mirror of
https://github.com/overte-org/overte.git
synced 2025-08-09 16:14:35 +02:00
fps calculation now based on moving average
fps stat is now calcualted the same way as simRate and avatarRate are calculated, based on a moving average that is sampled once a second. Also, Removed unused constants and renamed Application::checkFPS to Application::ping
This commit is contained in:
parent
0c12bb5a4e
commit
c139b62217
2 changed files with 27 additions and 16 deletions
|
@ -159,7 +159,7 @@ static QTimer locationUpdateTimer;
|
||||||
static QTimer balanceUpdateTimer;
|
static QTimer balanceUpdateTimer;
|
||||||
static QTimer identityPacketTimer;
|
static QTimer identityPacketTimer;
|
||||||
static QTimer billboardPacketTimer;
|
static QTimer billboardPacketTimer;
|
||||||
static QTimer checkFPStimer;
|
static QTimer pingTimer;
|
||||||
|
|
||||||
static const QString SNAPSHOT_EXTENSION = ".jpg";
|
static const QString SNAPSHOT_EXTENSION = ".jpg";
|
||||||
static const QString SVO_EXTENSION = ".svo";
|
static const QString SVO_EXTENSION = ".svo";
|
||||||
|
@ -183,9 +183,7 @@ static const quint64 TOO_LONG_SINCE_LAST_SEND_DOWNSTREAM_AUDIO_STATS = 1 * USECS
|
||||||
static const QString INFO_HELP_PATH = "html/interface-welcome.html";
|
static const QString INFO_HELP_PATH = "html/interface-welcome.html";
|
||||||
static const QString INFO_EDIT_ENTITIES_PATH = "html/edit-commands.html";
|
static const QString INFO_EDIT_ENTITIES_PATH = "html/edit-commands.html";
|
||||||
|
|
||||||
static const unsigned int TARGET_SIM_FRAMERATE = 60;
|
|
||||||
static const unsigned int THROTTLED_SIM_FRAMERATE = 15;
|
static const unsigned int THROTTLED_SIM_FRAMERATE = 15;
|
||||||
static const int TARGET_SIM_FRAME_PERIOD_MS = MSECS_PER_SECOND / TARGET_SIM_FRAMERATE;
|
|
||||||
static const int THROTTLED_SIM_FRAME_PERIOD_MS = MSECS_PER_SECOND / THROTTLED_SIM_FRAMERATE;
|
static const int THROTTLED_SIM_FRAME_PERIOD_MS = MSECS_PER_SECOND / THROTTLED_SIM_FRAMERATE;
|
||||||
|
|
||||||
#ifndef __APPLE__
|
#ifndef __APPLE__
|
||||||
|
@ -842,7 +840,7 @@ void Application::cleanupBeforeQuit() {
|
||||||
balanceUpdateTimer.stop();
|
balanceUpdateTimer.stop();
|
||||||
identityPacketTimer.stop();
|
identityPacketTimer.stop();
|
||||||
billboardPacketTimer.stop();
|
billboardPacketTimer.stop();
|
||||||
checkFPStimer.stop();
|
pingTimer.stop();
|
||||||
QMetaObject::invokeMethod(&_settingsTimer, "stop", Qt::BlockingQueuedConnection);
|
QMetaObject::invokeMethod(&_settingsTimer, "stop", Qt::BlockingQueuedConnection);
|
||||||
|
|
||||||
// save state
|
// save state
|
||||||
|
@ -977,8 +975,8 @@ void Application::initializeGL() {
|
||||||
_entityEditSender.initialize(_enableProcessOctreeThread);
|
_entityEditSender.initialize(_enableProcessOctreeThread);
|
||||||
|
|
||||||
// call our timer function every second
|
// call our timer function every second
|
||||||
connect(&checkFPStimer, &QTimer::timeout, this, &Application::checkFPS);
|
connect(&pingTimer, &QTimer::timeout, this, &Application::ping);
|
||||||
checkFPStimer.start(1000);
|
pingTimer.start(1000);
|
||||||
|
|
||||||
_idleLoopStdev.reset();
|
_idleLoopStdev.reset();
|
||||||
|
|
||||||
|
