Merge branch 'master' of https://github.com/highfidelity/hifi into cuckoo

This commit is contained in:
Stephen Birarda 2014-11-07 11:18:04 -08:00
commit beb7c339f3
22 changed files with 139 additions and 34 deletions

View file

@ -54,6 +54,8 @@ EntityPropertyDialogBox = (function () {
index++;
array.push({ label: "Textures:", value: properties.textures });
index++;
array.push({ label: "Original Textures:\n" + properties.originalTextures, type: "header" });
index++;
}
array.push({ label: "Position:", type: "header" });
index++;
@ -239,6 +241,7 @@ EntityPropertyDialogBox = (function () {
properties.animationFPS = array[index++].value;
properties.animationFrameIndex = array[index++].value;
properties.textures = array[index++].value;
index++; // skip textureNames label
}
index++; // skip header
properties.position.x = array[index++].value;

View file

@ -416,6 +416,9 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_trayIcon->show();
// set the local loopback interface for local sounds from audio scripts
AudioScriptingInterface::getInstance().setLocalLoopbackInterface(&_audio);
#ifdef HAVE_RTMIDI
// setup the MIDIManager
MIDIManager& midiManagerInstance = MIDIManager::getInstance();

View file

@ -184,9 +184,9 @@ QAudioDeviceInfo getNamedAudioDeviceForMode(QAudio::Mode mode, const QString& de
QAudioDeviceInfo::defaultOutputDevice();
#else
foreach(QAudioDeviceInfo audioDevice, QAudioDeviceInfo::availableDevices(mode)) {
qDebug() << audioDevice.deviceName() << " " << deviceName;
if (audioDevice.deviceName().trimmed() == deviceName.trimmed()) {
result = audioDevice;
break;
}
}
#endif
@ -1331,9 +1331,22 @@ void Audio::startDrumSound(float volume, float frequency, float duration, float
_drumSoundSample = 0;
}
void Audio::handleAudioByteArray(const QByteArray& audioByteArray) {
// TODO: either create a new audio device (up to the limit of the sound card or a hard limit)
// or send to the mixer and use delayed loopback
void Audio::handleAudioByteArray(const QByteArray& audioByteArray, const AudioInjectorOptions& injectorOptions) {
if (audioByteArray.size() > 0) {
QAudioFormat localFormat = _outputFormat;
if (!injectorOptions.isStereo()) {
localFormat.setChannelCount(1);
}
QAudioOutput* localSoundOutput = new QAudioOutput(getNamedAudioDeviceForMode(QAudio::AudioOutput, _outputAudioDeviceName), localFormat, this);
QIODevice* localIODevice = localSoundOutput->start();
qDebug() << "Writing" << audioByteArray.size() << "to" << localIODevice;
localIODevice->write(audioByteArray);
} else {
qDebug() << "Audio::handleAudioByteArray called with an empty byte array. Sound is likely still downloading.";
}
}
void Audio::renderToolBox(int x, int y, bool boxed) {
@ -1903,6 +1916,7 @@ bool Audio::switchInputToAudioDevice(const QAudioDeviceInfo& inputDeviceInfo) {
}
}
}
return supportedFormat;
}
@ -1961,6 +1975,7 @@ bool Audio::switchOutputToAudioDevice(const QAudioDeviceInfo& outputDeviceInfo)
supportedFormat = true;
}
}
return supportedFormat;
}

View file

@ -155,7 +155,7 @@ public slots:
void selectAudioFilterBassCut();
void selectAudioFilterSmiley();
virtual void handleAudioByteArray(const QByteArray& audioByteArray);
virtual void handleAudioByteArray(const QByteArray& audioByteArray, const AudioInjectorOptions& options);
void sendDownstreamAudioStatsPacket();

View file

@ -24,10 +24,10 @@
const int HAIR_CONSTRAINTS = 2;
const int DEFAULT_HAIR_STRANDS = 20;
const int DEFAULT_HAIR_LINKS = 10;
const int DEFAULT_HAIR_LINKS = 11;
const float DEFAULT_HAIR_RADIUS = 0.075f;
const float DEFAULT_HAIR_LINK_LENGTH = 0.06f;
const float DEFAULT_HAIR_THICKNESS = 0.025f;
const float DEFAULT_HAIR_LINK_LENGTH = 0.1f;
const float DEFAULT_HAIR_THICKNESS = 0.07f;
const glm::vec3 DEFAULT_GRAVITY(0.0f, -9.8f, 0.0f);
class Hair {

