Looks like "reflection" can be used as a synonym for "specular."

This commit is contained in:
Andrzej Kapolka 2014-05-13 15:05:00 -07:00
parent eceb600de7
commit bca5636f9b

View file

@ -1365,7 +1365,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
} else if (type.contains("bump") || type.contains("normal")) {
bumpTextures.insert(getID(connection.properties, 2), getID(connection.properties, 1));
} else if (type.contains("specular")) {
} else if (type.contains("specular") || type.contains("reflection")) {
specularTextures.insert(getID(connection.properties, 2), getID(connection.properties, 1));
} else if (type == "lcl rotation") {