mirror of
https://github.com/overte-org/overte.git
synced 2025-08-07 02:29:33 +02:00
fix tabs
This commit is contained in:
parent
8abd76c055
commit
b72dfbd3a4
1 changed files with 110 additions and 110 deletions
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@ -27,19 +27,19 @@ OctreeSendThread::OctreeSendThread(const QUuid& nodeUUID, OctreeServer* myServer
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bool OctreeSendThread::process() {
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uint64_t start = usecTimestampNow();
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bool gotLock = false;
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// don't do any send processing until the initial load of the octree is complete...
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if (_myServer->isInitialLoadComplete()) {
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Node* node = NodeList::getInstance()->nodeWithUUID(_nodeUUID);
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if (node) {
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// make sure the node list doesn't kill our node while we're using it
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if (node->trylock()) {
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gotLock = true;
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OctreeQueryNode* nodeData = NULL;
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nodeData = (OctreeQueryNode*) node->getLinkedData();
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int packetsSent = 0;
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// Sometimes the node data has not yet been linked, in which case we can't really do anything
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@ -50,7 +50,7 @@ bool OctreeSendThread::process() {
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}
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packetsSent = packetDistributor(node, nodeData, viewFrustumChanged);
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}
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node->unlock(); // we're done with this node for now.
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}
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}
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@ -59,7 +59,7 @@ bool OctreeSendThread::process() {
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qDebug("OctreeSendThread::process() waiting for isInitialLoadComplete()\n");
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}
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}
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// Only sleep if we're still running and we got the lock last time we tried, otherwise try to get the lock asap
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if (isStillRunning() && gotLock) {
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// dynamically sleep until we need to fire off the next set of octree elements
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@ -99,14 +99,14 @@ int OctreeSendThread::handlePacketSend(Node* node, OctreeQueryNode* nodeData, in
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nodeData->resetOctreePacket(true); // we still need to reset it though!
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return packetsSent; // without sending...
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}
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const unsigned char* messageData = nodeData->getPacket();
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int numBytesPacketHeader = numBytesForPacketHeader(messageData);
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const unsigned char* dataAt = messageData + numBytesPacketHeader;
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dataAt += sizeof(OCTREE_PACKET_FLAGS);
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OCTREE_PACKET_SEQUENCE sequence = (*(OCTREE_PACKET_SEQUENCE*)dataAt);
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dataAt += sizeof(OCTREE_PACKET_SEQUENCE);
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// If we've got a stats message ready to send, then see if we can piggyback them together
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if (nodeData->stats.isReadyToSend()) {
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@ -126,14 +126,14 @@ int OctreeSendThread::handlePacketSend(Node* node, OctreeQueryNode* nodeData, in
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int thisWastedBytes = 0;
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_totalWastedBytes += thisWastedBytes;
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_totalBytes += nodeData->getPacketLength();
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_totalPackets++;
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_totalPackets++;
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if (debug) {
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qDebug() << "Adding stats to packet at " << now << " [" << _totalPackets <<"]: sequence: " << sequence <<
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" statsMessageLength: " << statsMessageLength <<
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qDebug() << "Adding stats to packet at " << now << " [" << _totalPackets <<"]: sequence: " << sequence <<
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" statsMessageLength: " << statsMessageLength <<
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" original size: " << nodeData->getPacketLength() << " [" << _totalBytes <<
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"] wasted bytes:" << thisWastedBytes << " [" << _totalWastedBytes << "]\n";
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}
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// actually send it
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NodeList::getInstance()->getNodeSocket().writeDatagram((char*) statsMessage, statsMessageLength,
