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Don't hide mouse events from C++ GUI
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1 changed files with 0 additions and 8 deletions
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@ -80,14 +80,6 @@ Controller.mousePressEvent.connect(mousePressEvent);
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Controller.mouseMoveEvent.connect(mouseMoveEvent);
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Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
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// disable the standard application for mouse events
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Controller.captureMouseEvents();
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function scriptEnding() {
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// re-enabled the standard application for mouse events
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Controller.releaseMouseEvents();
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}
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MyAvatar.bodyYaw = 0;
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MyAvatar.bodyPitch = 0;
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MyAvatar.bodyRoll = 0;
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