mirror of
https://github.com/overte-org/overte.git
synced 2025-04-19 13:43:49 +02:00
Merge branch 'master' of https://github.com/worklist/hifi
This commit is contained in:
commit
bf842f01ba
8 changed files with 166 additions and 102 deletions
|
@ -36,4 +36,4 @@ private:
|
|||
std::vector<AudioInjector*> _audioInjectors;
|
||||
};
|
||||
|
||||
#endif /* defined(__hifi__Operative__) */
|
||||
#endif /* defined(__hifi__Agent__) */
|
||||
|
|
|
@ -163,7 +163,7 @@ void AudioMixer::run() {
|
|||
|
||||
const int PHASE_DELAY_AT_90 = 20;
|
||||
|
||||
if (node->getType() == NODE_TYPE_AGENT && node->getActiveSocket()) {
|
||||
if (node->getType() == NODE_TYPE_AGENT && node->getActiveSocket() && node->getLinkedData()) {
|
||||
AvatarAudioRingBuffer* nodeRingBuffer = (AvatarAudioRingBuffer*) node->getLinkedData();
|
||||
|
||||
// zero out the client mix for this node
|
||||
|
@ -171,7 +171,8 @@ void AudioMixer::run() {
|
|||
|
||||
// loop through all other nodes that have sufficient audio to mix
|
||||
for (NodeList::iterator otherNode = nodeList->begin(); otherNode != nodeList->end(); otherNode++) {
|
||||
if (((PositionalAudioRingBuffer*) otherNode->getLinkedData())->willBeAddedToMix()
|
||||
if (otherNode->getLinkedData()
|
||||
&& ((PositionalAudioRingBuffer*) otherNode->getLinkedData())->willBeAddedToMix()
|
||||
&& (otherNode != node || (otherNode == node && nodeRingBuffer->shouldLoopbackForNode()))) {
|
||||
PositionalAudioRingBuffer* otherNodeBuffer = (PositionalAudioRingBuffer*) otherNode->getLinkedData();
|
||||
// based on our listen mode we will do this mixing...
|
||||
|
@ -339,7 +340,7 @@ void AudioMixer::run() {
|
|||
}
|
||||
|
||||
memcpy(clientPacket + numBytesPacketHeader, clientSamples, sizeof(clientSamples));
|
||||
nodeList->getNodeSocket()->send(node->getPublicSocket(), clientPacket, sizeof(clientPacket));
|
||||
nodeList->getNodeSocket()->send(node->getActiveSocket(), clientPacket, sizeof(clientPacket));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -46,79 +46,121 @@ int DomainServer::civetwebRequestHandler(struct mg_connection *connection) {
|
|||
const struct mg_request_info* ri = mg_get_request_info(connection);
|
||||
|
||||
const char RESPONSE_200[] = "HTTP/1.0 200 OK\r\n\r\n";
|
||||
const char RESPONSE_400[] = "HTTP/1.0 400 Bad Request\r\n\r\n";
|
||||
|
||||
if (strcmp(ri->uri, "/assignment") == 0 && strcmp(ri->request_method, "POST") == 0) {
|
||||
// return a 200
|
||||
mg_printf(connection, "%s", RESPONSE_200);
|
||||
// upload the file
|
||||
mg_upload(connection, "/tmp");
|
||||
|
||||
return 1;
|
||||
} else if (strcmp(ri->uri, "/assignments.json") == 0) {
|
||||
// user is asking for json list of assignments
|
||||
|
||||
// start with a 200 response
|
||||
mg_printf(connection, "%s", RESPONSE_200);
|
||||
|
||||
// setup the JSON
|
||||
QJsonObject assignmentJSON;
|
||||
|
||||
QJsonObject assignedNodesJSON;
|
||||
|
||||
// enumerate the NodeList to find the assigned nodes
|
||||
NodeList* nodeList = NodeList::getInstance();
|
||||
|
||||
const char ASSIGNMENT_JSON_UUID_KEY[] = "UUID";
|
||||
|
||||
for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
|
||||
if (node->getLinkedData()) {
|
||||
// this is a node with assignment
