From bf5cdb0e5f82dccace6e38dd9baf8600398c20fe Mon Sep 17 00:00:00 2001 From: Wayne Chen Date: Mon, 9 Jul 2018 22:31:49 -0700 Subject: [PATCH] removing unused variables from lambda capture expressions --- interface/src/workload/GameWorkloadRenderer.cpp | 2 +- libraries/render-utils/src/Model.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/interface/src/workload/GameWorkloadRenderer.cpp b/interface/src/workload/GameWorkloadRenderer.cpp index 8cf19b56dd..a48ad7d049 100644 --- a/interface/src/workload/GameWorkloadRenderer.cpp +++ b/interface/src/workload/GameWorkloadRenderer.cpp @@ -71,7 +71,7 @@ void GameSpaceToRender::run(const workload::WorkloadContextPointer& runContext, transaction.resetItem(_spaceRenderItemID, std::make_shared(renderItem)); } - transaction.updateItem(_spaceRenderItemID, [visible, showProxies, proxies, freezeViews, showViews, views](GameWorkloadRenderItem& item) { + transaction.updateItem(_spaceRenderItemID, [visible, showProxies, proxies, showViews, views](GameWorkloadRenderItem& item) { item.setVisible(visible); item.showProxies(showProxies); item.setAllProxies(proxies); diff --git a/libraries/render-utils/src/Model.cpp b/libraries/render-utils/src/Model.cpp index dc65863c6e..809416d72b 100644 --- a/libraries/render-utils/src/Model.cpp +++ b/libraries/render-utils/src/Model.cpp @@ -1581,7 +1581,7 @@ void Model::removeMaterial(graphics::MaterialPointer material, const std::string auto meshIndex = _modelMeshRenderItemShapes[shapeID].meshIndex; bool invalidatePayloadShapeKey = shouldInvalidatePayloadShapeKey(meshIndex); bool useDualQuaternionSkinning = _useDualQuaternionSkinning; - transaction.updateItem(itemID, [material, visible, renderItemsKey, + transaction.updateItem(itemID, [material, renderItemsKey, invalidatePayloadShapeKey, wireframe, useDualQuaternionSkinning](ModelMeshPartPayload& data) { data.removeMaterial(material); // if the material changed, we might need to update our item key or shape key