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node->getActiveSocket()->getAddress(),
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@ -152,7 +152,7 @@ int OctreeSendThread::handlePacketSend(Node* node, OctreeQueryNode* nodeData, in
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_totalBytes += statsMessageLength;
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_totalPackets++;
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if (debug) {
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qDebug() << "Sending separate stats packet at " << now << " [" << _totalPackets <<"]: sequence: " << sequence <<
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qDebug() << "Sending separate stats packet at " << now << " [" << _totalPackets <<"]: sequence: " << sequence <<
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" size: " << statsMessageLength << " [" << _totalBytes <<
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"] wasted bytes:" << thisWastedBytes << " [" << _totalWastedBytes << "]\n";
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}
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@ -172,7 +172,7 @@ int OctreeSendThread::handlePacketSend(Node* node, OctreeQueryNode* nodeData, in
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_totalBytes += nodeData->getPacketLength();
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_totalPackets++;
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if (debug) {
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qDebug() << "Sending packet at " << now << " [" << _totalPackets <<"]: sequence: " << sequence <<
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qDebug() << "Sending packet at " << now << " [" << _totalPackets <<"]: sequence: " << sequence <<
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" size: " << nodeData->getPacketLength() << " [" << _totalBytes <<
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"] wasted bytes:" << thisWastedBytes << " [" << _totalWastedBytes << "]\n";
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}
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@ -192,7 +192,7 @@ int OctreeSendThread::handlePacketSend(Node* node, OctreeQueryNode* nodeData, in
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_totalBytes += nodeData->getPacketLength();
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_totalPackets++;
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if (debug) {
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qDebug() << "Sending packet at " << now << " [" << _totalPackets <<"]: sequence: " << sequence <<
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qDebug() << "Sending packet at " << now << " [" << _totalPackets <<"]: sequence: " << sequence <<
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" size: " << nodeData->getPacketLength() << " [" << _totalBytes <<
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"] wasted bytes:" << thisWastedBytes << " [" << _totalWastedBytes << "]\n";
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}
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@ -206,13 +206,13 @@ int OctreeSendThread::handlePacketSend(Node* node, OctreeQueryNode* nodeData, in
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packetsSent++;
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nodeData->resetOctreePacket();
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}
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return packetsSent;
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}
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/// Version of voxel distributor that sends the deepest LOD level at once
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int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, bool viewFrustumChanged) {
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bool forceDebugging = false;
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bool forceDebugging = false;
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int truePacketsSent = 0;
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int trueBytesSent = 0;
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@ -222,32 +222,32 @@ int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, b
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// FOR NOW... node tells us if it wants to receive only view frustum deltas
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bool wantDelta = viewFrustumChanged && nodeData->getWantDelta();
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// If our packet already has content in it, then we must use the color choice of the waiting packet.
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// If we're starting a fresh packet, then...
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// If we're moving, and the client asked for low res, then we force monochrome, otherwise, use
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// If our packet already has content in it, then we must use the color choice of the waiting packet.
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// If we're starting a fresh packet, then...
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// If we're moving, and the client asked for low res, then we force monochrome, otherwise, use
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// the clients requested color state.
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bool wantColor = nodeData->getWantColor();
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bool wantCompression = nodeData->getWantCompression();
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// If we have a packet waiting, and our desired want color, doesn't match the current waiting packets color
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// then let's just send that waiting packet.
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// then let's just send that waiting packet.
