Merge branch 'master' of https://github.com/highfidelity/hifi into 21240

This commit is contained in:
trent 2017-03-29 13:41:48 -04:00
commit ba9aa753f0
28 changed files with 439 additions and 605 deletions

View file

@ -419,6 +419,7 @@ void Agent::executeScript() {
_scriptEngine->registerGlobalObject("Agent", this);
_scriptEngine->registerGlobalObject("SoundCache", DependencyManager::get<SoundCache>().data());
_scriptEngine->registerGlobalObject("AnimationCache", DependencyManager::get<AnimationCache>().data());
QScriptValue webSocketServerConstructorValue = _scriptEngine->newFunction(WebSocketServerClass::constructor);
_scriptEngine->globalObject().setProperty("WebSocketServer", webSocketServerConstructorValue);

View file

@ -9,11 +9,15 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QDebug>
#include <QThread>
#include <glm/gtx/transform.hpp>
#include <GLMHelpers.h>
#include <AnimUtil.h>
#include "ScriptableAvatar.h"
QByteArray ScriptableAvatar::toByteArrayStateful(AvatarDataDetail dataDetail) {
_globalPosition = getPosition();
return AvatarData::toByteArrayStateful(dataDetail);
@ -57,6 +61,14 @@ void ScriptableAvatar::setSkeletonModelURL(const QUrl& skeletonModelURL) {
_animSkeleton.reset();
AvatarData::setSkeletonModelURL(skeletonModelURL);
}
static AnimPose composeAnimPose(const FBXJoint& fbxJoint, const glm::quat rotation, const glm::vec3 translation) {
glm::mat4 translationMat = glm::translate(translation);
glm::mat4 rotationMat = glm::mat4_cast(fbxJoint.preRotation * rotation * fbxJoint.postRotation);
glm::mat4 finalMat = translationMat * fbxJoint.preTransform * rotationMat * fbxJoint.postTransform;
return AnimPose(finalMat);
}
void ScriptableAvatar::update(float deltatime) {
if (_bind.isNull() && !_skeletonFBXURL.isEmpty()) { // AvatarData will parse the .fst, but not get the .fbx skeleton.
_bind = DependencyManager::get<AnimationCache>()->getAnimation(_skeletonFBXURL);
@ -81,32 +93,42 @@ void ScriptableAvatar::update(float deltatime) {
if (_jointData.size() != nJoints) {
_jointData.resize(nJoints);
}
const int frameCount = _animation->getFrames().size();
const FBXAnimationFrame& floorFrame = _animation->getFrames().at((int)glm::floor(currentFrame) % frameCount);
const FBXAnimationFrame& ceilFrame = _animation->getFrames().at((int)glm::ceil(currentFrame) % frameCount);
const float frameFraction = glm::fract(currentFrame);
std::vector<AnimPose> poses = _animSkeleton->getRelativeDefaultPoses();
const float UNIT_SCALE = 0.01f;
for (int i = 0; i < animationJointNames.size(); i++) {
const QString& name = animationJointNames[i];
// As long as we need the model preRotations anyway, let's get the jointIndex from the bind skeleton rather than
// trusting the .fst (which is sometimes not updated to match changes to .fbx).
int mapping = _bind->getGeometry().getJointIndex(name);
if (mapping != -1 && !_maskedJoints.contains(name)) {
// Eventually, this should probably deal with post rotations and translations, too.
poses[mapping].rot() = modelJoints[mapping].preRotation *
safeMix(floorFrame.rotations.at(i), ceilFrame.rotations.at(i), frameFraction);;
AnimPose floorPose = composeAnimPose(modelJoints[mapping], floorFrame.rotations[i], floorFrame.translations[i] * UNIT_SCALE);
AnimPose ceilPose = composeAnimPose(modelJoints[mapping], ceilFrame.rotations[i], floorFrame.translations[i] * UNIT_SCALE);
blend(1, &floorPose, &ceilPose, frameFraction, &poses[mapping]);
}
}
_animSkeleton->convertRelativePosesToAbsolute(poses);
std::vector<AnimPose> absPoses = poses;
_animSkeleton->convertRelativePosesToAbsolute(absPoses);
for (int i = 0; i < nJoints; i++) {
JointData& data = _jointData[i];
AnimPose& pose = poses[i];
if (data.rotation != pose.rot()) {
data.rotation = pose.rot();
AnimPose& absPose = absPoses[i];
if (data.rotation != absPose.rot()) {
data.rotation = absPose.rot();
data.rotationSet = true;
}
AnimPose& relPose = poses[i];
if (data.translation != relPose.trans()) {
data.translation = relPose.trans();
data.translationSet = true;
}
}
} else {

View file

@ -80,7 +80,7 @@ Rectangle {
id: lobby;
visible: !hasGif || (animation.status !== Image.Ready);
width: parent.width - (isConcurrency ? 0 : (2 * smallMargin));
height: parent.height - messageHeight - (isConcurrency ? 0 : smallMargin);
height: parent.height - (isConcurrency ? 0 : smallMargin);
source: thumbnail || defaultThumbnail;
fillMode: Image.PreserveAspectCrop;
anchors {
@ -153,45 +153,57 @@ Rectangle {
margins: textPadding;
}
}
Rectangle {
id: rectRow
z: 1
width: message.width + (users.visible ? users.width + bottomRow.spacing : 0)
+ (icon.visible ? icon.width + bottomRow.spacing: 0) + bottomRow.spacing;
height: messageHeight + 1;
radius: 25
Row {
FiraSansRegular {
id: users;
visible: isConcurrency;
text: onlineUsers;
size: textSize;
color: messageColor;
anchors.verticalCenter: message.verticalCenter;
anchors {
bottom: parent.bottom
left: parent.left
leftMargin: textPadding
bottomMargin: textPadding
}
Image {
id: icon;
source: "../../images/snap-icon.svg"
width: 40;
height: 40;
visible: action === 'snapshot';
}
RalewayRegular {
id: message;
text: isConcurrency ? ((onlineUsers === 1) ? "person" : "people") : (drillDownToPlace ? "snapshots" : ("by " + userName));
size: textSizeSmall;
color: messageColor;
elide: Text.ElideRight; // requires a width to be specified`
width: root.width - textPadding
- (users.visible ? users.width + parent.spacing : 0)
- (icon.visible ? icon.width + parent.spacing : 0)
- (actionIcon.width + (2 * smallMargin));
Row {
id: bottomRow
FiraSansRegular {
id: users;
visible: isConcurrency;
text: onlineUsers;
size: textSize;
color: messageColor;
anchors.verticalCenter: message.verticalCenter;
}
Image {
id: icon;
source: "../../images/snap-icon.svg"
width: 40;
height: 40;
visible: action === 'snapshot';
}
RalewayRegular {
id: message;
text: isConcurrency ? ((onlineUsers === 1) ? "person" : "people") : (drillDownToPlace ? "snapshots" : ("by " + userName));
size: textSizeSmall;
color: messageColor;
elide: Text.ElideRight; // requires a width to be specified`
anchors {
bottom: parent.bottom;
bottomMargin: parent.spacing;
}
}
spacing: textPadding;
height: messageHeight;
anchors {
bottom: parent.bottom;
bottomMargin: parent.spacing;
left: parent.left;
leftMargin: 4
}
}
spacing: textPadding;
height: messageHeight;
anchors {
bottom: parent.bottom;
left: parent.left;
leftMargin: textPadding;
}
}
// These two can be supplied to provide hover behavior.
// For example, AddressBarDialog provides functions that set the current list view item
@ -206,15 +218,29 @@ Rectangle {
onEntered: hoverThunk();
onExited: unhoverThunk();
}
StateImage {
id: actionIcon;
imageURL: "../../images/info-icon-2-state.svg";
size: 32;
buttonState: messageArea.containsMouse ? 1 : 0;
Rectangle {
id: rectIcon
z: 1
width: 32
height: 32
radius: 15
anchors {
bottom: parent.bottom;
right: parent.right;
margins: smallMargin;
bottomMargin: textPadding;
rightMargin: textPadding;
}
StateImage {
id: actionIcon;
imageURL: "../../images/info-icon-2-state.svg";
size: 32;
buttonState: messageArea.containsMouse ? 1 : 0;
anchors {
bottom: parent.bottom;
right: parent.right;
//margins: smallMargin;
}
}
}
DropShadow {
@ -225,11 +251,9 @@ Rectangle {
}
MouseArea {
id: messageArea;
width: parent.width;
height: messageHeight;
anchors {
top: lobby.bottom;
}
width: rectIcon.width;
height: rectIcon.height;
anchors.fill: rectIcon
acceptedButtons: Qt.LeftButton;
onClicked: goFunction(drillDownToPlace ? ("/places/" + placeName) : ("/user_stories/" + storyId));
hoverEnabled: true;

