mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 03:24:00 +02:00
commit
c0f893fe82
18 changed files with 248 additions and 166 deletions
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@ -170,6 +170,7 @@
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#include "ui/StandAloneJSConsole.h"
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#include "ui/Stats.h"
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#include "ui/UpdateDialog.h"
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#include "ui/overlays/Overlays.h"
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#include "Util.h"
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#include "InterfaceParentFinder.h"
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@ -528,7 +529,7 @@ bool setupEssentials(int& argc, char** argv) {
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// to take care of highlighting keyboard focused items, rather than
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// continuing to overburden Application.cpp
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std::shared_ptr<Cube3DOverlay> _keyboardFocusHighlight{ nullptr };
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int _keyboardFocusHighlightID{ -1 };
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OverlayID _keyboardFocusHighlightID{ UNKNOWN_OVERLAY_ID };
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// FIXME hack access to the internal share context for the Chromium helper
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@ -1232,12 +1233,12 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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// Keyboard focus handling for Web overlays.
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auto overlays = &(qApp->getOverlays());
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connect(overlays, &Overlays::mousePressOnOverlay, [=](unsigned int overlayID, const PointerEvent& event) {
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connect(overlays, &Overlays::mousePressOnOverlay, [=](OverlayID overlayID, const PointerEvent& event) {
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setKeyboardFocusEntity(UNKNOWN_ENTITY_ID);
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setKeyboardFocusOverlay(overlayID);
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});
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connect(overlays, &Overlays::overlayDeleted, [=](unsigned int overlayID) {
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connect(overlays, &Overlays::overlayDeleted, [=](OverlayID overlayID) {
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if (overlayID == _keyboardFocusedOverlay.get()) {
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setKeyboardFocusOverlay(UNKNOWN_OVERLAY_ID);
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}
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@ -1689,9 +1690,9 @@ void Application::cleanupBeforeQuit() {
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_applicationStateDevice.reset();
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{
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if (_keyboardFocusHighlightID > 0) {
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if (_keyboardFocusHighlightID != UNKNOWN_OVERLAY_ID) {
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getOverlays().deleteOverlay(_keyboardFocusHighlightID);
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_keyboardFocusHighlightID = -1;
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_keyboardFocusHighlightID = UNKNOWN_OVERLAY_ID;
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}
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_keyboardFocusHighlight = nullptr;
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}
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@ -3088,7 +3089,7 @@ void Application::mouseMoveEvent(QMouseEvent* event) {
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buttons, event->modifiers());
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if (compositor.getReticleVisible() || !isHMDMode() || !compositor.getReticleOverDesktop() ||
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getOverlays().getOverlayAtPoint(glm::vec2(transformedPos.x(), transformedPos.y()))) {
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getOverlays().getOverlayAtPoint(glm::vec2(transformedPos.x(), transformedPos.y())) != UNKNOWN_OVERLAY_ID) {
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getOverlays().mouseMoveEvent(&mappedEvent);
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getEntities()->mouseMoveEvent(&mappedEvent);
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}
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@ -4107,7 +4108,7 @@ void Application::rotationModeChanged() const {
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void Application::setKeyboardFocusHighlight(const glm::vec3& position, const glm::quat& rotation, const glm::vec3& dimensions) {
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// Create focus
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if (_keyboardFocusHighlightID < 0 || !getOverlays().isAddedOverlay(_keyboardFocusHighlightID)) {
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if (_keyboardFocusHighlightID == UNKNOWN_OVERLAY_ID || !getOverlays().isAddedOverlay(_keyboardFocusHighlightID)) {
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_keyboardFocusHighlight = std::make_shared<Cube3DOverlay>();
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_keyboardFocusHighlight->setAlpha(1.0f);
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_keyboardFocusHighlight->setBorderSize(1.0f);
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@ -4169,11 +4170,11 @@ void Application::setKeyboardFocusEntity(EntityItemID entityItemID) {
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}
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}
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unsigned int Application::getKeyboardFocusOverlay() {
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OverlayID Application::getKeyboardFocusOverlay() {
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return _keyboardFocusedOverlay.get();
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}
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void Application::setKeyboardFocusOverlay(unsigned int overlayID) {
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void Application::setKeyboardFocusOverlay(OverlayID overlayID) {
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if (overlayID != _keyboardFocusedOverlay.get()) {
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_keyboardFocusedOverlay.set(overlayID);
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@ -5546,6 +5547,8 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
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auto entityScriptServerLog = DependencyManager::get<EntityScriptServerLogClient>();
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scriptEngine->registerGlobalObject("EntityScriptServerLog", entityScriptServerLog.data());
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qScriptRegisterMetaType(scriptEngine, OverlayIDtoScriptValue, OverlayIDfromScriptValue);
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// connect this script engines printedMessage signal to the global ScriptEngines these various messages
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connect(scriptEngine, &ScriptEngine::printedMessage, DependencyManager::get<ScriptEngines>().data(), &ScriptEngines::onPrintedMessage);
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connect(scriptEngine, &ScriptEngine::errorMessage, DependencyManager::get<ScriptEngines>().data(), &ScriptEngines::onErrorMessage);
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@ -6891,3 +6894,13 @@ void Application::toggleMuteAudio() {
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auto menu = Menu::getInstance();
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menu->setIsOptionChecked(MenuOption::MuteAudio, !menu->isOptionChecked(MenuOption::MuteAudio));
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}
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OverlayID Application::getTabletScreenID() const {
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auto HMD = DependencyManager::get<HMDScriptingInterface>();
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return HMD->getCurrentTabletScreenID();
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}
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OverlayID Application::getTabletHomeButtonID() const {
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auto HMD = DependencyManager::get<HMDScriptingInterface>();
