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give Audio menu mute its own row
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commit
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1 changed files with 28 additions and 22 deletions
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@ -52,34 +52,40 @@ Rectangle {
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Separator { visible: root.showTitle() }
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Grid {
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columns: 2;
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ColumnLayout {
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x: 16; // padding does not work
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spacing: 16;
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AudioControls.CheckBox {
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text: qsTr("Mute microphone");
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isRedCheck: true;
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checked: Audio.muted;
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onClicked: {
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Audio.muted = checked;
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checked = Qt.binding(function() { return Audio.muted; }); // restore binding
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// mute is in its own row
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RowLayout {
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AudioControls.CheckBox {
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text: qsTr("Mute microphone");
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isRedCheck: true;
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checked: Audio.muted;
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onClicked: {
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Audio.muted = checked;
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checked = Qt.binding(function() { return Audio.muted; }); // restore binding
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}
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}
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}
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AudioControls.CheckBox {
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text: qsTr("Enable noise reduction");
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checked: Audio.noiseReduction;
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onClicked: {
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Audio.noiseReduction = checked;
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checked = Qt.binding(function() { return Audio.noiseReduction; }); // restore binding
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RowLayout {
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spacing: 16;
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AudioControls.CheckBox {
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text: qsTr("Enable noise reduction");
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checked: Audio.noiseReduction;
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onClicked: {
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Audio.noiseReduction = checked;
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checked = Qt.binding(function() { return Audio.noiseReduction; }); // restore binding
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}
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}
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}
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AudioControls.CheckBox {
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text: qsTr("Show audio level meter");
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checked: AvatarInputs.showAudioTools;
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onClicked: {
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AvatarInputs.showAudioTools = checked;
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checked = Qt.binding(function() { return AvatarInputs.showAudioTools; }); // restore binding
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AudioControls.CheckBox {
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text: qsTr("Show audio level meter");
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checked: AvatarInputs.showAudioTools;
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onClicked: {
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AvatarInputs.showAudioTools = checked;
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checked = Qt.binding(function() { return AvatarInputs.showAudioTools; }); // restore binding
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}
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}
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}
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}
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