View file

@ -137,12 +137,11 @@ StackView {
id: addressBar
width: 480
height: 70
color: hifiStyleConstants.colors.white
anchors {
top: navBar.bottom
right: parent.right
rightMargin: 16
left: parent.left
leftMargin: 16
}
property int inputAreaHeight: 70
@ -174,8 +173,8 @@ StackView {
bottom: parent.bottom
left: parent.left
right: parent.right
leftMargin: 0
rightMargin: 0
leftMargin: 16
rightMargin: 16
topMargin: parent.inputAreaStep + (2 * hifi.layout.spacing)
bottomMargin: parent.inputAreaStep
}

View file

@ -11,7 +11,6 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
<@include gpu/Inputs.slh@>
<@include model/Material.slh@>
<@include DeferredBufferWrite.slh@>

View file

@ -85,14 +85,16 @@ TransferJob::TransferJob(const GL45VariableAllocationTexture& parent, uint16_t s
auto transferDimensions = _parent._gpuObject.evalMipDimensions(sourceMip);
GLenum format;
GLenum type;
auto mipData = _parent._gpuObject.accessStoredMipFace(sourceMip, face);
GLTexelFormat texelFormat = GLTexelFormat::evalGLTexelFormat(_parent._gpuObject.getTexelFormat(), _parent._gpuObject.getStoredMipFormat());
format = texelFormat.format;
type = texelFormat.type;
auto mipSize = _parent._gpuObject.getStoredMipFaceSize(sourceMip, face);
if (0 == lines) {
_transferSize = mipData->getSize();
_transferSize = mipSize;
_bufferingLambda = [=] {
auto mipData = _parent._gpuObject.accessStoredMipFace(sourceMip, face);
_buffer.resize(_transferSize);
memcpy(&_buffer[0], mipData->readData(), _transferSize);
_bufferingCompleted = true;
@ -101,11 +103,11 @@ TransferJob::TransferJob(const GL45VariableAllocationTexture& parent, uint16_t s
} else {
transferDimensions.y = lines;
auto dimensions = _parent._gpuObject.evalMipDimensions(sourceMip);
auto mipSize = mipData->getSize();
auto bytesPerLine = (uint32_t)mipSize / dimensions.y;
_transferSize = bytesPerLine * lines;
auto sourceOffset = bytesPerLine * lineOffset;
_transferSize = bytesPerLine * lines;
_bufferingLambda = [=] {
auto mipData = _parent._gpuObject.accessStoredMipFace(sourceMip, face);
_buffer.resize(_transferSize);
memcpy(&_buffer[0], mipData->readData() + sourceOffset, _transferSize);
_bufferingCompleted = true;
@ -585,10 +587,10 @@ void GL45ResourceTexture::populateTransferQueue() {
// break down the transfers into chunks so that no single transfer is
// consuming more than X bandwidth
auto mipData = _gpuObject.accessStoredMipFace(sourceMip, face);
auto mipSize = _gpuObject.getStoredMipFaceSize(sourceMip, face);
const auto lines = mipDimensions.y;
auto bytesPerLine = (uint32_t)mipData->getSize() / lines;
Q_ASSERT(0 == (mipData->getSize() % lines));
auto bytesPerLine = mipSize / lines;
Q_ASSERT(0 == (mipSize % lines));
uint32_t linesPerTransfer = (uint32_t)(MAX_TRANSFER_SIZE / bytesPerLine);
uint32_t lineOffset = 0;
while (lineOffset < lines) {