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return HMD->getCurrentHomeButtonUUID();
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}
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@ -298,6 +298,9 @@ public:
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Q_INVOKABLE void sendHoverOverEntity(QUuid id, PointerEvent event);
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Q_INVOKABLE void sendHoverLeaveEntity(QUuid id, PointerEvent event);
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OverlayID getTabletScreenID() const;
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OverlayID getTabletHomeButtonID() const;
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signals:
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void svoImportRequested(const QString& url);
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@ -387,8 +390,8 @@ public slots:
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void setKeyboardFocusEntity(QUuid id);
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void setKeyboardFocusEntity(EntityItemID entityItemID);
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unsigned int getKeyboardFocusOverlay();
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void setKeyboardFocusOverlay(unsigned int overlayID);
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OverlayID getKeyboardFocusOverlay();
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void setKeyboardFocusOverlay(OverlayID overlayID);
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void addAssetToWorldMessageClose();
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@ -618,7 +621,7 @@ private:
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DialogsManagerScriptingInterface* _dialogsManagerScriptingInterface = new DialogsManagerScriptingInterface();
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ThreadSafeValueCache<EntityItemID> _keyboardFocusedEntity;
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ThreadSafeValueCache<unsigned int> _keyboardFocusedOverlay;
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ThreadSafeValueCache<OverlayID> _keyboardFocusedOverlay;
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quint64 _lastAcceptedKeyPress = 0;
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bool _isForeground = true; // starts out assumed to be in foreground
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bool _inPaint = false;
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@ -45,12 +45,20 @@ SpatiallyNestableWeakPointer InterfaceParentFinder::find(QUuid parentID, bool& s
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success = true;
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return parent;
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}
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if (parentID == AVATAR_SELF_ID) {
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success = true;
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return avatarManager->getMyAvatar();
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}
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// search overlays
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auto& overlays = qApp->getOverlays();
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auto overlay = overlays.getOverlay(parentID);
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parent = std::dynamic_pointer_cast<SpatiallyNestable>(overlay); // this will return nullptr for non-3d overlays
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if (!parent.expired()) {
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success = true;
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return parent;
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}
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success = false;
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return parent;
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}
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@ -808,7 +808,7 @@ void MyAvatar::saveData() {
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auto hmdInterface = DependencyManager::get<HMDScriptingInterface>();
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_avatarEntitiesLock.withReadLock([&] {
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for (auto entityID : _avatarEntityData.keys()) {
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if (hmdInterface->getCurrentTableUIID() == entityID) {
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if (hmdInterface->getCurrentTabletUIID() == entityID) {
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// don't persist the tablet between domains / sessions
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continue;
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}
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@ -193,7 +193,7 @@ DdeFaceTracker::DdeFaceTracker(const QHostAddress& host, quint16 serverPort, qui
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_calibrationCount(0),
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_calibrationValues(),
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_calibrationBillboard(NULL),
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_calibrationBillboardID(0),
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_calibrationBillboardID(UNKNOWN_OVERLAY_ID),
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_calibrationMessage(QString()),
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_isCalibrated(false)
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{
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@ -149,7 +149,7 @@ private:
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int _calibrationCount;
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QVector<float> _calibrationValues;
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TextOverlay* _calibrationBillboard;
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int _calibrationBillboardID;
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OverlayID _calibrationBillboardID;
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QString _calibrationMessage;
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bool _isCalibrated;
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void addCalibrationDatum();
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@ -29,9 +29,9 @@ class HMDScriptingInterface : public AbstractHMDScriptingInterface, public Depen
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Q_PROPERTY(glm::quat orientation READ getOrientation)
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Q_PROPERTY(bool mounted READ isMounted)
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Q_PROPERTY(bool showTablet READ getShouldShowTablet)
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Q_PROPERTY(QUuid tabletID READ getCurrentTableUIID WRITE setCurrentTabletUIID)
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Q_PROPERTY(unsigned int homeButtonID READ getCurrentHomeButtonUUID WRITE setCurrentHomeButtonUUID)
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Q_PROPERTY(QUuid tabletID READ getCurrentTabletUIID WRITE setCurrentTabletUIID)
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Q_PROPERTY(QUuid homeButtonID READ getCurrentHomeButtonUUID WRITE setCurrentHomeButtonUUID)
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Q_PROPERTY(QUuid tabletScreenID READ getCurrentTabletScreenID WRITE setCurrentTabletScreenID)
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public:
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Q_INVOKABLE glm::vec3 calculateRayUICollisionPoint(const glm::vec3& position, const glm::vec3& direction) const;
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@ -91,15 +91,19 @@ public:
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bool getShouldShowTablet() const { return _showTablet; }
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void setCurrentTabletUIID(QUuid tabletID) { _tabletUIID = tabletID; }
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QUuid getCurrentTableUIID() const { return _tabletUIID; }
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QUuid getCurrentTabletUIID() const { return _tabletUIID; }
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void setCurrentHomeButtonUUID(unsigned int homeButtonID) { _homeButtonID = homeButtonID; }
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unsigned int getCurrentHomeButtonUUID() const { return _homeButtonID; }
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void setCurrentHomeButtonUUID(QUuid homeButtonID) { _homeButtonID = homeButtonID; }
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QUuid getCurrentHomeButtonUUID() const { return _homeButtonID; }
