mirror of
https://github.com/overte-org/overte.git
synced 2025-04-07 19:12:28 +02:00
Merge branch 'nut' of github.com:samcake/hifi into nut
This commit is contained in:
commit
b84a8ce668
18 changed files with 130 additions and 100 deletions
1
BUILD.md
1
BUILD.md
|
@ -106,3 +106,4 @@ The following build options can be used when running CMake
|
|||
#### Devices
|
||||
|
||||
You can support external input/output devices such as Leap Motion, MIDI, and more by adding each individual SDK in the visible building path. Refer to the readme file available in each device folder in [interface/external/](interface/external) for the detailed explanation of the requirements to use the device.
|
||||
|
|
@ -13,15 +13,14 @@ import QtQuick 2.4
|
|||
import controlsUit 1.0 as HifiControlsUit
|
||||
import stylesUit 1.0 as HifiStylesUit
|
||||
|
||||
import "LoginDialog"
|
||||
|
||||
FocusScope {
|
||||
id: root
|
||||
HifiStylesUit.HifiConstants { id: hifi }
|
||||
objectName: "LoginDialog"
|
||||
property bool shown: true
|
||||
visible: shown
|
||||
|
||||
HifiStylesUit.HifiConstants { id: hifi }
|
||||
|
||||
anchors.fill: parent
|
||||
|
||||
readonly property bool isTablet: false
|
||||
|
@ -33,12 +32,17 @@ FocusScope {
|
|||
property bool keyboardRaised: false
|
||||
property bool punctuationMode: false
|
||||
property bool isPassword: false
|
||||
property string title: ""
|
||||
property string text: ""
|
||||
property int titleWidth: 0
|
||||
|
||||
property alias bannerWidth: banner.width
|
||||
property alias bannerHeight: banner.height
|
||||
|
||||
property string title: ""
|
||||
property string text: ""
|
||||
|
||||
property int titleWidth: 0
|
||||
|
||||
property bool isHMD: HMD.active
|
||||
|
||||
function tryDestroy() {
|
||||
root.destroy()
|
||||
}
|
||||
|
|
|
@ -23,43 +23,36 @@ FocusScope {
|
|||
objectName: "LoginDialog"
|
||||
visible: true
|
||||
|
||||
HifiStylesUit.HifiConstants { id: hifi }
|
||||
|
||||
anchors.fill: parent
|
||||
width: parent.width
|
||||
height: parent.height
|
||||
|
||||
property var tabletProxy: Tablet.getTablet("com.highfidelity.interface.tablet.system");
|
||||
|
||||
property bool isHMD: HMD.active
|
||||
property bool gotoPreviousApp: false;
|
||||
readonly property bool isTablet: true
|
||||
readonly property bool isOverlay: false
|
||||
|
||||
property string iconText: hifi.glyphs.avatar
|
||||
property int iconSize: 35
|
||||
property bool keyboardEnabled: false
|
||||
property bool keyboardRaised: false
|
||||
property bool punctuationMode: false
|
||||
property bool isPassword: false
|
||||
|
||||
readonly property bool isTablet: true
|
||||
readonly property bool isOverlay: false
|
||||
property alias text: loginKeyboard.mirroredText
|
||||
|
||||
property int titleWidth: 0
|
||||
property alias bannerWidth: banner.width
|
||||
property alias bannerHeight: banner.height
|
||||
property string iconText: hifi.glyphs.avatar
|
||||
property int iconSize: 35
|
||||
|
||||
property var pane: QtObject {
|
||||
property real width: root.width
