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Getting very close.
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parent
af1c67a252
commit
bb2b48d424
7 changed files with 10 additions and 47 deletions
assignment-client/src
interface/resources/qml/hifi
libraries
scripts/system
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@ -62,7 +62,6 @@ private slots:
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void handleNegotiateAudioFormat(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode);
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void handleNodeKilled(SharedNodePointer killedNode);
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void handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
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void handleNodeUnignoreRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
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void handleNodePersonalMuteRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
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void handleNodePersonalMuteStatusRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
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void handleRadiusIgnoreRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
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@ -41,7 +41,6 @@ private slots:
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void handleAvatarIdentityPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
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void handleKillAvatarPacket(QSharedPointer<ReceivedMessage> message);
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void handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
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void handleNodeUnignoreRequestPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
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void handleRadiusIgnoreRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
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void handleRequestsDomainListDataPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
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void domainSettingsRequestComplete();
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@ -398,7 +398,6 @@ Item {
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myData.audioLevel = audioLevel;
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myCard.audioLevel = audioLevel; // Defensive programming
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} else {
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console.log("userid:" + userId);
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var userIndex = findSessionIndex(userId);
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userModel.get(userIndex).audioLevel = audioLevel;
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userData[userIndex].audioLevel = audioLevel; // Defensive programming
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@ -410,14 +409,7 @@ Item {
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var enabled = message.params[1];
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var userIndex = findSessionIndex(userId);
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userModel.get(userIndex).personalMute.property = enabled;
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userData[userIndex].personalMute.property = enabled; // Defensive programming
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break;
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case 'updateIgnoredStatus':
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var userId = message.params[0];
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var enabled = message.params[1];
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var userIndex = findSessionIndex(userId);
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userModel.get(userIndex).ignore.property = enabled;
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userData[userIndex].ignore.property = enabled; // Defensive programming
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userData[userIndex].personalMute.property = enabled; // Defensive programming
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break;
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default:
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console.log('Unrecognized message:', JSON.stringify(message));
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@ -795,7 +795,8 @@ void NodeList::ignoreNodeBySessionID(const QUuid& nodeID, bool ignoreEnabled) {
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ignorePacket->write(nodeID.toRfc4122());
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ignorePacket->writePrimitive(ignoreEnabled);
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qCDebug(networking) << "Sending packet to" << (ignoreEnabled ? "ignore" : "unignore") << "node" << uuidStringWithoutCurlyBraces(nodeID);
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qCDebug(networking) << "Sending packet to" << (destinationNode->getType() == NodeType::AudioMixer ? "AudioMixer" : "AvatarMixer") << "to"
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<< (ignoreEnabled ? "ignore" : "unignore") << "node" << uuidStringWithoutCurlyBraces(nodeID);
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// send off this ignore packet reliably to the matching node
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sendPacket(std::move(ignorePacket), *destinationNode);
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@ -849,18 +850,6 @@ void NodeList::maybeSendIgnoreSetToNode(SharedNodePointer newNode) {
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}
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}
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void NodeList::processPersonalMuteStatusReply(QSharedPointer<ReceivedMessage> message) {
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// read the UUID from the packet
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QString nodeUUIDString = (QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID))).toString();
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// read the personal mute status
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bool isPersonalMuted;
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message->readPrimitive(&isPersonalMuted);
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qCDebug(networking) << "Got personal muted status" << isPersonalMuted << "for node" << nodeUUIDString;
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emit personalMuteStatusReply(nodeUUIDString, isPersonalMuted);
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}
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void NodeList::personalMuteNodeBySessionID(const QUuid& nodeID, bool muteEnabled) {
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// cannot personal mute yourself, or nobody
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if (!nodeID.isNull() && _sessionUUID != nodeID) {
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@ -29,9 +29,9 @@ void UsersScriptingInterface::ignore(const QUuid& nodeID, bool ignoreEnabled) {
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DependencyManager::get<NodeList>()->ignoreNodeBySessionID(nodeID, ignoreEnabled);
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}
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void UsersScriptingInterface::requestIgnoreStatus(const QUuid& nodeID) {
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// ask the Audio Mixer via the NodeList for the Personal Mute status associated with the given session ID
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DependencyManager::get<NodeList>()->isIgnoringNode(nodeID);
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bool UsersScriptingInterface::getIgnoreStatus(const QUuid& nodeID) {
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// ask the NodeList for the Ignore status associated with the given session ID
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return DependencyManager::get<NodeList>()->isIgnoringNode(nodeID);
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}
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void UsersScriptingInterface::personalMute(const QUuid& nodeID, bool muteEnabled) {
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@ -40,11 +40,11 @@ public slots:
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void ignore(const QUuid& nodeID, bool ignoreEnabled);
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/**jsdoc
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* Requests a bool containing whether you have ignored the given Avatar UUID.
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* @function Users.requestIgnoreStatus
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* Gets a bool containing whether you have ignored the given Avatar UUID.
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* @function Users.getIgnoreStatus
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* @param {nodeID} nodeID The node or session ID of the user whose ignore status you want.
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*/
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void requestIgnoreStatus(const QUuid& nodeID);
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bool getIgnoreStatus(const QUuid& nodeID);
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/**jsdoc
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* Mute another user for you and you only.
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@ -138,12 +138,6 @@ signals:
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*/
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void personalMuteStatusReply(const QString& nodeID, bool isPersonalMuted);
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/**jsdoc
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* Notifies scripts of the Ignore status associated with a UUID.
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* @function Users.ignoreStatusReply
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*/
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void ignoreStatusReply(const QString& nodeID, bool isIgnored);
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private:
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bool getRequestsDomainListData();
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void setRequestsDomainListData(bool requests);
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@ -137,7 +137,7 @@ function populateUserList() {
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// (as long as we're not requesting it for our own ID)
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if (id) {
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Users.requestPersonalMuteStatus(id);
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Users.requestIgnoreStatus(id);
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avatarPalDatum['ignore'] = Users.getIgnoreStatus(id);
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}
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data.push(avatarPalDatum);
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if (id) { // No overlay for ourself.
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@ -173,14 +173,6 @@ function personalMuteStatusReply(id, isPersonalMuted) {
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pal.sendToQml({ method: 'updatePersonalMutedStatus', params: data });
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}
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// The function that handles the ignored status from the AudioMixer/AvatarMixer
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function ignoreStatusReply(id, isIgnored) {
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var data = [id, isIgnored];
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print('Ignored Status Data:', JSON.stringify(data));
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// Ship the data off to QML
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pal.sendToQml({ method: 'updateIgnoredStatus', params: data });
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}
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var pingPong = true;
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function updateOverlays() {
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var eye = Camera.position;
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@ -352,7 +344,6 @@ pal.visibleChanged.connect(onVisibleChanged);
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pal.closed.connect(off);
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Users.usernameFromIDReply.connect(usernameFromIDReply);
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Users.personalMuteStatusReply.connect(personalMuteStatusReply);
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Users.ignoreStatusReply.connect(ignoreStatusReply);
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function onIgnore(sessionId) { // make it go away in the usual way, since we'll still get data keeping it live
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// Why doesn't this work from .qml? (crashes)
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@ -371,7 +362,6 @@ Script.scriptEnding.connect(function () {
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Users.usernameFromIDReply.disconnect(usernameFromIDReply);
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Users.ignoredNode.disconnect(onIgnore);
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Users.personalMuteStatusReply.disconnect(personalMuteStatusReply);
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Users.ignoreStatusReply.disconnect(ignoreStatusReply);
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off();
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});
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