View file

@ -149,6 +149,10 @@ PixelsPointer MemoryStorage::getMipFace(uint16 level, uint8 face) const {
return PixelsPointer();
}
Size MemoryStorage::getMipFaceSize(uint16 level, uint8 face) const {
return getMipFace(level, face)->getSize();
}
bool MemoryStorage::isMipAvailable(uint16 level, uint8 face) const {
PixelsPointer mipFace = getMipFace(level, face);
return (mipFace && mipFace->getSize());
@ -478,43 +482,39 @@ uint16 Texture::autoGenerateMips(uint16 maxMip) {
}
uint16 Texture::getStoredMipWidth(uint16 level) const {
PixelsPointer mipFace = accessStoredMipFace(level);
if (mipFace && mipFace->getSize()) {
return evalMipWidth(level);
if (!isStoredMipFaceAvailable(level)) {
return 0;
}
return 0;
return evalMipWidth(level);
}
uint16 Texture::getStoredMipHeight(uint16 level) const {
PixelsPointer mip = accessStoredMipFace(level);
if (mip && mip->getSize()) {
return evalMipHeight(level);
if (!isStoredMipFaceAvailable(level)) {
return 0;
}
return 0;
return evalMipHeight(level);
}
uint16 Texture::getStoredMipDepth(uint16 level) const {
PixelsPointer mipFace = accessStoredMipFace(level);
if (mipFace && mipFace->getSize()) {
return evalMipDepth(level);
if (!isStoredMipFaceAvailable(level)) {
return 0;
}
return 0;
return evalMipDepth(level);
}
uint32 Texture::getStoredMipNumTexels(uint16 level) const {
PixelsPointer mipFace = accessStoredMipFace(level);
if (mipFace && mipFace->getSize()) {
return evalMipWidth(level) * evalMipHeight(level) * evalMipDepth(level);
if (!isStoredMipFaceAvailable(level)) {
return 0;
}
return 0;
return evalMipWidth(level) * evalMipHeight(level) * evalMipDepth(level);
}
uint32 Texture::getStoredMipSize(uint16 level) const {
PixelsPointer mipFace = accessStoredMipFace(level);
if (mipFace && mipFace->getSize()) {
return evalMipWidth(level) * evalMipHeight(level) * evalMipDepth(level) * getTexelFormat().getSize();
if (!isStoredMipFaceAvailable(level)) {
return 0;
}
return 0;
return evalMipWidth(level) * evalMipHeight(level) * evalMipDepth(level) * getTexelFormat().getSize();
}
gpu::Resource::Size Texture::getStoredSize() const {

View file

@ -25,6 +25,8 @@
namespace ktx {
class KTX;
using KTXUniquePointer = std::unique_ptr<KTX>;
struct KTXDescriptor;
using KTXDescriptorPointer = std::unique_ptr<KTXDescriptor>;
struct Header;
}
@ -261,6 +263,7 @@ public:
virtual void reset() = 0;
virtual PixelsPointer getMipFace(uint16 level, uint8 face = 0) const = 0;
virtual Size getMipFaceSize(uint16 level, uint8 face = 0) const = 0;
virtual void assignMipData(uint16 level, const storage::StoragePointer& storage) = 0;
virtual void assignMipFaceData(uint16 level, uint8 face, const storage::StoragePointer& storage) = 0;
virtual bool isMipAvailable(uint16 level, uint8 face = 0) const = 0;
@ -286,6 +289,7 @@ public:
public:
void reset() override;
PixelsPointer getMipFace(uint16 level, uint8 face = 0) const override;
Size getMipFaceSize(uint16 level, uint8 face = 0) const override;
void assignMipData(uint16 level, const storage::StoragePointer& storage) override;
void assignMipFaceData(uint16 level, uint8 face, const storage::StoragePointer& storage) override;
bool isMipAvailable(uint16 level, uint8 face = 0) const override;
@ -297,8 +301,9 @@ public:
class KtxStorage : public Storage {
public:
KtxStorage(ktx::KTXUniquePointer& ktxData);
KtxStorage(const std::string& filename);
PixelsPointer getMipFace(uint16 level, uint8 face = 0) const override;
Size getMipFaceSize(uint16 level, uint8 face = 0) const override;
// By convention, all mip levels and faces MUST be populated when using KTX backing
bool isMipAvailable(uint16 level, uint8 face = 0) const override { return true; }
@ -312,7 +317,8 @@ public:
void reset() override { }
protected:
ktx::KTXUniquePointer _ktxData;
std::string _filename;
ktx::KTXDescriptorPointer _ktxDescriptor;
friend class Texture;
};
@ -475,9 +481,10 @@ public:
// Access the the sub mips
bool isStoredMipFaceAvailable(uint16 level, uint8 face = 0) const { return _storage->isMipAvailable(level, face); }
const PixelsPointer accessStoredMipFace(uint16 level, uint8 face = 0) const { return _storage->getMipFace(level, face); }
Size getStoredMipFaceSize(uint16 level, uint8 face = 0) const { return _storage->getMipFaceSize(level, face); }
void setStorage(std::unique_ptr<Storage>& newStorage);
void setKtxBacking(ktx::KTXUniquePointer& newBacking);
void setKtxBacking(const std::string& filename);
// access sizes for the stored mips
uint16 getStoredMipWidth(uint16 level) const;
@ -515,7 +522,7 @@ public:
// Textures can be serialized directly to ktx data file, here is how
static ktx::KTXUniquePointer serialize(const Texture& texture);
static Texture* unserialize(const ktx::KTXUniquePointer& srcData, TextureUsageType usageType = TextureUsageType::RESOURCE, Usage usage = Usage(), const Sampler::Desc& sampler = Sampler::Desc());
static Texture* unserialize(const std::string& ktxFile, TextureUsageType usageType = TextureUsageType::RESOURCE, Usage usage = Usage(), const Sampler::Desc& sampler = Sampler::Desc());
static bool evalKTXFormat(const Element& mipFormat, const Element& texelFormat, ktx::Header& header);
static bool evalTextureFormat(const ktx::Header& header, Element& mipFormat, Element& texelFormat);

