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Code style fixes
This commit is contained in:
parent
4290eb21ea
commit
bd6ac7a39e
5 changed files with 20 additions and 19 deletions
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@ -204,7 +204,7 @@ Rectangle {
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delegate: Item {
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width: parent.width
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visible: devicemode === 1
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height: visible ? 36 : 0
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height: visible ? 36 : 0
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AudioCheckbox {
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id: cbout
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width: parent.width
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@ -43,7 +43,7 @@ AudioDeviceScriptingInterface::AudioDeviceScriptingInterface(): QAbstractListMod
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//fill up model
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onDeviceChanged();
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//set up previously saved device
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SettingsScriptingInterface *settings = SettingsScriptingInterface::getInstance();
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SettingsScriptingInterface* settings = SettingsScriptingInterface::getInstance();
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const QString inDevice = settings->getValue("audio_input_device").toString();
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if (inDevice != _currentInputDevice) {
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setInputDeviceAsync(inDevice);
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@ -72,7 +72,7 @@ bool AudioDeviceScriptingInterface::setOutputDevice(const QString& deviceName) {
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return result;
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}
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bool AudioDeviceScriptingInterface::setDeviceFromMenu(const QString &deviceMenuName) {
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bool AudioDeviceScriptingInterface::setDeviceFromMenu(const QString& deviceMenuName) {
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QAudio::Mode mode;
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if (deviceMenuName.indexOf("for Output") != -1) {
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@ -229,33 +229,34 @@ void AudioDeviceScriptingInterface::onDeviceChanged()
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emit deviceChanged();
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}
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void AudioDeviceScriptingInterface::onCurrentInputDeviceChanged(const QString &name)
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void AudioDeviceScriptingInterface::onCurrentInputDeviceChanged(const QString& name)
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{
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currentDeviceUpdate(name, QAudio::AudioInput);
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//we got a signal that device changed. Save it now
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SettingsScriptingInterface *settings = SettingsScriptingInterface::getInstance();
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SettingsScriptingInterface* settings = SettingsScriptingInterface::getInstance();
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settings->setValue("audio_input_device", name);
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emit currentInputDeviceChanged(name);
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}
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void AudioDeviceScriptingInterface::onCurrentOutputDeviceChanged(const QString &name)
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void AudioDeviceScriptingInterface::onCurrentOutputDeviceChanged(const QString& name)
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{
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currentDeviceUpdate(name, QAudio::AudioOutput);
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//we got a signal that device changed. Save it now
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SettingsScriptingInterface *settings = SettingsScriptingInterface::getInstance();
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SettingsScriptingInterface* settings = SettingsScriptingInterface::getInstance();
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settings->setValue("audio_output_device", name);
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emit currentOutputDeviceChanged(name);
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}
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void AudioDeviceScriptingInterface::currentDeviceUpdate(const QString &name, QAudio::Mode mode)
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void AudioDeviceScriptingInterface::currentDeviceUpdate(const QString& name, QAudio::Mode mode)
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{
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QVector<int> role;
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role.append(SelectedRole);
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for (int i = 0; i < _devices.size(); i++) {
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ScriptingAudioDeviceInfo di = _devices.at(i);
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if (di.mode != mode)
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if (di.mode != mode) {
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continue;
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}
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if (di.selected && di.name != name ) {
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di.selected = false;
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_devices[i] = di;
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@ -52,9 +52,9 @@ public:
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private slots:
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void onDeviceChanged();
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void onCurrentInputDeviceChanged(const QString &name);
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void onCurrentOutputDeviceChanged(const QString &name);
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void currentDeviceUpdate(const QString &name, QAudio::Mode mode);
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void onCurrentInputDeviceChanged(const QString& name);
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void onCurrentOutputDeviceChanged(const QString& name);
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void currentDeviceUpdate(const QString& name, QAudio::Mode mode);
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public slots:
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bool setInputDevice(const QString& deviceName);
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@ -80,16 +80,16 @@ public slots:
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void setMuted(bool muted);
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void setInputDeviceAsync(const QString &deviceName);
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void setOutputDeviceAsync(const QString &deviceName);
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void setInputDeviceAsync(const QString& deviceName);
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void setOutputDeviceAsync(const QString& deviceName);
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private:
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AudioDeviceScriptingInterface();
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signals:
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void muteToggled();
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void deviceChanged();
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void currentInputDeviceChanged(const QString &name);
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void currentOutputDeviceChanged(const QString &name);
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void currentInputDeviceChanged(const QString& name);
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void currentOutputDeviceChanged(const QString& name);
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void mutedChanged(bool muted);
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void inputAudioDevicesChanged(QStringList inputAudioDevices);
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void outputAudioDevicesChanged(QStringList outputAudioDevices);
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@ -24,7 +24,7 @@ class AudioScriptingInterface : public QObject, public Dependency {
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SINGLETON_DEPENDENCY
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public:
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virtual ~AudioScriptingInterface() {}
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virtual ~AudioScriptingInterface() {}
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void setLocalAudioInterface(AbstractAudioInterface* audioInterface) { _localAudioInterface = audioInterface; }
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protected:
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@ -17,7 +17,7 @@
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const INPUT = "Input";
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const OUTPUT = "Output";
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const SELECT_AUDIO_SCRIPT_STARTUP_TIMEOUT = 300;
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//
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// VAR DEFINITIONS
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//
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@ -195,7 +195,7 @@ Script.setTimeout(function () {
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setupAudioMenus();
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debug("Checking HMD audio status...")
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checkHMDAudio();
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}, 300);
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}, SELECT_AUDIO_SCRIPT_STARTUP_TIMEOUT);
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debug("Connecting scriptEnding()");
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Script.scriptEnding.connect(function () {
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