|
||||
QJsonObject assignedNodeJSON;
|
||||
const char URI_ASSIGNMENT[] = "/assignment";
|
||||
const char URI_NODE[] = "/node";
|
||||
|
||||
if (strcmp(ri->request_method, "GET") == 0) {
|
||||
if (strcmp(ri->uri, "/assignments.json") == 0) {
|
||||
// user is asking for json list of assignments
|
||||
|
||||
// start with a 200 response
|
||||
mg_printf(connection, "%s", RESPONSE_200);
|
||||
|
||||
// setup the JSON
|
||||
QJsonObject assignmentJSON;
|
||||
|
||||
QJsonObject assignedNodesJSON;
|
||||
|
||||
// enumerate the NodeList to find the assigned nodes
|
||||
NodeList* nodeList = NodeList::getInstance();
|
||||
|
||||
const char ASSIGNMENT_JSON_UUID_KEY[] = "UUID";
|
||||
|
||||
for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
|
||||
if (node->getLinkedData()) {
|
||||
// this is a node with assignment
|
||||
QJsonObject assignedNodeJSON;
|
||||
|
||||
// add the assignment UUID
|
||||
QString assignmentUUID = uuidStringWithoutCurlyBraces(((Assignment*) node->getLinkedData())->getUUID());
|
||||
assignedNodeJSON[ASSIGNMENT_JSON_UUID_KEY] = assignmentUUID;
|
||||
|
||||
// add the node socket information
|
||||
assignedNodeJSON["public"] = jsonForSocket(node->getPublicSocket());
|
||||
assignedNodeJSON["local"] = jsonForSocket(node->getLocalSocket());
|
||||
|
||||
// re-format the type name so it matches the target name
|
||||
QString nodeTypeName(node->getTypeName());
|
||||
nodeTypeName = nodeTypeName.toLower();
|
||||
nodeTypeName.replace(' ', '-');
|
||||
|
||||
assignedNodesJSON[nodeTypeName] = assignedNodeJSON;
|
||||
}
|
||||
}
|
||||
|
||||
assignmentJSON["fulfilled"] = assignedNodesJSON;
|
||||
|
||||
QJsonObject queuedAssignmentsJSON;
|
||||
|
||||
// add the queued but unfilled assignments to the json
|
||||
std::deque<Assignment*>::iterator assignment = domainServerInstance->_assignmentQueue.begin();
|
||||
|
||||
while (assignment != domainServerInstance->_assignmentQueue.end()) {
|
||||
QJsonObject queuedAssignmentJSON;
|
||||
|
||||
// add the assignment UUID
|
||||
QString assignmentUUID = uuidStringWithoutCurlyBraces(((Assignment*) node->getLinkedData())->getUUID());
|
||||
assignedNodeJSON[ASSIGNMENT_JSON_UUID_KEY] = assignmentUUID;
|
||||
QString uuidString = uuidStringWithoutCurlyBraces((*assignment)->getUUID());
|
||||
queuedAssignmentJSON[ASSIGNMENT_JSON_UUID_KEY] = uuidString;
|
||||
|
||||
// add the node socket information
|
||||
assignedNodeJSON["public"] = jsonForSocket(node->getPublicSocket());
|
||||
assignedNodeJSON["local"] = jsonForSocket(node->getLocalSocket());
|
||||
// add this queued assignment to the JSON
|
||||
queuedAssignmentsJSON[(*assignment)->getTypeName()] = queuedAssignmentJSON;
|
||||
|
||||
// re-format the type name so it matches the target name
|
||||
QString nodeTypeName(node->getTypeName());
|
||||
nodeTypeName = nodeTypeName.toLower();
|
||||
nodeTypeName.replace(' ', '-');
|
||||
// push forward the iterator to check the next assignment
|
||||
assignment++;
|
||||
}
|
||||
|
||||
assignmentJSON["queued"] = queuedAssignmentsJSON;
|
||||
|
||||
// print out the created JSON
|
||||
QJsonDocument assignmentDocument(assignmentJSON);
|
||||
mg_printf(connection, "%s", assignmentDocument.toJson().constData());