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if (!nodeData->getCurrentPacketFormatMatches()) {
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if (nodeData->isPacketWaiting()) {
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if (forceDebugging || (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug())) {
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qDebug("about to call handlePacketSend() .... line: %d -- format change "
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"wantColor=%s wantCompression=%s SENDING PARTIAL PACKET! currentPacketIsColor=%s "
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"currentPacketIsCompressed=%s\n",
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__LINE__,
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"wantColor=%s wantCompression=%s SENDING PARTIAL PACKET! currentPacketIsColor=%s "
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"currentPacketIsCompressed=%s\n",
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__LINE__,
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debug::valueOf(wantColor), debug::valueOf(wantCompression),
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debug::valueOf(nodeData->getCurrentPacketIsColor()),
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debug::valueOf(nodeData->getCurrentPacketIsColor()),
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debug::valueOf(nodeData->getCurrentPacketIsCompressed()) );
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}
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packetsSentThisInterval += handlePacketSend(node, nodeData, trueBytesSent, truePacketsSent);
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} else {
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if (forceDebugging || (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug())) {
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qDebug("wantColor=%s wantCompression=%s FIXING HEADER! currentPacketIsColor=%s currentPacketIsCompressed=%s\n",
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qDebug("wantColor=%s wantCompression=%s FIXING HEADER! currentPacketIsColor=%s currentPacketIsCompressed=%s\n",
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debug::valueOf(wantColor), debug::valueOf(wantCompression),
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debug::valueOf(nodeData->getCurrentPacketIsColor()),
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debug::valueOf(nodeData->getCurrentPacketIsColor()),
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debug::valueOf(nodeData->getCurrentPacketIsCompressed()) );
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}
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nodeData->resetOctreePacket();
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@ -260,13 +260,13 @@ int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, b
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qDebug("line:%d _packetData.changeSettings() wantCompression=%s targetSize=%d\n", __LINE__,
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debug::valueOf(wantCompression), targetSize);
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}
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_packetData.changeSettings(wantCompression, targetSize);
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}
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if (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug()) {
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qDebug("wantColor/isColor=%s/%s wantCompression/isCompressed=%s/%s viewFrustumChanged=%s, getWantLowResMoving()=%s\n",
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debug::valueOf(wantColor), debug::valueOf(nodeData->getCurrentPacketIsColor()),
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qDebug("wantColor/isColor=%s/%s wantCompression/isCompressed=%s/%s viewFrustumChanged=%s, getWantLowResMoving()=%s\n",
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debug::valueOf(wantColor), debug::valueOf(nodeData->getCurrentPacketIsColor()),
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debug::valueOf(wantCompression), debug::valueOf(nodeData->getCurrentPacketIsCompressed()),
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debug::valueOf(viewFrustumChanged), debug::valueOf(nodeData->getWantLowResMoving()));
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}
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@ -275,16 +275,16 @@ int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, b
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if (forceDebugging || (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug())) {
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qDebug("packetDistributor() viewFrustumChanged=%s, nodeBag.isEmpty=%s, viewSent=%s\n",
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debug::valueOf(viewFrustumChanged), debug::valueOf(nodeData->nodeBag.isEmpty()),
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debug::valueOf(viewFrustumChanged), debug::valueOf(nodeData->nodeBag.isEmpty()),
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debug::valueOf(nodeData->getViewSent())
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);
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}
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// If the current view frustum has changed OR we have nothing to send, then search against
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// If the current view frustum has changed OR we have nothing to send, then search against
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// the current view frustum for things to send.
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if (viewFrustumChanged || nodeData->nodeBag.isEmpty()) {
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uint64_t now = usecTimestampNow();
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if (forceDebugging || (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug())) {
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if (forceDebugging || (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug())) {
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qDebug("(viewFrustumChanged=%s || nodeData->nodeBag.isEmpty() =%s)...\n",
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debug::valueOf(viewFrustumChanged), debug::valueOf(nodeData->nodeBag.isEmpty()));
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if (nodeData->getLastTimeBagEmpty() > 0) {
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@ -294,20 +294,20 @@ int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, b
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} else {
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qDebug("elapsed time to send scene = %f seconds", elapsedSceneSend);
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}
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qDebug(" [occlusionCulling:%s, wantDelta:%s, wantColor:%s ]\n",
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debug::valueOf(nodeData->getWantOcclusionCulling()), debug::valueOf(wantDelta),
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qDebug(" [occlusionCulling:%s, wantDelta:%s, wantColor:%s ]\n",
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debug::valueOf(nodeData->getWantOcclusionCulling()), debug::valueOf(wantDelta),
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debug::valueOf(wantColor));
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}
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}
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// if our view has changed, we need to reset these things...