View file

@ -61,11 +61,13 @@ EntityTreeRenderer::~EntityTreeRenderer() {
void EntityTreeRenderer::clear() {
OctreeRenderer::clear();
_entityScripts.clear();
}
void EntityTreeRenderer::init() {
OctreeRenderer::init();
static_cast<EntityTree*>(_tree)->setFBXService(this);
EntityTree* entityTree = static_cast<EntityTree*>(_tree);
entityTree->setFBXService(this);
if (_wantScripts) {
_entitiesScriptEngine = new ScriptEngine(NO_SCRIPT, "Entities",
@ -77,6 +79,8 @@ void EntityTreeRenderer::init() {
// first chance, we'll check for enter/leave entity events.
glm::vec3 avatarPosition = Application::getInstance()->getAvatar()->getPosition();
_lastAvatarPosition = avatarPosition + glm::vec3(1.f, 1.f, 1.f);
connect(entityTree, &EntityTree::deletingEntity, this, &EntityTreeRenderer::deletingEntity);
}
QScriptValue EntityTreeRenderer::loadEntityScript(const EntityItemID& entityItemID) {
@ -762,4 +766,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
}
}
void EntityTreeRenderer::deletingEntity(const EntityItemID& entityID) {
_entityScripts.remove(entityID);
}

View file

@ -101,6 +101,9 @@ signals:
void enterEntity(const EntityItemID& entityItemID);
void leaveEntity(const EntityItemID& entityItemID);
public slots:
void deletingEntity(const EntityItemID& entityID);
private:
QList<Model*> _releasedModels;

View file

@ -62,10 +62,21 @@ void RenderableModelEntityItem::remapTextures() {
return; // nothing to do if we don't have a model
}
if (!_model->isLoadedWithTextures()) {
return; // nothing to do if the model has not yet loaded it's default textures
}
if (!_originalTexturesRead && _model->isLoadedWithTextures()) {
const QSharedPointer<NetworkGeometry>& networkGeometry = _model->getGeometry();
if (networkGeometry) {
_originalTextures = networkGeometry->getTextureNames();
_originalTexturesRead = true;
}
}
if (_currentTextures == _textures) {
return; // nothing to do if our recently mapped textures match our desired textures
}
qDebug() << "void RenderableModelEntityItem::remapTextures()....";
// since we're changing here, we need to run through our current texture map
// and any textures in the recently mapped texture, that is not in our desired
@ -234,6 +245,14 @@ bool RenderableModelEntityItem::needsSimulation() const {
return _needsInitialSimulation || simulationState == Moving || simulationState == Changing;
}
EntityItemProperties RenderableModelEntityItem::getProperties() const {
EntityItemProperties properties = ModelEntityItem::getProperties(); // get the properties from our base class
if (_originalTexturesRead) {
properties.setTextureNames(_originalTextures);
}
return properties;
}

View file

@ -37,10 +37,12 @@ public:
_model(NULL),
_needsInitialSimulation(true),
_needsModelReload(true),
_myRenderer(NULL) { }
_myRenderer(NULL),
_originalTexturesRead(false) { }
virtual ~RenderableModelEntityItem();
virtual EntityItemProperties getProperties() const;
virtual bool setProperties(const EntityItemProperties& properties, bool forceCopy);
virtual int readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
ReadBitstreamToTreeParams& args,
@ -59,6 +61,8 @@ private:
bool _needsModelReload;
EntityTreeRenderer* _myRenderer;
QString _currentTextures;
QStringList _originalTextures;
bool _originalTexturesRead;
};
#endif // hifi_RenderableModelEntityItem_h

View file

@ -734,6 +734,32 @@ void NetworkGeometry::setTextureWithNameToURL(const QString& name, const QUrl& u
}
}
QStringList NetworkGeometry::getTextureNames() const {
QStringList result;
for (int i = 0; i < _meshes.size(); i++) {
const NetworkMesh& mesh = _meshes[i];
for (int j = 0; j < mesh.parts.size(); j++) {
const NetworkMeshPart& part = mesh.parts[j];
if (!part.diffuseTextureName.isEmpty()) {
QString textureURL = part.diffuseTexture->getURL().toString();
result << part.diffuseTextureName + ":" + textureURL;
}
if (!part.normalTextureName.isEmpty()) {
QString textureURL = part.normalTexture->getURL().toString();
result << part.normalTextureName + ":" + textureURL;
}
if (!part.specularTextureName.isEmpty()) {
QString textureURL = part.specularTexture->getURL().toString();
result << part.specularTextureName + ":" + textureURL;
}
}
}
return result;
}
/// Reads geometry in a worker thread.
class GeometryReader : public QRunnable {
public:

View file

@ -112,6 +112,7 @@ public:
virtual void clearLoadPriority(const QPointer<QObject>& owner);
void setTextureWithNameToURL(const QString& name, const QUrl& url);
QStringList getTextureNames() const;
protected:

View file

@ -14,6 +14,8 @@
#include <QtCore/QObject>
#include "AudioInjectorOptions.h"
class AbstractAudioInterface : public QObject {
Q_OBJECT
public:
@ -22,7 +24,7 @@ public:
virtual void startCollisionSound(float magnitude, float frequency, float noise, float duration, bool flashScreen) = 0;
virtual void startDrumSound(float volume, float frequency, float duration, float decay) = 0;
public slots:
virtual void handleAudioByteArray(const QByteArray& audioByteArray) = 0;
virtual void handleAudioByteArray(const QByteArray& audioByteArray, const AudioInjectorOptions& options) = 0;
};
Q_DECLARE_METATYPE(AbstractAudioInterface*)

View file

@ -62,14 +62,6 @@ void AudioInjector::injectAudio() {
// make sure we actually have samples downloaded to inject
if (soundByteArray.size()) {
// give our sample byte array to the local audio interface, if we have it, so it can be handled locally
if (_options.getLoopbackAudioInterface()) {
// assume that localAudioInterface could be on a separate thread, use Qt::AutoConnection to handle properly
QMetaObject::invokeMethod(_options.getLoopbackAudioInterface(), "handleAudioByteArray",
Qt::AutoConnection,
Q_ARG(QByteArray, soundByteArray));
}
// setup the packet for injected audio
QByteArray injectAudioPacket = byteArrayWithPopulatedHeader(PacketTypeInjectAudio);
@ -86,7 +78,7 @@ void AudioInjector::injectAudio() {
packetStream << _options.isStereo();
// pack the flag for loopback
uchar loopbackFlag = (uchar) (!_options.getLoopbackAudioInterface());
uchar loopbackFlag = (uchar) true;
packetStream << loopbackFlag;
// pack the position for injected audio

View file

@ -18,8 +18,7 @@ AudioInjectorOptions::AudioInjectorOptions(QObject* parent) :
_loop(false),
_orientation(glm::vec3(0.0f, 0.0f, 0.0f)),
_isStereo(false),
_ignorePenumbra(false),
_loopbackAudioInterface(NULL)
_ignorePenumbra(false)
{
}
@ -30,7 +29,6 @@ AudioInjectorOptions::AudioInjectorOptions(const AudioInjectorOptions& other) {
_orientation = other._orientation;
_isStereo = other._isStereo;
_ignorePenumbra = other._ignorePenumbra;
_loopbackAudioInterface = other._loopbackAudioInterface;
}
void AudioInjectorOptions::operator=(const AudioInjectorOptions& other) {
@ -40,5 +38,4 @@ void AudioInjectorOptions::operator=(const AudioInjectorOptions& other) {
_orientation = other._orientation;
_isStereo = other._isStereo;
_ignorePenumbra = other._ignorePenumbra;
_loopbackAudioInterface = other._loopbackAudioInterface;
}

View file

@ -19,8 +19,6 @@
#include <RegisteredMetaTypes.h>
#include "AbstractAudioInterface.h"
class AudioInjectorOptions : public QObject {
Q_OBJECT
@ -53,9 +51,6 @@ public:
const bool ignorePenumbra() const {return _ignorePenumbra; }
void setIgnorePenumbra(bool ignorePenumbra) { _ignorePenumbra = ignorePenumbra; }
AbstractAudioInterface* getLoopbackAudioInterface() const { return _loopbackAudioInterface; }
void setLoopbackAudioInterface(AbstractAudioInterface* loopbackAudioInterface)
{ _loopbackAudioInterface = loopbackAudioInterface; }
private:
glm::vec3 _position;
float _volume;
@ -63,7 +58,8 @@ private:
glm::quat _orientation;
bool _isStereo;
bool _ignorePenumbra;
AbstractAudioInterface* _loopbackAudioInterface;
};
Q_DECLARE_METATYPE(AudioInjectorOptions)
#endif // hifi_AudioInjectorOptions_h

