Update default light cutoff to PI / 2

This commit is contained in:
Ryan Huffman 2015-05-20 09:11:21 -07:00
parent f188078623
commit bb38b3eb3f
2 changed files with 3 additions and 1 deletions

View file

@ -64,7 +64,7 @@ EntityItemProperties::EntityItemProperties() :
CONSTRUCT_PROPERTY(isSpotlight, false),
CONSTRUCT_PROPERTY(intensity, 1.0f),
CONSTRUCT_PROPERTY(exponent, 0.0f),
CONSTRUCT_PROPERTY(cutoff, PI),
CONSTRUCT_PROPERTY(cutoff, ENTITY_ITEM_DEFAULT_CUTOFF),
CONSTRUCT_PROPERTY(locked, ENTITY_ITEM_DEFAULT_LOCKED),
CONSTRUCT_PROPERTY(textures, ""),
CONSTRUCT_PROPERTY(animationSettings, ""),

View file

@ -64,6 +64,8 @@ const float ENTITY_ITEM_DEFAULT_FRICTION = 0.5f;
const bool ENTITY_ITEM_DEFAULT_IGNORE_FOR_COLLISIONS = false;
const bool ENTITY_ITEM_DEFAULT_COLLISIONS_WILL_MOVE = false;
const float ENTITY_ITEM_DEFAULT_CUTOFF = PI / 2;
const QString ENTITY_ITEM_DEFAULT_NAME = QString("");
#endif // hifi_EntityItemPropertiesDefaults_h