|
||||
|
||||
// we've processed this request
|
||||
return 1;
|
||||
}
|
||||
|
||||
// not processed, pass to document root
|
||||
return 0;
|
||||
} else if (strcmp(ri->request_method, "POST") == 0) {
|
||||
if (strcmp(ri->uri, URI_ASSIGNMENT) == 0) {
|
||||
// return a 200
|
||||
mg_printf(connection, "%s", RESPONSE_200);
|
||||
// upload the file
|
||||
mg_upload(connection, "/tmp");
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
} else if (strcmp(ri->request_method, "DELETE") == 0) {
|
||||
// this is a DELETE request
|
||||
|
||||
// check if it is for an assignment
|
||||
if (memcmp(ri->uri, URI_NODE, strlen(URI_NODE)) == 0) {
|
||||
// pull the UUID from the url
|
||||
QUuid deleteUUID = QUuid(QString(ri->uri + strlen(URI_NODE) + sizeof('/')));
|
||||
|
||||
if (!deleteUUID.isNull()) {
|
||||
Node *nodeToKill = NodeList::getInstance()->nodeWithUUID(deleteUUID);
|
||||
|
||||
assignedNodesJSON[nodeTypeName] = assignedNodeJSON;
|
||||
if (nodeToKill) {
|
||||
// start with a 200 response
|
||||
mg_printf(connection, "%s", RESPONSE_200);
|
||||
|
||||
// we have a valid UUID and node - kill the node that has this assignment
|
||||
NodeList::getInstance()->killNode(nodeToKill);
|
||||
|
||||
// successfully processed request
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
assignmentJSON["fulfilled"] = assignedNodesJSON;
|
||||
// request not processed - bad request
|
||||
mg_printf(connection, "%s", RESPONSE_400);
|
||||
|
||||
QJsonObject queuedAssignmentsJSON;
|
||||
|
||||
// add the queued but unfilled assignments to the json
|
||||
std::deque<Assignment*>::iterator assignment = domainServerInstance->_assignmentQueue.begin();
|
||||
|
||||
while (assignment != domainServerInstance->_assignmentQueue.end()) {
|
||||
QJsonObject queuedAssignmentJSON;
|
||||
|
||||
QString uuidString = uuidStringWithoutCurlyBraces((*assignment)->getUUID());
|
||||
queuedAssignmentJSON[ASSIGNMENT_JSON_UUID_KEY] = uuidString;
|
||||
|
||||
// add this queued assignment to the JSON
|
||||
queuedAssignmentsJSON[(*assignment)->getTypeName()] = queuedAssignmentJSON;
|
||||
|
||||
// push forward the iterator to check the next assignment
|
||||
assignment++;
|
||||
}
|
||||
|
||||
assignmentJSON["queued"] = queuedAssignmentsJSON;
|
||||
|
||||
// print out the created JSON
|
||||
QJsonDocument assignmentDocument(assignmentJSON);
|
||||
mg_printf(connection, "%s", assignmentDocument.toJson().constData());
|
||||
|
||||
// we've processed this request
|
||||
// this was processed by civetweb
|
||||
return 1;
|
||||
} else {
|
||||
// have mongoose process this request from the document_root
|
||||
|
@ -160,6 +202,27 @@ void DomainServer::civetwebUploadHandler(struct mg_connection *connection, const
|
|||
domainServerInstance->_assignmentQueueMutex.unlock();
|
||||
}
|
||||
|
||||
void DomainServer::addReleasedAssignmentBackToQueue(Assignment* releasedAssignment) {
|
||||
qDebug() << "Adding assignment" << *releasedAssignment << " back to queue.\n";
|
||||
|
||||
// find this assignment in the static file
|
||||
for (int i = 0; i < MAX_STATIC_ASSIGNMENT_FILE_ASSIGNMENTS; i++) {
|
||||
if (_staticAssignments[i].getUUID() == releasedAssignment->getUUID()) {
|
||||
