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Use ScrollBar from QQC2 which is supports both mouse and touch events
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commit
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2 changed files with 47 additions and 63 deletions
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@ -11,6 +11,7 @@
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import QtQuick 2.5
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import QtQuick.Controls 1.4
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import QtQuick.Controls.Styles 1.4
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import QtQuick.Controls 2.2 as QQC2
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import "../styles-uit"
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@ -24,6 +25,51 @@ TableView {
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model: ListModel { }
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Component.onCompleted: {
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tableView.flickableItem.QQC2.ScrollBar.vertical = scrollbar
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}
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QQC2.ScrollBar {
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id: scrollbar
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parent: tableView.flickableItem
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policy: QQC2.ScrollBar.AsNeeded
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orientation: Qt.Vertical
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visible: size < 1.0
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topPadding: tableView.headerVisible ? hifi.dimensions.tableHeaderHeight : 0
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anchors.top: tableView.flickableItem.top
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anchors.left: tableView.flickableItem.right
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anchors.bottom: tableView.flickableItem.bottom
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background: Item {
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implicitWidth: hifi.dimensions.scrollbarBackgroundWidth
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Rectangle {
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anchors {
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fill: parent;
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topMargin: hifi.dimensions.tableHeaderHeight
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}
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color: isLightColorScheme ? hifi.colors.tableScrollBackgroundLight
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: hifi.colors.tableScrollBackgroundDark
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}
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}
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contentItem: Item {
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id: scrollbarHandle
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implicitWidth: hifi.dimensions.scrollbarHandleWidth
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Rectangle {
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anchors {
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fill: parent
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topMargin: 3
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bottomMargin: 3 // ""
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leftMargin: 1 // Move it right
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rightMargin: -1 // ""
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}
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radius: hifi.dimensions.scrollbarHandleWidth/2
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color: isLightColorScheme ? hifi.colors.tableScrollHandleLight : hifi.colors.tableScrollHandleDark
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}
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}
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}
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headerVisible: false
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headerDelegate: Rectangle {
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height: hifi.dimensions.tableHeaderHeight
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@ -98,74 +144,13 @@ TableView {
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backgroundVisible: true
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horizontalScrollBarPolicy: Qt.ScrollBarAlwaysOff
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verticalScrollBarPolicy: Qt.ScrollBarAsNeeded
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verticalScrollBarPolicy: Qt.ScrollBarAlwaysOff
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style: TableViewStyle {
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// Needed in order for rows to keep displaying rows after end of table entries.
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backgroundColor: tableView.isLightColorScheme ? hifi.colors.tableBackgroundLight : hifi.colors.tableBackgroundDark
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alternateBackgroundColor: tableView.isLightColorScheme ? hifi.colors.tableRowLightOdd : hifi.colors.tableRowDarkOdd
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padding.top: headerVisible ? hifi.dimensions.tableHeaderHeight: 0
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handle: Item {
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id: scrollbarHandle
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implicitWidth: hifi.dimensions.scrollbarHandleWidth
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Rectangle {
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anchors {
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fill: parent
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topMargin: 3
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bottomMargin: 3 // ""
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leftMargin: 1 // Move it right
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rightMargin: -1 // ""
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}
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radius: hifi.dimensions.scrollbarHandleWidth/2
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color: isLightColorScheme ? hifi.colors.tableScrollHandleLight : hifi.colors.tableScrollHandleDark
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}
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}
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scrollBarBackground: Item {
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implicitWidth: hifi.dimensions.scrollbarBackgroundWidth
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Rectangle {
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anchors {
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fill: parent
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margins: -1 // Expand
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topMargin: -1
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}
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color: isLightColorScheme ? hifi.colors.tableScrollBackgroundLight : hifi.colors.tableScrollBackgroundDark
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// Extend header color above scrollbar background
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Rectangle {
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anchors {
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top: parent.top
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topMargin: -hifi.dimensions.tableHeaderHeight
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left: parent.left
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right: parent.right
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}
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height: hifi.dimensions.tableHeaderHeight
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color: tableView.isLightColorScheme ? hifi.colors.tableBackgroundLight : hifi.colors.tableBackgroundDark
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visible: headerVisible
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}
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Rectangle {
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// Extend header bottom border
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anchors {
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top: parent.top
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left: parent.left
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right: parent.right
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}
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height: 1
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color: isLightColorScheme ? hifi.colors.lightGrayText : hifi.colors.baseGrayHighlight
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visible: headerVisible
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}
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}
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}
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incrementControl: Item {
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visible: false
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}
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decrementControl: Item {
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visible: false
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}
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}
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rowDelegate: Rectangle {
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@ -364,7 +364,6 @@ void Web3DOverlay::hoverLeaveOverlay(const PointerEvent& event) {
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void Web3DOverlay::handlePointerEvent(const PointerEvent& event) {
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if (_inputMode == Touch) {
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handlePointerEventAsMouse(event);
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handlePointerEventAsTouch(event);
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} else {
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handlePointerEventAsMouse(event);
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