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void setCurrentTabletScreenID(QUuid tabletID) { _tabletScreenID = tabletID; }
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QUuid getCurrentTabletScreenID() const { return _tabletScreenID; }
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private:
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bool _showTablet { false };
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QUuid _tabletUIID; // this is the entityID of the WebEntity which is part of (a child of) the tablet-ui.
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unsigned int _homeButtonID;
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QUuid _tabletUIID; // this is the entityID of the tablet frame
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QUuid _tabletScreenID; // this is the overlayID which is part of (a child of) the tablet-ui.
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QUuid _homeButtonID;
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QUuid _tabletEntityID;
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// Get the position of the HMD
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@ -23,6 +23,9 @@ public:
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Base3DOverlay();
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Base3DOverlay(const Base3DOverlay* base3DOverlay);
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virtual OverlayID getOverlayID() const override { return OverlayID(getID().toString()); }
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void setOverlayID(OverlayID overlayID) override { setID(overlayID); }
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// getters
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virtual bool is3D() const override { return true; }
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@ -189,7 +189,7 @@ float Overlay::updatePulse() {
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_pulseDirection *= -1.0f;
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}
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_pulse += pulseDelta;
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return _pulse;
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}
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@ -204,3 +204,23 @@ void Overlay::removeFromScene(Overlay::Pointer overlay, std::shared_ptr<render::
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render::Item::clearID(_renderItemID);
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}
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QScriptValue OverlayIDtoScriptValue(QScriptEngine* engine, const OverlayID& id) {
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return quuidToScriptValue(engine, id);
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}
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void OverlayIDfromScriptValue(const QScriptValue &object, OverlayID& id) {
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quuidFromScriptValue(object, id);
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}
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QVector<OverlayID> qVectorOverlayIDFromScriptValue(const QScriptValue& array) {
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if (!array.isArray()) {
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return QVector<OverlayID>();
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}
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QVector<OverlayID> newVector;
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int length = array.property("length").toInteger();
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newVector.reserve(length);
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for (int i = 0; i < length; i++) {
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newVector << OverlayID(array.property(i).toString());
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}
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return newVector;
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}
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@ -15,6 +15,13 @@
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#include <SharedUtil.h> // for xColor
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#include <render/Scene.h>
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class OverlayID : public QUuid {
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public:
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OverlayID() : QUuid() {}
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OverlayID(QString v) : QUuid(v) {}
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OverlayID(QUuid v) : QUuid(v) {}
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};
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class Overlay : public QObject {
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Q_OBJECT
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@ -32,8 +39,8 @@ public:
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Overlay(const Overlay* overlay);
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~Overlay();
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unsigned int getOverlayID() { return _overlayID; }
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void setOverlayID(unsigned int overlayID) { _overlayID = overlayID; }
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virtual OverlayID getOverlayID() const { return _overlayID; }
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virtual void setOverlayID(OverlayID overlayID) { _overlayID = overlayID; }
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virtual void update(float deltatime) {}
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virtual void render(RenderArgs* args) = 0;
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@ -84,13 +91,14 @@ public:
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render::ItemID getRenderItemID() const { return _renderItemID; }
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void setRenderItemID(render::ItemID renderItemID) { _renderItemID = renderItemID; }
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unsigned int getStackOrder() const { return _stackOrder; }
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void setStackOrder(unsigned int stackOrder) { _stackOrder = stackOrder; }
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protected:
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float updatePulse();
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render::ItemID _renderItemID{ render::Item::INVALID_ITEM_ID };
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unsigned int _overlayID; // what Overlays.cpp knows this instance as
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bool _isLoaded;
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float _alpha;
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@ -107,15 +115,25 @@ protected:
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xColor _color;
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bool _visible; // should the overlay be drawn at all
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Anchor _anchor;
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unsigned int _stackOrder { 0 };
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private:
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OverlayID _overlayID; // only used for non-3d overlays
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};
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namespace render {
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template <> const ItemKey payloadGetKey(const Overlay::Pointer& overlay);
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template <> const ItemKey payloadGetKey(const Overlay::Pointer& overlay);
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template <> const Item::Bound payloadGetBound(const Overlay::Pointer& overlay);
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template <> int payloadGetLayer(const Overlay::Pointer& overlay);
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template <> void payloadRender(const Overlay::Pointer& overlay, RenderArgs* args);
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template <> const ShapeKey shapeGetShapeKey(const Overlay::Pointer& overlay);
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}
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Q_DECLARE_METATYPE(OverlayID);
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Q_DECLARE_METATYPE(QVector<OverlayID>);
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QScriptValue OverlayIDtoScriptValue(QScriptEngine* engine, const OverlayID& id);
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void OverlayIDfromScriptValue(const QScriptValue& object, OverlayID& id);