|
||||
property real height: root.height
|
||||
}
|
||||
property int titleWidth: 0
|
||||
|
||||
function tryDestroy() {
|
||||
tabletProxy.gotoHomeScreen();
|
||||
}
|
||||
property bool isHMD: HMD.active
|
||||
|
||||
MouseArea {
|
||||
width: root.width
|
||||
height: root.height
|
||||
}
|
||||
// TABLET SPECIFIC PROPERTIES START //
|
||||
property alias text: loginKeyboard.mirroredText
|
||||
|
||||
width: parent.width
|
||||
height: parent.height
|
||||
|
||||
property var tabletProxy: Tablet.getTablet("com.highfidelity.interface.tablet.system")
|
||||
|
||||
property bool gotoPreviousApp: false
|
||||
|
||||
property bool keyboardOverride: true
|
||||
|
||||
|
@ -70,7 +63,20 @@ FocusScope {
|
|||
property alias loginDialog: loginDialog
|
||||
property alias hifi: hifi
|
||||
|
||||
HifiStylesUit.HifiConstants { id: hifi }
|
||||
property var pane: QtObject {
|
||||
property real width: root.width
|
||||
property real height: root.height
|
||||
}
|
||||
|
||||
MouseArea {
|
||||
width: root.width
|
||||
height: root.height
|
||||
}
|
||||
// TABLET SPECIFIC PROPERTIES END //
|
||||
|
||||
function tryDestroy() {
|
||||
tabletProxy.gotoHomeScreen();
|
||||
}
|
||||
|
||||
Timer {
|
||||
id: keyboardTimer
|
||||
|
@ -102,6 +108,15 @@ FocusScope {
|
|||
anchors.fill: parent
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
z: -6
|
||||
id: opaqueRect
|
||||
height: parent.height
|
||||
width: parent.width
|
||||
opacity: 0.65
|
||||
color: "black"
|
||||
}
|
||||
|
||||
Item {
|
||||
z: -5
|
||||
id: bannerContainer
|
||||
|
@ -119,15 +134,6 @@ FocusScope {
|
|||
}
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
z: -6
|
||||
id: opaqueRect
|
||||
height: parent.height
|
||||
width: parent.width
|
||||
opacity: 0.65
|
||||
color: "black"
|
||||
}
|
||||
|
||||
HifiControlsUit.Keyboard {
|
||||
id: loginKeyboard
|
||||
raised: root.keyboardEnabled && root.keyboardRaised
|
||||
|
|
|
@ -122,7 +122,7 @@ Rectangle {
|
|||
Tablet.playSound(TabletEnums.ButtonClick);
|
||||
// Can't use `Window.location` in QML, so just use what setting `Window.location` actually calls under the hood:
|
||||
// AddressManager.handleLookupString().
|
||||
AddressManager.handleLookupString(LocationBookmarks.getHomeLocationAddress());
|
||||
AddressManager.handleLookupString(LocationBookmarks.getAddress("hqhome"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -47,6 +47,12 @@ Rectangle {
|
|||
|
||||
onSkeletonModelURLChanged: {
|
||||
root.updatePreviewUrl();
|
||||
|
||||
if ((MyAvatar.skeletonModelURL.indexOf("defaultAvatar") > -1 || MyAvatar.skeletonModelURL.indexOf("fst") === -1) &&
|
||||
topBarInventoryModel.count > 0) {
|
||||
Settings.setValue("simplifiedUI/alreadyAutoSelectedAvatar", true);
|
||||
MyAvatar.skeletonModelURL = topBarInventoryModel.get(0).download_url;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -95,7 +101,8 @@ Rectangle {
|
|||
inventoryFullyReceived = true;
|
||||
|
||||
// If we have an avatar in our inventory AND we haven't already auto-selected an avatar...
