diff --git a/libraries/render/src/render/Scene.cpp b/libraries/render/src/render/Scene.cpp index bc75e5ad21..aaf1d2f1c8 100644 --- a/libraries/render/src/render/Scene.cpp +++ b/libraries/render/src/render/Scene.cpp @@ -342,6 +342,13 @@ void Scene::updateItems(const Transaction::Updates& transactions) { // Access the true item auto& item = _items[updateID]; + + // If item doesn't exist it cannot be updated + if (!item.exist()) { + continue; + } + + // Good to go, deal with the update auto oldCell = item.getCell(); auto oldKey = item.getKey();