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QVector<OverlayID> qVectorOverlayIDFromScriptValue(const QScriptValue& array);
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#endif // hifi_Overlay_h
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|
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@ -51,13 +51,13 @@ void propertyBindingFromVariant(const QVariant& objectVar, PropertyBinding& valu
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}
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void OverlayPanel::addChild(unsigned int childId) {
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void OverlayPanel::addChild(OverlayID childId) {
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if (!_children.contains(childId)) {
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_children.append(childId);
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}
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}
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void OverlayPanel::removeChild(unsigned int childId) {
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void OverlayPanel::removeChild(OverlayID childId) {
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if (_children.contains(childId)) {
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_children.removeOne(childId);
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}
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@ -89,7 +89,7 @@ QVariant OverlayPanel::getProperty(const QString &property) {
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if (property == "children") {
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QVariantList array;
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for (int i = 0; i < _children.length(); i++) {
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array.append(_children[i]);
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array.append(OverlayIDtoScriptValue(nullptr, _children[i]).toVariant());
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}
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return array;
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}
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|
|
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@ -20,6 +20,7 @@
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#include "PanelAttachable.h"
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#include "Billboardable.h"
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#include "Overlay.h"
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class PropertyBinding {
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public:
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|
@ -54,10 +55,10 @@ public:
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void setAnchorScale(const glm::vec3& scale) { _anchorTransform.setScale(scale); }
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void setVisible(bool visible) { _visible = visible; }
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const QList<unsigned int>& getChildren() { return _children; }
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void addChild(unsigned int childId);
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void removeChild(unsigned int childId);
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unsigned int popLastChild() { return _children.takeLast(); }
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const QList<OverlayID>& getChildren() { return _children; }
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void addChild(OverlayID childId);
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void removeChild(OverlayID childId);
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OverlayID popLastChild() { return _children.takeLast(); }
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void setProperties(const QVariantMap& properties);
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QVariant getProperty(const QString& property);
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|
@ -74,7 +75,7 @@ private:
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QUuid _anchorRotationBindEntity;
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bool _visible = true;
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QList<unsigned int> _children;
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QList<OverlayID> _children;
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|
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QScriptEngine* _scriptEngine;
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};
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|
|
|
@ -39,9 +39,6 @@
|
|||
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Q_LOGGING_CATEGORY(trace_render_overlays, "trace.render.overlays")
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Overlays::Overlays() :
|
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_nextOverlayID(1) {}
|
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|
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void Overlays::cleanupAllOverlays() {
|
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{
|
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QWriteLocker lock(&_lock);
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|
@ -139,7 +136,7 @@ void Overlays::enable() {
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_enabled = true;
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}
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Overlay::Pointer Overlays::getOverlay(unsigned int id) const {
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Overlay::Pointer Overlays::getOverlay(OverlayID id) const {
|
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if (_overlaysHUD.contains(id)) {
|
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return _overlaysHUD[id];
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}
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|
@ -149,7 +146,7 @@ Overlay::Pointer Overlays::getOverlay(unsigned int id) const {
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return nullptr;
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}
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|
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unsigned int Overlays::addOverlay(const QString& type, const QVariant& properties) {
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OverlayID Overlays::addOverlay(const QString& type, const QVariant& properties) {
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Overlay::Pointer thisOverlay = nullptr;
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if (type == ImageOverlay::TYPE) {
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||||
|
@ -188,14 +185,14 @@ unsigned int Overlays::addOverlay(const QString& type, const QVariant& propertie
|
|||
thisOverlay->setProperties(properties.toMap());
|
||||
return addOverlay(thisOverlay);
|
||||
}
|
||||
return 0;
|
||||
return UNKNOWN_OVERLAY_ID;
|
||||
}
|
||||
|
||||
unsigned int Overlays::addOverlay(Overlay::Pointer overlay) {
|
||||
OverlayID Overlays::addOverlay(Overlay::Pointer overlay) {
|
||||
QWriteLocker lock(&_lock);
|
||||
unsigned int thisID = _nextOverlayID;
|
||||
OverlayID thisID = OverlayID(QUuid::createUuid());
|
||||
overlay->setOverlayID(thisID);
|
||||
_nextOverlayID++;
|
||||
overlay->setStackOrder(_stackOrder++);
|
||||
if (overlay->is3D()) {
|
||||
_overlaysWorld[thisID] = overlay;
|
||||
|
||||
|
@ -210,22 +207,22 @@ unsigned int Overlays::addOverlay(Overlay::Pointer overlay) {
|
|||
return thisID;
|
||||
}
|
||||
|
||||
unsigned int Overlays::cloneOverlay(unsigned int id) {
|
||||
OverlayID Overlays::cloneOverlay(OverlayID id) {
|
||||
Overlay::Pointer thisOverlay = getOverlay(id);
|
||||
|
||||
if (thisOverlay) {
|
||||
unsigned int cloneId = addOverlay(Overlay::Pointer(thisOverlay->createClone()));
|
||||
OverlayID cloneId = addOverlay(Overlay::Pointer(thisOverlay->createClone()));
|
||||
auto attachable = std::dynamic_pointer_cast<PanelAttachable>(thisOverlay);
|
||||
if (attachable && attachable->getParentPanel()) {
|
||||
attachable->getParentPanel()->addChild(cloneId);
|
||||
}
|
||||
return cloneId;
|
||||
}
|
||||
|
||||
return 0; // Not found
|
||||
}
|
||||
|
||||
return UNKNOWN_OVERLAY_ID; // Not found
|
||||
}
|
||||
|
||||
bool Overlays::editOverlay(unsigned int id, const QVariant& properties) {
|
||||
bool Overlays::editOverlay(OverlayID id, const QVariant& properties) {
|
||||
QWriteLocker lock(&_lock);
|
||||
|
||||
Overlay::Pointer thisOverlay = getOverlay(id);
|
||||
|
@ -242,13 +239,7 @@ bool Overlays::editOverlays(const QVariant& propertiesById) {
|
|||
bool success = true;
|
||||
QWriteLocker lock(&_lock);
|
||||
for (const auto& key : map.keys()) {
|
||||
bool convertSuccess;
|
||||
unsigned int id = key.toUInt(&convertSuccess);
|
||||
if (!convertSuccess) {