View file

@ -42,30 +42,37 @@ struct GPUKTXPayload {
std::string GPUKTXPayload::KEY { "hifi.gpu" };
KtxStorage::KtxStorage(ktx::KTXUniquePointer& ktxData) {
// if the source ktx is valid let's config this KtxStorage correctly
if (ktxData && ktxData->getHeader()) {
// now that we know the ktx, let's get the header info to configure this Texture::Storage:
Format mipFormat = Format::COLOR_BGRA_32;
Format texelFormat = Format::COLOR_SRGBA_32;
if (Texture::evalTextureFormat(*ktxData->getHeader(), mipFormat, texelFormat)) {
_format = mipFormat;
}
KtxStorage::KtxStorage(const std::string& filename) : _filename(filename) {
{
ktx::StoragePointer storage { new storage::FileStorage(_filename.c_str()) };
auto ktxPointer = ktx::KTX::create(storage);
_ktxDescriptor.reset(new ktx::KTXDescriptor(ktxPointer->toDescriptor()));
}
_ktxData.reset(ktxData.release());
// now that we know the ktx, let's get the header info to configure this Texture::Storage:
Format mipFormat = Format::COLOR_BGRA_32;
Format texelFormat = Format::COLOR_SRGBA_32;
if (Texture::evalTextureFormat(_ktxDescriptor->header, mipFormat, texelFormat)) {
_format = mipFormat;
}
}
PixelsPointer KtxStorage::getMipFace(uint16 level, uint8 face) const {
return _ktxData->getMipFaceTexelsData(level, face);
storage::StoragePointer result;
auto faceOffset = _ktxDescriptor->getMipFaceTexelsOffset(level, face);
auto faceSize = _ktxDescriptor->getMipFaceTexelsSize(level, face);
if (faceSize != 0 && faceOffset != 0) {
result = std::make_shared<storage::FileStorage>(_filename.c_str())->createView(faceSize, faceOffset)->toMemoryStorage();
}
return result;
}
void Texture::setKtxBacking(ktx::KTXUniquePointer& ktxBacking) {
auto newBacking = std::unique_ptr<Storage>(new KtxStorage(ktxBacking));
Size KtxStorage::getMipFaceSize(uint16 level, uint8 face) const {
return _ktxDescriptor->getMipFaceTexelsSize(level, face);
}
void Texture::setKtxBacking(const std::string& filename) {
auto newBacking = std::unique_ptr<Storage>(new KtxStorage(filename));
setStorage(newBacking);
}
@ -177,11 +184,9 @@ ktx::KTXUniquePointer Texture::serialize(const Texture& texture) {
return ktxBuffer;
}
Texture* Texture::unserialize(const ktx::KTXUniquePointer& srcData, TextureUsageType usageType, Usage usage, const Sampler::Desc& sampler) {
if (!srcData) {
return nullptr;
}
const auto& header = *srcData->getHeader();
Texture* Texture::unserialize(const std::string& ktxfile, TextureUsageType usageType, Usage usage, const Sampler::Desc& sampler) {
ktx::KTXDescriptor descriptor { ktx::KTX::create(ktx::StoragePointer { new storage::FileStorage(ktxfile.c_str()) })->toDescriptor() };
const auto& header = descriptor.header;
Format mipFormat = Format::COLOR_BGRA_32;
Format texelFormat = Format::COLOR_SRGBA_32;
@ -209,7 +214,7 @@ Texture* Texture::unserialize(const ktx::KTXUniquePointer& srcData, TextureUsage
// If found, use the
GPUKTXPayload gpuktxKeyValue;
bool isGPUKTXPayload = GPUKTXPayload::findInKeyValues(srcData->_keyValues, gpuktxKeyValue);
bool isGPUKTXPayload = GPUKTXPayload::findInKeyValues(descriptor.keyValues, gpuktxKeyValue);
auto tex = Texture::create( (isGPUKTXPayload ? gpuktxKeyValue._usageType : usageType),
type,
@ -225,14 +230,7 @@ Texture* Texture::unserialize(const ktx::KTXUniquePointer& srcData, TextureUsage
// Assing the mips availables
tex->setStoredMipFormat(mipFormat);
uint16_t level = 0;
for (auto& image : srcData->_images) {
for (uint32_t face = 0; face < image._numFaces; face++) {
tex->assignStoredMipFace(level, face, image._faceSize, image._faceBytes[face]);
}
level++;
}
tex->setKtxBacking(ktxfile);
return tex;
}

View file

@ -108,47 +108,39 @@ KTX::~KTX() {
void KTX::resetStorage(const StoragePointer& storage) {
_storage = storage;
if (_storage->size() >= sizeof(Header)) {
memcpy(&_header, _storage->data(), sizeof(Header));
}
}
const Header* KTX::getHeader() const {
if (!_storage) {
return nullptr;
}
return reinterpret_cast<const Header*>(_storage->data());
const Header& KTX::getHeader() const {
return _header;
}
size_t KTX::getKeyValueDataSize() const {
if (_storage) {
return getHeader()->bytesOfKeyValueData;
} else {
return 0;
}
return _header.bytesOfKeyValueData;
}
size_t KTX::getTexelsDataSize() const {
if (_storage) {
//return _storage->size() - (sizeof(Header) + getKeyValueDataSize());
return (_storage->data() + _storage->size()) - getTexelsData();
} else {
if (!_storage) {
return 0;
}
return (_storage->data() + _storage->size()) - getTexelsData();
}
const Byte* KTX::getKeyValueData() const {
if (_storage) {
return (_storage->data() + sizeof(Header));
} else {
if (!_storage) {
return nullptr;
}
return (_storage->data() + sizeof(Header));
}
const Byte* KTX::getTexelsData() const {
if (_storage) {
return (_storage->data() + sizeof(Header) + getKeyValueDataSize());
} else {
if (!_storage) {
return nullptr;
}
return (_storage->data() + sizeof(Header) + getKeyValueDataSize());
}
storage::StoragePointer KTX::getMipFaceTexelsData(uint16_t mip, uint8_t face) const {
@ -163,3 +155,58 @@ storage::StoragePointer KTX::getMipFaceTexelsData(uint16_t mip, uint8_t face) co
}
return result;
}
size_t KTXDescriptor::getMipFaceTexelsSize(uint16_t mip, uint8_t face) const {
size_t result { 0 };
if (mip < images.size()) {
const auto& faces = images[mip];
if (face < faces._numFaces) {
result = faces._faceSize;
}
}
return result;
}
size_t KTXDescriptor::getMipFaceTexelsOffset(uint16_t mip, uint8_t face) const {
size_t result { 0 };
if (mip < images.size()) {
const auto& faces = images[mip];
if (face < faces._numFaces) {
result = faces._faceOffsets[face];
}
}
return result;
}
ImageDescriptor Image::toImageDescriptor(const Byte* baseAddress) const {
FaceOffsets offsets;
offsets.resize(_faceBytes.size());
for (size_t face = 0; face < _numFaces; ++face) {
offsets[face] = _faceBytes[face] - baseAddress;
}
// Note, implicit cast of *this to const ImageHeader&
return ImageDescriptor(*this, offsets);
}
Image ImageDescriptor::toImage(const ktx::StoragePointer& storage) const {
FaceBytes faces;
faces.resize(_faceOffsets.size());
for (size_t face = 0; face < _numFaces; ++face) {
faces[face] = storage->data() + _faceOffsets[face];
}
// Note, implicit cast of *this to const ImageHeader&
return Image(*this, faces);
}
KTXDescriptor KTX::toDescriptor() const {
ImageDescriptors newDescriptors;
auto storageStart = _storage ? _storage->data() : nullptr;
for (size_t i = 0; i < _images.size(); ++i) {
newDescriptors.emplace_back(_images[i].toImageDescriptor(storageStart));
}
return { this->_header, this->_keyValues, newDescriptors };
}
KTX::KTX(const StoragePointer& storage, const Header& header, const KeyValues& keyValues, const Images& images)
: _header(header), _storage(storage), _keyValues(keyValues), _images(images) {
}

