMap.value(blendshape);
+        if (!mapping.isEmpty()) {
+            blendshapeIndices.insert(mapping, i + 1);
+        }
+    }
+    
+    return blendshapeIndices;
+}
+
+static const QHash<QByteArray, int>& getBlendshapeIndices() {
+    static QHash<QByteArray, int> blendshapeIndices = createBlendshapeIndices();
+    return blendshapeIndices;
+}
+
 const float TRANSLATION_SCALE = 20.0f;
 
 void Visage::update() {
@@ -70,11 +110,25 @@ void Visage::update() {
     _estimatedEyePitch = glm::degrees(-_data->gazeDirection[1]);
     _estimatedEyeYaw = glm::degrees(-_data->gazeDirection[0]);
     
+    if (_blendshapeIndices.isEmpty()) {
+        _blendshapeIndices.resize(_data->actionUnitCount);
+        int maxIndex = -1;
+        for (int i = 0; i < _data->actionUnitCount; i++) {
+            int index = getBlendshapeIndices().value(_data->actionUnitsNames[i]) - 1;
+            maxIndex = qMax(maxIndex, _blendshapeIndices[i] = index);
+        }
+        _blendshapeCoefficients.resize(maxIndex + 1);
+    }
+    
+    qFill(_blendshapeCoefficients.begin(), _blendshapeCoefficients.end(), 0.0f);
     for (int i = 0; i < _data->actionUnitCount; i++) {
         if (!_data->actionUnitsUsed[i]) {
             continue;
         }
-        qDebug() << _data->actionUnitsNames[i] << _data->actionUnits[i];
+        int index = _blendshapeIndices.at(i);
+        if (index != -1) {
+            _blendshapeCoefficients[index] = _data->actionUnits[i];
+        }
     }
 #endif
 }
diff --git a/interface/src/devices/Visage.h b/interface/src/devices/Visage.h
index 383c81be54..0559a859de 100644
--- a/interface/src/devices/Visage.h
+++ b/interface/src/devices/Visage.h
@@ -11,6 +11,8 @@
 
 #include <vector>
 
+#include <QVector>
+
 #include <glm/glm.hpp>
 #include <glm/gtc/quaternion.hpp>
 
@@ -54,6 +56,8 @@ private:
     float _estimatedEyeYaw;
     
     std::vector<float> _blendshapeCoefficients;
+    
+    QVector<int> _blendshapeIndices;
 };
 
 #endif /* defined(__interface__Visage__) */
diff --git a/interface/src/renderer/FBXReader.h b/interface/src/renderer/FBXReader.h
index 8efb23c98c..b89d0954b4 100644
--- a/interface/src/renderer/FBXReader.h
+++ b/interface/src/renderer/FBXReader.h
@@ -21,6 +21,9 @@ class FBXNode;
 
 typedef QList<FBXNode> FBXNodeList;
 
+/// The names of the blendshapes expected by Faceshift, terminated with an empty string.
+extern const char* FACESHIFT_BLENDSHAPES[];
+
 /// A node within an FBX document.
 class FBXNode {
 public:

From 8076f571fd5ea93aedfd91047e2e776458c5e3bc Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 18:39:38 -0800
Subject: [PATCH 22/24] Working on blinking, etc.

---
 interface/src/devices/Visage.cpp | 28 +++++++++++++++++++++++++++-
 interface/src/devices/Visage.h   |  2 ++
 2 files changed, 29 insertions(+), 1 deletion(-)

diff --git a/interface/src/devices/Visage.cpp b/interface/src/devices/Visage.cpp
index 2ed36e9594..8a6b9d5947 100644
--- a/interface/src/devices/Visage.cpp
+++ b/interface/src/devices/Visage.cpp
@@ -33,7 +33,10 @@ Visage::Visage() :
     _active(false),
     _headOrigin(DEFAULT_HEAD_ORIGIN),
     _estimatedEyePitch(0.0f),
-    _estimatedEyeYaw(0.0f) {
+    _estimatedEyeYaw(0.0f),
+    _leftInnerBrowIndex(0),
+    _rightInnerBrowIndex(0) {
+    
 #ifdef HAVE_VISAGE
     switchToResourcesParentIfRequired();
     QByteArray licensePath = "resources/visage/license.vlc";
@@ -59,6 +62,10 @@ Visage::~Visage() {
 #endif
 }
 
