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@ -47,7 +47,7 @@ const float DEATH_STAR_RADIUS = 4.0;
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const float MAX_CUBE = 0.05f;
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const int VOXEL_SEND_INTERVAL_USECS = 17 * 1000; // approximately 60fps
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int PACKETS_PER_CLIENT_PER_INTERVAL = 20;
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int PACKETS_PER_CLIENT_PER_INTERVAL = 10;
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const int SENDING_TIME_TO_SPARE = 5 * 1000; // usec of sending interval to spare for calculating voxels
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const int INTERVALS_PER_SECOND = 1000 * 1000 / VOXEL_SEND_INTERVAL_USECS;
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