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if (viewFrustumChanged) {
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if (nodeData->moveShouldDump() || nodeData->hasLodChanged()) {
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nodeData->dumpOutOfView();
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}
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nodeData->map.erase();
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}
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}
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if (!viewFrustumChanged && !nodeData->getWantDelta()) {
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// only set our last sent time if we weren't resetting due to frustum change
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uint64_t now = usecTimestampNow();
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@ -318,40 +318,40 @@ int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, b
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nodeData->stats.sceneCompleted();
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::endSceneSleepTime = _usleepTime;
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unsigned long sleepTime = ::endSceneSleepTime - ::startSceneSleepTime;
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unsigned long encodeTime = nodeData->stats.getTotalEncodeTime();
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unsigned long elapsedTime = nodeData->stats.getElapsedTime();
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if (forceDebugging || (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug())) {
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qDebug("about to call handlePacketSend() .... line: %d -- completed scene \n", __LINE__ );
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}
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int packetsJustSent = handlePacketSend(node, nodeData, trueBytesSent, truePacketsSent);
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if (forceDebugging || (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug())) {
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qDebug("about to call handlePacketSend() .... line: %d -- completed scene \n", __LINE__ );
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}
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int packetsJustSent = handlePacketSend(node, nodeData, trueBytesSent, truePacketsSent);
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packetsSentThisInterval += packetsJustSent;
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qDebug("packetsJustSent=%d packetsSentThisInterval=%d\n", packetsJustSent, packetsSentThisInterval);
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if (forceDebugging || _myServer->wantsDebugSending()) {
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qDebug() << "Scene completed at " << usecTimestampNow()
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<< "encodeTime:" << encodeTime
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<< " sleepTime:" << sleepTime
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<< " elapsed:" << elapsedTime
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<< " Packets:" << _totalPackets
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<< " Bytes:" << _totalBytes
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qDebug() << "Scene completed at " << usecTimestampNow()
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<< "encodeTime:" << encodeTime
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<< " sleepTime:" << sleepTime
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<< " elapsed:" << elapsedTime
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<< " Packets:" << _totalPackets
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<< " Bytes:" << _totalBytes
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<< " Wasted:" << _totalWastedBytes << "\n";
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}
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// start tracking our stats
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bool isFullScene = ((!viewFrustumChanged || !nodeData->getWantDelta())
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bool isFullScene = ((!viewFrustumChanged || !nodeData->getWantDelta())
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&& nodeData->getViewFrustumJustStoppedChanging()) || nodeData->hasLodChanged();
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// If we're starting a full scene, then definitely we want to empty the nodeBag
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if (isFullScene) {
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nodeData->nodeBag.deleteAll();
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}
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if (forceDebugging || _myServer->wantsDebugSending()) {
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qDebug() << "Scene started at " << usecTimestampNow()
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<< " Packets:" << _totalPackets
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<< " Bytes:" << _totalBytes
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qDebug() << "Scene started at " << usecTimestampNow()
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<< " Packets:" << _totalPackets
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<< " Bytes:" << _totalBytes
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<< " Wasted:" << _totalWastedBytes << "\n";
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}
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@ -378,19 +378,19 @@ int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, b
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int clientMaxPacketsPerInterval = std::max(1,(nodeData->getMaxOctreePacketsPerSecond() / INTERVALS_PER_SECOND));
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int maxPacketsPerInterval = std::min(clientMaxPacketsPerInterval, _myServer->getPacketsPerClientPerInterval());
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if (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug()) {
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qDebug("truePacketsSent=%d packetsSentThisInterval=%d maxPacketsPerInterval=%d server PPI=%d nodePPS=%d nodePPI=%d\n",
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truePacketsSent, packetsSentThisInterval, maxPacketsPerInterval, _myServer->getPacketsPerClientPerInterval(),
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qDebug("truePacketsSent=%d packetsSentThisInterval=%d maxPacketsPerInterval=%d server PPI=%d nodePPS=%d nodePPI=%d\n",
