mirror of
https://github.com/overte-org/overte.git
synced 2025-07-15 15:36:41 +02:00
Merge branch 'master' of https://github.com/worklist/hifi
This commit is contained in:
commit
bf842f01ba
8 changed files with 166 additions and 102 deletions
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@ -36,4 +36,4 @@ private:
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std::vector<AudioInjector*> _audioInjectors;
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};
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#endif /* defined(__hifi__Operative__) */
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#endif /* defined(__hifi__Agent__) */
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@ -163,7 +163,7 @@ void AudioMixer::run() {
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const int PHASE_DELAY_AT_90 = 20;
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if (node->getType() == NODE_TYPE_AGENT && node->getActiveSocket()) {
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if (node->getType() == NODE_TYPE_AGENT && node->getActiveSocket() && node->getLinkedData()) {
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AvatarAudioRingBuffer* nodeRingBuffer = (AvatarAudioRingBuffer*) node->getLinkedData();
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// zero out the client mix for this node
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@ -171,7 +171,8 @@ void AudioMixer::run() {
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// loop through all other nodes that have sufficient audio to mix
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for (NodeList::iterator otherNode = nodeList->begin(); otherNode != nodeList->end(); otherNode++) {
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if (((PositionalAudioRingBuffer*) otherNode->getLinkedData())->willBeAddedToMix()
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if (otherNode->getLinkedData()
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&& ((PositionalAudioRingBuffer*) otherNode->getLinkedData())->willBeAddedToMix()
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&& (otherNode != node || (otherNode == node && nodeRingBuffer->shouldLoopbackForNode()))) {
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PositionalAudioRingBuffer* otherNodeBuffer = (PositionalAudioRingBuffer*) otherNode->getLinkedData();
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// based on our listen mode we will do this mixing...
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@ -339,7 +340,7 @@ void AudioMixer::run() {
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}
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memcpy(clientPacket + numBytesPacketHeader, clientSamples, sizeof(clientSamples));
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nodeList->getNodeSocket()->send(node->getPublicSocket(), clientPacket, sizeof(clientPacket));
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nodeList->getNodeSocket()->send(node->getActiveSocket(), clientPacket, sizeof(clientPacket));
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}
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}
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@ -46,15 +46,13 @@ int DomainServer::civetwebRequestHandler(struct mg_connection *connection) {
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const struct mg_request_info* ri = mg_get_request_info(connection);
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const char RESPONSE_200[] = "HTTP/1.0 200 OK\r\n\r\n";
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const char RESPONSE_400[] = "HTTP/1.0 400 Bad Request\r\n\r\n";
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if (strcmp(ri->uri, "/assignment") == 0 && strcmp(ri->request_method, "POST") == 0) {
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// return a 200
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mg_printf(connection, "%s", RESPONSE_200);
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// upload the file
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mg_upload(connection, "/tmp");
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const char URI_ASSIGNMENT[] = "/assignment";
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const char URI_NODE[] = "/node";
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return 1;
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} else if (strcmp(ri->uri, "/assignments.json") == 0) {
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if (strcmp(ri->request_method, "GET") == 0) {
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if (strcmp(ri->uri, "/assignments.json") == 0) {
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// user is asking for json list of assignments
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// start with a 200 response
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@ -120,6 +118,50 @@ int DomainServer::civetwebRequestHandler(struct mg_connection *connection) {
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// we've processed this request
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return 1;
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}
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// not processed, pass to document root
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return 0;
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} else if (strcmp(ri->request_method, "POST") == 0) {
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if (strcmp(ri->uri, URI_ASSIGNMENT) == 0) {
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// return a 200
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mg_printf(connection, "%s", RESPONSE_200);
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// upload the file
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mg_upload(connection, "/tmp");
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return 1;
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}
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return 0;
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} else if (strcmp(ri->request_method, "DELETE") == 0) {
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// this is a DELETE request
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// check if it is for an assignment
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if (memcmp(ri->uri, URI_NODE, strlen(URI_NODE)) == 0) {
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// pull the UUID from the url
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QUuid deleteUUID = QUuid(QString(ri->uri + strlen(URI_NODE) + sizeof('/')));
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if (!deleteUUID.isNull()) {
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Node *nodeToKill = NodeList::getInstance()->nodeWithUUID(deleteUUID);
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if (nodeToKill) {
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// start with a 200 response
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mg_printf(connection, "%s", RESPONSE_200);
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// we have a valid UUID and node - kill the node that has this assignment
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NodeList::getInstance()->killNode(nodeToKill);
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// successfully processed request
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return 1;
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}
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}
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}
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// request not processed - bad request
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mg_printf(connection, "%s", RESPONSE_400);
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// this was processed by civetweb
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return 1;
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} else {
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// have mongoose process this request from the document_root
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return 0;
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@ -160,20 +202,12 @@ void DomainServer::civetwebUploadHandler(struct mg_connection *connection, const
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domainServerInstance->_assignmentQueueMutex.unlock();
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}
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void DomainServer::nodeAdded(Node* node) {
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}
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void DomainServer::nodeKilled(Node* node) {
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// if this node has linked data it was from an assignment
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if (node->getLinkedData()) {
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Assignment* nodeAssignment = (Assignment*) node->getLinkedData();
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qDebug() << "Adding assignment" << *nodeAssignment << " back to queue.\n";
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void DomainServer::addReleasedAssignmentBackToQueue(Assignment* releasedAssignment) {
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qDebug() << "Adding assignment" << *releasedAssignment << " back to queue.\n";
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// find this assignment in the static file
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for (int i = 0; i < MAX_STATIC_ASSIGNMENT_FILE_ASSIGNMENTS; i++) {
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if (_staticAssignments[i].getUUID() == nodeAssignment->getUUID()) {
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if (_staticAssignments[i].getUUID() == releasedAssignment->getUUID()) {
