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Merge pull request #11014 from zfox23/contextOverlays_improvements2
Five major improvements to context-overlays
This commit is contained in:
commit
bab58efc3c
3 changed files with 44 additions and 28 deletions
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@ -37,7 +37,7 @@ ContextOverlayInterface::ContextOverlayInterface() {
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static const xColor BB_OVERLAY_COLOR = {255, 255, 0};
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void ContextOverlayInterface::createOrDestroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event) {
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bool ContextOverlayInterface::createOrDestroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event) {
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if (_enabled && event.getButton() == PointerEvent::SecondaryButton) {
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EntityItemProperties entityProperties = _entityScriptingInterface->getEntityProperties(entityItemID, _entityPropertyFlags);
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@ -63,7 +63,7 @@ void ContextOverlayInterface::createOrDestroyContextOverlay(const EntityItemID&
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if (_contextOverlayID == UNKNOWN_OVERLAY_ID || !qApp->getOverlays().isAddedOverlay(_contextOverlayID)) {
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_contextOverlay = std::make_shared<Image3DOverlay>();
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_contextOverlay->setAlpha(1.0f);
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_contextOverlay->setAlpha(0.85f);
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_contextOverlay->setPulseMin(0.75f);
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_contextOverlay->setPulseMax(1.0f);
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_contextOverlay->setColorPulse(1.0f);
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@ -74,32 +74,49 @@ void ContextOverlayInterface::createOrDestroyContextOverlay(const EntityItemID&
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_contextOverlay->setParentID(entityItemID);
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_contextOverlayID = qApp->getOverlays().addOverlay(_contextOverlay);
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}
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_contextOverlay->setDimensions(glm::vec2(0.05f, 0.05f) * glm::distance(entityProperties.getPosition(), qApp->getCamera().getPosition()));
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_contextOverlay->setPosition(position);
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glm::vec3 cameraPosition = qApp->getCamera().getPosition();
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float distanceToEntity = glm::distance(position, cameraPosition);
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glm::vec3 contextOverlayPosition;
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glm::vec2 contextOverlayDimensions;
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if (distanceToEntity > 1.5f) {
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contextOverlayPosition = (distanceToEntity - 1.0f) * glm::normalize(entityProperties.getPosition() - cameraPosition) + cameraPosition;
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contextOverlayDimensions = glm::vec2(0.08f, 0.08f) * glm::distance(contextOverlayPosition, cameraPosition);
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} else {
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// If the entity is too close to the camera, rotate the context overlay to the right of the entity.
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// This makes it easy to inspect things you're holding.
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contextOverlayPosition = (glm::quat(glm::radians(glm::vec3(0.0f, -20.0f, 0.0f))) * (entityProperties.getPosition() - cameraPosition)) + cameraPosition;
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contextOverlayDimensions = glm::vec2(0.12f, 0.12f) * glm::distance(contextOverlayPosition, cameraPosition);
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}
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_contextOverlay->setPosition(contextOverlayPosition);
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_contextOverlay->setDimensions(contextOverlayDimensions);
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_contextOverlay->setRotation(entityProperties.getRotation());
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_contextOverlay->setVisible(true);
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return true;
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}
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} else if (_currentEntityWithContextOverlay == entityItemID) {
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destroyContextOverlay(entityItemID, event);
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} else {
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return destroyContextOverlay(entityItemID, event);
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}
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return false;
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}
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void ContextOverlayInterface::destroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event) {
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qCDebug(context_overlay) << "Destroying Context Overlay on top of entity with ID: " << entityItemID;
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setCurrentEntityWithContextOverlay(QUuid());
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qApp->getOverlays().deleteOverlay(_contextOverlayID);
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qApp->getOverlays().deleteOverlay(_bbOverlayID);
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_contextOverlay = NULL;
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_bbOverlay = NULL;
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_contextOverlayID = UNKNOWN_OVERLAY_ID;
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_bbOverlayID = UNKNOWN_OVERLAY_ID;
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_entityMarketplaceID.clear();
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bool ContextOverlayInterface::destroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event) {
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if (_contextOverlayID != UNKNOWN_OVERLAY_ID) {
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qCDebug(context_overlay) << "Destroying Context Overlay on top of entity with ID: " << entityItemID;
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setCurrentEntityWithContextOverlay(QUuid());
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qApp->getOverlays().deleteOverlay(_contextOverlayID);
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qApp->getOverlays().deleteOverlay(_bbOverlayID);
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_contextOverlay = NULL;
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_bbOverlay = NULL;
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_contextOverlayID = UNKNOWN_OVERLAY_ID;
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_bbOverlayID = UNKNOWN_OVERLAY_ID;
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_entityMarketplaceID.clear();
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return true;
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}
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return false;
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}
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void ContextOverlayInterface::destroyContextOverlay(const EntityItemID& entityItemID) {
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ContextOverlayInterface::destroyContextOverlay(entityItemID, PointerEvent());
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bool ContextOverlayInterface::destroyContextOverlay(const EntityItemID& entityItemID) {
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return ContextOverlayInterface::destroyContextOverlay(entityItemID, PointerEvent());
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}
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void ContextOverlayInterface::clickContextOverlay(const OverlayID& overlayID, const PointerEvent& event) {
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@ -54,9 +54,9 @@ public:
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bool getEnabled() { return _enabled; }
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public slots:
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void createOrDestroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event);
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void destroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event);
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void destroyContextOverlay(const EntityItemID& entityItemID);
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bool createOrDestroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event);
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bool destroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event);
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bool destroyContextOverlay(const EntityItemID& entityItemID);
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void clickContextOverlay(const OverlayID& overlayID, const PointerEvent& event);
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private:
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@ -2227,8 +2227,6 @@ function MyController(hand) {
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if (rayPickInfo.entityID === potentialEntityWithContextOverlay &&
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!entityWithContextOverlay
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&& contextualHand !== -1) {
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entityWithContextOverlay = rayPickInfo.entityID;
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potentialEntityWithContextOverlay = false;
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var pointerEvent = {
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type: "Move",
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id: contextualHand + 1, // 0 is reserved for hardware mouse
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@ -2238,7 +2236,10 @@ function MyController(hand) {
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direction: rayPickInfo.searchRay.direction,
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button: "Secondary"
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};
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ContextOverlay.createOrDestroyContextOverlay(rayPickInfo.entityID, pointerEvent);
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if (ContextOverlay.createOrDestroyContextOverlay(rayPickInfo.entityID, pointerEvent)) {
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entityWithContextOverlay = rayPickInfo.entityID;
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potentialEntityWithContextOverlay = false;
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}
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}
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}, 500);
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contextualHand = this.hand;
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@ -3632,8 +3633,6 @@ function MyController(hand) {
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};
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Overlays.sendMousePressOnOverlay(this.grabbedOverlay, pointerEvent);
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entityWithContextOverlay = false;
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potentialEntityWithContextOverlay = false;
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this.touchingEnterTimer = 0;
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this.touchingEnterPointerEvent = pointerEvent;
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