+static int leftEyeBlinkIndex = 0;
+static int rightEyeBlinkIndex = 1;
+static int centerBrowIndex = 16;
+
 static QHash<QByteArray, int> createBlendshapeIndices() {
     QHash<QByteArray, QByteArray> blendshapeMap;
     blendshapeMap.insert("Sneer", "au_nose_wrinkler");
@@ -82,6 +89,15 @@ static QHash<QByteArray, int> createBlendshapeIndices() {
         if (blendshape.isEmpty()) {
             break;
         }
+        if (blendshape == "EyeBlink_L") {
+            leftEyeBlinkIndex = i;
+        
+        } else if (blendshape == "EyeBlink_R") {
+            rightEyeBlinkIndex = i;
+            
+        } else if (blendshape == "BrowsU_C") {
+            centerBrowIndex = i;
+        }
         QByteArray mapping = blendshapeMap.value(blendshape);
         if (!mapping.isEmpty()) {
             blendshapeIndices.insert(mapping, i + 1);
@@ -114,6 +130,12 @@ void Visage::update() {
         _blendshapeIndices.resize(_data->actionUnitCount);
         int maxIndex = -1;
         for (int i = 0; i < _data->actionUnitCount; i++) {
+            QByteArray name = _data->actionUnitsNames[i];
+            if (name == "au_left_inner_brow_raiser") {
+                _leftInnerBrowIndex = i;
+            } else if (name == "au_right_inner_brow_raiser") {
+                _rightInnerBrowIndex = i;
+            }
             int index = getBlendshapeIndices().value(_data->actionUnitsNames[i]) - 1;
             maxIndex = qMax(maxIndex, _blendshapeIndices[i] = index);
         }
@@ -130,6 +152,10 @@ void Visage::update() {
             _blendshapeCoefficients[index] = _data->actionUnits[i];
         }
     }
+    _blendshapeCoefficients[leftEyeBlinkIndex] = 1.0f - _data->eyeClosure[0];
+    _blendshapeCoefficients[rightEyeBlinkIndex] = 1.0f - _data->eyeClosure[1];
+    _blendshapeCoefficients[centerBrowIndex] = (_data->actionUnits[_leftInnerBrowIndex] +
+        _data->actionUnits[_rightInnerBrowIndex]) * 0.5f;
 #endif
 }
 
diff --git a/interface/src/devices/Visage.h b/interface/src/devices/Visage.h
index 0559a859de..124ef29e3b 100644
--- a/interface/src/devices/Visage.h
+++ b/interface/src/devices/Visage.h
@@ -58,6 +58,8 @@ private:
     std::vector<float> _blendshapeCoefficients;
     
     QVector<int> _blendshapeIndices;
+    int _leftInnerBrowIndex;
+    int _rightInnerBrowIndex;
 };
 
 #endif /* defined(__interface__Visage__) */

From c4e643e3a4f6155c18eef4ee9e19c6017bfc129f Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 18:43:45 -0800
Subject: [PATCH 23/24] Eyes were reversed.

---
 interface/src/devices/Visage.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/interface/src/devices/Visage.cpp b/interface/src/devices/Visage.cpp
index 8a6b9d5947..b1a041c0dc 100644
--- a/interface/src/devices/Visage.cpp
+++ b/interface/src/devices/Visage.cpp
@@ -152,8 +152,8 @@ void Visage::update() {
             _blendshapeCoefficients[index] = _data->actionUnits[i];
         }
     }
-    _blendshapeCoefficients[leftEyeBlinkIndex] = 1.0f - _data->eyeClosure[0];
-    _blendshapeCoefficients[rightEyeBlinkIndex] = 1.0f - _data->eyeClosure[1];
+    _blendshapeCoefficients[leftEyeBlinkIndex] = 1.0f - _data->eyeClosure[1];
+    _blendshapeCoefficients[rightEyeBlinkIndex] = 1.0f - _data->eyeClosure[0];
     _blendshapeCoefficients[centerBrowIndex] = (_data->actionUnits[_leftInnerBrowIndex] +
         _data->actionUnits[_rightInnerBrowIndex]) * 0.5f;
 #endif

From a89983a1c0f28f5b8d8d8cb6bb273e8273e7e459 Mon Sep 17 00:00:00 2001
From: Andrzej Kapolka <drzej.k@gmail.com>
Date: Tue, 18 Feb 2014 18:49:34 -0800
Subject: [PATCH 24/24] Removed tab, variable fix.

---
 interface/src/devices/Visage.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/interface/src/devices/Visage.cpp b/interface/src/devices/Visage.cpp
index b1a041c0dc..26e7993ecb 100644
--- a/interface/src/devices/Visage.cpp
+++ b/interface/src/devices/Visage.cpp
@@ -21,7 +21,7 @@ namespace VisageSDK {
 #ifdef WIN32
     void __declspec(dllimport) initializeLicenseManager(char* licenseKeyFileName);
 #else
-	void initializeLicenseManager(char* licenseKeyFileName);
+    void initializeLicenseManager(char* licenseKeyFileName);
 #endif
 }
 
@@ -136,7 +136,7 @@ void Visage::update() {
             } else if (name == "au_right_inner_brow_raiser") {
                 _rightInnerBrowIndex = i;
             }
-            int index = getBlendshapeIndices().value(_data->actionUnitsNames[i]) - 1;
+            int index = getBlendshapeIndices().value(name) - 1;
             maxIndex = qMax(maxIndex, _blendshapeIndices[i] = index);
         }
         _blendshapeCoefficients.resize(maxIndex + 1);