|
||||
if (!Settings.getValue("simplifiedUI/alreadyAutoSelectedAvatar", false) && topBarInventoryModel.count > 0) {
|
||||
if ((!Settings.getValue("simplifiedUI/alreadyAutoSelectedAvatar", false) ||
|
||||
MyAvatar.skeletonModelURL.indexOf("defaultAvatar") > -1 || MyAvatar.skeletonModelURL.indexOf("fst") === -1) && topBarInventoryModel.count > 0) {
|
||||
Settings.setValue("simplifiedUI/alreadyAutoSelectedAvatar", true);
|
||||
MyAvatar.skeletonModelURL = topBarInventoryModel.get(0).download_url;
|
||||
}
|
||||
|
|
|
@ -2708,6 +2708,7 @@ void Application::cleanupBeforeQuit() {
|
|||
}
|
||||
|
||||
getEntities()->shutdown(); // tell the entities system we're shutting down, so it will stop running scripts
|
||||
getEntities()->clear();
|
||||
|
||||
// Clear any queued processing (I/O, FBX/OBJ/Texture parsing)
|
||||
QThreadPool::globalInstance()->clear();
|
||||
|
|
|
@ -490,7 +490,7 @@ void AvatarManager::buildPhysicsTransaction(PhysicsEngine::Transaction& transact
|
|||
_myAvatar->getCharacterController()->buildPhysicsTransaction(transaction);
|
||||
for (auto avatar : _otherAvatarsToChangeInPhysics) {
|
||||
bool isInPhysics = avatar->isInPhysicsSimulation();
|
||||
if (isInPhysics != avatar->shouldBeInPhysicsSimulation()) {
|
||||
if (isInPhysics != avatar->shouldBeInPhysicsSimulation() || avatar->_needsReinsertion) {
|
||||
if (isInPhysics) {
|
||||
transaction.objectsToRemove.push_back(avatar->_motionState);
|
||||
avatar->_motionState = nullptr;
|
||||
|
|
|
@ -262,7 +262,7 @@ class Stats : public QQuickItem {
|
|||
STATS_PROPERTY(int, processing, 0)
|
||||
STATS_PROPERTY(int, processingPending, 0)
|
||||
STATS_PROPERTY(int, triangles, 0)
|
||||
STATS_PROPERTY(uint32_t, drawcalls, 0)
|
||||
STATS_PROPERTY(quint32 , drawcalls, 0)
|
||||
STATS_PROPERTY(int, materialSwitches, 0)
|
||||
STATS_PROPERTY(int, itemConsidered, 0)
|
||||
STATS_PROPERTY(int, itemOutOfView, 0)
|
||||
|
|
Binary file not shown.
|
@ -46,6 +46,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
|
|||
}
|
||||
|
||||
-(void)awakeFromNib {
|
||||
[[NSApplication sharedApplication] activateIgnoringOtherApps:TRUE];
|
||||
[[[NSWorkspace sharedWorkspace] notificationCenter] addObserver:self
|
||||
selector:@selector(didTerminateApp:)
|
||||
name:NSWorkspaceDidTerminateApplicationNotification
|
||||
|
@ -114,6 +115,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
|
|||
userInfo:nil
|
||||
repeats:NO];
|
||||
}
|
||||
[[NSApplication sharedApplication] activateIgnoringOtherApps:TRUE];
|
||||
}
|
||||
|
||||
- (void) setDownloadContextFilename:(NSString *)aFilename
|
||||
|
@ -277,6 +279,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
|
|||
|
||||
-(void)onSplashScreenTimerFinished:(NSTimer *)timer
|
||||
{
|
||||
[[NSApplication sharedApplication] activateIgnoringOtherApps:TRUE];
|
||||
[self showLoginScreen];
|
||||
}
|
||||
|
||||
|
@ -336,6 +339,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
|
|||
NSString* scriptsPath = [[self getAppPath] stringByAppendingString:@"interface.app/Contents/Resources/scripts/simplifiedUI/"];
|
||||
NSString* domainUrl = [[Settings sharedSettings] getDomainUrl];
|
||||
NSString* userToken = [[Launcher sharedLauncher] getTokenString];
|
||||
NSString* homeBookmark = [[NSString stringWithFormat:@"hqhome="] stringByAppendingString:domainUrl];
|
||||
NSArray* arguments;
|
||||
if (userToken != nil) {
|
||||
arguments = [NSArray arrayWithObjects:
|
||||
|
@ -344,6 +348,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
|
|||
@"--cache", contentPath,
|
||||
