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@ -96,6 +96,10 @@ bool EntityServer::hasSpecialPacketsToSend(const SharedNodePointer& node) {
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return shouldSendDeletedEntities;
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}
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// FIXME - most of the old code for this was encapsulated in EntityTree, I liked that design from a data
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// hiding and object oriented perspective. But that didn't really allow us to handle the case of lots
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// of entities being deleted at the same time. I'd like to look to move this back into EntityTree but
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// for now this works and addresses the bug.
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int EntityServer::sendSpecialPackets(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent) {
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int totalBytes = 0;
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