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changed default max frames over desired in client to 20
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2 changed files with 3 additions and 1 deletions
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@ -629,7 +629,7 @@ void Menu::loadSettings(QSettings* settings) {
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}
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_audioJitterBufferFrames = loadSetting(settings, "audioJitterBufferFrames", 0);
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_maxFramesOverDesired = loadSetting(settings, "maxFramesOverDesired", 0);
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_maxFramesOverDesired = loadSetting(settings, "maxFramesOverDesired", DEFAULT_MAX_FRAMES_OVER_DESIRED);
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_fieldOfView = loadSetting(settings, "fieldOfView", DEFAULT_FIELD_OF_VIEW_DEGREES);
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_realWorldFieldOfView = loadSetting(settings, "realWorldFieldOfView", DEFAULT_REAL_WORLD_FIELD_OF_VIEW_DEGREES);
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_faceshiftEyeDeflection = loadSetting(settings, "faceshiftEyeDeflection", DEFAULT_FACESHIFT_EYE_DEFLECTION);
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@ -47,6 +47,8 @@ const float ADJUST_LOD_MAX_SIZE_SCALE = DEFAULT_OCTREE_SIZE_SCALE;
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const float MINIMUM_AVATAR_LOD_DISTANCE_MULTIPLIER = 0.1f;
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const float MAXIMUM_AVATAR_LOD_DISTANCE_MULTIPLIER = 15.0f;
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const int DEFAULT_MAX_FRAMES_OVER_DESIRED = 20;
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enum FrustumDrawMode {
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FRUSTUM_DRAW_MODE_ALL,
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FRUSTUM_DRAW_MODE_VECTORS,
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