View file

@ -407,43 +407,69 @@ namespace ktx {
};
using KeyValues = KeyValue::KeyValues;
struct Image {
struct ImageHeader {
using FaceOffsets = std::vector<size_t>;
using FaceBytes = std::vector<const Byte*>;
uint32_t _numFaces{ 1 };
uint32_t _imageSize;
uint32_t _faceSize;
uint32_t _padding;
FaceBytes _faceBytes;
Image(uint32_t imageSize, uint32_t padding, const Byte* bytes) :
_numFaces(1),
_imageSize(imageSize),
const uint32_t _numFaces;
const uint32_t _imageSize;
const uint32_t _faceSize;
const uint32_t _padding;
ImageHeader(bool cube, uint32_t imageSize, uint32_t padding) :
_numFaces(cube ? NUM_CUBEMAPFACES : 1),
_imageSize(imageSize * _numFaces),
_faceSize(imageSize),
_padding(padding),
_faceBytes(1, bytes) {}
_padding(padding) {
}
};
struct Image;
struct ImageDescriptor : public ImageHeader {
const FaceOffsets _faceOffsets;
ImageDescriptor(const ImageHeader& header, const FaceOffsets& offsets) : ImageHeader(header), _faceOffsets(offsets) {}
Image toImage(const ktx::StoragePointer& storage) const;
};
using ImageDescriptors = std::vector<ImageDescriptor>;
struct Image : public ImageHeader {
FaceBytes _faceBytes;
Image(const ImageHeader& header, const FaceBytes& faces) : ImageHeader(header), _faceBytes(faces) {}
Image(uint32_t imageSize, uint32_t padding, const Byte* bytes) :
ImageHeader(false, imageSize, padding),
_faceBytes(1, bytes) {}
Image(uint32_t pageSize, uint32_t padding, const FaceBytes& cubeFaceBytes) :
_numFaces(NUM_CUBEMAPFACES),
_imageSize(pageSize * NUM_CUBEMAPFACES),
_faceSize(pageSize),
_padding(padding)
ImageHeader(true, pageSize, padding)
{
if (cubeFaceBytes.size() == NUM_CUBEMAPFACES) {
_faceBytes = cubeFaceBytes;
}
}
ImageDescriptor toImageDescriptor(const Byte* baseAddress) const;
};
using Images = std::vector<Image>;
class KTX;
// A KTX descriptor is a lightweight container for all the information about a serialized KTX file, but without the
// actual image / face data available.
struct KTXDescriptor {
KTXDescriptor(const Header& header, const KeyValues& keyValues, const ImageDescriptors& imageDescriptors) : header(header), keyValues(keyValues), images(imageDescriptors) {}
const Header header;
const KeyValues keyValues;
const ImageDescriptors images;
size_t getMipFaceTexelsSize(uint16_t mip = 0, uint8_t face = 0) const;
size_t getMipFaceTexelsOffset(uint16_t mip = 0, uint8_t face = 0) const;
};
class KTX {
void resetStorage(const StoragePointer& src);
KTX();
KTX(const StoragePointer& storage, const Header& header, const KeyValues& keyValues, const Images& images);
public:
~KTX();
// Define a KTX object manually to write it somewhere (in a file on disk?)
@ -475,18 +501,23 @@ namespace ktx {
static Images parseImages(const Header& header, size_t srcSize, const Byte* srcBytes);
// Access raw pointers to the main sections of the KTX
const Header* getHeader() const;
const Header& getHeader() const;
const Byte* getKeyValueData() const;
const Byte* getTexelsData() const;
storage::StoragePointer getMipFaceTexelsData(uint16_t mip = 0, uint8_t face = 0) const;
const StoragePointer& getStorage() const { return _storage; }
KTXDescriptor toDescriptor() const;
size_t getKeyValueDataSize() const;
size_t getTexelsDataSize() const;
Header _header;
StoragePointer _storage;
KeyValues _keyValues;
Images _images;
friend struct KTXDescriptor;
};
}

View file

@ -185,10 +185,10 @@ namespace ktx {
result->resetStorage(src);
// read metadata
result->_keyValues = parseKeyValues(result->getHeader()->bytesOfKeyValueData, result->getKeyValueData());
result->_keyValues = parseKeyValues(result->getHeader().bytesOfKeyValueData, result->getKeyValueData());
// populate image table
result->_images = parseImages(*result->getHeader(), result->getTexelsDataSize(), result->getTexelsData());
result->_images = parseImages(result->getHeader(), result->getTexelsDataSize(), result->getTexelsData());
return result;
}

View file

@ -38,10 +38,3 @@ std::unique_ptr<File> KTXCache::createFile(Metadata&& metadata, const std::strin
KTXFile::KTXFile(Metadata&& metadata, const std::string& filepath) :
cache::File(std::move(metadata), filepath) {}
std::unique_ptr<ktx::KTX> KTXFile::getKTX() const {
ktx::StoragePointer storage = std::make_shared<storage::FileStorage>(getFilepath().c_str());
if (*storage) {
return ktx::KTX::create(storage);
}
return {};
}

View file

@ -39,9 +39,6 @@ protected:
class KTXFile : public cache::File {
Q_OBJECT
public:
std::unique_ptr<ktx::KTX> getKTX() const;
protected:
friend class KTXCache;

View file

@ -438,15 +438,9 @@ void NetworkTexture::loadContent(const QByteArray& content) {
if (!texture) {
KTXFilePointer ktxFile = textureCache->_ktxCache.getFile(hash);
if (ktxFile) {
// Ensure that the KTX deserialization worked
auto ktx = ktxFile->getKTX();
if (ktx) {
texture.reset(gpu::Texture::unserialize(ktx));
// Ensure that the texture population worked
if (texture) {
texture->setKtxBacking(ktx);
texture = textureCache->cacheTextureByHash(hash, texture);
}
texture.reset(gpu::Texture::unserialize(ktxFile->getFilepath()));
if (texture) {
texture = textureCache->cacheTextureByHash(hash, texture);
}
}
}
@ -586,10 +580,7 @@ void ImageReader::read() {
qCWarning(modelnetworking) << _url << "file cache failed";
} else {
resource.staticCast<NetworkTexture>()->_file = file;
auto fileKtx = file->getKTX();
if (fileKtx) {
texture->setKtxBacking(fileKtx);
}
texture->setKtxBacking(file->getFilepath());
}
}