@"--displayName", displayName,
|
||||
@"--scripts", scriptsPath,
|
||||
@"--setBookmark", homeBookmark,
|
||||
@"--no-updater",
|
||||
@"--no-launcher", nil];
|
||||
} else {
|
||||
|
@ -351,6 +356,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
|
|||
@"--url" , domainUrl,
|
||||
@"--cache", contentPath,
|
||||
@"--scripts", scriptsPath,
|
||||
@"--setBookmark", homeBookmark,
|
||||
@"--no-updater",
|
||||
@"--no-launcher", nil];
|
||||
}
|
||||
|
|
|
@ -234,9 +234,10 @@ HWND LauncherManager::launchApplication() {
|
|||
CString parsedTokens = _tokensJSON;
|
||||
parsedTokens.Replace(_T("\""), _T("\\\""));
|
||||
tokensParam = _T("--tokens \"");
|
||||
tokensParam += parsedTokens + _T("\"");
|
||||
tokensParam += parsedTokens + _T("\" ");
|
||||
}
|
||||
CString params = urlParam + scriptsParam + cacheParam + nameParam + tokensParam + EXTRA_PARAMETERS;
|
||||
CString bookmarkParam = _T("--setBookmark hqhome=\"") + _domainURL + ("\" ");
|
||||
CString params = urlParam + scriptsParam + cacheParam + nameParam + tokensParam + bookmarkParam + EXTRA_PARAMETERS;
|
||||
_shouldLaunch = FALSE;
|
||||
return LauncherUtils::executeOnForeground(interfaceExe, params);
|
||||
}
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 26 KiB |
|
@ -343,4 +343,4 @@ PulsePropertyGroup WebEntityItem::getPulseProperties() const {
|
|||
return resultWithReadLock<PulsePropertyGroup>([&] {
|
||||
return _pulseProperties;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -306,7 +306,8 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
// may be called by multiple threads.
|
||||
|
||||
if (!_sendDomainServerCheckInEnabled) {
|
||||
qCDebug(networking_ice) << "Refusing to send a domain-server check in while it is disabled.";
|
||||
static const QString DISABLED_CHECKIN_DEBUG{ "Refusing to send a domain-server check in while it is disabled." };
|
||||
HIFI_FCDEBUG(networking_ice(), DISABLED_CHECKIN_DEBUG);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -450,13 +451,17 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
|
||||
// Send duplicate check-ins in the exponentially increasing sequence 1, 1, 2, 4, ...
|
||||
static const int MAX_CHECKINS_TOGETHER = 20;
|
||||
static const int REBIND_CHECKIN_COUNT = 2;
|
||||
int outstandingCheckins = _domainHandler.getCheckInPacketsSinceLastReply();
|
||||
/*
|
||||
static const int WARNING_CHECKIN_COUNT = 2;
|
||||
if (outstandingCheckins > WARNING_CHECKIN_COUNT) {
|
||||
// We may be headed for a disconnect, as we've written two DomainListRequests without getting anything back.
|
||||
// In some cases, we've found that nothing is going out on the wire despite not getting any errors from
|
||||
// sendPacket => writeDatagram, below. In at least some such cases, we've found that the DomainDisconnectRequest
|
||||
// does go through, so let's at least try to mix it up with a different safe packet.
|
||||
// TODO: send ICEPing, and later on tell the other nodes to shut up for a moment.
|
||||
|
||||
if (outstandingCheckins > REBIND_CHECKIN_COUNT) {
|
||||
_nodeSocket.rebind();
|
||||
}
|
||||
|
||||
}*/
|
||||
int checkinCount = outstandingCheckins > 1 ? std::pow(2, outstandingCheckins - 2) : 1;
|
||||
checkinCount = std::min(checkinCount, MAX_CHECKINS_TOGETHER);
|
||||
for (int i = 1; i < checkinCount; ++i) {
|
||||
|
|
|
@ -230,7 +230,7 @@ qint64 Socket::writeDatagram(const QByteArray& datagram, const HifiSockAddr& soc
|
|||
// _udpSocket.writeDatagram will return an error anyway, but there are
|
||||
// potential crashes in Qt when that happens.