// reset the UUID on the static assignment
|
||||
_staticAssignments[i].resetUUID();
|
||||
|
||||
// put this assignment back in the queue so it goes out
|
||||
_assignmentQueueMutex.lock();
|
||||
_assignmentQueue.push_back(&_staticAssignments[i]);
|
||||
_assignmentQueueMutex.unlock();
|
||||
|
||||
} else if (_staticAssignments[i].getUUID().isNull()) {
|
||||
// we are at the blank part of the static assignments - break out
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DomainServer::nodeAdded(Node* node) {
|
||||
|
||||
}
|
||||
|
@ -169,26 +232,8 @@ void DomainServer::nodeKilled(Node* node) {
|
|||
if (node->getLinkedData()) {
|
||||
Assignment* nodeAssignment = (Assignment*) node->getLinkedData();
|
||||
|
||||
qDebug() << "Adding assignment" << *nodeAssignment << " back to queue.\n";
|
||||
|
||||
// find this assignment in the static file
|
||||
for (int i = 0; i < MAX_STATIC_ASSIGNMENT_FILE_ASSIGNMENTS; i++) {
|
||||
if (_staticAssignments[i].getUUID() == nodeAssignment->getUUID()) {
|
||||
// reset the UUID on the static assignment
|
||||
_staticAssignments[i].resetUUID();
|
||||
|
||||
// put this assignment back in the queue so it goes out
|
||||
_assignmentQueueMutex.lock();
|
||||
_assignmentQueue.push_back(&_staticAssignments[i]);
|
||||
_assignmentQueueMutex.unlock();
|
||||
|
||||
} else if (_staticAssignments[i].getUUID().isNull()) {
|
||||
// we are at the blank part of the static assignments - break out
|
||||
break;
|
||||
}
|
||||
}
|
||||
addReleasedAssignmentBackToQueue(nodeAssignment);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
unsigned char* DomainServer::addNodeToBroadcastPacket(unsigned char* currentPosition, Node* nodeToAdd) {
|
||||
|
|
|
@ -47,6 +47,7 @@ private:
|
|||
void removeAssignmentFromQueue(Assignment* removableAssignment);
|
||||
bool checkInWithUUIDMatchesExistingNode(sockaddr* nodePublicSocket, sockaddr* nodeLocalSocket, const QUuid& checkInUUI);
|
||||
void possiblyAddStaticAssignmentsBackToQueueAfterRestart(timeval* startTime);
|
||||
void addReleasedAssignmentBackToQueue(Assignment* releasedAssignment);
|
||||
|
||||
void cleanup();
|
||||
|
||||
|
|
|
@ -565,6 +565,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
|
|||
jointNeckID = object.properties.at(0).value<qint64>();
|
||||
}
|
||||
glm::vec3 translation;
|
||||
glm::vec3 rotationOffset;
|
||||
glm::vec3 preRotation, rotation, postRotation;
|
||||
glm::vec3 scale = glm::vec3(1.0f, 1.0f, 1.0f);
|
||||
glm::vec3 scalePivot, rotationPivot;
|
||||
|
@ -578,6 +579,11 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
|
|||
property.properties.at(5).value<double>(),
|
||||
property.properties.at(6).value<double>());
|
||||
|
||||
} else if (property.properties.at(0) == "RotationOffset") {
|
||||
rotationOffset = glm::vec3(property.properties.at(4).value<double>(),
|
||||
property.properties.at(5).value<double>(),
|
||||
property.properties.at(6).value<double>());
|
||||
|
||||
} else if (property.properties.at(0) == "RotationPivot") {
|
||||
rotationPivot = glm::vec3(property.properties.at(4).value<double>(),
|
||||
property.properties.at(5).value<double>(),
|
||||
|
@ -613,11 +619,12 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
|
|||
}
|