@ -1312,7 +1310,6 @@ void Application::paintGL() {
|
||||||
{
|
{
|
||||||
PerformanceTimer perfTimer("makeCurrent");
|
PerformanceTimer perfTimer("makeCurrent");
|
||||||
_offscreenContext->makeCurrent();
|
_offscreenContext->makeCurrent();
|
||||||
_frameCount++;
|
|
||||||
Stats::getInstance()->setRenderDetails(renderArgs._details);
|
Stats::getInstance()->setRenderDetails(renderArgs._details);
|
||||||
|
|
||||||
// Reset the gpu::Context Stages
|
// Reset the gpu::Context Stages
|
||||||
|
@ -1321,6 +1318,24 @@ void Application::paintGL() {
|
||||||
batch.resetStages();
|
batch.resetStages();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// update fps moving average
|
||||||
|
{
|
||||||
|
uint64_t now = usecTimestampNow();
|
||||||
|
static uint64_t lastPaintEnd{ now };
|
||||||
|
uint64_t diff = now - lastPaintEnd;
|
||||||
|
if (diff != 0) {
|
||||||
|
_framesPerSecond.updateAverage((float)USECS_PER_SECOND / (float)diff);
|
||||||
|
}
|
||||||
|
lastPaintEnd = now;
|
||||||
|
|
||||||
|
// update fps once a second
|
||||||
|
if (now - _lastFramesPerSecondUpdate > USECS_PER_SECOND) {
|
||||||
|
_fps = _framesPerSecond.getAverage();
|
||||||
|
_lastFramesPerSecondUpdate = now;
|
||||||
|
}
|
||||||
|
_frameCount++;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Application::runTests() {
|
void Application::runTests() {
|
||||||
|
@ -2085,17 +2100,11 @@ bool Application::acceptSnapshot(const QString& urlString) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Every second, check the frame rates and other stuff
|
// Every second, send a ping, if menu item is checked.
|
||||||
void Application::checkFPS() {
|
void Application::ping() {
|
||||||
if (Menu::getInstance()->isOptionChecked(MenuOption::TestPing)) {
|
if (Menu::getInstance()->isOptionChecked(MenuOption::TestPing)) {
|
||||||
DependencyManager::get<NodeList>()->sendPingPackets();
|
DependencyManager::get<NodeList>()->sendPingPackets();
|
||||||
}
|
}
|
||||||
|
|
||||||
float diffTime = (float)_timerStart.nsecsElapsed() / 1000000000.0f;
|
|
||||||
|
|
||||||
_fps = (float)_frameCount / diffTime;
|
|
||||||
_frameCount = 0;
|
|
||||||
_timerStart.start();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Application::idle() {
|
void Application::idle() {
|
||||||
|
|
|
@ -306,7 +306,7 @@ public slots:
|
||||||
|
|
||||||
private slots:
|
private slots:
|
||||||
void clearDomainOctreeDetails();
|
void clearDomainOctreeDetails();
|
||||||
void checkFPS();
|
void ping();
|
||||||
void idle();
|
void idle();
|
||||||
void aboutToQuit();
|
void aboutToQuit();
|
||||||
|
|
||||||
|
@ -541,6 +541,8 @@ private:
|
||||||
EntityItemID _keyboardFocusedItem;
|
EntityItemID _keyboardFocusedItem;
|
||||||
quint64 _lastAcceptedKeyPress = 0;
|
quint64 _lastAcceptedKeyPress = 0;
|
||||||
|
|
||||||
|
SimpleMovingAverage _framesPerSecond{10};
|
||||||
|
quint64 _lastFramesPerSecondUpdate = 0;
|
||||||
SimpleMovingAverage _simsPerSecond{10};
|
SimpleMovingAverage _simsPerSecond{10};
|
||||||
int _simsPerSecondReport = 0;
|
int _simsPerSecondReport = 0;
|
||||||
quint64 _lastSimsPerSecondUpdate = 0;
|
quint64 _lastSimsPerSecondUpdate = 0;
|
||||||
|
|
Loading…
Reference in a new issue