From bae6ceb2ae53a3d0a74bc51859667fff51afcf2f Mon Sep 17 00:00:00 2001 From: Zach Pomerantz Date: Thu, 15 Dec 2016 14:57:22 -0500 Subject: [PATCH] rm extra buffer clears in forward render --- libraries/render-utils/src/RenderForwardTask.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/libraries/render-utils/src/RenderForwardTask.cpp b/libraries/render-utils/src/RenderForwardTask.cpp index da7fcf5cdd..9cd37a1ad6 100755 --- a/libraries/render-utils/src/RenderForwardTask.cpp +++ b/libraries/render-utils/src/RenderForwardTask.cpp @@ -151,9 +151,6 @@ void PrepareFramebuffer::run(const SceneContextPointer& sceneContext, const Rend batch.setFramebuffer(_framebuffer); batch.clearFramebuffer( gpu::Framebuffer::BUFFER_COLOR0 | - gpu::Framebuffer::BUFFER_COLOR1 | - gpu::Framebuffer::BUFFER_COLOR2 | - gpu::Framebuffer::BUFFER_COLOR3 | gpu::Framebuffer::BUFFER_DEPTH | gpu::Framebuffer::BUFFER_STENCIL, vec4(vec3(0), 0), 1.0, 0.0, true);