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// reset the UUID on the static assignment
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_staticAssignments[i].resetUUID();
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@ -189,6 +223,17 @@ void DomainServer::nodeKilled(Node* node) {
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}
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}
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void DomainServer::nodeAdded(Node* node) {
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}
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void DomainServer::nodeKilled(Node* node) {
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// if this node has linked data it was from an assignment
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if (node->getLinkedData()) {
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Assignment* nodeAssignment = (Assignment*) node->getLinkedData();
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addReleasedAssignmentBackToQueue(nodeAssignment);
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}
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}
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unsigned char* DomainServer::addNodeToBroadcastPacket(unsigned char* currentPosition, Node* nodeToAdd) {
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@ -47,6 +47,7 @@ private:
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void removeAssignmentFromQueue(Assignment* removableAssignment);
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bool checkInWithUUIDMatchesExistingNode(sockaddr* nodePublicSocket, sockaddr* nodeLocalSocket, const QUuid& checkInUUI);
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void possiblyAddStaticAssignmentsBackToQueueAfterRestart(timeval* startTime);
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void addReleasedAssignmentBackToQueue(Assignment* releasedAssignment);
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void cleanup();
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@ -565,6 +565,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
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jointNeckID = object.properties.at(0).value<qint64>();
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}
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glm::vec3 translation;
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glm::vec3 rotationOffset;
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glm::vec3 preRotation, rotation, postRotation;
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glm::vec3 scale = glm::vec3(1.0f, 1.0f, 1.0f);
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glm::vec3 scalePivot, rotationPivot;
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@ -578,6 +579,11 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
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property.properties.at(5).value<double>(),
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property.properties.at(6).value<double>());
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} else if (property.properties.at(0) == "RotationOffset") {
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rotationOffset = glm::vec3(property.properties.at(4).value<double>(),
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property.properties.at(5).value<double>(),
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property.properties.at(6).value<double>());
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} else if (property.properties.at(0) == "RotationPivot") {
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rotationPivot = glm::vec3(property.properties.at(4).value<double>(),
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property.properties.at(5).value<double>(),
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@ -613,11 +619,12 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
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}
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}
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// see FBX documentation, http://download.autodesk.com/us/fbx/20112/FBX_SDK_HELP/index.html
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model.preRotation = glm::translate(translation) * glm::translate(rotationPivot) *
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glm::mat4_cast(glm::quat(glm::radians(preRotation)));
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model.preRotation = glm::translate(translation) * glm::translate(rotationOffset) *
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glm::translate(rotationPivot) * glm::mat4_cast(glm::quat(glm::radians(preRotation)));
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model.rotation = glm::quat(glm::radians(rotation));
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model.postRotation = glm::mat4_cast(glm::quat(glm::radians(postRotation))) * glm::translate(-rotationPivot) *
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glm::translate(scalePivot) * glm::scale(scale) * glm::translate(-scalePivot);
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model.postRotation = glm::mat4_cast(glm::quat(glm::radians(postRotation))) *
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glm::translate(-rotationPivot) * glm::translate(scalePivot) *
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glm::scale(scale) * glm::translate(-scalePivot);
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models.insert(object.properties.at(0).value<qint64>(), model);
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} else if (object.name == "Texture") {
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@ -12,10 +12,10 @@
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#include "starfield/Config.h"
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namespace starfield {
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const float LOG2 = 1.4426950408889634;
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class Tiling {
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public:
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Tiling(unsigned tileResolution) : _tileResolution(tileResolution), _rcpSlice(tileResolution / Radians::twicePi()) {
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_nBits = ceil(log(getTileCount()) * LOG2); }
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@ -39,10 +39,7 @@ namespace starfield {
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unsigned _tileResolution;
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float _rcpSlice;
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unsigned _nBits;
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const float LOG2 = 1.4426950408889634;
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};
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}
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#endif
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@ -715,6 +715,22 @@ Node* NodeList::soloNodeOfType(char nodeType) {
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return NULL;
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}
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void NodeList::killNode(Node* node, bool mustLockNode) {
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if (mustLockNode) {
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node->lock();
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}
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qDebug() << "Killed " << *node << "\n";
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notifyHooksOfKilledNode(&*node);
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node->setAlive(false);
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if (mustLockNode) {
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node->unlock();
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}
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}
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void* removeSilentNodes(void *args) {
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NodeList* nodeList = (NodeList*) args;
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uint64_t checkTimeUsecs = 0;
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@ -728,12 +744,8 @@ void* removeSilentNodes(void *args) {
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node->lock();
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if ((usecTimestampNow() - node->getLastHeardMicrostamp()) > NODE_SILENCE_THRESHOLD_USECS) {
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qDebug() << "Killed " << *node << "\n";
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nodeList->notifyHooksOfKilledNode(&*node);
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node->setAlive(false);
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// kill this node, don't lock - we already did it
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nodeList->killNode(&(*node), false);
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}
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node->unlock();
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@ -113,6 +113,7 @@ public:
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Node* nodeWithUUID(const QUuid& nodeUUID);
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Node* addOrUpdateNode(const QUuid& uuid, char nodeType, sockaddr* publicSocket, sockaddr* localSocket);
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void killNode(Node* node, bool mustLockNode = true);
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void processNodeData(sockaddr *senderAddress, unsigned char *packetData, size_t dataBytes);
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void processBulkNodeData(sockaddr *senderAddress, unsigned char *packetData, int numTotalBytes);
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