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Prevent deadlocks from Overlays update logic recursing into other Overlays calls
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@ -323,7 +323,7 @@ signals:
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private:
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void cleanupOverlaysToDelete();
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mutable QMutex _mutex;
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mutable QMutex _mutex { QMutex::Recursive };
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QMap<OverlayID, Overlay::Pointer> _overlaysHUD;
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QMap<OverlayID, Overlay::Pointer> _overlaysWorld;
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#if OVERLAY_PANELS
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