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truePacketsSent, packetsSentThisInterval, maxPacketsPerInterval, _myServer->getPacketsPerClientPerInterval(),
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nodeData->getMaxOctreePacketsPerSecond(), clientMaxPacketsPerInterval);
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}
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int extraPackingAttempts = 0;
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bool completedScene = false;
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bool completedScene = false;
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while (somethingToSend && packetsSentThisInterval < maxPacketsPerInterval) {
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if (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug()) {
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qDebug("truePacketsSent=%d packetsSentThisInterval=%d maxPacketsPerInterval=%d server PPI=%d nodePPS=%d nodePPI=%d\n",
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truePacketsSent, packetsSentThisInterval, maxPacketsPerInterval, _myServer->getPacketsPerClientPerInterval(),
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qDebug("truePacketsSent=%d packetsSentThisInterval=%d maxPacketsPerInterval=%d server PPI=%d nodePPS=%d nodePPI=%d\n",
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truePacketsSent, packetsSentThisInterval, maxPacketsPerInterval, _myServer->getPacketsPerClientPerInterval(),
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nodeData->getMaxOctreePacketsPerSecond(), clientMaxPacketsPerInterval);
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}
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@ -403,32 +403,32 @@ int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, b
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float voxelSizeScale = nodeData->getOctreeSizeScale();
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int boundaryLevelAdjustClient = nodeData->getBoundaryLevelAdjust();
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int boundaryLevelAdjust = boundaryLevelAdjustClient + (viewFrustumChanged && nodeData->getWantLowResMoving()
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int boundaryLevelAdjust = boundaryLevelAdjustClient + (viewFrustumChanged && nodeData->getWantLowResMoving()
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? LOW_RES_MOVING_ADJUST : NO_BOUNDARY_ADJUST);
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bool isFullScene = ((!viewFrustumChanged || !nodeData->getWantDelta()) &&
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bool isFullScene = ((!viewFrustumChanged || !nodeData->getWantDelta()) &&
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nodeData->getViewFrustumJustStoppedChanging()) || nodeData->hasLodChanged();
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EncodeBitstreamParams params(INT_MAX, &nodeData->getCurrentViewFrustum(), wantColor,
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EncodeBitstreamParams params(INT_MAX, &nodeData->getCurrentViewFrustum(), wantColor,
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WANT_EXISTS_BITS, DONT_CHOP, wantDelta, lastViewFrustum,
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wantOcclusionCulling, coverageMap, boundaryLevelAdjust, voxelSizeScale,
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nodeData->getLastTimeBagEmpty(),
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isFullScene, &nodeData->stats, _myServer->getJurisdiction());
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_myServer->getOctree()->lockForRead();
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nodeData->stats.encodeStarted();
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bytesWritten = _myServer->getOctree()->encodeTreeBitstream(subTree, &_packetData, nodeData->nodeBag, params);
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// If after calling encodeTreeBitstream() there are no nodes left to send, then we know we've
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// sent the entire scene. We want to know this below so we'll actually write this content into
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// the packet and send it
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completedScene = nodeData->nodeBag.isEmpty();
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// If after calling encodeTreeBitstream() there are no nodes left to send, then we know we've
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// sent the entire scene. We want to know this below so we'll actually write this content into
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// the packet and send it
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completedScene = nodeData->nodeBag.isEmpty();
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// if we're trying to fill a full size packet, then we use this logic to determine if we have a DIDNT_FIT case.
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if (_packetData.getTargetSize() == MAX_OCTREE_PACKET_DATA_SIZE) {
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if (_packetData.hasContent() && bytesWritten == 0 &&
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if (_packetData.hasContent() && bytesWritten == 0 &&
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params.stopReason == EncodeBitstreamParams::DIDNT_FIT) {
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lastNodeDidntFit = true;
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}
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@ -449,58 +449,58 @@ int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, b
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bytesWritten = 0;
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somethingToSend = false; // this will cause us to drop out of the loop...
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}
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// If the last node didn't fit, but we're in compressed mode, then we actually want to see if we can fit a
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// little bit more in this packet. To do this we
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// little bit more in this packet. To do this we
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// We only consider sending anything if there is something in the _packetData to send... But
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// if bytesWritten == 0 it means either the subTree couldn't fit or we had an empty bag... Both cases
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// mean we should send the previous packet contents and reset it.
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// mean we should send the previous packet contents and reset it.
