Formatting fixes.

This commit is contained in:
Andrzej Kapolka 2014-03-26 12:34:46 -07:00
parent a9097658ad
commit c18d0ccf8f
2 changed files with 91 additions and 91 deletions

View file

@ -298,95 +298,6 @@ QVector<QString> Audio::getDeviceNames(QAudio::Mode mode) {
return deviceNames;
}
bool Audio::switchInputToAudioDevice(const QAudioDeviceInfo& inputDeviceInfo) {
bool supportedFormat = false;
// cleanup any previously initialized device
if (_audioInput) {
_audioInput->stop();
disconnect(_inputDevice, 0, 0, 0);
_inputDevice = NULL;
delete _audioInput;
_audioInput = NULL;
_numInputCallbackBytes = 0;
_inputAudioDeviceName = "";
}
if (!inputDeviceInfo.isNull()) {
qDebug() << "The audio input device " << inputDeviceInfo.deviceName() << "is available.";
_inputAudioDeviceName = inputDeviceInfo.deviceName().trimmed();
if (adjustedFormatForAudioDevice(inputDeviceInfo, _desiredInputFormat, _inputFormat)) {
qDebug() << "The format to be used for audio input is" << _inputFormat;
_audioInput = new QAudioInput(inputDeviceInfo, _inputFormat, this);
_numInputCallbackBytes = NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL * _inputFormat.channelCount()
* (_inputFormat.sampleRate() / SAMPLE_RATE)
/ CALLBACK_ACCELERATOR_RATIO;
_audioInput->setBufferSize(_numInputCallbackBytes);
// how do we want to handle input working, but output not working?
_inputRingBuffer.resizeForFrameSize(_numInputCallbackBytes * CALLBACK_ACCELERATOR_RATIO / sizeof(int16_t));
_inputDevice = _audioInput->start();
connect(_inputDevice, SIGNAL(readyRead()), this, SLOT(handleAudioInput()));
supportedFormat = true;
}
}
return supportedFormat;
}
bool Audio::switchOutputToAudioDevice(const QAudioDeviceInfo& outputDeviceInfo) {
bool supportedFormat = false;
// cleanup any previously initialized device
if (_audioOutput) {
_audioOutput->stop();
disconnect(_outputDevice, 0, 0, 0);
_outputDevice = NULL;
delete _audioOutput;
_audioOutput = NULL;
_numInputCallbackBytes = 0;
_loopbackOutputDevice = NULL;
delete _loopbackAudioOutput;
_loopbackAudioOutput = NULL;
_proceduralOutputDevice = NULL;
delete _proceduralAudioOutput;
_proceduralAudioOutput = NULL;
_outputAudioDeviceName = "";
}
if (!outputDeviceInfo.isNull()) {
qDebug() << "The audio output device " << outputDeviceInfo.deviceName() << "is available.";
_outputAudioDeviceName = outputDeviceInfo.deviceName().trimmed();
if (adjustedFormatForAudioDevice(outputDeviceInfo, _desiredOutputFormat, _outputFormat)) {
qDebug() << "The format to be used for audio output is" << _outputFormat;
// setup our general output device for audio-mixer audio
_audioOutput = new QAudioOutput(outputDeviceInfo, _outputFormat, this);
_audioOutput->setBufferSize(_ringBuffer.getSampleCapacity() * sizeof(int16_t));
qDebug() << "Ring Buffer capacity in samples: " << _ringBuffer.getSampleCapacity();
_outputDevice = _audioOutput->start();
// setup a loopback audio output device
_loopbackAudioOutput = new QAudioOutput(outputDeviceInfo, _outputFormat, this);
// setup a procedural audio output device
_proceduralAudioOutput = new QAudioOutput(outputDeviceInfo, _outputFormat, this);
gettimeofday(&_lastReceiveTime, NULL);
supportedFormat = true;
}
}
return supportedFormat;
}
bool Audio::switchInputToAudioDevice(const QString& inputDeviceName) {
return switchInputToAudioDevice(getNamedAudioDeviceForMode(QAudio::AudioInput, inputDeviceName));
}
@ -882,3 +793,92 @@ void Audio::renderMuteIcon(int x, int y) {
