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assigning the names of source to the texture
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parent
b6f778633e
commit
b502b1e200
1 changed files with 21 additions and 10 deletions
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@ -85,7 +85,7 @@ QImage processSourceImage(const QImage& srcImage, bool cubemap) {
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return srcImage;
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}
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gpu::Texture* cacheTexture(const std::string& name, gpu::Texture* srcTexture, bool write = true, bool read = true) {
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gpu::Texture* cacheTexture(const std::string& name, gpu::Texture* srcTexture, bool write = true, bool read = false) {
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if (!srcTexture) {
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return nullptr;
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}
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@ -103,8 +103,13 @@ gpu::Texture* cacheTexture(const std::string& name, gpu::Texture* srcTexture, bo
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QString originalRelativePath = originalFileInfo.path();
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QDir(docsLocation).mkpath(originalRelativePath);
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}
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std::string cleanedName = name;
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cleanedName = cleanedName.substr(cleanedName.find_last_of('//') + 1);
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std::string filename(path.toStdString());
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filename += name;
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filename += cleanedName;
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filename += ".ktx";
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if (write) {
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@ -328,8 +333,8 @@ gpu::Texture* TextureUsage::process2DTextureColorFromImage(const QImage& srcImag
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if (generateMips) {
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::generateMips(theTexture, image, formatMip, false);
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}
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theTexture = cacheTexture(std::to_string((size_t) theTexture), theTexture);
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theTexture->setSource(srcImageName);
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theTexture = cacheTexture(theTexture->source(), theTexture);
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}
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return theTexture;
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@ -376,7 +381,8 @@ gpu::Texture* TextureUsage::createNormalTextureFromNormalImage(const QImage& src
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theTexture->assignStoredMip(0, formatMip, image.byteCount(), image.constBits());
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generateMips(theTexture, image, formatMip, true);
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theTexture = cacheTexture(std::to_string((size_t) theTexture), theTexture);
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theTexture->setSource(srcImageName);
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theTexture = cacheTexture(theTexture->source(), theTexture);
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}
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return theTexture;
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@ -464,7 +470,8 @@ gpu::Texture* TextureUsage::createNormalTextureFromBumpImage(const QImage& srcIm
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theTexture->assignStoredMip(0, formatMip, image.byteCount(), image.constBits());
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generateMips(theTexture, image, formatMip, true);
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theTexture = cacheTexture(std::to_string((size_t) theTexture), theTexture);
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theTexture->setSource(srcImageName);
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theTexture = cacheTexture(theTexture->source(), theTexture);
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}
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return theTexture;
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@ -499,7 +506,8 @@ gpu::Texture* TextureUsage::createRoughnessTextureFromImage(const QImage& srcIma
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theTexture->assignStoredMip(0, formatMip, image.byteCount(), image.constBits());
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generateMips(theTexture, image, formatMip, true);
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theTexture = cacheTexture(std::to_string((size_t) theTexture), theTexture);
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theTexture->setSource(srcImageName);
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theTexture = cacheTexture(theTexture->source(), theTexture);
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}
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return theTexture;
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@ -538,7 +546,8 @@ gpu::Texture* TextureUsage::createRoughnessTextureFromGlossImage(const QImage& s
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theTexture->assignStoredMip(0, formatMip, image.byteCount(), image.constBits());
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generateMips(theTexture, image, formatMip, true);
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theTexture = cacheTexture(std::to_string((size_t) theTexture), theTexture);
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theTexture->setSource(srcImageName);
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theTexture = cacheTexture(theTexture->source(), theTexture);
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}
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return theTexture;
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@ -574,7 +583,8 @@ gpu::Texture* TextureUsage::createMetallicTextureFromImage(const QImage& srcImag
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theTexture->assignStoredMip(0, formatMip, image.byteCount(), image.constBits());
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generateMips(theTexture, image, formatMip, true);
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theTexture = cacheTexture(std::to_string((size_t) theTexture), theTexture);
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theTexture->setSource(srcImageName);
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theTexture = cacheTexture(theTexture->source(), theTexture);
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}
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return theTexture;
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@ -906,7 +916,8 @@ gpu::Texture* TextureUsage::processCubeTextureColorFromImage(const QImage& srcIm
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theTexture->generateIrradiance();
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}
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theTexture = cacheTexture(std::to_string((size_t) theTexture), theTexture);
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theTexture->setSource(srcImageName);
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theTexture = cacheTexture(theTexture->source(), theTexture);
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}
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}
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