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Fixed merge error.
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1 changed files with 1 additions and 1 deletions
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@ -793,7 +793,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
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model.postRotation = glm::mat4_cast(glm::quat(glm::radians(postRotation))) *
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glm::translate(-rotationPivot) * glm::translate(scalePivot) *
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glm::scale(scale) * glm::translate(-scalePivot);
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models.insert(object.properties.at(0).value<qint64>(), model);
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models.insert(object.properties.at(0).toString(), model);
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} else if (object.name == "Texture") {
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foreach (const FBXNode& subobject, object.children) {
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