glDisable(GL_TEXTURE_2D);
}
bool Audio::switchInputToAudioDevice(const QAudioDeviceInfo& inputDeviceInfo) {
bool supportedFormat = false;
// cleanup any previously initialized device
if (_audioInput) {
_audioInput->stop();
disconnect(_inputDevice, 0, 0, 0);
_inputDevice = NULL;
delete _audioInput;
_audioInput = NULL;
_numInputCallbackBytes = 0;
_inputAudioDeviceName = "";
}
if (!inputDeviceInfo.isNull()) {
qDebug() << "The audio input device " << inputDeviceInfo.deviceName() << "is available.";
_inputAudioDeviceName = inputDeviceInfo.deviceName().trimmed();
if (adjustedFormatForAudioDevice(inputDeviceInfo, _desiredInputFormat, _inputFormat)) {
qDebug() << "The format to be used for audio input is" << _inputFormat;
_audioInput = new QAudioInput(inputDeviceInfo, _inputFormat, this);
_numInputCallbackBytes = NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL * _inputFormat.channelCount()
* (_inputFormat.sampleRate() / SAMPLE_RATE)
/ CALLBACK_ACCELERATOR_RATIO;
_audioInput->setBufferSize(_numInputCallbackBytes);
// how do we want to handle input working, but output not working?
_inputRingBuffer.resizeForFrameSize(_numInputCallbackBytes * CALLBACK_ACCELERATOR_RATIO / sizeof(int16_t));
_inputDevice = _audioInput->start();
connect(_inputDevice, SIGNAL(readyRead()), this, SLOT(handleAudioInput()));
supportedFormat = true;
}
}
return supportedFormat;
}
bool Audio::switchOutputToAudioDevice(const QAudioDeviceInfo& outputDeviceInfo) {
bool supportedFormat = false;
// cleanup any previously initialized device
if (_audioOutput) {
_audioOutput->stop();
disconnect(_outputDevice, 0, 0, 0);
_outputDevice = NULL;
delete _audioOutput;
_audioOutput = NULL;
_numInputCallbackBytes = 0;
_loopbackOutputDevice = NULL;
delete _loopbackAudioOutput;
_loopbackAudioOutput = NULL;
_proceduralOutputDevice = NULL;
delete _proceduralAudioOutput;
_proceduralAudioOutput = NULL;
_outputAudioDeviceName = "";
}
if (!outputDeviceInfo.isNull()) {
qDebug() << "The audio output device " << outputDeviceInfo.deviceName() << "is available.";
_outputAudioDeviceName = outputDeviceInfo.deviceName().trimmed();
if (adjustedFormatForAudioDevice(outputDeviceInfo, _desiredOutputFormat, _outputFormat)) {
qDebug() << "The format to be used for audio output is" << _outputFormat;
// setup our general output device for audio-mixer audio
_audioOutput = new QAudioOutput(outputDeviceInfo, _outputFormat, this);
_audioOutput->setBufferSize(_ringBuffer.getSampleCapacity() * sizeof(int16_t));
qDebug() << "Ring Buffer capacity in samples: " << _ringBuffer.getSampleCapacity();
_outputDevice = _audioOutput->start();
// setup a loopback audio output device
_loopbackAudioOutput = new QAudioOutput(outputDeviceInfo, _outputFormat, this);
// setup a procedural audio output device
_proceduralAudioOutput = new QAudioOutput(outputDeviceInfo, _outputFormat, this);
gettimeofday(&_lastReceiveTime, NULL);
supportedFormat = true;
}
}
return supportedFormat;
}

View file

@ -168,9 +168,9 @@ private:
// Add sounds that we want the user to not hear themselves, by adding on top of mic input signal
void addProceduralSounds(int16_t* monoInput, int numSamples);
bool switchInputToAudioDevice(const QAudioDeviceInfo& inputDeviceInfo);
bool switchInputToAudioDevice(const QAudioDeviceInfo& inputDeviceInfo);
bool switchOutputToAudioDevice(const QAudioDeviceInfo& outputDeviceInfo);
};
#endif /* defined(__interface__audio__) */
#endif /* defined(__interface__audio__) */