fixed path to file in comments

This commit is contained in:
Andrew Meadows 2014-10-29 14:33:11 -07:00
parent c9450bba02
commit c18121756c
37 changed files with 37 additions and 37 deletions

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@ -1,6 +1,6 @@
// //
// AACubeShape.cpp // AACubeShape.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 2014.08.22 // Created by Andrew Meadows on 2014.08.22
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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@ -1,6 +1,6 @@
// //
// AACubeShape.h // AACubeShape.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 2014.08.22 // Created by Andrew Meadows on 2014.08.22
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// CapsuleShape.cpp // CapsuleShape.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 02/20/2014. // Created by Andrew Meadows on 02/20/2014.
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// CapsuleShape.h // CapsuleShape.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 02/20/2014. // Created by Andrew Meadows on 02/20/2014.
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// CollisionInfo.cpp // CollisionInfo.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 02/14/2014. // Created by Andrew Meadows on 02/14/2014.
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// CollisionInfo.h // CollisionInfo.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 02/14/2014. // Created by Andrew Meadows on 02/14/2014.
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// Constraint.h // Constraint.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.07.24 // Created by Andrew Meadows 2014.07.24
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// ContactConstraint.cpp // ContactConstraint.cpp
// interface/src/avatar // libraries/physcis/src
// //
// Created by Andrew Meadows 2014.07.24 // Created by Andrew Meadows 2014.07.24
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// ContactConstraint.h // ContactConstraint.h
// interface/src/avatar // libraries/physcis/src
// //
// Created by Andrew Meadows 2014.07.24 // Created by Andrew Meadows 2014.07.24
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// ContactPoint.cpp // ContactPoint.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.07.30 // Created by Andrew Meadows 2014.07.30
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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@ -1,6 +1,6 @@
// //
// ContactPoint.h // ContactPoint.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.07.30 // Created by Andrew Meadows 2014.07.30
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// DistanceConstraint.cpp // DistanceConstraint.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.07.24 // Created by Andrew Meadows 2014.07.24
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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@ -1,6 +1,6 @@
// //
// DistanceConstraint.h // DistanceConstraint.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.07.24 // Created by Andrew Meadows 2014.07.24
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// FixedConstraint.cpp // FixedConstraint.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.07.24 // Created by Andrew Meadows 2014.07.24
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// FixedConstraint.h // FixedConstraint.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.07.24 // Created by Andrew Meadows 2014.07.24
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// ListShape.cpp // ListShape.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 02/20/2014. // Created by Andrew Meadows on 02/20/2014.
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// ListShape.h // ListShape.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 02/20/2014. // Created by Andrew Meadows on 02/20/2014.
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// PhysicsEntity.cpp // PhysicsEntity.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.06.11 // Created by Andrew Meadows 2014.06.11
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// PhysicsEntity.h // PhysicsEntity.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.05.30 // Created by Andrew Meadows 2014.05.30
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// PhysicsSimulation.cpp // PhysicsSimulation.cpp
// interface/src/avatar // libraries/physcis/src
// //
// Created by Andrew Meadows 2014.06.06 // Created by Andrew Meadows 2014.06.06
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// PhysicsSimulation.h // PhysicsSimulation.h
// interface/src/avatar // libraries/physcis/src
// //
// Created by Andrew Meadows 2014.06.06 // Created by Andrew Meadows 2014.06.06
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// PlaneShape.cpp // PlaneShape.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrzej Kapolka on 4/10/2014. // Created by Andrzej Kapolka on 4/10/2014.
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// PlaneShape.h // PlaneShape.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrzej Kapolka on 4/9/2014. // Created by Andrzej Kapolka on 4/9/2014.
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// Ragdoll.cpp // Ragdoll.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.05.30 // Created by Andrew Meadows 2014.05.30
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// Ragdoll.h // Ragdoll.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.05.30 // Created by Andrew Meadows 2014.05.30
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// RayIntersectionInfo.h // RayIntersectionInfo.h
// interface/src/avatar // libraries/physcis/src
// //
// Created by Andrew Meadows 2014.09.09 // Created by Andrew Meadows 2014.09.09
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// Shape.h // Shape.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 2014. // Created by Andrew Meadows on 2014.
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// ShapeCollider.cpp // ShapeCollider.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 02/20/2014. // Created by Andrew Meadows on 02/20/2014.
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// ShapeCollider.h // ShapeCollider.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 02/20/2014. // Created by Andrew Meadows on 02/20/2014.
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// SphereShape.cpp // SphereShape.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 2014.06.17 // Created by Andrew Meadows on 2014.06.17
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// SphereShape.h // SphereShape.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 2014. // Created by Andrew Meadows on 2014.
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// VerletCapsuleShape.cpp // VerletCapsuleShape.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 2014.06.16 // Created by Andrew Meadows on 2014.06.16
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// VerletCapsuleShape.h // VerletCapsuleShape.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 2014.06.16 // Created by Andrew Meadows on 2014.06.16
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// VerletPoint.cpp // VerletPoint.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.07.24 // Created by Andrew Meadows 2014.07.24
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// VerletPoint.h // VerletPoint.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows 2014.07.24 // Created by Andrew Meadows 2014.07.24
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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// //
// VerletSphereShape.cpp // VerletSphereShape.cpp
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 2014.06.16 // Created by Andrew Meadows on 2014.06.16
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.

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@ -1,6 +1,6 @@
// //
// VerletSphereShape.h // VerletSphereShape.h
// libraries/shared/src // libraries/physics/src
// //
// Created by Andrew Meadows on 2014.06.16 // Created by Andrew Meadows on 2014.06.16
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.