fix orientation setter in AudioInjector header

This commit is contained in:
Stephen Birarda 2013-06-04 16:10:20 -07:00
parent 7d3d8f8b43
commit bfad6c8f61

View file

@ -37,7 +37,7 @@ public:
void setPosition(const glm::vec3& position) { _position = position; }
const glm::quat& getOrientation() const { return _orientation; }
void setOperation(const glm::quat& orientation) { _orientation = orientation; }
void setOrientation(const glm::quat& orientation) { _orientation = orientation; }
float getRadius() const { return _radius; }
void setRadius(float radius) { _radius = radius; }