diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index b30f05225e..840747003f 100755 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -105,7 +105,7 @@ MyAvatar::MyAvatar(QThread* thread) : _eyeContactTarget(LEFT_EYE), _realWorldFieldOfView("realWorldFieldOfView", DEFAULT_REAL_WORLD_FIELD_OF_VIEW_DEGREES), - _useAdvancedMovementControls("advancedMovementForHandControllersIsChecked", false), + _useAdvancedMovementControls("advancedMovementForHandControllersIsChecked", true), _smoothOrientationTimer(std::numeric_limits::max()), _smoothOrientationInitial(), _smoothOrientationTarget(), @@ -444,7 +444,6 @@ void MyAvatar::reset(bool andRecenter, bool andReload, bool andHead) { } void MyAvatar::update(float deltaTime) { - // update moving average of HMD facing in xz plane. const float HMD_FACING_TIMESCALE = getRotationRecenterFilterLength(); diff --git a/interface/src/ui/PreferencesDialog.cpp b/interface/src/ui/PreferencesDialog.cpp index e2037d54d0..79ca2063ec 100644 --- a/interface/src/ui/PreferencesDialog.cpp +++ b/interface/src/ui/PreferencesDialog.cpp @@ -272,7 +272,7 @@ void setupPreferences() { auto getter = [myAvatar]()->bool { return myAvatar->useAdvancedMovementControls(); }; auto setter = [myAvatar](bool value) { myAvatar->setUseAdvancedMovementControls(value); }; preferences->addPreference(new CheckPreference(VR_MOVEMENT, - QStringLiteral("Advanced movement for hand controllers"), + QStringLiteral("Advanced movement in VR (Teleport movement when unchecked)"), getter, setter)); } {