added back use of nodeWithUUID() instead of sharedpointer

This commit is contained in:
ZappoMan 2014-03-27 13:35:22 -07:00
parent 9dd2573311
commit bda96ef935
6 changed files with 73 additions and 25 deletions

View file

@ -21,8 +21,9 @@ quint64 endSceneSleepTime = 0;
OctreeSendThread::OctreeSendThread(OctreeServer* myServer, SharedNodePointer node) :
_myServer(myServer),
_node(node),
_nodeUUID(node->getUUID()),
_packetData(),
_nodeMissingCount(0),
_processLock(),
_isShuttingDown(false)
{
@ -43,7 +44,6 @@ OctreeSendThread::~OctreeSendThread() {
}
qDebug() << qPrintable(safeServerName) << "server [" << _myServer << "]: client disconnected "
"- ending sending thread [" << this << "]";
_node.clear();
OctreeServer::clientDisconnected();
}
@ -72,13 +72,28 @@ bool OctreeSendThread::process() {
// don't do any send processing until the initial load of the octree is complete...
if (_myServer->isInitialLoadComplete()) {
if (!_node.isNull()) {
OctreeQueryNode* nodeData = static_cast<OctreeQueryNode*>(_node->getLinkedData());
SharedNodePointer node = NodeList::getInstance()->nodeWithUUID(_nodeUUID, false);
if (node) {
_nodeMissingCount = 0;
OctreeQueryNode* nodeData = static_cast<OctreeQueryNode*>(node->getLinkedData());
// Sometimes the node data has not yet been linked, in which case we can't really do anything
if (nodeData && !nodeData->isShuttingDown()) {
bool viewFrustumChanged = nodeData->updateCurrentViewFrustum();
packetDistributor(_node, nodeData, viewFrustumChanged);
packetDistributor(node, nodeData, viewFrustumChanged);
}
} else {
_nodeMissingCount++;
const int MANY_FAILED_LOCKS = 1;
if (_nodeMissingCount >= MANY_FAILED_LOCKS) {
QString safeServerName("Octree");
if (_myServer) {
safeServerName = _myServer->getMyServerName();
}
qDebug() << qPrintable(safeServerName) << "server: sending thread [" << this << "]"
<< "failed to get nodeWithUUID() " << _nodeUUID <<". Failed:" << _nodeMissingCount << "times";
}
}
}

View file

@ -38,14 +38,15 @@ protected:
virtual bool process();
private:
SharedNodePointer _node;
OctreeServer* _myServer;
QUuid _nodeUUID;
int handlePacketSend(const SharedNodePointer& node, OctreeQueryNode* nodeData, int& trueBytesSent, int& truePacketsSent);
int packetDistributor(const SharedNodePointer& node, OctreeQueryNode* nodeData, bool viewFrustumChanged);
OctreePacketData _packetData;
int _nodeMissingCount;
QMutex _processLock; // don't allow us to have our nodeData, or our thread to be deleted while we're processing
bool _isShuttingDown;
};

