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Fix models not settings textures if not loaded
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1 changed files with 4 additions and 0 deletions
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@ -850,6 +850,10 @@ void Model::setTextures(const QVariantMap& textures) {
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_needsUpdateTextures = true;
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_needsFixupInScene = true;
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_renderGeometry->setTextures(textures);
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} else {
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connect(&_renderWatcher, &GeometryResourceWatcher::finished, this, [this, textures]() {
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_renderGeometry->setTextures(textures);
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});
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}
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}
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