View file

@ -239,6 +239,14 @@ void KinectPlugin::init() {
auto preference = new CheckPreference(KINECT_PLUGIN, "Enabled", getter, setter);
preferences->addPreference(preference);
}
{
auto debugGetter = [this]()->bool { return _enabled; };
auto debugSetter = [this](bool value) {
_debug = value; saveSettings();
};
auto preference = new CheckPreference(KINECT_PLUGIN, "Extra Debugging", debugGetter, debugSetter);
preferences->addPreference(preference);
}
}
bool KinectPlugin::isSupported() const {
@ -389,37 +397,110 @@ void KinectPlugin::ProcessBody(INT64 time, int bodyCount, IBody** bodies) {
if (SUCCEEDED(hr)) {
auto jointCount = _countof(joints);
//qDebug() << __FUNCTION__ << "nBodyCount:" << nBodyCount << "body:" << i << "jointCount:" << jointCount;
if (_debug) {
qDebug() << __FUNCTION__ << "nBodyCount:" << bodyCount << "body:" << i << "jointCount:" << jointCount;
}
for (int j = 0; j < jointCount; ++j) {
//QString jointName = kinectJointNames[joints[j].JointType];
glm::vec3 jointPosition { joints[j].Position.X,
joints[j].Position.Y,
joints[j].Position.Z };
// Kinect Documentation is unclear on what these orientations are, are they absolute?
// or are the relative to the parent bones. It appears as if it has changed between the
// older 1.x SDK and the 2.0 sdk
//
// https://social.msdn.microsoft.com/Forums/en-US/31c9aff6-7dab-433d-9af9-59942dfd3d69/kinect-v20-preview-sdk-jointorientation-vs-boneorientation?forum=kinectv2sdk
// seems to suggest these are absolute...
// "These quaternions are absolute, so you can take a mesh in local space, transform it by the quaternion,
// and it will match the exact orientation of the bone. If you want relative orientation quaternion, you
// can multiply the absolute quaternion by the inverse of the parent joint's quaternion."
//
// - Bone direction(Y green) - always matches the skeleton.
// - Normal(Z blue) - joint roll, perpendicular to the bone
// - Binormal(X orange) - perpendicular to the bone and normal
glm::quat jointOrientation { jointOrientations[j].Orientation.x,
// This is the rotation in the kinect camera/sensor frame... we adjust that in update...
// NOTE: glm::quat(W!!!, x, y, z)... not (x,y,z,w)!!!
glm::quat jointOrientation { jointOrientations[j].Orientation.w,
jointOrientations[j].Orientation.x,
jointOrientations[j].Orientation.y,
jointOrientations[j].Orientation.z,
jointOrientations[j].Orientation.w };
jointOrientations[j].Orientation.z };
if (_debug) {
QString jointName = kinectJointNames[joints[j].JointType];
qDebug() << __FUNCTION__ << "joint[" << j << "]:" << jointName
<< "position:" << jointPosition
<< "orientation:" << jointOrientation
<< "isTracked:" << (joints[j].TrackingState != TrackingState_NotTracked);
}
// filling in the _joints data...
if (joints[j].TrackingState != TrackingState_NotTracked) {
_joints[j].position = jointPosition;
// Kinect Documentation...
//
// https://social.msdn.microsoft.com/Forums/en-US/31c9aff6-7dab-433d-9af9-59942dfd3d69/kinect-v20-preview-sdk-jointorientation-vs-boneorientation?forum=kinectv2sdk
// seems to suggest these are absolute...
// "These quaternions are absolute, so you can take a mesh in local space, transform it by the quaternion,
// and it will match the exact orientation of the bone. If you want relative orientation quaternion, you
// can multiply the absolute quaternion by the inverse of the parent joint's quaternion."
//
// This is consistent with our findings, but does not include "enough information"
// - Bone direction(Y green) - always matches the skeleton.
// - Normal(Z blue) - joint roll, perpendicular to the bone
// - Binormal(X orange) - perpendicular to the bone and normal
// NOTE: Common notation of vectors on paper...
// (+) is the back of the arrow - this vector is pointing into the page
// (o) is the point of the arrow - this vector is pointing out of the page
//
// From ABOVE the kinect coordinate frame looks like this:
//
// Assuming standing facing the kinect camera
// Right Hand with fingers pointing up (green/y)
// thumb pointing behind body (blue/z)
// palm facing the head (point out back of my hand, red/x)
//
// The identity rotation relative to the cameras frame... (the joint data from SDK)
//
// y | | | |
// | | | | |
// | | |
// z----(o) \ |right|
// x \_ |
// | |
// | |
//
// Expected... identity rotation for left hand..... [to be verified]
// Left Hand with fingers pointing up (green/y)
// thumb pointing forward (blue/z)
// palm facing outward away from head (point out back of my hand, red/x)
//
// Our desired coordinate system...
// "the local coordinate of the palm in our system"...
//
// From ABOVE the hand canonical axes look like this:
//
//
// | | | | y | | | |
// | | | | | | | | |
// | | | | |
// |left | / x----(+) \ |right|
// | _/ z \_ |
// | | | |
// | | | |
//
// Right hand rule... make the hitch hiking sign...
// thumb points in direction of the axis you want to rotate around
// fisted fingers curl in positive rotation direction....
//
// To transform from Kinect to our RIGHT Hand.... Negative 90 deg around Y
//
// FIXME -- Double check if JointType_HandRight vs JointType_WristRight is actually
// the joint we want to be using!!
//
//_joints[j].orientation = jointOrientation;
if (joints[j].JointType == JointType_HandRight) {
static const quat kinectToHandRight = glm::angleAxis(-PI / 2.0f, Vectors::UNIT_Y);
_joints[j].orientation = jointOrientation * kinectToHandRight;
} else if (joints[j].JointType == JointType_HandLeft) {
// To transform from Kinect to our LEFT Hand.... Postive 90 deg around Y
static const quat kinectToHandLeft = glm::angleAxis(PI / 2.0f, Vectors::UNIT_Y);
_joints[j].orientation = jointOrientation * kinectToHandLeft;
} else {
_joints[j].orientation = jointOrientation;
}
}
}
}
@ -482,6 +563,7 @@ void KinectPlugin::saveSettings() const {
settings.beginGroup(idString);
{
settings.setValue(QString("enabled"), _enabled);
settings.setValue(QString("extraDebug"), _debug);
}
settings.endGroup();
}
@ -541,8 +623,8 @@ void KinectPlugin::InputDevice::update(float deltaTime, const controller::InputC
continue;
}
// FIXME - determine the correct orientation transform
glm::quat rot = joints[i].orientation;
// Note: we want our rotations presenting in the AVATAR frame, so we need to adjust that here.
glm::quat rot = controllerToAvatarRotation * joints[i].orientation;
if (i < prevJoints.size()) {
linearVel = (pos - (prevJoints[i].position * METERS_PER_CENTIMETER)) / deltaTime; // m/s

View file

@ -89,6 +89,7 @@ protected:
static const char* KINECT_ID_STRING;
bool _enabled { false };
bool _debug { false };
mutable bool _initialized { false };
// copy of data directly from the KinectDataReader SDK

View file

@ -1,22 +0,0 @@
//
// BG.qml
// examples/utilities/tools/render
//
// Created by Zach Pomerantz on 2/8/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
Item {
Timer {
running: true; repeat: true
onTriggered: time.text = Render.getConfig("DrawBackgroundDeferred").gpuTime
}
Text { id: time; font.pointSize: 20 }
}