|
||||
if (_udpSocket.state() != QAbstractSocket::BoundState) {
|
||||
qCDebug(networking) << "Attempt to writeDatagram when in unbound state";
|
||||
qCDebug(networking) << "Attempt to writeDatagram when in unbound state to" << sockAddr;
|
||||
return -1;
|
||||
}
|
||||
qint64 bytesWritten = _udpSocket.writeDatagram(datagram, sockAddr.getAddress(), sockAddr.getPort());
|
||||
|
@ -240,11 +240,11 @@ qint64 Socket::writeDatagram(const QByteArray& datagram, const HifiSockAddr& soc
|
|||
#ifdef WIN32
|
||||
wsaError = WSAGetLastError();
|
||||
#endif
|
||||
qCDebug(networking) << "udt::writeDatagram (" << _udpSocket.state() << ") error - " << wsaError << _udpSocket.error() << "(" << _udpSocket.errorString() << ")"
|
||||
qCDebug(networking) << "udt::writeDatagram (" << _udpSocket.state() << sockAddr << ") error - " << wsaError << _udpSocket.error() << "(" << _udpSocket.errorString() << ")"
|
||||
<< (pending ? "pending bytes:" : "pending:") << pending;
|
||||
#ifdef DEBUG_EVENT_QUEUE
|
||||
int nodeListQueueSize = ::hifi::qt::getEventQueueSize(thread());
|
||||
qCDebug(networking) << "Networking queue size - " << nodeListQueueSize;
|
||||
qCDebug(networking) << "Networking queue size - " << nodeListQueueSize << "writing datagram to" << sockAddr;
|
||||
#endif // DEBUG_EVENT_QUEUE
|
||||
}
|
||||
|
||||
|
|
|
@ -686,43 +686,52 @@ void OffscreenQmlSurface::setKeyboardRaised(QObject* object, bool raised, bool n
|
|||
return;
|
||||
}
|
||||
|
||||
#if !defined(Q_OS_ANDROID)
|
||||
// if HMD is being worn, allow keyboard to open. allow it to close, HMD or not.
|
||||
if (!raised || qApp->property(hifi::properties::HMD).toBool()) {
|
||||
QQuickItem* item = dynamic_cast<QQuickItem*>(object);
|
||||
if (!item) {
|
||||
return;
|
||||
}
|
||||
bool android = false;
|
||||
#if defined(Q_OS_ANDROID)
|
||||
android = true;
|
||||
#endif
|
||||
|
||||
// for future probably makes sense to consider one of the following:
|
||||
// 1. make keyboard a singleton, which will be dynamically re-parented before showing
|
||||
// 2. track currently visible keyboard somewhere, allow to subscribe for this signal
|
||||
// any of above should also eliminate need in duplicated properties and code below
|
||||
bool hmd = qApp->property(hifi::properties::HMD).toBool();
|
||||
|
||||
while (item) {
|
||||
// Numeric value may be set in parameter from HTML UI; for QML UI, detect numeric fields here.
|
||||
numeric = numeric || QString(item->metaObject()->className()).left(7) == "SpinBox";
|
||||
|
||||
if (item->property("keyboardRaised").isValid()) {
|
||||
// FIXME - HMD only: Possibly set value of "keyboardEnabled" per isHMDMode() for use in WebView.qml.
|
||||
if (item->property("punctuationMode").isValid()) {
|
||||
item->setProperty("punctuationMode", QVariant(numeric));
|
||||
}
|
||||
if (item->property("passwordField").isValid()) {
|
||||
item->setProperty("passwordField", QVariant(passwordField));
|
||||
}
|
||||
|
||||
if (raised) {
|
||||
item->setProperty("keyboardRaised", QVariant(!raised));
|
||||
}
|
||||
|
||||
item->setProperty("keyboardRaised", QVariant(raised));
|
||||
if (!android || hmd) {
|
||||
// if HMD is being worn, allow keyboard to open. allow it to close, HMD or not.
|
||||
if (!raised || hmd) {
|
||||
QQuickItem* item = dynamic_cast<QQuickItem*>(object);
|
||||
if (!item) {
|
||||
return;
|
||||
}
|
||||
item = dynamic_cast<QQuickItem*>(item->parentItem());
|
||||
|
||||
// for future probably makes sense to consider one of the following:
|
||||
// 1. make keyboard a singleton, which will be dynamically re-parented before showing
|
||||
// 2. track currently visible keyboard somewhere, allow to subscribe for this signal
|
||||
// any of above should also eliminate need in duplicated properties and code below
|
||||
|
||||
while (item) {
|
||||
// Numeric value may be set in parameter from HTML UI; for QML UI, detect numeric fields here.
