From ba4235c175581cfc27776db21bd169753596736a Mon Sep 17 00:00:00 2001 From: Stephen Birarda Date: Mon, 22 Apr 2013 16:04:46 -0700 Subject: [PATCH] don't render agents that are not of type avatar --- interface/src/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/src/main.cpp b/interface/src/main.cpp index 675a7d8614..a43a2f0c0f 100644 --- a/interface/src/main.cpp +++ b/interface/src/main.cpp @@ -915,7 +915,7 @@ void display(void) for(std::vector::iterator agent = agentList->getAgents().begin(); agent != agentList->getAgents().end(); agent++) { - if (agent->getLinkedData() != NULL) { + if (agent->getLinkedData() != NULL && agent->getType() == AGENT_TYPE_AVATAR) { Head *avatar = (Head *)agent->getLinkedData(); //glPushMatrix();