diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 8135e656ed..c8be70b0e4 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -75,8 +75,6 @@ using namespace std; static char STAR_FILE[] = "http://s3-us-west-1.amazonaws.com/highfidelity/stars.txt"; static char STAR_CACHE_FILE[] = "cachedStars.txt"; -static const bool TESTING_PARTICLE_SYSTEM = true; - static const int BANDWIDTH_METER_CLICK_MAX_DRAG_LENGTH = 6; // farther dragged clicks are ignored const glm::vec3 START_LOCATION(4.f, 0.f, 5.f); // Where one's own node begins in the world @@ -1497,11 +1495,11 @@ bool Application::sendVoxelsOperation(VoxelNode* node, void* extraData) { int usecToSleep = CLIENT_TO_SERVER_VOXEL_SEND_INTERVAL_USECS - elapsed; if (usecToSleep > 0) { qDebug("sendVoxelsOperation: packet: %d bytes:%lld elapsed %lld usecs, sleeping for %d usecs!\n", - args->packetsSent, args->bytesSent, elapsed, usecToSleep); + args->packetsSent, (long long int)args->bytesSent, (long long int)elapsed, usecToSleep); usleep(usecToSleep); } else { qDebug("sendVoxelsOperation: packet: %d bytes:%lld elapsed %lld usecs, no need to sleep!\n", - args->packetsSent, args->bytesSent, elapsed); + args->packetsSent, (long long int)args->bytesSent, (long long int)elapsed); } args->lastSendTime = now; } @@ -1686,7 +1684,7 @@ void Application::pasteVoxels() { controlledBroadcastToNodes(args.messageBuffer, args.bufferInUse, & NODE_TYPE_VOXEL_SERVER, 1); qDebug("sending packet: %d\n", ++args.packetsSent); args.bytesSent += args.bufferInUse; - qDebug("total bytes sent: %lld\n", args.bytesSent); + qDebug("total bytes sent: %lld\n", (long long int)args.bytesSent); } if (calculatedOctCode) { @@ -1751,6 +1749,8 @@ void Application::initMenu() { _renderLookatOn->setChecked(false); (_renderLookatIndicatorOn = renderMenu->addAction("Lookat Indicator"))->setCheckable(true); _renderLookatIndicatorOn->setChecked(true); + (_renderParticleSystemOn = renderMenu->addAction("Particle System"))->setCheckable(true); + _renderParticleSystemOn->setChecked(true); (_manualFirstPerson = renderMenu->addAction( "First Person", this, SLOT(setRenderFirstPerson(bool)), Qt::Key_P))->setCheckable(true); (_manualThirdPerson = renderMenu->addAction( @@ -2260,7 +2260,7 @@ void Application::update(float deltaTime) { _audio.eventuallyAnalyzePing(); #endif - if (TESTING_PARTICLE_SYSTEM) { + if (_renderParticleSystemOn->isChecked()) { updateParticleSystem(deltaTime); } } @@ -2716,7 +2716,7 @@ void Application::displaySide(Camera& whichCamera) { } } - if (TESTING_PARTICLE_SYSTEM) { + if (_renderParticleSystemOn->isChecked()) { if (_particleSystemInitialized) { _particleSystem.render(); } diff --git a/interface/src/Application.h b/interface/src/Application.h index bee9bb8b20..80ebd34250 100644 --- a/interface/src/Application.h +++ b/interface/src/Application.h @@ -267,6 +267,7 @@ private: QAction* _renderFrameTimerOn; // Whether to show onscreen text overlay with stats QAction* _renderLookatOn; // Whether to show lookat vectors from avatar eyes if looking at something QAction* _renderLookatIndicatorOn; + QAction* _renderParticleSystemOn; QAction* _manualFirstPerson; // Whether to force first-person mode QAction* _manualThirdPerson; // Whether to force third-person mode QAction* _logOn; // Whether to show on-screen log diff --git a/libraries/shared/src/PerfStat.cpp b/libraries/shared/src/PerfStat.cpp index 86985eb038..70bcaba009 100644 --- a/libraries/shared/src/PerfStat.cpp +++ b/libraries/shared/src/PerfStat.cpp @@ -59,7 +59,7 @@ PerfStat::~PerfStat() { } if (wantDebugOut) { - qDebug("PerfStats: %s elapsed:%f average:%lf count:%ld total:%lf ut:%d us:%d ue:%d t:%ld s:%ld e:%ld\n", + qDebug("PerfStats: %s elapsed:%f average:%lf count:%ld total:%lf ut:%ld us:%ld ue:%ld t:%ld s:%ld e:%ld\n", this->group.c_str(),elapsed,average,count,totalTime, (end.tv_usec-start.tv_usec),start.tv_usec,end.tv_usec, (end.tv_sec-start.tv_sec),start.tv_sec,end.tv_sec diff --git a/libraries/voxels/src/VoxelSceneStats.cpp b/libraries/voxels/src/VoxelSceneStats.cpp index b226886a25..9dd696eaa6 100644 --- a/libraries/voxels/src/VoxelSceneStats.cpp +++ b/libraries/voxels/src/VoxelSceneStats.cpp @@ -378,10 +378,10 @@ int VoxelSceneStats::unpackFromMessage(unsigned char* sourceBuffer, int availabl void VoxelSceneStats::printDebugDetails() { qDebug("\n------------------------------\n"); qDebug("VoxelSceneStats:\n"); - qDebug(" start : %llu \n", _start); - qDebug(" end : %llu \n", _end); - qDebug(" elapsed : %llu \n", _elapsed); - qDebug(" encoding : %llu \n", _totalEncodeTime); + qDebug(" start : %llu \n", (long long unsigned int)_start); + qDebug(" end : %llu \n", (long long unsigned int)_end); + qDebug(" elapsed : %llu \n", (long long unsigned int)_elapsed); + qDebug(" encoding : %llu \n", (long long unsigned int)_totalEncodeTime); qDebug("\n"); qDebug(" full scene: %s\n", debug::valueOf(_isFullScene)); qDebug(" moving: %s\n", debug::valueOf(_isMoving)); @@ -457,12 +457,12 @@ char* VoxelSceneStats::getItemValue(int item) { calcAverageFPS = (float)USECS_PER_SECOND / (float)elapsedAverage; sprintf(_itemValueBuffer, "%llu usecs (%d fps) Average: %.0f usecs (%d fps)", - _elapsed, calcFPS, elapsedAverage, calcAverageFPS); + (long long unsigned int)_elapsed, calcFPS, elapsedAverage, calcAverageFPS); break; } case ITEM_ENCODE: calcFPS = (float)USECS_PER_SECOND / (float)_totalEncodeTime; - sprintf(_itemValueBuffer, "%llu usecs (%d fps)", _totalEncodeTime, calcFPS); + sprintf(_itemValueBuffer, "%llu usecs (%d fps)", (long long unsigned int)_totalEncodeTime, calcFPS); break; case ITEM_PACKETS: { float elapsedSecs = ((float)_elapsed / (float)USECS_PER_SECOND);