From bde2222dfd758292f8ac0ca6c3e26ec3dd6c492b Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Fri, 10 Mar 2017 18:30:56 -0800 Subject: [PATCH] actually use worldTrans --- libraries/physics/src/EntityMotionState.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/libraries/physics/src/EntityMotionState.cpp b/libraries/physics/src/EntityMotionState.cpp index bfa15537fc..d383f4c199 100644 --- a/libraries/physics/src/EntityMotionState.cpp +++ b/libraries/physics/src/EntityMotionState.cpp @@ -108,6 +108,7 @@ void EntityMotionState::handleDeactivation() { btTransform worldTrans; worldTrans.setOrigin(glmToBullet(_serverPosition)); worldTrans.setRotation(glmToBullet(_serverRotation)); + _body->setWorldTransform(worldTrans); // no need to update velocities... should already be zero }