|
||||
success = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
OverlayID id = OverlayID(key);
|
||||
Overlay::Pointer thisOverlay = getOverlay(id);
|
||||
if (!thisOverlay) {
|
||||
success = false;
|
||||
|
@ -260,7 +251,7 @@ bool Overlays::editOverlays(const QVariant& propertiesById) {
|
|||
return success;
|
||||
}
|
||||
|
||||
void Overlays::deleteOverlay(unsigned int id) {
|
||||
void Overlays::deleteOverlay(OverlayID id) {
|
||||
Overlay::Pointer overlayToDelete;
|
||||
|
||||
{
|
||||
|
@ -286,7 +277,7 @@ void Overlays::deleteOverlay(unsigned int id) {
|
|||
emit overlayDeleted(id);
|
||||
}
|
||||
|
||||
QString Overlays::getOverlayType(unsigned int overlayId) const {
|
||||
QString Overlays::getOverlayType(OverlayID overlayId) const {
|
||||
Overlay::Pointer overlay = getOverlay(overlayId);
|
||||
if (overlay) {
|
||||
return overlay->getType();
|
||||
|
@ -294,7 +285,7 @@ QString Overlays::getOverlayType(unsigned int overlayId) const {
|
|||
return "";
|
||||
}
|
||||
|
||||
QObject* Overlays::getOverlayObject(unsigned int id) {
|
||||
QObject* Overlays::getOverlayObject(OverlayID id) {
|
||||
Overlay::Pointer thisOverlay = getOverlay(id);
|
||||
if (thisOverlay) {
|
||||
return qobject_cast<QObject*>(&(*thisOverlay));
|
||||
|
@ -302,7 +293,7 @@ QObject* Overlays::getOverlayObject(unsigned int id) {
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
unsigned int Overlays::getParentPanel(unsigned int childId) const {
|
||||
OverlayID Overlays::getParentPanel(OverlayID childId) const {
|
||||
Overlay::Pointer overlay = getOverlay(childId);
|
||||
auto attachable = std::dynamic_pointer_cast<PanelAttachable>(overlay);
|
||||
if (attachable) {
|
||||
|
@ -310,10 +301,10 @@ unsigned int Overlays::getParentPanel(unsigned int childId) const {
|
|||
} else if (_panels.contains(childId)) {
|
||||
return _panels.key(getPanel(childId)->getParentPanel());
|
||||
}
|
||||
return 0;
|
||||
return UNKNOWN_OVERLAY_ID;
|
||||
}
|
||||
|
||||
void Overlays::setParentPanel(unsigned int childId, unsigned int panelId) {
|
||||
void Overlays::setParentPanel(OverlayID childId, OverlayID panelId) {
|
||||
auto attachable = std::dynamic_pointer_cast<PanelAttachable>(getOverlay(childId));
|
||||
if (attachable) {
|
||||
if (_panels.contains(panelId)) {
|
||||
|
@ -343,13 +334,13 @@ void Overlays::setParentPanel(unsigned int childId, unsigned int panelId) {
|
|||
}
|
||||
}
|
||||
|
||||
unsigned int Overlays::getOverlayAtPoint(const glm::vec2& point) {
|
||||
OverlayID Overlays::getOverlayAtPoint(const glm::vec2& point) {
|
||||
glm::vec2 pointCopy = point;
|
||||
QReadLocker lock(&_lock);
|
||||
if (!_enabled) {
|
||||
return 0;
|
||||
return UNKNOWN_OVERLAY_ID;
|
||||
}
|
||||
QMapIterator<unsigned int, Overlay::Pointer> i(_overlaysHUD);
|
||||
QMapIterator<OverlayID, Overlay::Pointer> i(_overlaysHUD);
|
||||
i.toBack();
|
||||
|
||||
const float LARGE_NEGATIVE_FLOAT = -9999999;
|
||||
|
@ -358,10 +349,12 @@ unsigned int Overlays::getOverlayAtPoint(const glm::vec2& point) {
|
|||
BoxFace thisFace;
|
||||
glm::vec3 thisSurfaceNormal;
|
||||
float distance;
|
||||
unsigned int bestStackOrder = 0;
|
||||
OverlayID bestOverlayID = UNKNOWN_OVERLAY_ID;
|
||||
|
||||
while (i.hasPrevious()) {
|
||||
i.previous();
|
||||
unsigned int thisID = i.key();
|
||||
OverlayID thisID = i.key();
|
||||
if (i.value()->is3D()) {
|
||||
auto thisOverlay = std::dynamic_pointer_cast<Base3DOverlay>(i.value());
|
||||
if (thisOverlay && !thisOverlay->getIgnoreRayIntersection()) {
|
||||
|
@ -373,15 +366,18 @@ unsigned int Overlays::getOverlayAtPoint(const glm::vec2& point) {
|
|||
auto thisOverlay = std::dynamic_pointer_cast<Overlay2D>(i.value());
|
||||
if (thisOverlay && thisOverlay->getVisible() && thisOverlay->isLoaded() &&
|
||||
thisOverlay->getBoundingRect().contains(pointCopy.x, pointCopy.y, false)) {
|
||||
return thisID;
|
||||
if (thisOverlay->getStackOrder() > bestStackOrder) {
|
||||
bestOverlayID = thisID;
|
||||
bestStackOrder = thisOverlay->getStackOrder();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0; // not found
|
||||
return bestOverlayID;
|
||||
}
|
||||
|
||||
OverlayPropertyResult Overlays::getProperty(unsigned int id, const QString& property) {
|
||||
OverlayPropertyResult Overlays::getProperty(OverlayID id, const QString& property) {
|
||||
OverlayPropertyResult result;
|
||||
Overlay::Pointer thisOverlay = getOverlay(id);
|
||||
QReadLocker lock(&_lock);
|
||||
|
@ -406,23 +402,35 @@ void OverlayPropertyResultFromScriptValue(const QScriptValue& object, OverlayPro
|
|||
}
|
||||
|
||||
|
||||
RayToOverlayIntersectionResult Overlays::findRayIntersection(const PickRay& ray) {
|
||||
RayToOverlayIntersectionResult Overlays::findRayIntersection(const PickRay& ray, bool precisionPicking,
|
||||
const QScriptValue& overlayIDsToInclude,
|
||||
const QScriptValue& overlayIDsToDiscard,
|
||||
bool visibleOnly, bool collidableOnly) {
|
||||
float bestDistance = std::numeric_limits<float>::max();
|
||||
bool bestIsFront = false;
|
||||
const QVector<OverlayID> overlaysToInclude = qVectorOverlayIDFromScriptValue(overlayIDsToInclude);
|
||||
const QVector<OverlayID> overlaysToDiscard = qVectorOverlayIDFromScriptValue(overlayIDsToDiscard);
|
||||
|
||||
RayToOverlayIntersectionResult result;
|
||||
QMapIterator<unsigned int, Overlay::Pointer> i(_overlaysWorld);
|
||||
QMapIterator<OverlayID, Overlay::Pointer> i(_overlaysWorld);
|
||||
i.toBack();
|
||||
while (i.hasPrevious()) {
|
||||
i.previous();
|
||||
unsigned int thisID = i.key();
|
||||
OverlayID thisID = i.key();
|
||||
auto thisOverlay = std::dynamic_pointer_cast<Base3DOverlay>(i.value());
|
||||
|
||||
if ((overlaysToDiscard.size() > 0 && overlaysToDiscard.contains(thisID)) ||
|
||||
(overlaysToInclude.size() > 0 && !overlaysToInclude.contains(thisID))) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (thisOverlay && thisOverlay->getVisible() && !thisOverlay->getIgnoreRayIntersection() && thisOverlay->isLoaded()) {
|
||||
float thisDistance;
|
||||
BoxFace thisFace;
|
||||
glm::vec3 thisSurfaceNormal;
|
||||
QString thisExtraInfo;
|
||||
if (thisOverlay->findRayIntersectionExtraInfo(ray.origin, ray.direction, thisDistance,
|
||||
thisFace, thisSurfaceNormal, thisExtraInfo)) {
|
||||
if (thisOverlay->findRayIntersectionExtraInfo(ray.origin, ray.direction, thisDistance,
|
||||
thisFace, thisSurfaceNormal, thisExtraInfo)) {
|
||||
bool isDrawInFront = thisOverlay->getDrawInFront();
|
||||
if (thisDistance < bestDistance && (!bestIsFront || isDrawInFront)) {
|
||||
bestIsFront = isDrawInFront;
|
||||
|
@ -441,23 +449,23 @@ RayToOverlayIntersectionResult Overlays::findRayIntersection(const PickRay& ray)
|
|||
return result;
|
||||
}
|
||||
|
||||
RayToOverlayIntersectionResult::RayToOverlayIntersectionResult() :
|
||||
intersects(false),
|
||||
overlayID(-1),
|
||||
RayToOverlayIntersectionResult::RayToOverlayIntersectionResult() :
|
||||
intersects(false),
|
||||
overlayID(UNKNOWN_OVERLAY_ID),
|
||||
distance(0),
|
||||
face(),
|
||||
intersection(),
|
||||
extraInfo()
|
||||
{
|
||||
{
|
||||
}
|
||||
|
||||
QScriptValue RayToOverlayIntersectionResultToScriptValue(QScriptEngine* engine, const RayToOverlayIntersectionResult& value) {
|
||||
auto obj = engine->newObject();
|
||||
obj.setProperty("intersects", value.intersects);
|
||||
obj.setProperty("overlayID", value.overlayID);
|
||||
obj.setProperty("overlayID", OverlayIDtoScriptValue(engine, value.overlayID));
|
||||
obj.setProperty("distance", value.distance);
|
||||
|
||||
QString faceName = "";
|
||||
QString faceName = "";
|
||||
// handle BoxFace
|
||||
switch (value.face) {
|
||||
case MIN_X_FACE:
|
||||
|
@ -493,7 +501,7 @@ QScriptValue RayToOverlayIntersectionResultToScriptValue(QScriptEngine* engine,
|
|||
void RayToOverlayIntersectionResultFromScriptValue(const QScriptValue& objectVar, RayToOverlayIntersectionResult& value) {
|
||||
QVariantMap object = objectVar.toVariant().toMap();
|
||||
value.intersects = object["intersects"].toBool();
|
||||
value.overlayID = object["overlayID"].toInt();
|
||||
value.overlayID = OverlayID(QUuid(object["overlayID"].toString()));
|
||||
value.distance = object["distance"].toFloat();
|
||||
|
||||
QString faceName = object["face"].toString();
|
||||
|
@ -523,7 +531,7 @@ void RayToOverlayIntersectionResultFromScriptValue(const QScriptValue& objectVar
|
|||
value.extraInfo = object["extraInfo"].toString();
|
||||
}
|
||||
|
||||
bool Overlays::isLoaded(unsigned int id) {
|
||||
bool Overlays::isLoaded(OverlayID id) {
|
||||
QReadLocker lock(&_lock);
|
||||
Overlay::Pointer thisOverlay = getOverlay(id);
|
||||
if (!thisOverlay) {
|
||||
|
@ -532,7 +540,7 @@ bool Overlays::isLoaded(unsigned int id) {
|
|||
return thisOverlay->isLoaded();
|
||||
}
|
||||
|
||||
QSizeF Overlays::textSize(unsigned int id, const QString& text) const {
|
||||