View file

@ -16,6 +16,12 @@ AudioScriptingInterface& AudioScriptingInterface::getInstance() {
return staticInstance;
}
AudioScriptingInterface::AudioScriptingInterface() :
_localLoopbackInterface(NULL)
{
qRegisterMetaType<AudioInjectorOptions>("AudioInjectorOptions");
}
void AudioScriptingInterface::stopAllInjectors() {
QList<QPointer<AudioInjector> >::iterator injector = _activeInjectors.begin();
while (injector != _activeInjectors.end()) {
@ -31,6 +37,18 @@ void AudioScriptingInterface::stopAllInjectors() {
}
}
void AudioScriptingInterface::playLocalSound(Sound* sound, const AudioInjectorOptions* injectorOptions) {
if (sound->isStereo()) {
const_cast<AudioInjectorOptions*>(injectorOptions)->setIsStereo(true);
}
// assume that localAudioInterface could be on a separate thread, use Qt::AutoConnection to handle properly
QMetaObject::invokeMethod(_localLoopbackInterface, "handleAudioByteArray",
Qt::AutoConnection,
Q_ARG(QByteArray, sound->getByteArray()),
Q_ARG(const AudioInjectorOptions&, *injectorOptions));
}
AudioInjector* AudioScriptingInterface::playSound(Sound* sound, const AudioInjectorOptions* injectorOptions) {
if (sound->isStereo()) {

View file

@ -14,6 +14,7 @@
#include <qpointer.h>
#include "AbstractAudioInterface.h"
#include "AudioInjector.h"
#include "Sound.h"
@ -25,20 +26,23 @@ public:
static AudioScriptingInterface& getInstance();
void stopAllInjectors();
void setLocalLoopbackInterface(AbstractAudioInterface* audioInterface) { _localLoopbackInterface = audioInterface; }
public slots:
static float getLoudness(AudioInjector* injector);
void playLocalSound(Sound *sound, const AudioInjectorOptions* injectorOptions = NULL);
AudioInjector* playSound(Sound* sound, const AudioInjectorOptions* injectorOptions = NULL);
void stopInjector(AudioInjector* injector);
bool isInjectorPlaying(AudioInjector* injector);
void injectorStopped();
private:
AudioScriptingInterface() {};
AudioScriptingInterface();
QList< QPointer<AudioInjector> > _activeInjectors;
AbstractAudioInterface* _localLoopbackInterface;
};
#endif // hifi_AudioScriptingInterface_h

View file

@ -243,6 +243,9 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) cons
boundingBox.setProperty("dimensions", boundingBoxDimensions);
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(boundingBox, boundingBox); // gettable, but not settable
QString textureNamesList = _textureNames.join(",\n");
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(originalTextures, textureNamesList); // gettable, but not settable
return properties;
}

View file

@ -285,6 +285,9 @@ public:
const QString& getTextures() const { return _textures; }
void setTextures(const QString& value) { _textures = value; _texturesChanged = true; }
const QStringList& getTextureNames() const { return _textureNames; }
void setTextureNames(const QStringList& value) { _textureNames = value; }
void setLastEdited(quint64 usecTime) { _lastEdited = usecTime; }
@ -381,6 +384,7 @@ private:
// properties of model geometry. But these properties are not serialized like other properties.
QVector<SittingPoint> _sittingPoints;
glm::vec3 _naturalDimensions;
QStringList _textureNames;
};
Q_DECLARE_METATYPE(EntityItemProperties);
QScriptValue EntityItemPropertiesToScriptValue(QScriptEngine* engine, const EntityItemProperties& properties);

View file

@ -185,6 +185,8 @@ void EntityTree::trackDeletedEntity(const EntityItemID& entityID) {
}
void EntityTree::deleteEntity(const EntityItemID& entityID) {
emit deletingEntity(entityID);
// NOTE: callers must lock the tree before using this method
DeleteEntityOperator theOperator(this, entityID);
recurseTreeWithOperator(&theOperator);
@ -197,6 +199,7 @@ void EntityTree::deleteEntities(QSet<EntityItemID> entityIDs) {
foreach(const EntityItemID& entityID, entityIDs) {
// tell our delete operator about this entityID
theOperator.addEntityIDToDeleteList(entityID);
emit deletingEntity(entityID);
}
recurseTreeWithOperator(&theOperator);

View file

@ -141,6 +141,9 @@ public:
void trackDeletedEntity(const EntityItemID& entityID);
QList<EntityItem*>& getMovingEntities() { return _movingEntities; }
signals:
void deletingEntity(const EntityItemID& entityID);
private:

View file

@ -123,6 +123,8 @@ public:
void setCache(ResourceCache* cache) { _cache = cache; }
Q_INVOKABLE void allReferencesCleared();
const QUrl& getURL() const { return _url; }
signals: