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https://github.com/overte-org/overte.git
synced 2025-04-21 19:04:32 +02:00
fix build busters
This commit is contained in:
parent
f66641f1b4
commit
b75bd80de7
4 changed files with 7 additions and 83 deletions
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@ -162,8 +162,7 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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_packetCount(0),
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_packetsPerSecond(0),
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_bytesPerSecond(0),
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_bytesCount(0),
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_settings("HighFidelity", "Interface")
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_bytesCount(0)
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{
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_applicationStartupTime = startup_time;
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_window->setWindowTitle("Interface");
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@ -975,7 +974,7 @@ void Application::terminate() {
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if (_autosave) {
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saveSettings();
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_settings.sync();
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_settings->sync();
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}
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if (_enableNetworkThread) {
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@ -1166,8 +1165,6 @@ void Application::chooseVoxelPaintColor() {
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_window->activateWindow();
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}
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<<<<<<< HEAD
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=======
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const int MAXIMUM_EDIT_VOXEL_MESSAGE_SIZE = 1500;
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struct SendVoxelsOperationArgs {
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unsigned char* newBaseOctCode;
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@ -1331,7 +1328,6 @@ void Application::pasteVoxels() {
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}
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}
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>>>>>>> 82c1ee2062577f614cfde096f08adfc9e83e4f0f
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void Application::initMenu() {
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QMenuBar* menuBar = new QMenuBar();
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_window->setMenuBar(menuBar);
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@ -1450,7 +1446,6 @@ void Application::initMenu() {
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debugMenu->addAction("Wants Res-In", this, SLOT(setWantsResIn(bool)))->setCheckable(true);
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debugMenu->addAction("Wants Monochrome", this, SLOT(setWantsMonochrome(bool)))->setCheckable(true);
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debugMenu->addAction("Wants View Delta Sending", this, SLOT(setWantsDelta(bool)))->setCheckable(true);
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<<<<<<< HEAD
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QMenu* settingsMenu = menuBar->addMenu("Settings");
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(_settingsAutosave = settingsMenu->addAction("Autosave", this, SLOT(setAutosave(bool))))->setCheckable(true);
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@ -1459,11 +1454,9 @@ void Application::initMenu() {
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settingsMenu->addAction("Save settings", this, SLOT(saveSettings()));
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settingsMenu->addAction("Import settings", this, SLOT(importSettings()));
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settingsMenu->addAction("Export settings", this, SLOT(exportSettings()));
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=======
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_networkAccessManager = new QNetworkAccessManager(this);
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_settings = new QSettings("High Fidelity", "Interface", this);
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>>>>>>> 82c1ee2062577f614cfde096f08adfc9e83e4f0f
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}
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void Application::updateFrustumRenderModeAction() {
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@ -71,66 +71,12 @@ public:
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Camera* getCamera() { return &_myCamera; }
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ViewFrustum* getViewFrustum() { return &_viewFrustum; }
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VoxelSystem* getVoxels() { return &_voxels; }
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QSettings* getSettings() { return &_settings; }
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QSettings* getSettings() { return _settings; }
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Environment* getEnvironment() { return &_environment; }
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bool shouldEchoAudio() { return _echoAudioMode->isChecked(); }
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<<<<<<< HEAD
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=======
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QNetworkAccessManager* getNetworkAccessManager() { return _networkAccessManager; }
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/*!
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@fn getSettingBool
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@brief A function for getting boolean settings from the settings file.
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@param settingName The desired setting to get the value for.
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@param boolSetting The referenced variable where the setting will be stored.
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@param defaultSetting The default setting to assign to boolSetting if this function fails to find the appropriate setting. Defaults to false.
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*/
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bool getSetting(const char* setting, bool &value, const bool defaultSetting = false) const;
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/*!
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@fn getSettingFloat
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@brief A function for getting float settings from the settings file.
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@param settingName The desired setting to get the value for.
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@param floatSetting The referenced variable where the setting will be stored.
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@param defaultSetting The default setting to assign to boolSetting if this function fails to find the appropriate setting. Defaults to 0.0f.
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*/
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bool getSetting(const char* setting, float &value, const float defaultSetting = 0.0f) const;
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/*!
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@fn getSettingVec3
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@brief A function for getting boolean settings from the settings file.
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@param settingName The desired setting to get the value for.
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@param vecSetting The referenced variable where the setting will be stored.