QSizeF Overlays::textSize(OverlayID id, const QString& text) const {
|
||||
Overlay::Pointer thisOverlay = _overlaysHUD[id];
|
||||
if (thisOverlay) {
|
||||
if (auto textOverlay = std::dynamic_pointer_cast<TextOverlay>(thisOverlay)) {
|
||||
|
@ -547,30 +555,29 @@ QSizeF Overlays::textSize(unsigned int id, const QString& text) const {
|
|||
return QSizeF(0.0f, 0.0f);
|
||||
}
|
||||
|
||||
unsigned int Overlays::addPanel(OverlayPanel::Pointer panel) {
|
||||
OverlayID Overlays::addPanel(OverlayPanel::Pointer panel) {
|
||||
QWriteLocker lock(&_lock);
|
||||
|
||||
unsigned int thisID = _nextOverlayID;
|
||||
_nextOverlayID++;
|
||||
OverlayID thisID = QUuid::createUuid();
|
||||
_panels[thisID] = panel;
|
||||
|
||||
return thisID;
|
||||
}
|
||||
|
||||
unsigned int Overlays::addPanel(const QVariant& properties) {
|
||||
OverlayID Overlays::addPanel(const QVariant& properties) {
|
||||
OverlayPanel::Pointer panel = std::make_shared<OverlayPanel>();
|
||||
panel->init(_scriptEngine);
|
||||
panel->setProperties(properties.toMap());
|
||||
return addPanel(panel);
|
||||
}
|
||||
|
||||
void Overlays::editPanel(unsigned int panelId, const QVariant& properties) {
|
||||
void Overlays::editPanel(OverlayID panelId, const QVariant& properties) {
|
||||
if (_panels.contains(panelId)) {
|
||||
_panels[panelId]->setProperties(properties.toMap());
|
||||
}
|
||||
}
|
||||
|
||||
OverlayPropertyResult Overlays::getPanelProperty(unsigned int panelId, const QString& property) {
|
||||
OverlayPropertyResult Overlays::getPanelProperty(OverlayID panelId, const QString& property) {
|
||||
OverlayPropertyResult result;
|
||||
if (_panels.contains(panelId)) {
|
||||
OverlayPanel::Pointer thisPanel = getPanel(panelId);
|
||||
|
@ -581,7 +588,7 @@ OverlayPropertyResult Overlays::getPanelProperty(unsigned int panelId, const QSt
|
|||
}
|
||||
|
||||
|
||||
void Overlays::deletePanel(unsigned int panelId) {
|
||||
void Overlays::deletePanel(OverlayID panelId) {
|
||||
OverlayPanel::Pointer panelToDelete;
|
||||
|
||||
{
|
||||
|
@ -594,7 +601,7 @@ void Overlays::deletePanel(unsigned int panelId) {
|
|||
}
|
||||
|
||||
while (!panelToDelete->getChildren().isEmpty()) {
|
||||
unsigned int childId = panelToDelete->popLastChild();
|
||||
OverlayID childId = panelToDelete->popLastChild();
|
||||
deleteOverlay(childId);
|
||||
deletePanel(childId);
|
||||
}
|
||||
|
@ -602,39 +609,39 @@ void Overlays::deletePanel(unsigned int panelId) {
|
|||
emit panelDeleted(panelId);
|
||||
}
|
||||
|
||||
bool Overlays::isAddedOverlay(unsigned int id) {
|
||||
bool Overlays::isAddedOverlay(OverlayID id) {
|
||||
return _overlaysHUD.contains(id) || _overlaysWorld.contains(id);
|
||||
}
|
||||
|
||||
void Overlays::sendMousePressOnOverlay(unsigned int overlayID, const PointerEvent& event) {
|
||||
void Overlays::sendMousePressOnOverlay(OverlayID overlayID, const PointerEvent& event) {
|
||||
emit mousePressOnOverlay(overlayID, event);
|
||||
}
|
||||
|
||||
void Overlays::sendMouseReleaseOnOverlay(unsigned int overlayID, const PointerEvent& event) {
|
||||
void Overlays::sendMouseReleaseOnOverlay(OverlayID overlayID, const PointerEvent& event) {
|
||||
emit mouseReleaseOnOverlay(overlayID, event);
|
||||
}
|
||||
|
||||
void Overlays::sendMouseMoveOnOverlay(unsigned int overlayID, const PointerEvent& event) {
|
||||
void Overlays::sendMouseMoveOnOverlay(OverlayID overlayID, const PointerEvent& event) {
|
||||
emit mouseMoveOnOverlay(overlayID, event);
|
||||
}
|
||||
|
||||
void Overlays::sendHoverEnterOverlay(unsigned int id, PointerEvent event) {
|
||||
void Overlays::sendHoverEnterOverlay(OverlayID id, PointerEvent event) {
|
||||
emit hoverEnterOverlay(id, event);
|
||||
}
|
||||
|
||||
void Overlays::sendHoverOverOverlay(unsigned int id, PointerEvent event) {
|
||||
void Overlays::sendHoverOverOverlay(OverlayID id, PointerEvent event) {
|
||||
emit hoverOverOverlay(id, event);
|
||||
}
|
||||
|
||||
void Overlays::sendHoverLeaveOverlay(unsigned int id, PointerEvent event) {
|
||||
void Overlays::sendHoverLeaveOverlay(OverlayID id, PointerEvent event) {
|
||||
emit hoverLeaveOverlay(id, event);
|
||||
}
|
||||
|
||||
unsigned int Overlays::getKeyboardFocusOverlay() const {
|
||||
OverlayID Overlays::getKeyboardFocusOverlay() const {
|
||||
return qApp->getKeyboardFocusOverlay();
|
||||
}
|
||||
|
||||
void Overlays::setKeyboardFocusOverlay(unsigned int id) {
|
||||
void Overlays::setKeyboardFocusOverlay(OverlayID id) {
|
||||
qApp->setKeyboardFocusOverlay(id);
|
||||
}
|
||||
|
||||
|
|
|
@ -53,7 +53,7 @@ class RayToOverlayIntersectionResult {
|
|||
public:
|
||||
RayToOverlayIntersectionResult();
|
||||
bool intersects;
|
||||
unsigned int overlayID;
|
||||
OverlayID overlayID;
|
||||
float distance;
|
||||
BoxFace face;
|
||||
glm::vec3 surfaceNormal;
|
||||
|
@ -77,15 +77,15 @@ void RayToOverlayIntersectionResultFromScriptValue(const QScriptValue& object, R
|
|||
* @namespace Overlays
|
||||
*/
|
||||
|
||||
const unsigned int UNKNOWN_OVERLAY_ID = 0;
|
||||
const OverlayID UNKNOWN_OVERLAY_ID = OverlayID();
|
||||
|
||||
class Overlays : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
Q_PROPERTY(unsigned int keyboardFocusOverlay READ getKeyboardFocusOverlay WRITE setKeyboardFocusOverlay)
|
||||
Q_PROPERTY(OverlayID keyboardFocusOverlay READ getKeyboardFocusOverlay WRITE setKeyboardFocusOverlay)
|
||||
|
||||
public:
|
||||
Overlays();
|
||||
Overlays() {};
|
||||
|
||||
void init();
|
||||
void update(float deltatime);
|
||||
|
@ -93,12 +93,12 @@ public:
|
|||
void disable();
|
||||
void enable();
|
||||
|
||||
Overlay::Pointer getOverlay(unsigned int id) const;
|
||||
OverlayPanel::Pointer getPanel(unsigned int id) const { return _panels[id]; }
|
||||
Overlay::Pointer getOverlay(OverlayID id) const;
|
||||
OverlayPanel::Pointer getPanel(OverlayID id) const { return _panels[id]; }
|
||||
|
||||
/// adds an overlay that's already been created
|
||||
unsigned int addOverlay(Overlay* overlay) { return addOverlay(Overlay::Pointer(overlay)); }
|
||||
unsigned int addOverlay(Overlay::Pointer overlay);
|
||||
OverlayID addOverlay(Overlay* overlay) { return addOverlay(Overlay::Pointer(overlay)); }
|
||||
OverlayID addOverlay(Overlay::Pointer overlay);
|
||||
|
||||
void mousePressEvent(QMouseEvent* event);
|
||||
void mouseReleaseEvent(QMouseEvent* event);
|
||||
|
@ -116,7 +116,7 @@ public slots:
|
|||
* @param {Overlays.OverlayProperties} The properties of the overlay that you want to add.
|
||||
* @return {Overlays.OverlayID} The ID of the newly created overlay.
|
||||
*/
|
||||
unsigned int addOverlay(const QString& type, const QVariant& properties);
|
||||
OverlayID addOverlay(const QString& type, const QVariant& properties);
|
||||
|
||||
/**jsdoc
|
||||
* Create a clone of an existing overlay.
|
||||
|
@ -125,7 +125,7 @@ public slots:
|
|||
* @param {Overlays.OverlayID} overlayID The ID of the overlay to clone.
|
||||
* @return {Overlays.OverlayID} The ID of the new overlay.
|
||||
*/
|
||||
unsigned int cloneOverlay(unsigned int id);
|
||||
OverlayID cloneOverlay(OverlayID id);
|
||||
|
||||
/**jsdoc
|
||||
* Edit an overlay's properties.
|
||||
|
@ -134,7 +134,7 @@ public slots:
|
|||
* @param {Overlays.OverlayID} overlayID The ID of the overlay to edit.
|
||||
* @return {bool} `true` if the overlay was found and edited, otherwise false.
|
||||
*/
|
||||
bool editOverlay(unsigned int id, const QVariant& properties);
|
||||
bool editOverlay(OverlayID id, const QVariant& properties);
|
||||
|
||||
/// edits an overlay updating only the included properties, will return the identified OverlayID in case of
|
||||
/// successful edit, if the input id is for an unknown overlay this function will have no effect
|
||||
|
@ -146,7 +146,7 @@ public slots:
|
|||
* @function Overlays.deleteOverlay
|
||||
* @param {Overlays.OverlayID} overlayID The ID of the overlay to delete.
|
||||
*/
|
||||
void deleteOverlay(unsigned int id);
|
||||
void deleteOverlay(OverlayID id);
|
||||
|
||||
/**jsdoc
|
||||
* Get the type of an overlay.
|
||||
|
@ -155,7 +155,7 @@ public slots:
|
|||
* @param {Overlays.OverlayID} overlayID The ID of the overlay to get the type of.
|
||||
* @return {string} The type of the overlay if found, otherwise the empty string.
|
||||
*/
|
||||
QString getOverlayType(unsigned int overlayId) const;
|
||||
QString getOverlayType(OverlayID overlayId) const;
|
||||
|
||||
/**jsdoc
|
||||
* Get the overlay Script object.
|
||||
|
@ -164,7 +164,7 @@ public slots:
|
|||
* @param {Overlays.OverlayID} overlayID The ID of the overlay to get the script object of.
|
||||
* @return {Object} The script object for the overlay if found.
|
||||
*/
|
||||
QObject* getOverlayObject(unsigned int id);
|
||||
QObject* getOverlayObject(OverlayID id);
|
||||
|
||||
/**jsdoc
|
||||
* Get the ID of the overlay at a particular point on the HUD/screen.