View file

@ -1,39 +0,0 @@
//
// debug.js
// examples/utilities/tools/render
//
// Zach Pomerantz, created on 1/27/2016.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
oldConfig = Render.toJSON();
Render.RenderShadowTask.enabled = true;
var RDT = Render.RenderDeferredTask;
RDT.AmbientOcclusion.enabled = true;
RDT.DebugDeferredBuffer.enabled = false;
// Set up the qml ui
var qml = Script.resolvePath('main.qml');
var window = new OverlayWindow({
title: 'Render Engine Configuration',
source: qml,
width: 400, height: 900,
});
window.setPosition(25, 50);
window.closed.connect(function() { Script.stop(); });
// Debug buffer sizing
var resizing = false;
Controller.mousePressEvent.connect(function() { resizing = true; });
Controller.mouseReleaseEvent.connect(function() { resizing = false; });
Controller.mouseMoveEvent.connect(function(e) { resizing && setDebugBufferSize(e.x); });
function setDebugBufferSize(x) {
x = (2.0 * (x / Window.innerWidth) - 1.0); // scale
x = Math.min(Math.max(-1, x), 1); // clamp
Render.RenderDeferredTask.DebugDeferredBuffer.size = {x: x, y: -1, z: 1, w: 1};
}
Script.scriptEnding.connect(function() { Render.load(oldConfig); } );

View file

@ -1,21 +0,0 @@
//
// debugBG.js
// examples/utilities/tools/render
//
// Zach Pomerantz, created on 1/27/2016.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Set up the qml ui
var qml = Script.resolvePath('BG.qml');
var window = new OverlayWindow({
title: 'Background Timer',
source: qml,
width: 300
});
window.setPosition(25, 50);
window.closed.connect(function() { Script.stop(); });

View file

@ -1,51 +0,0 @@
//
// ddebugFramBuffer.js
// examples/utilities/tools/render
//
// Sam Gateau created on 2/18/2016.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var DDB = Render.RenderDeferredTask.DebugDeferredBuffer;
oldConfig = DDB.toJSON();
DDB.enabled = true;
// Set up the qml ui
var qml = Script.resolvePath('framebuffer.qml');
var window = new OverlayWindow({
title: 'Framebuffer Debug',
source: qml,
width: 400, height: 50,
});
window.setPosition(25, 50);
window.closed.connect(function() { Script.stop(); });
// Debug buffer sizing
var resizing = false;
Controller.mousePressEvent.connect(function (e) {
if (shouldStartResizing(e.x)) {
resizing = true;
}
});
Controller.mouseReleaseEvent.connect(function() { resizing = false; });
Controller.mouseMoveEvent.connect(function (e) { resizing && setDebugBufferSize(e.x); });
function shouldStartResizing(eventX) {
var x = Math.abs(eventX - Window.innerWidth * (1.0 + DDB.size.x) / 2.0);
var mode = DDB.mode;
return mode !== -1 && x < 20;
}
function setDebugBufferSize(x) {
x = (2.0 * (x / Window.innerWidth) - 1.0); // scale
x = Math.min(Math.max(-1, x), 1); // clamp
DDB.size = { x: x, y: -1, z: 1, w: 1 };
}
Script.scriptEnding.connect(function () { DDB.fromJSON(oldConfig); });

View file

@ -1,20 +0,0 @@
//
// debugToneMapping.js
//
// Created by Sam Gateau on 6/30/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
// Set up the qml ui
var qml = Script.resolvePath('toneMapping.qml');
var window = new OverlayWindow({
title: 'Tone Mapping',
source: qml,
width: 400, height: 200,
});
window.setPosition(250, 1000);
window.closed.connect(function() { Script.stop(); });

View file

@ -1,57 +0,0 @@
//
// main.qml
// examples/utilities/tools/render
//
// Created by Zach Pomerantz on 2/8/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import "configSlider"
Column {
spacing: 8
Column {
id: debug
property var config: Render.getConfig("DebugDeferredBuffer")
function setDebugMode(mode) {
debug.config.enabled = (mode != -1);
debug.config.mode = mode;
}
ComboBox {
currentIndex: 0
model: ListModel {
id: cbItems
ListElement { text: "Off"; color: "Yellow" }
ListElement { text: "Depth"; color: "Green" }
ListElement { text: "Albedo"; color: "Yellow" }
ListElement { text: "Normal"; color: "White" }
ListElement { text: "Roughness"; color: "White" }
ListElement { text: "Metallic"; color: "White" }
ListElement { text: "Emissive"; color: "White" }
ListElement { text: "Unlit"; color: "White" }
ListElement { text: "Occlusion"; color: "White" }
ListElement { text: "Lightmap"; color: "White" }
ListElement { text: "Scattering"; color: "White" }
ListElement { text: "Lighting"; color: "White" }
ListElement { text: "Shadow"; color: "White" }
ListElement { text: "Linear Depth"; color: "White" }
ListElement { text: "Mid Curvature"; color: "White" }
ListElement { text: "Mid Normal"; color: "White" }
ListElement { text: "Low Curvature"; color: "White" }
ListElement { text: "Low Normal"; color: "White" }
ListElement { text: "Debug Scattering"; color: "White" }
ListElement { text: "Ambient Occlusion"; color: "White" }
ListElement { text: "Ambient Occlusion Blurred"; color: "White" }
ListElement { text: "Custom"; color: "White" }
}
width: 200
onCurrentIndexChanged: { debug.setDebugMode(currentIndex - 1) }
}
}
}

View file

@ -1,36 +0,0 @@
//
// globalLight.qml
// examples/utilities/render
//
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import "configSlider"
Column {
id: root
spacing: 8
property var currentZoneID
property var zoneProperties
Component.onCompleted: {
Entities.getProperties
sceneOctree.enabled = true;
itemSelection.enabled = true;
sceneOctree.showVisibleCells = false;
sceneOctree.showEmptyCells = false;
itemSelection.showInsideItems = false;
itemSelection.showInsideSubcellItems = false;
itemSelection.showPartialItems = false;
itemSelection.showPartialSubcellItems = false;
}
Component.onDestruction: {
sceneOctree.enabled = false;
itemSelection.enabled = false;
Render.getConfig("FetchSceneSelection").freezeFrustum = false;
Render.getConfig("CullSceneSelection").freezeFrustum = false;
}