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if (completedScene || lastNodeDidntFit) {
|
||||
if (_packetData.hasContent()) {
|
||||
// if for some reason the finalized size is greater than our available size, then probably the "compressed"
|
||||
// form actually inflated beyond our padding, and in this case we will send the current packet, then
|
||||
// write to out new packet...
|
||||
int writtenSize = _packetData.getFinalizedSize()
|
||||
int writtenSize = _packetData.getFinalizedSize()
|
||||
+ (nodeData->getCurrentPacketIsCompressed() ? sizeof(OCTREE_PACKET_INTERNAL_SECTION_SIZE) : 0);
|
||||
|
||||
|
||||
|
||||
|
||||
if (writtenSize > nodeData->getAvailable()) {
|
||||
if (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug()) {
|
||||
}
|
||||
if (forceDebugging || (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug())) {
|
||||
if (forceDebugging || (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug())) {
|
||||
qDebug("about to call handlePacketSend() .... line: %d -- "
|
||||
"writtenSize[%d] > available[%d] too big, sending packet as is.\n",
|
||||
__LINE__, writtenSize, nodeData->getAvailable());
|
||||
}
|
||||
"writtenSize[%d] > available[%d] too big, sending packet as is.\n",
|
||||
__LINE__, writtenSize, nodeData->getAvailable());
|
||||
}
|
||||
packetsSentThisInterval += handlePacketSend(node, nodeData, trueBytesSent, truePacketsSent);
|
||||
}
|
||||
|
||||
if (forceDebugging || (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug())) {
|
||||
qDebug(">>>>>> calling writeToPacket() available=%d compressedSize=%d uncompressedSize=%d target=%d\n",
|
||||
nodeData->getAvailable(), _packetData.getFinalizedSize(),
|
||||
nodeData->getAvailable(), _packetData.getFinalizedSize(),
|
||||
_packetData.getUncompressedSize(), _packetData.getTargetSize());
|
||||
}
|
||||
nodeData->writeToPacket(_packetData.getFinalizedData(), _packetData.getFinalizedSize());
|
||||
extraPackingAttempts = 0;
|
||||
}
|
||||
|
||||
|
||||
// If we're not running compressed, then we know we can just send now. Or if we're running compressed, but
|
||||
// the packet doesn't have enough space to bother attempting to pack more...
|
||||
bool sendNow = true;
|
||||
|
||||
if (nodeData->getCurrentPacketIsCompressed() &&
|
||||
|
||||
if (nodeData->getCurrentPacketIsCompressed() &&
|
||||
nodeData->getAvailable() >= MINIMUM_ATTEMPT_MORE_PACKING &&
|
||||
extraPackingAttempts <= REASONABLE_NUMBER_OF_PACKING_ATTEMPTS) {
|
||||
sendNow = false; // try to pack more
|
||||
}
|
||||
|
||||
|
||||
int targetSize = MAX_OCTREE_PACKET_DATA_SIZE;
|
||||
if (sendNow) {
|
||||
if (forceDebugging) {
|
||||
qDebug("about to call handlePacketSend() .... line: %d -- sendNow = TRUE\n", __LINE__);
|
||||
}
|
||||
if (forceDebugging) {
|
||||
qDebug("about to call handlePacketSend() .... line: %d -- sendNow = TRUE\n", __LINE__);
|
||||
}
|
||||
packetsSentThisInterval += handlePacketSend(node, nodeData, trueBytesSent, truePacketsSent);
|
||||
if (wantCompression) {
|
||||
targetSize = nodeData->getAvailable() - sizeof(OCTREE_PACKET_INTERNAL_SECTION_SIZE);
|
||||
|
@ -521,8 +521,8 @@ int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, b
|
|||
_packetData.changeSettings(nodeData->getWantCompression(), targetSize); // will do reset
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// Here's where we can/should allow the server to send other data...