|
||||
|
@ -174,7 +174,7 @@ public slots:
|
|||
* @return {Overlays.OverlayID} The ID of the overlay at the point specified.
|
||||
* If no overlay is found, `0` will be returned.
|
||||
*/
|
||||
unsigned int getOverlayAtPoint(const glm::vec2& point);
|
||||
OverlayID getOverlayAtPoint(const glm::vec2& point);
|
||||
|
||||
/**jsdoc
|
||||
* Get the value of a an overlay's property.
|
||||
|
@ -185,16 +185,26 @@ public slots:
|
|||
* @return {Object} The value of the property. If the overlay or the property could
|
||||
* not be found, `undefined` will be returned.
|
||||
*/
|
||||
OverlayPropertyResult getProperty(unsigned int id, const QString& property);
|
||||
OverlayPropertyResult getProperty(OverlayID id, const QString& property);
|
||||
|
||||
/*jsdoc
|
||||
* Find the closest 3D overlay hit by a pick ray.
|
||||
*
|
||||
* @function Overlays.findRayIntersection
|
||||
* @param {PickRay} The PickRay to use for finding overlays.
|
||||
* @param {bool} Unused; Exists to match Entity interface
|
||||
* @param {List of Overlays.OverlayID} Whitelist for intersection test.
|
||||
* @param {List of Overlays.OverlayID} Blacklist for intersection test.
|
||||
* @param {bool} Unused; Exists to match Entity interface
|
||||
* @param {bool} Unused; Exists to match Entity interface
|
||||
* @return {Overlays.RayToOverlayIntersectionResult} The result of the ray cast.
|
||||
*/
|
||||
RayToOverlayIntersectionResult findRayIntersection(const PickRay& ray);
|
||||
RayToOverlayIntersectionResult findRayIntersection(const PickRay& ray,
|
||||
bool precisionPicking = false,
|
||||
const QScriptValue& overlayIDsToInclude = QScriptValue(),
|
||||
const QScriptValue& overlayIDsToDiscard = QScriptValue(),
|
||||
bool visibleOnly = false,
|
||||
bool collidableOnly = false);
|
||||
|
||||
/**jsdoc
|
||||
* Check whether an overlay's assets have been loaded. For example, if the
|
||||
|
@ -204,7 +214,7 @@ public slots:
|
|||
* @param {Overlays.OverlayID} The ID of the overlay to check.
|
||||
* @return {bool} `true` if the overlay's assets have been loaded, otherwise `false`.
|
||||
*/
|
||||
bool isLoaded(unsigned int id);
|
||||
bool isLoaded(OverlayID id);
|
||||
|
||||
/**jsdoc
|
||||
* Calculates the size of the given text in the specified overlay if it is a text overlay.
|
||||
|
@ -216,7 +226,7 @@ public slots:
|
|||
* @param {string} The string to measure.
|
||||
* @return {Vec2} The size of the text.
|
||||
*/
|
||||
QSizeF textSize(unsigned int id, const QString& text) const;
|
||||
QSizeF textSize(OverlayID id, const QString& text) const;
|
||||
|
||||
/**jsdoc
|
||||
* Get the width of the virtual 2D HUD.
|
||||
|
@ -235,39 +245,39 @@ public slots:
|
|||
float height() const;
|
||||
|
||||
/// return true if there is an overlay with that id else false
|
||||
bool isAddedOverlay(unsigned int id);
|
||||
bool isAddedOverlay(OverlayID id);
|
||||
|
||||
unsigned int getParentPanel(unsigned int childId) const;
|
||||
void setParentPanel(unsigned int childId, unsigned int panelId);
|
||||
OverlayID getParentPanel(OverlayID childId) const;
|
||||
void setParentPanel(OverlayID childId, OverlayID panelId);
|
||||
|
||||
/// adds a panel that has already been created
|
||||
unsigned int addPanel(OverlayPanel::Pointer panel);
|
||||
OverlayID addPanel(OverlayPanel::Pointer panel);
|
||||
|
||||
/// creates and adds a panel based on a set of properties
|
||||
unsigned int addPanel(const QVariant& properties);
|
||||
OverlayID addPanel(const QVariant& properties);
|
||||
|
||||
/// edit the properties of a panel
|
||||
void editPanel(unsigned int panelId, const QVariant& properties);
|
||||
void editPanel(OverlayID panelId, const QVariant& properties);
|
||||
|
||||
/// get a property of a panel
|
||||
OverlayPropertyResult getPanelProperty(unsigned int panelId, const QString& property);
|
||||
OverlayPropertyResult getPanelProperty(OverlayID panelId, const QString& property);
|
||||
|
||||
/// deletes a panel and all child overlays
|
||||
void deletePanel(unsigned int panelId);
|
||||
void deletePanel(OverlayID panelId);
|
||||
|
||||
/// return true if there is a panel with that id else false
|
||||
bool isAddedPanel(unsigned int id) { return _panels.contains(id); }
|
||||
bool isAddedPanel(OverlayID id) { return _panels.contains(id); }
|
||||
|
||||
void sendMousePressOnOverlay(unsigned int overlayID, const PointerEvent& event);
|
||||
void sendMouseReleaseOnOverlay(unsigned int overlayID, const PointerEvent& event);
|
||||
void sendMouseMoveOnOverlay(unsigned int overlayID, const PointerEvent& event);
|
||||
void sendMousePressOnOverlay(OverlayID overlayID, const PointerEvent& event);
|
||||
void sendMouseReleaseOnOverlay(OverlayID overlayID, const PointerEvent& event);
|
||||
void sendMouseMoveOnOverlay(OverlayID overlayID, const PointerEvent& event);
|
||||
|
||||
void sendHoverEnterOverlay(unsigned int id, PointerEvent event);
|
||||
void sendHoverOverOverlay(unsigned int id, PointerEvent event);
|
||||
void sendHoverLeaveOverlay(unsigned int id, PointerEvent event);
|
||||
void sendHoverEnterOverlay(OverlayID id, PointerEvent event);
|
||||
void sendHoverOverOverlay(OverlayID id, PointerEvent event);
|
||||
void sendHoverLeaveOverlay(OverlayID id, PointerEvent event);
|
||||
|
||||
unsigned int getKeyboardFocusOverlay() const;
|
||||
void setKeyboardFocusOverlay(unsigned int id);
|
||||
OverlayID getKeyboardFocusOverlay() const;
|
||||
void setKeyboardFocusOverlay(OverlayID id);
|
||||
|
||||
signals:
|
||||
/**jsdoc
|
||||
|
@ -276,26 +286,26 @@ signals:
|
|||
* @function Overlays.overlayDeleted
|
||||
* @param {OverlayID} The ID of the overlay that was deleted.
