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https://github.com/overte-org/overte.git
synced 2025-04-19 13:43:49 +02:00
implement threaded send for AudioInjector
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parent
2409b5f784
commit
bdf8c4b9b2
6 changed files with 112 additions and 4 deletions
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@ -53,8 +53,6 @@
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const short JITTER_BUFFER_MSECS = 12;
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const short JITTER_BUFFER_SAMPLES = JITTER_BUFFER_MSECS * (SAMPLE_RATE / 1000.0);
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const unsigned int BUFFER_SEND_INTERVAL_USECS = floorf((NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL / (float) SAMPLE_RATE) * 1000 * 1000);
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const char AUDIO_MIXER_LOGGING_TARGET_NAME[] = "audio-mixer";
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void attachNewBufferToNode(Node *newNode) {
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@ -1321,7 +1321,9 @@ void Application::timer() {
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static AudioInjector testInjector(QUrl("https://dl.dropboxusercontent.com/u/1864924/throw.raw"));
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if (testInjector.size()) {
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testInjector.injectViaThread(&_audio);
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testInjector.setPosition(_myAvatar.getHead().getPosition());
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testInjector.setOrientation(_myAvatar.getOrientation());
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testInjector.injectViaThread();
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}
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// give the MyAvatar object position to the Profile so it can propagate to the data-server
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@ -6,18 +6,29 @@
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// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
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//
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#include <sys/time.h>
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#include <QtNetwork/QNetworkAccessManager>
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#include <QtNetwork/QNetworkReply>
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#include <QtNetwork/QNetworkRequest>
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#include <NodeList.h>
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#include <PacketHeaders.h>
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#include <SharedUtil.h>
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#include <UUID.h>
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#include "AbstractAudioInterface.h"
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#include "AudioRingBuffer.h"
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#include "AudioInjector.h"
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int abstractAudioPointerMeta = qRegisterMetaType<AbstractAudioInterface*>("AbstractAudioInterface*");
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AudioInjector::AudioInjector(const QUrl& sampleURL) :
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_sourceURL(sampleURL)
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_currentSendPosition(0),
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_sourceURL(sampleURL),
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_position(0,0,0),
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_orientation()
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{
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// we want to live on our own thread
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moveToThread(&_thread);
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@ -58,5 +69,88 @@ void AudioInjector::injectAudio(AbstractAudioInterface* localAudioInterface) {
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Q_ARG(QByteArray, _sampleByteArray));
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}
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NodeList* nodeList = NodeList::getInstance();
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// reset the current send position to the beginning
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_currentSendPosition = 0;
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// setup the packet for injected audio
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unsigned char injectedAudioPacket[MAX_PACKET_SIZE];
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unsigned char* currentPacketPosition = injectedAudioPacket;
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int numBytesPacketHeader = populateTypeAndVersion(injectedAudioPacket, PACKET_TYPE_INJECT_AUDIO);
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currentPacketPosition += numBytesPacketHeader;
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// pack the session UUID for this Node
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QByteArray rfcSessionUUID = NodeList::getInstance()->getOwnerUUID().toRfc4122();
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memcpy(currentPacketPosition, rfcSessionUUID.constData(), rfcSessionUUID.size());
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currentPacketPosition += rfcSessionUUID.size();
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// pick a random UUID to use for this stream
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QUuid randomStreamUUID;
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QByteArray rfcStreamUUID = randomStreamUUID.toRfc4122();
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memcpy(currentPacketPosition, rfcStreamUUID, rfcStreamUUID.size());
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currentPacketPosition += rfcStreamUUID.size();
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// pack the position for injected audio
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memcpy(currentPacketPosition, &_position, sizeof(_position));
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currentPacketPosition += sizeof(_position);
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// pack a zero orientation for injected audio
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memcpy(currentPacketPosition, &_orientation, sizeof(_orientation));
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currentPacketPosition += sizeof(_orientation);
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// pack zero for radius
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float radius = 0;
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memcpy(currentPacketPosition, &radius, sizeof(radius));
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currentPacketPosition += sizeof(radius);
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// pack 255 for attenuation byte