View file

@ -1,122 +0,0 @@
//
// main.qml
// examples/utilities/tools/render
//
// Created by Zach Pomerantz on 2/8/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import "configSlider"
Column {
id: root
spacing: 16
Switch {
checked: true
onClicked: ui.visible = checked
}
Column {
id: ui
spacing: 8
Repeater {
model: [ "Opaque:DrawOpaqueDeferred", "Transparent:DrawTransparentDeferred",
"Opaque Overlays:DrawOverlay3DOpaque", "Transparent Overlays:DrawOverlay3DTransparent" ]
ConfigSlider {
label: qsTr(modelData.split(":")[0])
integral: true
config: Render.getConfig(modelData.split(":")[1])
property: "maxDrawn"
max: config.numDrawn
min: -1
}
}
Row {
CheckBox {
text: qsTr("Display Status")
onCheckedChanged: { Render.getConfig("DrawStatus").showDisplay = checked }
}
CheckBox {
text: qsTr("Network/Physics Status")
onCheckedChanged: { Render.getConfig("DrawStatus").showNetwork = checked }
}
}
ConfigSlider {
label: qsTr("Tone Mapping Exposure")
config: Render.getConfig("ToneMapping")
property: "exposure"
min: -10; max: 10
}
Column {
id: ambientOcclusion
property var config: Render.getConfig("AmbientOcclusion")
Label { text: qsTr("Ambient Occlusion") }
// TODO: Add gpuTimer
CheckBox { text: qsTr("Dithering"); checked: ambientOcclusion.config.ditheringEnabled }
Repeater {
model: [
"Resolution Level:resolutionLevel:4",
"Obscurance Level:obscuranceLevel:1",
"Radius:radius:2",
"Falloff Bias:falloffBias:0.2",
"Edge Sharpness:edgeSharpness:1",
"Blur Radius:blurRadius:6",
"Blur Deviation:blurDeviation:3"
]
ConfigSlider {
label: qsTr(modelData.split(":")[0])
config: ambientOcclusion.config
property: modelData.split(":")[1]
max: modelData.split(":")[2]
}
}
Repeater {
model: [
"Samples:numSamples:32",
"Spiral Turns:numSpiralTurns:30:"
]
ConfigSlider {
label: qsTr(modelData.split(":")[0])
integral: true
config: ambientOcclusion.config
property: modelData.split(":")[1]
max: modelData.split(":")[2]
}
}
}
Column {
id: debug
property var config: Render.getConfig("DebugDeferredBuffer")
function setDebugMode(mode) {
debug.config.enabled = (mode != 0);
debug.config.mode = mode;
}
Label { text: qsTr("Debug Buffer") }
ExclusiveGroup { id: bufferGroup }
Repeater {
model: [
"Off", "Diffuse", "Metallic", "Roughness", "Normal", "Depth",
"Lighting", "Shadow", "Pyramid Depth", "Ambient Occlusion", "Custom Shader"
]
RadioButton {
text: qsTr(modelData)
exclusiveGroup: bufferGroup
checked: index == 0
onCheckedChanged: if (checked && index > 0) debug.setDebugMode(index - 1);
}
}
}
}
}

View file

@ -33,7 +33,13 @@ function shouldOpenFeedAfterShare() {
return persisted && (persisted !== 'false');
}
function showFeedWindow() {
DialogsManager.showFeed();
if ((HMD.active && Settings.getValue("hmdTabletBecomesToolbar"))
|| (!HMD.active && Settings.getValue("desktopTabletBecomesToolbar"))) {
DialogsManager.showFeed();
} else {
tablet.loadQMLSource("TabletAddressDialog.qml");
HMD.openTablet();
}
}
var outstanding;

View file

@ -111,38 +111,40 @@ int main(int argc, char** argv) {
outFile.close();
}
auto ktxFile = ktx::KTX::create(std::shared_ptr<storage::Storage>(new storage::FileStorage(TEST_IMAGE_KTX)));
{
const auto& memStorage = ktxMemory->getStorage();
const auto& fileStorage = ktxFile->getStorage();
Q_ASSERT(memStorage->size() == fileStorage->size());
Q_ASSERT(memStorage->data() != fileStorage->data());
Q_ASSERT(0 == memcmp(memStorage->data(), fileStorage->data(), memStorage->size()));
Q_ASSERT(ktxFile->_images.size() == ktxMemory->_images.size());
auto imageCount = ktxFile->_images.size();
auto startMemory = ktxMemory->_storage->data();
auto startFile = ktxFile->_storage->data();
for (size_t i = 0; i < imageCount; ++i) {
auto memImages = ktxMemory->_images[i];
auto fileImages = ktxFile->_images[i];
Q_ASSERT(memImages._padding == fileImages._padding);
Q_ASSERT(memImages._numFaces == fileImages._numFaces);
Q_ASSERT(memImages._imageSize == fileImages._imageSize);
Q_ASSERT(memImages._faceSize == fileImages._faceSize);
Q_ASSERT(memImages._faceBytes.size() == memImages._numFaces);
Q_ASSERT(fileImages._faceBytes.size() == fileImages._numFaces);
auto faceCount = fileImages._numFaces;
for (uint32_t face = 0; face < faceCount; ++face) {
auto memFace = memImages._faceBytes[face];
auto memOffset = memFace - startMemory;
auto fileFace = fileImages._faceBytes[face];
auto fileOffset = fileFace - startFile;
Q_ASSERT(memOffset % 4 == 0);
Q_ASSERT(memOffset == fileOffset);
auto ktxFile = ktx::KTX::create(std::shared_ptr<storage::Storage>(new storage::FileStorage(TEST_IMAGE_KTX)));
{
const auto& memStorage = ktxMemory->getStorage();
const auto& fileStorage = ktxFile->getStorage();
Q_ASSERT(memStorage->size() == fileStorage->size());
Q_ASSERT(memStorage->data() != fileStorage->data());
Q_ASSERT(0 == memcmp(memStorage->data(), fileStorage->data(), memStorage->size()));
Q_ASSERT(ktxFile->_images.size() == ktxMemory->_images.size());
auto imageCount = ktxFile->_images.size();
auto startMemory = ktxMemory->_storage->data();
auto startFile = ktxFile->_storage->data();
for (size_t i = 0; i < imageCount; ++i) {
auto memImages = ktxMemory->_images[i];
auto fileImages = ktxFile->_images[i];
Q_ASSERT(memImages._padding == fileImages._padding);
Q_ASSERT(memImages._numFaces == fileImages._numFaces);
Q_ASSERT(memImages._imageSize == fileImages._imageSize);
Q_ASSERT(memImages._faceSize == fileImages._faceSize);
Q_ASSERT(memImages._faceBytes.size() == memImages._numFaces);
Q_ASSERT(fileImages._faceBytes.size() == fileImages._numFaces);
auto faceCount = fileImages._numFaces;
for (uint32_t face = 0; face < faceCount; ++face) {
auto memFace = memImages._faceBytes[face];
auto memOffset = memFace - startMemory;
auto fileFace = fileImages._faceBytes[face];
auto fileOffset = fileFace - startFile;
Q_ASSERT(memOffset % 4 == 0);
Q_ASSERT(memOffset == fileOffset);
}
}
}
}
testTexture->setKtxBacking(ktxFile);
testTexture->setKtxBacking(TEST_IMAGE_KTX.toStdString());
return 0;
}