|
||||
*/
|
||||
void overlayDeleted(unsigned int id);
|
||||
void panelDeleted(unsigned int id);
|
||||
void overlayDeleted(OverlayID id);
|
||||
void panelDeleted(OverlayID id);
|
||||
|
||||
void mousePressOnOverlay(unsigned int overlayID, const PointerEvent& event);
|
||||
void mouseReleaseOnOverlay(unsigned int overlayID, const PointerEvent& event);
|
||||
void mouseMoveOnOverlay(unsigned int overlayID, const PointerEvent& event);
|
||||
void mousePressOnOverlay(OverlayID overlayID, const PointerEvent& event);
|
||||
void mouseReleaseOnOverlay(OverlayID overlayID, const PointerEvent& event);
|
||||
void mouseMoveOnOverlay(OverlayID overlayID, const PointerEvent& event);
|
||||
void mousePressOffOverlay();
|
||||
|
||||
void hoverEnterOverlay(unsigned int overlayID, const PointerEvent& event);
|
||||
void hoverOverOverlay(unsigned int overlayID, const PointerEvent& event);
|
||||
void hoverLeaveOverlay(unsigned int overlayID, const PointerEvent& event);
|
||||
void hoverEnterOverlay(OverlayID overlayID, const PointerEvent& event);
|
||||
void hoverOverOverlay(OverlayID overlayID, const PointerEvent& event);
|
||||
void hoverLeaveOverlay(OverlayID overlayID, const PointerEvent& event);
|
||||
|
||||
private:
|
||||
void cleanupOverlaysToDelete();
|
||||
|
||||
QMap<unsigned int, Overlay::Pointer> _overlaysHUD;
|
||||
QMap<unsigned int, Overlay::Pointer> _overlaysWorld;
|
||||
QMap<unsigned int, OverlayPanel::Pointer> _panels;
|
||||
QMap<OverlayID, Overlay::Pointer> _overlaysHUD;
|
||||
QMap<OverlayID, Overlay::Pointer> _overlaysWorld;
|
||||
QMap<OverlayID, OverlayPanel::Pointer> _panels;
|
||||
QList<Overlay::Pointer> _overlaysToDelete;
|
||||
unsigned int _nextOverlayID;
|
||||
unsigned int _stackOrder { 1 };
|
||||
|
||||
QReadWriteLock _lock;
|
||||
QReadWriteLock _deleteLock;
|
||||
|
@ -305,8 +315,8 @@ private:
|
|||
PointerEvent calculatePointerEvent(Overlay::Pointer overlay, PickRay ray, RayToOverlayIntersectionResult rayPickResult,
|
||||
QMouseEvent* event, PointerEvent::EventType eventType);
|
||||
|
||||
unsigned int _currentClickingOnOverlayID { UNKNOWN_OVERLAY_ID };
|
||||
unsigned int _currentHoverOverOverlayID { UNKNOWN_OVERLAY_ID };
|
||||
OverlayID _currentClickingOnOverlayID { UNKNOWN_OVERLAY_ID };
|
||||
OverlayID _currentHoverOverOverlayID { UNKNOWN_OVERLAY_ID };
|
||||
};
|
||||
|
||||
#endif // hifi_Overlays_h
|
||||
|
|
|
@ -198,7 +198,7 @@ void Web3DOverlay::render(RenderArgs* args) {
|
|||
_webSurface->getRootItem()->setProperty("scriptURL", _scriptURL);
|
||||
currentContext->makeCurrent(currentSurface);
|
||||
|
||||
auto forwardPointerEvent = [=](unsigned int overlayID, const PointerEvent& event) {
|
||||
auto forwardPointerEvent = [=](OverlayID overlayID, const PointerEvent& event) {
|
||||
if (overlayID == getOverlayID()) {
|
||||
handlePointerEvent(event);
|
||||
}
|
||||
|
@ -208,7 +208,7 @@ void Web3DOverlay::render(RenderArgs* args) {
|
|||
_mouseReleaseConnection = connect(&(qApp->getOverlays()), &Overlays::mouseReleaseOnOverlay, forwardPointerEvent);
|
||||
_mouseMoveConnection = connect(&(qApp->getOverlays()), &Overlays::mouseMoveOnOverlay, forwardPointerEvent);
|
||||
_hoverLeaveConnection = connect(&(qApp->getOverlays()), &Overlays::hoverLeaveOverlay,
|
||||
[=](unsigned int overlayID, const PointerEvent& event) {
|
||||
[=](OverlayID overlayID, const PointerEvent& event) {
|
||||
if (this->_pressed && this->getOverlayID() == overlayID) {
|
||||
// If the user mouses off the overlay while the button is down, simulate a touch end.
|
||||
QTouchEvent::TouchPoint point;
|
||||
|
|
|
@ -172,7 +172,7 @@ static const char* WEB_VIEW_SOURCE_URL = "TabletWebView.qml";
|
|||
static const char* VRMENU_SOURCE_URL = "TabletMenu.qml";
|
||||
|
||||
class TabletRootWindow : public QmlWindowClass {
|
||||
virtual QString qmlSource() const { return "hifi/tablet/WindowRoot.qml"; }
|
||||
virtual QString qmlSource() const override { return "hifi/tablet/WindowRoot.qml"; }
|
||||
};
|
||||
|
||||
TabletProxy::TabletProxy(QString name) : _name(name) {
|
||||
|
|
|
@ -159,7 +159,7 @@ WebTablet = function (url, width, dpi, hand, clientOnly) {
|
|||
});
|
||||
|
||||
this.receive = function (channel, senderID, senderUUID, localOnly) {
|
||||
if (_this.homeButtonEntity === parseInt(senderID)) {
|
||||
if (_this.homeButtonEntity == senderID) {
|
||||
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
|
||||
var onHomeScreen = tablet.onHomeScreen();
|
||||
if (onHomeScreen) {
|
||||
|
@ -219,7 +219,6 @@ WebTablet = function (url, width, dpi, hand, clientOnly) {
|
|||
};
|
||||
|
||||
WebTablet.prototype.setHomeButtonTexture = function() {
|
||||
print(this.homeButtonEntity);
|
||||
Entities.editEntity(this.tabletEntityID, {textures: JSON.stringify({"tex.close": HOME_BUTTON_TEXTURE})});
|
||||
};
|
||||
|
||||
|
@ -385,14 +384,10 @@ WebTablet.prototype.register = function() {
|
|||
WebTablet.prototype.cleanUpOldTabletsOnJoint = function(jointIndex) {
|
||||
var children = Entities.getChildrenIDsOfJoint(MyAvatar.sessionUUID, jointIndex);
|
||||
children = children.concat(Entities.getChildrenIDsOfJoint(AVATAR_SELF_ID, jointIndex));
|
||||
print("cleanup " + children);
|
||||
children.forEach(function(childID) {
|
||||
var props = Entities.getEntityProperties(childID, ["name"]);
|
||||
if (props.name === "WebTablet Tablet") {
|
||||
print("cleaning up " + props.name);
|
||||
Entities.deleteEntity(childID);
|
||||
} else {
|
||||
print("not cleaning up " + props.name);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
|
|
@ -33,7 +33,7 @@ var BUTTON_SIZE = 32;
|
|||
var PADDING = 3;
|
||||
var BOTTOM_PADDING = 50;
|
||||
//a helper library for creating toolbars
|
||||
Script.include("http://hifi-production.s3.amazonaws.com/tutorials/dice/toolBars.js");
|
||||
Script.include("/~/system/libraries/toolBars.js");
|
||||
|
||||
var toolBar = new ToolBar(0, 0, ToolBar.HORIZONTAL, "highfidelity.toolbars-dice", function(screenSize) {
|
||||
return {
|
||||
|
@ -139,4 +139,4 @@ function scriptEnding() {
|
|||
}
|
||||
|
||||
Controller.mousePressEvent.connect(mousePressEvent);
|
||||
Script.scriptEnding.connect(scriptEnding);
|
||||
Script.scriptEnding.connect(scriptEnding);
|
||||
|
|
Loading…
Reference in a new issue