|
||||
numeric = numeric || QString(item->metaObject()->className()).left(7) == "SpinBox";
|
||||
|
||||
if (item->property("keyboardRaised").isValid()) {
|
||||
|
||||
if (item->property("punctuationMode").isValid()) {
|
||||
item->setProperty("punctuationMode", QVariant(numeric));
|
||||
}
|
||||
if (item->property("passwordField").isValid()) {
|
||||
item->setProperty("passwordField", QVariant(passwordField));
|
||||
}
|
||||
|
||||
if (hmd && item->property("keyboardEnabled").isValid()) {
|
||||
item->setProperty("keyboardEnabled", true);
|
||||
}
|
||||
|
||||
item->setProperty("keyboardRaised", QVariant(raised));
|
||||
|
||||
return;
|
||||
}
|
||||
item = dynamic_cast<QQuickItem*>(item->parentItem());
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void OffscreenQmlSurface::emitScriptEvent(const QVariant& message) {
|
||||
|
|
|
@ -83,9 +83,7 @@
|
|||
// The initial delay cooldown keeps us from tracking progress before the allotted time
|
||||
// has passed.
|
||||
INITIAL_DELAY_COOLDOWN_TIME = 1000,
|
||||
initialDelayCooldown = 0,
|
||||
|
||||
isInInterstitialMode = false;
|
||||
initialDelayCooldown = 0;
|
||||
|
||||
function fade() {
|
||||
|
||||
|
@ -267,7 +265,7 @@
|
|||
|
||||
// Update state
|
||||
if (!visible) { // Not visible because no recent downloads
|
||||
if ((displayProgress < 100 || gpuTextures > 0) && !isInInterstitialMode && !isInterstitialOverlaysVisible) { // Have started downloading so fade in
|
||||
if (displayProgress < 100 || gpuTextures > 0) { // Have started downloading so fade in
|
||||
visible = true;
|
||||
alphaDelta = ALPHA_DELTA_IN;
|
||||
fadeTimer = Script.setInterval(fade, FADE_INTERVAL);
|
||||
|
@ -307,9 +305,6 @@
|
|||
} else {
|
||||
x = x * BAR_HMD_REPEAT;
|
||||
}
|
||||
if (isInInterstitialMode || isInterstitialOverlaysVisible) {
|
||||
visible = false;
|
||||
}
|
||||
|
||||
// Update progress bar
|
||||
Overlays.editOverlay(barDesktop.overlay, {
|
||||
|
@ -349,10 +344,6 @@
|
|||
}
|
||||
}
|
||||
|
||||
function interstitialModeChanged(inMode) {
|
||||
isInInterstitialMode = inMode;
|
||||
}
|
||||
|
||||
function setUp() {
|
||||
var is4k = Window.innerWidth > 3000;
|
||||
|
||||
|
@ -378,7 +369,6 @@
|
|||
}
|
||||
|
||||
setUp();
|
||||
Window.interstitialModeChanged.connect(interstitialModeChanged);
|
||||
GlobalServices.downloadInfoChanged.connect(onDownloadInfoChanged);
|
||||
GlobalServices.updateDownloadInfo();
|
||||
Script.setInterval(update, 1000 / 60);
|
||||
|
|
|
@ -415,7 +415,7 @@ function getInputDeviceMutedOverlayTopY() {
|
|||
var inputDeviceMutedOverlay = false;
|
||||
var INPUT_DEVICE_MUTED_OVERLAY_DEFAULT_X_PX = 353;
|
||||
var INPUT_DEVICE_MUTED_OVERLAY_DEFAULT_Y_PX = 95;
|
||||
var INPUT_DEVICE_MUTED_MARGIN_BOTTOM_PX = 20;
|
||||
var INPUT_DEVICE_MUTED_MARGIN_BOTTOM_PX = 20 + TOP_BAR_HEIGHT_PX;
|
||||
function updateInputDeviceMutedOverlay(isMuted) {
|
||||
if (isMuted) {
|
||||
var props = {
|
||||
|
|
Loading…
Reference in a new issue