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uchar volume = 1;
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memcpy(currentPacketPosition, &volume, sizeof(volume));
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currentPacketPosition += sizeof(volume);
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timeval startTime = {};
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gettimeofday(&startTime, NULL);
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int nextFrame = 0;
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// loop to send off our audio in NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL byte chunks
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while (_currentSendPosition < _sampleByteArray.size()) {
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int bytesToCopy = std::min(NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL,
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_sampleByteArray.size() - _currentSendPosition);
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// copy the next NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL bytes to the packet
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memcpy(currentPacketPosition, _sampleByteArray.data() + _currentSendPosition,
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bytesToCopy);
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// grab our audio mixer from the NodeList, if it exists
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Node* audioMixer = nodeList->soloNodeOfType(NODE_TYPE_AUDIO_MIXER);
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if (audioMixer && nodeList->getNodeActiveSocketOrPing(audioMixer)) {
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// send off this audio packet
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nodeList->getNodeSocket().writeDatagram((char*) injectedAudioPacket,
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(currentPacketPosition - injectedAudioPacket) + bytesToCopy,
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audioMixer->getActiveSocket()->getAddress(),
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audioMixer->getActiveSocket()->getPort());
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}
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_currentSendPosition += bytesToCopy;
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// send two packets before the first sleep so the mixer can start playback right away
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if (_currentSendPosition != bytesToCopy && _currentSendPosition < _sampleByteArray.size()) {
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// not the first packet and not done
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// sleep for the appropriate time
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int usecToSleep = usecTimestamp(&startTime) + (++nextFrame * BUFFER_SEND_INTERVAL_USECS) - usecTimestampNow();
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if (usecToSleep > 0) {
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usleep(usecToSleep);
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}
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}
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}
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}
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}
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@ -13,6 +13,9 @@
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#include <QtCore/QThread>
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#include <QtCore/QUrl>
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#include <glm/glm.hpp>
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#include <glm/gtx/quaternion.hpp>
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class AbstractAudioInterface;
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class QNetworkReply;
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@ -22,13 +25,19 @@ public:
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AudioInjector(const QUrl& sampleURL);
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int size() const { return _sampleByteArray.size(); }
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void setPosition(const glm::vec3& position) { _position = position; }
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void setOrientation(const glm::quat& orientation) { _orientation = orientation; }
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public slots:
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void injectViaThread(AbstractAudioInterface* localAudioInterface = NULL);
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private:
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QByteArray _sampleByteArray;
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int _currentSendPosition;
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QThread _thread;
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QUrl _sourceURL;
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glm::vec3 _position;
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glm::quat _orientation;
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private slots:
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void startDownload();
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@ -25,6 +25,9 @@ const int NETWORK_BUFFER_LENGTH_SAMPLES_STEREO = NETWORK_BUFFER_LENGTH_BYTES_STE
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const int NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL = 512;
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const int NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL = NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL / sizeof(int16_t);
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const unsigned int BUFFER_SEND_INTERVAL_USECS = floorf((NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL
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/ (float) SAMPLE_RATE) * 1000 * 1000);
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const short RING_BUFFER_LENGTH_FRAMES = 10;
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const int MAX_SAMPLE_VALUE = std::numeric_limits<int16_t>::max();
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@ -42,6 +42,8 @@ int InjectedAudioRingBuffer::parseData(unsigned char* sourceBuffer, int numBytes
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unsigned int attenuationByte = *(currentBuffer++);
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_attenuationRatio = attenuationByte / (float) MAX_INJECTOR_VOLUME;
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qDebug() << "Copying" << numBytes - (currentBuffer - sourceBuffer) << "for injected ring buffer\n";
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currentBuffer += writeData((char*) currentBuffer, numBytes - (currentBuffer - sourceBuffer));
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return currentBuffer - sourceBuffer;
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