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fixed path to file in comments
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parent
c9450bba02
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37 changed files with 37 additions and 37 deletions
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//
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//
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// AACubeShape.cpp
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// AACubeShape.cpp
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// libraries/shared/src
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// libraries/physics/src
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//
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// Created by Andrew Meadows on 2014.08.22
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// Created by Andrew Meadows on 2014.08.22
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// AACubeShape.h
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// AACubeShape.h
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// libraries/shared/src
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// libraries/physics/src
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//
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// Created by Andrew Meadows on 2014.08.22
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// Created by Andrew Meadows on 2014.08.22
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// CapsuleShape.cpp
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// CapsuleShape.cpp
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows on 02/20/2014.
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// Created by Andrew Meadows on 02/20/2014.
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// CapsuleShape.h
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// CapsuleShape.h
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows on 02/20/2014.
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// Created by Andrew Meadows on 02/20/2014.
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// CollisionInfo.cpp
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// CollisionInfo.cpp
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows on 02/14/2014.
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// Created by Andrew Meadows on 02/14/2014.
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// CollisionInfo.h
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// CollisionInfo.h
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows on 02/14/2014.
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// Created by Andrew Meadows on 02/14/2014.
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Constraint.h
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// Constraint.h
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// libraries/shared/src
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// libraries/physics/src
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//
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// Created by Andrew Meadows 2014.07.24
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// Created by Andrew Meadows 2014.07.24
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// ContactConstraint.cpp
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// ContactConstraint.cpp
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// interface/src/avatar
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// libraries/physcis/src
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//
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//
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// Created by Andrew Meadows 2014.07.24
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// Created by Andrew Meadows 2014.07.24
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// ContactConstraint.h
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// ContactConstraint.h
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// interface/src/avatar
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// libraries/physcis/src
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//
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//
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// Created by Andrew Meadows 2014.07.24
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// Created by Andrew Meadows 2014.07.24
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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//
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// ContactPoint.cpp
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// ContactPoint.cpp
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows 2014.07.30
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// Created by Andrew Meadows 2014.07.30
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// ContactPoint.h
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// ContactPoint.h
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows 2014.07.30
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// Created by Andrew Meadows 2014.07.30
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// DistanceConstraint.cpp
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// DistanceConstraint.cpp
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// libraries/shared/src
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// libraries/physics/src
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//
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// Created by Andrew Meadows 2014.07.24
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// Created by Andrew Meadows 2014.07.24
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// DistanceConstraint.h
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// DistanceConstraint.h
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows 2014.07.24
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// Created by Andrew Meadows 2014.07.24
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// FixedConstraint.cpp
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// FixedConstraint.cpp
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows 2014.07.24
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// Created by Andrew Meadows 2014.07.24
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// FixedConstraint.h
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// FixedConstraint.h
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows 2014.07.24
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// Created by Andrew Meadows 2014.07.24
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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//
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// ListShape.cpp
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// ListShape.cpp
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows on 02/20/2014.
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// Created by Andrew Meadows on 02/20/2014.
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// ListShape.h
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// ListShape.h
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows on 02/20/2014.
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// Created by Andrew Meadows on 02/20/2014.
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// PhysicsEntity.cpp
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// PhysicsEntity.cpp
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows 2014.06.11
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// Created by Andrew Meadows 2014.06.11
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// PhysicsEntity.h
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// PhysicsEntity.h
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows 2014.05.30
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// Created by Andrew Meadows 2014.05.30
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// PhysicsSimulation.cpp
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// PhysicsSimulation.cpp
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// interface/src/avatar
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// libraries/physcis/src
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//
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//
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// Created by Andrew Meadows 2014.06.06
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// Created by Andrew Meadows 2014.06.06
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// PhysicsSimulation.h
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// PhysicsSimulation.h
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// interface/src/avatar
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// libraries/physcis/src
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//
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//
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// Created by Andrew Meadows 2014.06.06
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// Created by Andrew Meadows 2014.06.06
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// PlaneShape.cpp
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// PlaneShape.cpp
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrzej Kapolka on 4/10/2014.
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// Created by Andrzej Kapolka on 4/10/2014.
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// PlaneShape.h
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// PlaneShape.h
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// libraries/shared/src
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// libraries/physics/src
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//
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// Created by Andrzej Kapolka on 4/9/2014.
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// Created by Andrzej Kapolka on 4/9/2014.
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// Ragdoll.cpp
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// Ragdoll.cpp
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// libraries/shared/src
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// libraries/physics/src
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//
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//
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// Created by Andrew Meadows 2014.05.30
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// Created by Andrew Meadows 2014.05.30
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// libraries/shared/src
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// Created by Andrew Meadows 2014.05.30
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// interface/src/avatar
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// libraries/physcis/src
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//
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//
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// Created by Andrew Meadows 2014.09.09
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// Created by Andrew Meadows 2014.09.09
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// Shape.h
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// Created by Andrew Meadows on 2014.
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// libraries/shared/src
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// libraries/physics/src
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//
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// libraries/shared/src
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//
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// VerletCapsuleShape.cpp
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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// Created by Andrew Meadows 2014.07.24
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// libraries/shared/src
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//
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// Created by Andrew Meadows 2014.07.24
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// Created by Andrew Meadows 2014.07.24
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Created by Andrew Meadows on 2014.06.16
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Created by Andrew Meadows on 2014.06.16
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// Created by Andrew Meadows on 2014.06.16
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// Copyright 2014 High Fidelity, Inc.
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// Copyright 2014 High Fidelity, Inc.
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