From bd0e13463dfe354dc8fcf11eb2998f74fac98096 Mon Sep 17 00:00:00 2001 From: Olivier Prat Date: Thu, 29 Mar 2018 17:06:23 -0400 Subject: [PATCH] Fix on unpackDeferredPosition --- libraries/render-utils/src/DeferredBufferRead.slh | 3 +-- libraries/render-utils/src/DeferredTransform.slh | 1 - 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/libraries/render-utils/src/DeferredBufferRead.slh b/libraries/render-utils/src/DeferredBufferRead.slh index 3cbed3fcef..1b6a48aff5 100644 --- a/libraries/render-utils/src/DeferredBufferRead.slh +++ b/libraries/render-utils/src/DeferredBufferRead.slh @@ -127,9 +127,8 @@ vec4 unpackDeferredPosition(DeferredFrameTransform deferredTransform, float dept } texcoord.x *= 2.0; } - float Zeye = evalZeyeFromZdb(depthValue); - return vec4(evalEyePositionFromZeye(side, Zeye, texcoord), 1.0); + return vec4(evalEyePositionFromZdb(side, depthValue, texcoord), 1.0); } vec4 unpackDeferredPositionFromZeye(vec2 texcoord) { diff --git a/libraries/render-utils/src/DeferredTransform.slh b/libraries/render-utils/src/DeferredTransform.slh index 5fccbd6a99..59ba0a1b36 100644 --- a/libraries/render-utils/src/DeferredTransform.slh +++ b/libraries/render-utils/src/DeferredTransform.slh @@ -123,7 +123,6 @@ float evalZeyeFromZdb(float depth) { } vec3 evalEyeNormal(vec3 C) { - //return normalize(cross(dFdy(C), dFdx(C))); return normalize(cross(dFdx(C), dFdy(C))); }