||||
}
|
||||
// see FBX documentation, http://download.autodesk.com/us/fbx/20112/FBX_SDK_HELP/index.html
|
||||
model.preRotation = glm::translate(translation) * glm::translate(rotationPivot) *
|
||||
glm::mat4_cast(glm::quat(glm::radians(preRotation)));
|
||||
model.preRotation = glm::translate(translation) * glm::translate(rotationOffset) *
|
||||
glm::translate(rotationPivot) * glm::mat4_cast(glm::quat(glm::radians(preRotation)));
|
||||
model.rotation = glm::quat(glm::radians(rotation));
|
||||
model.postRotation = glm::mat4_cast(glm::quat(glm::radians(postRotation))) * glm::translate(-rotationPivot) *
|
||||
glm::translate(scalePivot) * glm::scale(scale) * glm::translate(-scalePivot);
|
||||
model.postRotation = glm::mat4_cast(glm::quat(glm::radians(postRotation))) *
|
||||
glm::translate(-rotationPivot) * glm::translate(scalePivot) *
|
||||
glm::scale(scale) * glm::translate(-scalePivot);
|
||||
models.insert(object.properties.at(0).value<qint64>(), model);
|
||||
|
||||
} else if (object.name == "Texture") {
|
||||
|
|
|
@ -12,10 +12,10 @@
|
|||
#include "starfield/Config.h"
|
||||
|
||||
namespace starfield {
|
||||
|
||||
const float LOG2 = 1.4426950408889634;
|
||||
|
||||
class Tiling {
|
||||
public:
|
||||
|
||||
Tiling(unsigned tileResolution) : _tileResolution(tileResolution), _rcpSlice(tileResolution / Radians::twicePi()) {
|
||||
_nBits = ceil(log(getTileCount()) * LOG2); }
|
||||
|
||||
|
@ -39,10 +39,7 @@ namespace starfield {
|
|||
unsigned _tileResolution;
|
||||
float _rcpSlice;
|
||||
unsigned _nBits;
|
||||
|
||||
const float LOG2 = 1.4426950408889634;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -715,6 +715,22 @@ Node* NodeList::soloNodeOfType(char nodeType) {
|
|||
return NULL;
|
||||
}
|
||||
|
||||
void NodeList::killNode(Node* node, bool mustLockNode) {
|
||||
if (mustLockNode) {
|
||||
node->lock();
|
||||
}
|
||||
|
||||
qDebug() << "Killed " << *node << "\n";
|
||||
|
||||
notifyHooksOfKilledNode(&*node);
|
||||
|
||||
node->setAlive(false);
|
||||
|
||||
if (mustLockNode) {
|
||||
node->unlock();
|
||||
}
|
||||
}
|
||||
|
||||
void* removeSilentNodes(void *args) {
|
||||
NodeList* nodeList = (NodeList*) args;
|
||||
uint64_t checkTimeUsecs = 0;
|
||||
|
@ -728,12 +744,8 @@ void* removeSilentNodes(void *args) {
|
|||
node->lock();
|
||||
|
||||
if ((usecTimestampNow() - node->getLastHeardMicrostamp()) > NODE_SILENCE_THRESHOLD_USECS) {
|
||||
|
||||
qDebug() << "Killed " << *node << "\n";
|
||||
|
||||
nodeList->notifyHooksOfKilledNode(&*node);
|
||||
|
||||
node->setAlive(false);
|
||||
// kill this node, don't lock - we already did it
|
||||
nodeList->killNode(&(*node), false);
|
||||
}
|
||||
|
||||
node->unlock();
|
||||
|
|
|
@ -113,6 +113,7 @@ public:
|
|||
Node* nodeWithUUID(const QUuid& nodeUUID);
|
||||
|
||||
Node* addOrUpdateNode(const QUuid& uuid, char nodeType, sockaddr* publicSocket, sockaddr* localSocket);
|
||||
void killNode(Node* node, bool mustLockNode = true);
|
||||
|
||||
void processNodeData(sockaddr *senderAddress, unsigned char *packetData, size_t dataBytes);
|
||||
void processBulkNodeData(sockaddr *senderAddress, unsigned char *packetData, int numTotalBytes);
|
||||
|
|
Loading…
Reference in a new issue