From bc51f3643d87c85e44f658af91daa87737f1d69b Mon Sep 17 00:00:00 2001 From: samcake Date: Mon, 12 Feb 2018 09:09:15 -0800 Subject: [PATCH] Adding a check for item existence before calling the update on the render::Item --- libraries/render/src/render/Scene.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/libraries/render/src/render/Scene.cpp b/libraries/render/src/render/Scene.cpp index bc75e5ad21..aaf1d2f1c8 100644 --- a/libraries/render/src/render/Scene.cpp +++ b/libraries/render/src/render/Scene.cpp @@ -342,6 +342,13 @@ void Scene::updateItems(const Transaction::Updates& transactions) { // Access the true item auto& item = _items[updateID]; + + // If item doesn't exist it cannot be updated + if (!item.exist()) { + continue; + } + + // Good to go, deal with the update auto oldCell = item.getCell(); auto oldKey = item.getKey();