diff --git a/libraries/audio/src/InboundAudioStream.cpp b/libraries/audio/src/InboundAudioStream.cpp index 177a5ddcef..ba60088117 100644 --- a/libraries/audio/src/InboundAudioStream.cpp +++ b/libraries/audio/src/InboundAudioStream.cpp @@ -471,8 +471,8 @@ float calculateRepeatedFrameFadeFactor(int indexOfRepeat) { const float INITIAL_MSECS_NO_FADE = 20.0f; const float MSECS_FADE_TO_ZERO = 320.0f; - const float INITIAL_FRAMES_NO_FADE = INITIAL_MSECS_NO_FADE * AudioConstants::NETWORK_FRAME_MSECS; - const float FRAMES_FADE_TO_ZERO = MSECS_FADE_TO_ZERO * AudioConstants::NETWORK_FRAME_MSECS; + const float INITIAL_FRAMES_NO_FADE = INITIAL_MSECS_NO_FADE / AudioConstants::NETWORK_FRAME_MSECS; + const float FRAMES_FADE_TO_ZERO = MSECS_FADE_TO_ZERO / AudioConstants::NETWORK_FRAME_MSECS; const float SAMPLE_RANGE = std::numeric_limits::max(); @@ -480,8 +480,6 @@ float calculateRepeatedFrameFadeFactor(int indexOfRepeat) { return 1.0f; } else if (indexOfRepeat <= INITIAL_FRAMES_NO_FADE + FRAMES_FADE_TO_ZERO) { return pow(SAMPLE_RANGE, -(indexOfRepeat - INITIAL_FRAMES_NO_FADE) / FRAMES_FADE_TO_ZERO); - - //return 1.0f - ((indexOfRepeat - INITIAL_FRAMES_NO_FADE) / FRAMES_FADE_TO_ZERO); } return 0.0f; }