add units to debug message

This commit is contained in:
Brad Hefta-Gaub 2016-05-02 14:58:38 -07:00
parent 4569032314
commit b98419e537

View file

@ -218,11 +218,11 @@ void ScriptEngine::waitTillDoneRunning() {
// if we've been waiting for more than 5 seconds then we should be more aggessive about stopping // if we've been waiting for more than 5 seconds then we should be more aggessive about stopping
if (elapsedUsecs > WAITING_TOO_LONG) { if (elapsedUsecs > WAITING_TOO_LONG) {
qCDebug(scriptengine) << "Script " << scriptName << " has been running too long [" << elapsedUsecs << "] quitting."; qCDebug(scriptengine) << "Script " << scriptName << " has been running too long [" << elapsedUsecs << " usecs] quitting.";
thread()->quit(); thread()->quit();
break; break;
} else if (elapsedUsecs > MAX_SCRIPT_EVALUATION_TIME) { } else if (elapsedUsecs > MAX_SCRIPT_EVALUATION_TIME) {
qCDebug(scriptengine) << "Script " << scriptName << " has been running too long [" << elapsedUsecs << "] aborting evaluation."; qCDebug(scriptengine) << "Script " << scriptName << " has been running too long [" << elapsedUsecs << " usecs] aborting evaluation.";
QMetaObject::invokeMethod(this, "abortEvaluation"); QMetaObject::invokeMethod(this, "abortEvaluation");
} }
} }