View file

@ -1160,7 +1160,6 @@ QString OctreeServer::getStatusLink() {
}
void OctreeServer::sendStatsPacket() {
// TODO: we have too many stats to fit in a single MTU... so for now, we break it into multiple JSON objects and
// send them separately. What we really should do is change the NodeList::sendStatsToDomainServer() to handle the
// the following features:
@ -1241,59 +1240,78 @@ QMap<OctreeSendThread*, quint64> OctreeServer::_threadsDidPacketDistributor;
QMap<OctreeSendThread*, quint64> OctreeServer::_threadsDidHandlePacketSend;
QMap<OctreeSendThread*, quint64> OctreeServer::_threadsDidCallWriteDatagram;
QMutex OctreeServer::_threadsDidProcessMutex;
QMutex OctreeServer::_threadsDidPacketDistributorMutex;
QMutex OctreeServer::_threadsDidHandlePacketSendMutex;
QMutex OctreeServer::_threadsDidCallWriteDatagramMutex;
void OctreeServer::didProcess(OctreeSendThread* thread) {
QMutexLocker locker(&_threadsDidProcessMutex);
_threadsDidProcess[thread] = usecTimestampNow();
}
void OctreeServer::didPacketDistributor(OctreeSendThread* thread) {
QMutexLocker locker(&_threadsDidPacketDistributorMutex);
_threadsDidPacketDistributor[thread] = usecTimestampNow();
}
void OctreeServer::didHandlePacketSend(OctreeSendThread* thread) {
QMutexLocker locker(&_threadsDidHandlePacketSendMutex);
_threadsDidHandlePacketSend[thread] = usecTimestampNow();
}
void OctreeServer::didCallWriteDatagram(OctreeSendThread* thread) {
QMutexLocker locker(&_threadsDidCallWriteDatagramMutex);
_threadsDidCallWriteDatagram[thread] = usecTimestampNow();
}
void OctreeServer::stopTrackingThread(OctreeSendThread* thread) {
QMutexLocker lockerA(&_threadsDidProcessMutex);
QMutexLocker lockerB(&_threadsDidPacketDistributorMutex);
QMutexLocker lockerC(&_threadsDidHandlePacketSendMutex);
QMutexLocker lockerD(&_threadsDidCallWriteDatagramMutex);
_threadsDidProcess.remove(thread);
_threadsDidPacketDistributor.remove(thread);
_threadsDidHandlePacketSend.remove(thread);
_threadsDidCallWriteDatagram.remove(thread);
}
int howManyThreadsDidSomething(QMap<OctreeSendThread*, quint64>& something, quint64 since) {
if (since == 0) {
return something.size();
}
int howManyThreadsDidSomething(QMutex& mutex, QMap<OctreeSendThread*, quint64>& something, quint64 since) {
int count = 0;
QMap<OctreeSendThread*, quint64>::const_iterator i = something.constBegin();
while (i != something.constEnd()) {
if (i.value() > since) {
count++;
if (mutex.tryLock()) {
if (since == 0) {
count = something.size();
} else {
QMap<OctreeSendThread*, quint64>::const_iterator i = something.constBegin();
while (i != something.constEnd()) {
if (i.value() > since) {
count++;
}
++i;
}
}
++i;
mutex.unlock();
}
return count;
}
int OctreeServer::howManyThreadsDidProcess(quint64 since) {
return howManyThreadsDidSomething(_threadsDidProcess, since);
return howManyThreadsDidSomething(_threadsDidProcessMutex, _threadsDidProcess, since);
}
int OctreeServer::howManyThreadsDidPacketDistributor(quint64 since) {
return howManyThreadsDidSomething(_threadsDidPacketDistributor, since);
return howManyThreadsDidSomething(_threadsDidPacketDistributorMutex, _threadsDidPacketDistributor, since);
}
int OctreeServer::howManyThreadsDidHandlePacketSend(quint64 since) {
return howManyThreadsDidSomething(_threadsDidHandlePacketSend, since);
return howManyThreadsDidSomething(_threadsDidHandlePacketSendMutex, _threadsDidHandlePacketSend, since);
}
int OctreeServer::howManyThreadsDidCallWriteDatagram(quint64 since) {
return howManyThreadsDidSomething(_threadsDidCallWriteDatagram, since);
return howManyThreadsDidSomething(_threadsDidCallWriteDatagramMutex, _threadsDidCallWriteDatagram, since);
}

View file

@ -211,6 +211,10 @@ protected:
static QMap<OctreeSendThread*, quint64> _threadsDidHandlePacketSend;
static QMap<OctreeSendThread*, quint64> _threadsDidCallWriteDatagram;
static QMutex _threadsDidProcessMutex;
static QMutex _threadsDidPacketDistributorMutex;
static QMutex _threadsDidHandlePacketSendMutex;
static QMutex _threadsDidCallWriteDatagramMutex;
};
#endif // __octree_server__OctreeServer__

View file

@ -357,10 +357,20 @@ int NodeList::findNodeAndUpdateWithDataFromPacket(const QByteArray& packet) {
return 0;
}
SharedNodePointer NodeList::nodeWithUUID(const QUuid& nodeUUID) {
QMutexLocker locker(&_nodeHashMutex);
return _nodeHash.value(nodeUUID);
}
SharedNodePointer NodeList::nodeWithUUID(const QUuid& nodeUUID, bool blockingLock) {
const int WAIT_TIME = 10; // wait up to 10ms in the try lock case
SharedNodePointer node;
// if caller wants us to block and guarantee the correct answer, then honor that request
if (blockingLock) {
// this will block till we can get access
QMutexLocker locker(&_nodeHashMutex);
node = _nodeHash.value(nodeUUID);
} else if (_nodeHashMutex.tryLock(WAIT_TIME)) { // some callers are willing to get wrong answers but not block
node = _nodeHash.value(nodeUUID);
_nodeHashMutex.unlock();
}
return node;
}
SharedNodePointer NodeList::sendingNodeForPacket(const QByteArray& packet) {
QUuid nodeUUID = uuidFromPacketHeader(packet);

View file

@ -103,7 +103,7 @@ public:
QByteArray constructPingReplyPacket(const QByteArray& pingPacket);
void pingPublicAndLocalSocketsForInactiveNode(const SharedNodePointer& node);
SharedNodePointer nodeWithUUID(const QUuid& nodeUUID);
SharedNodePointer nodeWithUUID(const QUuid& nodeUUID, bool blockingLock = true);
SharedNodePointer sendingNodeForPacket(const QByteArray& packet);
SharedNodePointer addOrUpdateNode(const QUuid& uuid, char nodeType,