final NetworkAccessManager return repairs

This commit is contained in:
Stephen Birarda 2014-10-06 14:58:23 -07:00
parent a358b4e2af
commit b4cfce8ffa
2 changed files with 2 additions and 2 deletions

View file

@ -150,7 +150,7 @@ void ScriptEditorWidget::loadFile(const QString& scriptPath) {
disconnect(_scriptEngine, &ScriptEngine::finished, this, &ScriptEditorWidget::onScriptFinished);
}
} else {
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkReply* reply = networkAccessManager.get(QNetworkRequest(url));
qDebug() << "Downloading included script at" << scriptPath;
QEventLoop loop;

View file

@ -37,7 +37,7 @@ ImageOverlay::~ImageOverlay() {
// TODO: handle setting image multiple times, how do we manage releasing the bound texture?
void ImageOverlay::setImageURL(const QUrl& url) {
_isLoaded = false;
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkReply* reply = networkAccessManager.get(QNetworkRequest(url));
connect(reply, &QNetworkReply::finished, this, &ImageOverlay::replyFinished);
}