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@param defaultSetting The default setting to assign to boolSetting if this function fails to find the appropriate setting. Defaults to <0.0f, 0.0f, 0.0f>
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*/
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bool getSetting(const char* setting, glm::vec3 &value, const glm::vec3& defaultSetting = glm::vec3(0.0f, 0.0f, 0.0f)) const;
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/*!
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@fn setSettingBool
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@brief A function for setting boolean setting values when saving the settings file.
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@param settingName The desired setting to populate a value for.
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@param boolSetting The value to set.
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*/
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void setSetting(const char* setting, const bool value);
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/*!
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@fn setSettingFloat
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@brief A function for setting boolean setting values when saving the settings file.
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@param settingName The desired setting to populate a value for.
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@param floatSetting The value to set.
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*/
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void setSetting(const char* setting, const float value);
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/*!
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@fn setSettingVec3
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@brief A function for setting boolean setting values when saving the settings file.
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@param settingName The desired setting to populate a value for.
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@param vecSetting The value to set.
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*/
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void setSetting(const char* setting, const glm::vec3& value);
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>>>>>>> 82c1ee2062577f614cfde096f08adfc9e83e4f0f
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private slots:
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void timer();
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@ -167,22 +113,16 @@ private slots:
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void decreaseVoxelSize();
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void increaseVoxelSize();
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void chooseVoxelPaintColor();
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<<<<<<< HEAD
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void setAutosave(bool wantsAutosave);
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void loadSettings(QSettings* set = NULL);
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void saveSettings(QSettings* set = NULL);
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void importSettings();
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void exportSettings();
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=======
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void exportVoxels();
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void importVoxels();
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void cutVoxels();
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void copyVoxels();
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void pasteVoxels();
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>>>>>>> 82c1ee2062577f614cfde096f08adfc9e83e4f0f
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private:
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static bool sendVoxelsOperation(VoxelNode* node, void* extraData);
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@ -260,7 +200,6 @@ private:
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QAction* _settingsAutosave; // Whether settings are saved automatically
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QNetworkAccessManager* _networkAccessManager;
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QSettings* _settings;
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SerialInterface _serialPort;
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bool _displayLevels;
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@ -353,7 +292,7 @@ private:
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int _bytesPerSecond;
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int _bytesCount;
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QSettings _settings; // Contain Menu settings and Avatar data
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QSettings* _settings; // Contain Menu settings and Avatar data
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bool _autosave; // True if the autosave is on.
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};
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@ -1252,7 +1252,6 @@ void Avatar::setHeadFromGyros(glm::vec3* eulerAngles, glm::vec3* angularVelocity
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}
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}
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<<<<<<< HEAD
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void Avatar::loadData(QSettings* set) {
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set->beginGroup("Avatar");
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@ -1265,18 +1264,13 @@ void Avatar::loadData(QSettings* set) {
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_position.z = set->value("position_z", _position.z).toFloat();
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set->endGroup();
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=======
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}
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void Avatar::getBodyBallTransform(AvatarJointID jointID, glm::vec3& position, glm::quat& rotation) const {
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position = _bodyBall[jointID].position;
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rotation = _bodyBall[jointID].rotation;
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}
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void Avatar::writeAvatarDataToFile() {
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Application::getInstance()->setSetting("avatarPos", _position);
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Application::getInstance()->setSetting("avatarRotation", glm::vec3(_bodyYaw, _bodyPitch, _bodyRoll));
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>>>>>>> 82c1ee2062577f614cfde096f08adfc9e83e4f0f
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}
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void Avatar::saveData(QSettings* set) {
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set->beginGroup("Avatar");
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@ -131,18 +131,16 @@ public:
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void addThrust(glm::vec3 newThrust) { _thrust += newThrust; };
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glm::vec3 getThrust() { return _thrust; };
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<<<<<<< HEAD
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// get/set avatar data
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void saveData(QSettings* set);
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void loadData(QSettings* set);
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=======
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// Get the position/rotation of a single body ball
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void getBodyBallTransform(AvatarJointID jointID, glm::vec3& position, glm::quat& rotation) const;
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//read/write avatar data
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void writeAvatarDataToFile();
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void readAvatarDataFromFile();
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>>>>>>> 82c1ee2062577f614cfde096f08adfc9e83e4f0f
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private:
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// privatize copy constructor and assignment operator to avoid copying
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