diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 3d4cb5b266..c6150dcc53 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -3977,17 +3977,11 @@ void Application::update(float deltaTime) { controller::Pose leftHandPose = userInputMapper->getPoseState(controller::Action::LEFT_HAND); controller::Pose rightHandPose = userInputMapper->getPoseState(controller::Action::RIGHT_HAND); - - qDebug() << __FUNCTION__ << "...............leftHandPose:" << leftHandPose.translation; - auto myAvatarMatrix = createMatFromQuatAndPos(myAvatar->getOrientation(), myAvatar->getPosition()); auto worldToSensorMatrix = glm::inverse(myAvatar->getSensorToWorldMatrix()); auto avatarToSensorMatrix = worldToSensorMatrix * myAvatarMatrix; myAvatar->setHandControllerPosesInSensorFrame(leftHandPose.transform(avatarToSensorMatrix), rightHandPose.transform(avatarToSensorMatrix)); - qDebug() << __FUNCTION__ << "POST transform leftHandPose:" << leftHandPose.translation; - - updateThreads(deltaTime); // If running non-threaded, then give the threads some time to process... updateDialogs(deltaTime); // update various stats dialogs if present