|
||||
// send the environment packet
|
||||
if (_myServer->hasSpecialPacketToSend()) {
|
||||
|
@ -530,14 +530,14 @@ int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, b
|
|||
truePacketsSent++;
|
||||
packetsSentThisInterval++;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
uint64_t end = usecTimestampNow();
|
||||
int elapsedmsec = (end - start)/1000;
|
||||
|
||||
uint64_t endCompressCalls = OctreePacketData::getCompressContentCalls();
|
||||
int elapsedCompressCalls = endCompressCalls - startCompressCalls;
|
||||
|
||||
|
||||
uint64_t endCompressTimeMsecs = OctreePacketData::getCompressContentTime() / 1000;
|
||||
int elapsedCompressTimeMsecs = endCompressTimeMsecs - startCompressTimeMsecs;
|
||||
|
||||
|
@ -546,23 +546,23 @@ int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, b
|
|||
if (elapsedmsec > 1000) {
|
||||
int elapsedsec = (end - start)/1000000;
|
||||
qDebug("WARNING! packetLoop() took %d seconds [%d milliseconds %d calls in compress] "
|
||||
"to generate %d bytes in %d packets %d nodes still to send\n",
|
||||
elapsedsec, elapsedCompressTimeMsecs, elapsedCompressCalls,
|
||||
"to generate %d bytes in %d packets %d nodes still to send\n",
|
||||
elapsedsec, elapsedCompressTimeMsecs, elapsedCompressCalls,
|
||||
trueBytesSent, truePacketsSent, nodeData->nodeBag.count());
|
||||
} else {
|
||||
qDebug("WARNING! packetLoop() took %d milliseconds [%d milliseconds %d calls in compress] "
|
||||
"to generate %d bytes in %d packets, %d nodes still to send\n",
|
||||
elapsedmsec, elapsedCompressTimeMsecs, elapsedCompressCalls,
|
||||
"to generate %d bytes in %d packets, %d nodes still to send\n",
|
||||
elapsedmsec, elapsedCompressTimeMsecs, elapsedCompressCalls,
|
||||
trueBytesSent, truePacketsSent, nodeData->nodeBag.count());
|
||||
}
|
||||
} else if (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug()) {
|
||||
qDebug("packetLoop() took %d milliseconds [%d milliseconds %d calls in compress] "
|
||||
"to generate %d bytes in %d packets, %d nodes still to send\n",
|
||||
elapsedmsec, elapsedCompressTimeMsecs, elapsedCompressCalls,
|
||||
"to generate %d bytes in %d packets, %d nodes still to send\n",
|
||||
elapsedmsec, elapsedCompressTimeMsecs, elapsedCompressCalls,
|
||||
trueBytesSent, truePacketsSent, nodeData->nodeBag.count());
|
||||
}
|
||||
|
||||
// if after sending packets we've emptied our bag, then we want to remember that we've sent all
|
||||
|
||||
// if after sending packets we've emptied our bag, then we want to remember that we've sent all
|
||||
// the voxels from the current view frustum
|
||||
if (nodeData->nodeBag.isEmpty()) {
|
||||
nodeData->updateLastKnownViewFrustum();
|
||||
|
@ -575,12 +575,12 @@ int OctreeSendThread::packetDistributor(Node* node, OctreeQueryNode* nodeData, b
|
|||
|
||||
if (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug()) {
|
||||
qDebug("truePacketsSent=%d packetsSentThisInterval=%d maxPacketsPerInterval=%d "
|
||||
"server PPI=%d nodePPS=%d nodePPI=%d\n",
|
||||
truePacketsSent, packetsSentThisInterval, maxPacketsPerInterval,
|
||||
_myServer->getPacketsPerClientPerInterval(), nodeData->getMaxOctreePacketsPerSecond(),
|
||||
clientMaxPacketsPerInterval);
|
||||
"server PPI=%d nodePPS=%d nodePPI=%d\n",
|
||||
truePacketsSent, packetsSentThisInterval, maxPacketsPerInterval,
|
||||
_myServer->getPacketsPerClientPerInterval(), nodeData->getMaxOctreePacketsPerSecond(),
|
||||
clientMaxPacketsPerInterval);
|
||||
}
|
||||
|
||||
|
||||
} // end if bag wasn't empty, and so we sent stuff...
|
||||
|
||||
return truePacketsSent;
|
||||
|
|
Loading…
Reference in a new issue